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Return to the Temple of Elemental Evil (3e)
Return to the Temple of Elemental Evil (3e)
by Wizards of the Coast

Years ago, brave heroes put the denizens of the Temple of Elemental Evil to the sword. Now, dark forces whisper again in the shadows of the once-deserted temple - forces far more insidious and dangerous than any sane person could dream. Evil has risen again to threaten the village of Hommlet.

This deluxe adventure builds on the groundwork of the original Temple of Elemental Evi


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0 Level Wizard/Sorceror Spell List Vocal Components

0 Level Wizard/Sorceror Spell List Vocal Components


Something to spice up your games have your players actually start saying the vocal components to their spells. Here are the first list of 0 Level Wizard/Sorceror spells.

...   [click here for more]
War Games South  $1.00

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100 Book Titles

100 Book Titles


The next time one of your players searches that bookcase in the library of the mage or finds a couple moldy old tomes as part of a treasure and JUST HAS TO KNOW the titles, don't fret just roll a % and give him a couple of these. Imagine his chagrin when he finds “Secrets to Successful Necromancy” alongside the masterpiece “1995 Dodge Neon Owners Manual”.Values of books ...   [click here for more]

War Games South  $1.00

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100 Dragon Names

100 Dragon Names


Listing 100 names for Dragons

...   [click here for more]
War Games South  $1.00

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100 Fantasy Adventure Hooks

100 Fantasy Adventure Hooks


This PDF gives 100 Fantasy Adventure Hooks for kicking off an adventure.

...   [click here for more]
Art of War Games  $1.00

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100 Pockets to Pick

100 Pockets to Pick


This PDF gives 100 pockets to pick, so your rogue doesn't get bored in town.

...   [click here for more]
Art of War Games  $0.50

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100 Quests

100 Quests


This PDF gives 100 Quests for kicking off an adventure.

...   [click here for more]
Art of War Games  $1.00

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100 Taverns, Pubs and Inns

100 Taverns, Pubs and Inns


This PDF gives the Information for 100 different Taverns, Inns and Pubs so you can drop one right into the action and not have to worry about creating one from scratch. Such dives as :

17. Singing Skull Tavern

Overall quality: DecentCleanliness: Somewhat grubby, but decentSize: LargeDrinks: Fairly priced, below average quality, average variety, plus a few exotic drinksFood: Over...   [click here for more]

Art of War Games  $3.00 $2.00

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100% Crunch: Goblins

100% Crunch: Goblins


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each insta...   [click here for more]

Raging Swan Press  $3.99

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100% Crunch: Liches

100% Crunch: Liches


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each inst...   [click here for more]

Raging Swan Press  $6.99

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100% Crunch: Orcs

100% Crunch: Orcs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each insta...   [click here for more]

Raging Swan Press  $3.99

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100% Crunch: Orogs

100% Crunch: Orogs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in...   [click here for more]

Raging Swan Press  $3.99

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100% Crunch: Skeletal Champions

100% Crunch: Skeletal Champions


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in...   [click here for more]

Raging Swan Press  $4.99

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100% Crunch: Skeletons

100% Crunch: Skeletons


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in...   [click here for more]

Raging Swan Press  $5.99

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100% Crunch: Zombie Lords

100% Crunch: Zombie Lords


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each inst...   [click here for more]

Raging Swan Press  $4.99

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100% Crunch: Zombies

100% Crunch: Zombies


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale

Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each inst...   [click here for more]

Raging Swan Press  $5.99

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1200 Rumors, Hooks and Gossip

1200 Rumors, Hooks and Gossip


This PDF gives the Information for 1200 differentRumors, Adventure Hooks an Pieces of Gossip so you can drop one right into the action and not have to worry about creating one from scratch. Such Rumors as :

Mamnav the falconer claims to have proof that Xaiv the baker is fighting with Alyron the noble.

Faindra the guard has been saying that Trotro the miller is arranging a meetin...   [click here for more]

Art of War Games  $3.00 $2.00

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1948: Basic Training Manual

1948: Basic Training Manual


1948: Basic Training Manual

System: d20 ModernGenre: Sci-FiInterior Illustrations: 18Onscreen Page Count (Including cover and OGL):54Printer-Friendly Page Count (Including title and OGL):47

This file covers 13 Advanced Classes for the 1948 Campaign World....   [click here for more]

Bloodstone Press  $2.00

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3.5 NPCs & Monsters

3.5 NPCs & Monsters


NPCs and Monsters from the demi-plane of Hanan Pacha! NOW ORGANIZED INTO FOUR SECTIONS

There are 14 solo NPCs to go along with everything else, including many illustrations. Here is a full compliment of orc shock troops and ogre mage team for the next battle in your fantasy setting. We have centurions, leaders, shaman and an ogre mage squad to use in battles. You will also fi...   [click here for more]

Black Death Publishing  $2.95 $2.00

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3.5 NPCs & Monsters II

3.5 NPCs & Monsters II


In this supplement are some of the unique creatures that we have placed in our world. We have a fearsome ape that inhabits the tropical jungles and a yeti-sized ape that inhabits the snowy mountains. Get acquainted with a new player-NPC race called the Zanir. Meet the Chupacabra, the mysterious creature that has strange dining habits. Face the dreaded cavern devourer, a ghost named Julio and a new...   [click here for more]
Black Death Publishing  $2.95 $2.00

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3.5 NPCs & Monsters III

3.5 NPCs & Monsters III


We have a variety of NPCs in this supplement. A subtitle could be: Adversary, Army, Allies & Annoyances. You will find a Very Bad Adversary (Varnakula the black vrock demon lord), a platoon of soldiers, officers (4) and a general (Lord Oxney) from the Republic of Mantheron, some powerful NPC allies (half-elf ranger Ariana Brightstar & Bull Kraken, a minotaur) and a pair of halfling...   [click here for more]
Black Death Publishing  $2.95 $2.00

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5 Minute Mini-Games

5 Minute Mini-Games


Need to deal with one player's questions, settling an argument, or a split party, while making sure the rest of the group doesn't resort to dice towers or random destruction? We've all been there, on one side of the screen or the other. That's what 5 Minute Mini-Games is for.

5 Minute Mini-Games contains thirteen games for characters in any d20 system, easily portable to othe...   [click here for more]

Chaotic Shiny Productions   FREE 

Buy Now 
50 Cent Wizard Spells

50 Cent Wizard Spells


Perfect for your 3.5e campaign, we present 50 Cent Wizard Spells! This awesome book gives you five new spells to help trick out your Wizard to become something more. Written by the spectacular Brendan Davis, the Spells found in this book are: 1st Level Spell: Alistair’s Tearful Outburst 3rd Level Spell: Summon Experts 5th Level Spell: Helping Hands 7th Level Spell: Alistair’s ...   [click here for more]
The Le Games  $0.50

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A Magical Medieval Society: Western Europe Second Edition

A Magical Medieval Society: Western Europe Second Edition


This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe.

 

"...   [click here for more]

Expeditious Retreat Press  $15.00

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A Magical Society: Ecology and Culture

A Magical Society: Ecology and Culture


He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development. Following in the foodsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best S...   [click here for more]
Expeditious Retreat Press  $13.00

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A Magical Society: Silk Road

A Magical Society: Silk Road


A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia,

A Magical Society: Silk Road covers a variety of topics: what factors engender great overland trade routes, what elements accompany the existence of silk roads, and how do caravans function on the road (with consideration to terrain). Due to...   [click here for more]

Expeditious Retreat Press  $13.00

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


            Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly tit...   [click here for more]

Necromancers of the Northwest  $9.99

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It

            Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended f...   [click here for more]

Necromancers of the Northwest  $4.99

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A Necromancer's Grimoire: Faces of the Rakshasa

A Necromancer's Grimoire: Faces of the Rakshasa


Monstrous Fiends that are All Too Human

Rakshasas have long been a source of fascination for tabletop gamers, and are at once among the most beloved and recognizable fiends, and also the most underused. Unlike most fiends, which dwell in distant and unimaginable hellscapes, rakshasas live on the material plane, lurking amongst the other races like a wolf in sheep's clothing. They are cu...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Marchen der Daemonwulf

A Necromancer's Grimoire: Marchen der Daemonwulf


Master the Power of Lycanthropy!

 Werewolves have long been figures of fascination. Dating back to ancient times, tales of men who transformed into wolves are nearly as old as civilization itself. There is something primal about the werewolf, about the ability to rid oneself of the restraints of society, and live free like a predatory, ruthless animal.

 Marchen der Dae...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Masters of the Gun

A Necromancer's Grimoire: Masters of the Gun


A Whole New Frontier of Gunslinging!

 

            Guns may not exactly be a staple of fantasy settings, but that doesn’t mean that they can’t add a wealth of flavor, fun, and excitement to your game. With the gunslinger class, from paizo’s Ultimate Combat, and the rules for firearms also includ...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Mysteries of the Oracle

A Necromancer's Grimoire: Mysteries of the Oracle


Unlock the Mystery

            Oracles are more than just spontaneous divine casters who use Charisma instead of Wisdom. The oracle class taps into a cultural phenomenon that has fascinated mankind for thousands of years. From the ancient Greek oracles of Delphi to gypsy fortune tellers to modern-day psychics, humanity has long been...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Secrets of the Witch

A Necromancer's Grimoire: Secrets of the Witch


Double, Double, Toil and Trouble!

A Necromancer's Grimoire: Secrets of the Witch provides a wide variety of new content for anyone who likes witches, including new hexes, alternate familiar special abilities, and a number of new and interesting feats. Further, it provides a new 20-level base class for characters interested in playing as a green hag, which grants them all the powe...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Spirit Warriors

A Necromancer's Grimoire: Spirit Warriors


 Not Your Average Fighter

            A Necromancer's Grimoire: Spirit Warriors introduces the new spirit warrior class. Spirit warriors draw their power from the spirits of ancient and mythical heroes, called exemplars, channeling their fighting powers and using them to the spirit warrior's own ends. Each exemplar has i...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Spirit Warriors II

A Necromancer's Grimoire: Spirit Warriors II


The Return of the Spirit Warrior

 

            A Necromancer’s Grimoire: Spirit Warriors presented a new kind of martial character for 3.5 and Pathfinder games. Spirit warriors could draw upon the power of exemplars—mythical warriors whose legendary deeds had allowed them to ascend to a quasi-divine s...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: Steeds and Stallions

A Necromancer's Grimoire: Steeds and Stallions


            Mounts are a popular staple of the fantasy genre. Whether it’s the knight riding off into the sunset on his trusty steed, or the shady horse merchant trying to disguise his broken-down nags as spirited chargers, or the cunning horse thief, mounts and horses are not only a person’s primary means of transportation, they are also an advent...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice!

            It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and...   [click here for more]

Necromancers of the Northwest  $4.99

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A Necromancer's Grimoire: The Book of Purifying Flames

A Necromancer's Grimoire: The Book of Purifying Flames


A Necromancer's Grimoire: The Book of Purifying Flames provides rules for the exciting magic of the pure flame, a magical, holy and righteous fire which burns only the wicked and evil. The righteous and pure of heart can pass through such flames without fear, and, in fact, more potent pure flames even heal or bulster such holy and upstanding warriors of virtue.

In addition to 2...   [click here for more]

Necromancers of the Northwest  $2.49

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A Necromancer's Grimoire: The Wonders of Alchemy

A Necromancer's Grimoire: The Wonders of Alchemy


Alchemy Like You’ve Never Seen It Before!

            While alchemy has long been a major staple of the fantasy genre, it has never been a particularly powerful or even relevant ability in 3.5/Pathfinder. The items that can be created with Craft (alchemy) tend not to be worth the effort once one gets past the first few levels ...   [click here for more]

Necromancers of the Northwest  $2.49

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A Players Guide to Castlemourn

A Players Guide to Castlemourn


A land in search of its past...Its people are unaware of their origins, the greatness of their history, or what disaster brought about the dark age that engulfed the land. Some three hundred years before the present, there existed a magical place of shining towers and marvelous wonders called the Realm of Castles. Legends tell of a great war against fell creatures that destroyed the realm, leaving...   [click here for more]
Margaret Weis Productions   FREE 

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A Touch of Evil, Vol. 5: Kobolds

A Touch of Evil, Vol. 5: Kobolds


What do a Soul Knife Assassin and a CR27 sorcerer have in common?They're all Kobolds!That's right.Inside this 27 page E-book you'll find  4 blood-curdling kobolds designed to give your players a run for their money, no matter what level they are.Pit yourself against the mighty spells of the wicked druid Makheret Greenclaw.Hunt down Wightscale, the deadly vile soulknife a...   [click here for more]

Gun Metal Games  $4.50

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A treatise on fantasy gaming economics

A treatise on fantasy gaming economics


A treatise on fantasy gaming economics

Many of the price lists and gaming aids for fantasy based on OGL assume that most people, commoners and especially peasants, are practically dirt poor. This, however, is a histor...   [click here for more]

Leibhammer  $0.50

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A10: Icecrag Monastery

A10: Icecrag Monastery


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 5-7

Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system.

Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving ...   [click here for more]

Adventureaweek.com, LLP  $6.99

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A11: Wild Thing

A11: Wild Thing


A Pathfinder/3.5 Compatible Adventure for 4 PCs of levels 5-7

Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system.

The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particul...   [click here for more]

Adventureaweek.com, LLP  $6.99

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A12: When the Ship Goes Down

A12: When the Ship Goes Down


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-11

Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system.

The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has casued the death of one of her fellow captains. After weeks of sto...   [click here for more]

Adventureaweek.com, LLP  $6.99

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A13: Rise of the Drow, Part 1: Descent into the Underworld

A13: Rise of the Drow, Part 1: Descent into the Underworld


Rise of the Drow, Part 1 of 3: Descent into the Underworld

by Stephen Yeardley & Jonathan NelsonCover Art by James J Krause & Todd GambleCartography by Todd GambleInterior Illustrations by James J Krause, Tim Tyler,Malcolm McClinton, Ryan Sumo, Joe J. Calkins, SilvanoSpecial Thanks to Will Myers, Nathan Land, and Cory Vickruck

A Pathfinder/3.5 Compatible Adv...   [click here for more]

Adventureaweek.com, LLP  $12.99

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A16: Midwinter's Chill, Saatman's Empire (1 of 4)

A16: Midwinter's Chill, Saatman's Empire (1 of 4)


by Michael McCarthy

A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10

A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in it’s wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating...   [click here for more]

Adventureaweek.com, LLP  $6.99

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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


by Jonathan Nelson, Stephen Yeardley & Will Myers

A 3.5/Pathfinder compatible adventure for 4-6 PCs of Levels 7-9

With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier.  Although the place is warm and inviting during the day, it becomes a different place at night.  Loca...   [click here for more]

Adventureaweek.com, LLP  $6.99

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A19: Incandium's Eruption, Saatman's Empire (3 of 4)

A19: Incandium's Eruption, Saatman's Empire (3 of 4)


by Michael McCarthy

Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent power his elemental blood held. And so, afte...   [click here for more]

Adventureaweek.com, LLP  $6.99

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A1: Crypt of the Sun Lord

A1: Crypt of the Sun Lord


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1

Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system.

The adventurers travel across Serpent Lake with a group of Rybalkan soldiers.  The group camps for the night adjacent to the ruins of Ka'Teek.  As they sle...   [click here for more]

Adventureaweek.com, LLP  $6.99 $4.99

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A2: Devil of Dark Wood

A2: Devil of Dark Wood


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3.

Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system.

Bakinqa is not your typical devil.  Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink sk...   [click here for more]

Adventureaweek.com, LLP  $6.99 $4.99

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d20pfsrd.com presents Open Gaming Monthly #3

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