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Roseville, MN based Fantasy Flight Publishing was founded in 1995 by its CEO, Christian T. Petersen. Since the release of its first game product (Twilight Imperium) in 1997, the company has been doing business as Fantasy Flight Games ("FFG"). Since that time, FFG has grown to become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories.
FFG is known for its quality of game components (often enhanced with highly detailed plastic miniatures and beautiful artwork), innovative gameplay, professional dedication to customer service, and a cutting-edge online presence providing information and support for its many products.
FFG's best-known titles include games based on licenses such as Star Wars, A Game of Thrones, and The Lord of the Rings, proprietary titles such as Arkham Horror and Descent: Journeys in the Dark Second Edition, as well as re-releases of classic titles such as Cosmic Encounter, Fortress America, and Dungeonquest.
In 2008, FFG formed an exclusive partnership with industry-leading, UK-Based Games Workshop ("GW"), to represent its acclaimed IPs (Warhammer and Warhammer 40K) in the hobby games market, publishing new versions of classic titles such as Talisman and Warhammer Fantasy Roleplay as well as original games such as Warhammer: Invasion and Only War.
FFG's business is a global one, with the majority of its revenues generated from international sales. |
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Products found in this section... |
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I am not a god…Nor a demon…I am greater than these concepts.I am older than time.Created by the will of the World.I am… Magic.And even the heavens will tremble.
Explore the nature and origin of magic in Arcana Exxet: Secrets of the Supernatural, the authoritative tome of the supernatural for Anima: Beyond Fantasy, the... [click here for more] |
Fantasy Flight Games |
$39.95 $20.00
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The mysterious force known as Ki flows through all life, its ethereal current linking the spirit and the physical body. But the most exceptional among us can learn to channel and control their own Ki, and in so doing break the barrier that separates the material world from the spiritual one. Those able to tap into the Dominion of Ki gain the potential to surpass all normal human limitations,... [click here for more] |
Fantasy Flight Games |
$39.95 $20.00
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Heroes rise from all walks of life in Warhammer Fantasy Roleplay. From the lowly peasant or meagre rat catcher to the wealthy noble or questing knight, fate might snare anyone in its fickle web. The Career Compendium is designed as the ultimate, comprehensive career reference for both players and Game Masters, and explores the many different paths heroes may take during... [click here for more] |
Fantasy Flight Games |
$25.00
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The Skaven do not exist!
Or at least that's what the Empire wants you to believe. Often confused with Beastmen, the Skaven are no mindless horde of ravaging beasts, but rather a sinister force plotting the downfall of the Empire. Between the manufactured plagues, their Warpstone technology, and the mutated monstrosities that stalk the byways of the Under-Empire, the threat o... [click here for more] |
Fantasy Flight Games |
$29.95 $15.00
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A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?
The Chaos Commandment is an exciting adventure for Dark Heresy! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventur... [click here for more] |
Fantasy Flight Games |
$24.95 $12.50
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The definitive d20 System resource for dungeon design and survival.
New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips.
Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spe... [click here for more] |
Fantasy Flight Games |
$24.95 $5.00
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While the battle for Zverograd continues to rage, the Allies seek to gain a firmer foothold and strengthen their presence in the area by launching a daring series of raids upon Zverograd’s Axis-controlled airfield. Campaign Book: Icarus is a supplement for Dust Warfare that introduces a host of new aerial rules, plus much more. New special abilities like Air Superiority give... [click here for more] |
Fantasy Flight Games |
$19.95 $10.00
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The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen.
Now their only craft is war.
The dwarves have fought more valiantly than any other race against th... [click here for more] |
Fantasy Flight Games |
$14.95 $7.00
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Embrace the darkness of Midnight with this supplement for the award-winning campaignworld. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god!
Whether they play devoted ... [click here for more] |
Fantasy Flight Games |
$14.95 $7.00
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Destruction. Death. War. Magic. The Night Kings are more than simply Izrador's lieutenants and tools. They are avatars of his darkest aspects, and they are the unwelcome demigods of Eredane. Opposing them all is one being, Aradil, the Witch Queen. Both more and less than mortal, she is a monarch of life, light, passion, and defiance. She alone stands like a mighty ... [click here for more] |
Fantasy Flight Games |
$14.95 $7.00
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Magic pervades the Old World, coursing through the Eight Winds. Humansthat learn to harness the energy found in the Winds of Magic canbecome powerful wizards. Or they may succumb to Tzeentch, the Changer of Ways, tempted by his offer of power, knowledge, and mastery of thedark arts.For the GM, Liber Mutatis introduces the Ruinous Power Tzeentch, hisdaemonic minions, and in... [click here for more] |
Fantasy Flight Games |
$5.00
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Beyond the lands of civilised men of the Empire, far from the wretched existence of Bretonnian peasants, and the subterfuge and treachery of Tilea, is a broken land, a land where a common man can be raised to a king on one day and find an ignoble death the next. These lands, the Borderlands, the Border Princes, or the Lands of the Renegade Crowns have been the site of countless battles, c... [click here for more] |
Fantasy Flight Games |
$24.95 $15.00
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The undead loom large in the imaginations of mortals. These shuffling horrors stumble forth from shallow graves at the beckoning of dreadful necromancers. They stir in forgotten barrows and ancient tombs. They flit through the mists of the curling fog that blanket the fallow fields and haunt dark alleys, marking scenes of old crimes and bloody murders. But amongst these ... [click here for more] |
Fantasy Flight Games |
$39.95 $18.00
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The Old World is a daunting, dangerous place. The Old World Bestiary shows you just how dangerous it can be, delving into the foes that threaten Mankind. This essential resource details creatures from Night Goblins and Savage Orcs to the fearsome Wyverns and Dragon Ogres.
click here for more] |
Fantasy Flight Games |
$29.95 $15.00
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“In the end, only the Emperor can judge you. Only He is qualified to weigh acts of righteousness against deeds of vile treachery and find a verdict for your soul. It is merely my humble task to commend you to His final justice.” –Lord Commissar Salieri
Final Testament, a complete adventure for Only War, takes players to the war-ravaged mining world... [click here for more] |
Fantasy Flight Games |
$39.95 $20.00
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The Winds of Magic blow south from the Realms of Sorcery, and only those with the knowledge and talent can master them. The Realms of Sorcery sourcebook is an indispensable addition for players and Game Masters alike, expanding how magic functions in the Old World. This book serves as a valuable resource for ... [click here for more] |
Fantasy Flight Games |
$39.95 $25.00
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South of the Empire stretches a broken land, a patchwork realm of petty kingdoms and principalities. It is a region fraught with warfare, shifting alliances, and broken treaties. In the Border Princes, a common man can rule, rising above his meagre station and making his own destiny. But no throne is secure, for in this land, a knife in the back or a poisoned cup can change th... [click here for more] |
Fantasy Flight Games |
$29.95 $15.00
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Humanity may have settled untold worlds in the Koronus Expanse, but only the most audacious of Rogue Traders would dare claim that it asserts any true dominion over this lawless region of space. For every conquered planet there are dozens more under the control of vile aliens. Explorers operating in the Expanse are sure to encounter these threats in their journeys, either by accident or design,... [click here for more] |
Fantasy Flight Games |
$39.95 $20.00
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The warp is a domain of nightmares, filled with insanity made manifest and ethereal predators hungry for souls. Yet it is this shadowy realm that a Rogue Trader must tread to seek fame and fortune amongst the stars.
The Navis Primer is a powerful supplement for Rogue Trader! This powerful volume reveals the secret history of the Koronus Expanse’s Navigator Houses, wh... [click here for more] |
Fantasy Flight Games |
$39.95 $20.00
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Beyond fireball.
Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves.
Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to ... [click here for more] |
Fantasy Flight Games |
$14.95 $5.00
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Religions, wizard schools, and sinister cults are not the only organisations in the Old World. Shades of Empire delves deep into the background of Warhammer Fantasy Roleplay to bring you nine compelling organisations for your campaign. This book is designed for both players and GMs. Players can join these organisations, many of which feature new careers... [click here for more] |
Fantasy Flight Games |
$29.95 $15.00
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The definitive d20 System resource for steampunk fantasy settings and adventures.
A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game.
Detailed guidelines on incorporating the existing core classes into a steampunk game, ... [click here for more] |
Fantasy Flight Games |
$24.95 $5.00
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The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic.
As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power... [click here for more] |
Fantasy Flight Games |
$14.95 $7.00
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What do Circus Freaks, Bog Octopi, and Star Signs have in common? They're all inside the WFRP Companion! Designed as a toolbox to enhance your game and spawn countless new adventures, the WFRP Companion is an excellent resource for both players and GMs alike. Inside this volume, you'll find 15 diverse articles, including:
• A detailed look at li... [click here for more] |
Fantasy Flight Games |
$24.95 $15.00
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The world dies. A foul disease infects it, spreading its taint on the winds, in the waters, polluting the very land itself. And wherever it touches, it breeds corruption, manifesting as mutation, malformation, leaving it altered, changed, and utterly mad with the wickedness it instils. This is Chaos—the shadow that hangs over the Old World and beyond. It is the ter... [click here for more] |
Fantasy Flight Games |
$25.00
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It is a world of grim and perilous adventure, where loathsome rat-men plot and conspire, where the hordes of Chaos tumble out of the north. One's neighbour may just well be a vile Mutant, and Witch Hunters prowl the lands, burning and killing any they suspect of being in league with the Ruinous Powers. Mortals have only one recourse in the face of this horror and suffering: the Gods... [click here for more] |
Fantasy Flight Games |
$29.95 $25.00
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Hero’s Call is an epic supplement for Warhammer Fantasy Roleplay that takes your campaign to the peaks of power! Heroes gain tremendous new ammunition to face the challenges rising against them, including new high-powered careers, regional options for men and dwarfs from outside Reikland, two new player races, action cards for each new trait, and spells and blessings for Ran... [click here for more] |
Fantasy Flight Games |
$10.00
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Liber Ecstatica includes a complete and thrilling adventure that leads characters into a world filled with the temptations of physical and aesthetic pleasures. In the world of the nobles, power can lead to corruption, and heroes may pave a smoother road to success with words than with swords.The minions of Slaanesh excel at corrupting the innocent and luring nobles and heroes alike down the rui... [click here for more] |
Fantasy Flight Games |
$5.00
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A delightful supplement for Warhammer Fantasy Roleplay, Lure of Power delves into the world of nobility and the insidious influence of Slaanesh, the Dark Prince, youngest and subtlest of the Ruinous Powers. Lure of Power offers pleasures for players and GMs alike, increasing the opportunities for noble and social characters as well as background material on Slaanesh and his minions. This expans... [click here for more] |
Fantasy Flight Games |
$5.00
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Omens of War is a brutal new supplement for Warhammer Fantasy Roleplay, focusing on warfare in the Old World and the daemonic power of Khorne. With new martial options for player characters such as new careers, rules for mounted combat, new fighting styles, and over 50 new Action cards, Omens of War is an invaluable resource for players.
Please note that this is not a complete produc... [click here for more] |
Fantasy Flight Games |
$5.00
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Within The Creature Guide lies an expanded bestiary for Warhammer Fantasy Roleplay and many new concepts that make building encounters easier than ever! With rules on building encounters and utilising the new components found in The Creature Vault, this Guide is an invaluable tool.
Introducing dozens of new enemies and adversaries to your game, The Creature Guide... [click here for more] |
Fantasy Flight Games |
$29.95 $15.00
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A sinister figure stands poised to take advantage of the period of uncertainty prompted by the death of Marius Leitdorf, the former Elector of Averland. Slain in the Third Battle of Black Fire Pass, Leitdorf left no clear heir. Now, this villain conspires with the enemies of the Empire to manipulate the succession for his own advantage.
The Enemy Within explores classic th... [click here for more] |
Fantasy Flight Games |
$59.99 $30.00
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Magic pervades the Old World, coursing through the Eight Winds. Humans that learn to harness the energy found in the Winds of Magic canbecome powerful wizards. Or they may succumb to Tzeentch, the Changerof Ways, tempted by his offer of power, knowledge, and mastery of thedark arts. The Winds of Magic is a valuable resource for Warhammer FantasyRoleplay. It provides all players with ... [click here for more] |
Fantasy Flight Games |
$5.00
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