| Product Name |
Publisher |
Price |
The Black Vaults of Vali is for Low Level Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Level 15 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as d... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Level 10 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as d... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Level 4 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as de... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Level 8 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as de... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Level 10 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as d... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Level 5 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as de... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Low Heroic Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Heroic Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as des... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for High Heroic Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well a... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Low Paragon Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well a... [click here for more] |
Art of War Games |
$1.00
|
 The Black Undercrypt of Theusama the Awesome is for Low Level Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and en... [click here for more] |
Art of War Games |
$1.00
|
The Black Pit of Secrets is for Level 1 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table a... [click here for more] |
Art of War Games |
$1.00
|

The Lost Tomb of the Wyrm Duchess is for Level 8 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounte... [click here for more] |
Art of War Games |
$1.00
|

The The Shrine of Gisigas the Archmage is for Level 3 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map an... [click here for more] |
Art of War Games |
$1.00
|

The Lair of Motha is for Level 4 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well ... [click here for more] |
Art of War Games |
$1.00
|
The Tunnels of the Wraith Knight is for Level 5 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter... [click here for more] |
Art of War Games |
$1.00
|
The Tunnels of the Wraith Knight is for Level 6 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for Level 2 Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well as de... [click here for more] |
Art of War Games |
$1.00
|
![Dollar Dungeons Super Pack [BUNDLE]](images/710/107907-thumb100.gif) THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Dollar Dungeons #10 The Forsaken Shrine of Madness Regular price: $1.00 Bundle price: $0.50This Dungeon is for Level 15 Characters
This pdf series provides generic, fast and cheap dungeons that can be drop... [click here for more] |
Art of War Games |
$31.00 $15.00
|
Lawbreach City is a massive prison but it was not always such. Once it was a great dwarven sronghold. It filled the entire mountain of Overlook. The local bugbears and later the invading humans of Asan thought the mountain had been just a mine. The dwarves spread that rumor to protect the bones of the dead dwarves within the mountain. The mountain has been overrun with foul creatures and has b... [click here for more] |
Art of War Games |
$5.00
|
The Nurla Caves are a notorious nest of monsters and vermin. The cave systems at Nurla spread over hundreds of square miles and no one has ever fully explored or mapped the entire cave system. The cliffs containing the caves are studded with cave entrances and few of them connect. The caves are said to contain valuable metals, gems and crystals and adventures still enter the caves looking... [click here for more] |
Art of War Games |
$2.00
|
The Tower of Azazel is a massive tower built by and for the ancient elven wizard Azazel. The Tower is located at the center of the ruins of the elven city of Trealel Tarn. The city is a monster infested ruin by all accounts but rumors persist of fabulous treasure hidden within the city. Azazel originally built the tower to study the various planes of existence and did so for many years. At som... [click here for more] |
Art of War Games |
$10.00 $5.00
|

Get Some! is a game for the table top wargamer. As such we recognize the need for some special rules to add some flavor to your homebrew armies. Here is a short list of Special Rules you can use with your army. There a few restrictions on the use of Special Rules:
1. You have 10 "Points" with which to buy special rules for your army. You can have less than 10 "Points"... [click here for more] |
Art of War Games |
FREE
|

Refugees flee across the land. Tales of woe and death follow. The residents of horseshoe valley fled for their lives in the middle of the night while being chased by the dead. Yes, the dead have come to life and they walk the land. The fleeing residents are exhausted from running for their lives day and night with very littel rest. Some sought sanctuary with the wild elves o... [click here for more] |
Art of War Games |
$2.00
|

The Dead stalk across the land and the living flee from thier deadly embarce. The Free Cities have mustered thier militia and taken the war to the dead. The Blankenship Militia under general Wheeler fought a hard, running battle with the undead hordes that ended with them putting Ash Town to the torch and burning the entire rotten city to the ground. General Wheeler who is in charge of the Blan... [click here for more] |
Art of War Games |
$2.00
|

The Deluge of Rot...
The Dead flood through the mountains after defeating the valiant dwarves who gave their lives to try and stop the flood. Alas, the Sky Pass has fallen and the dead march towards Shipton, a port city on the banks of the Bay of Despair. The people of Shipton have been digging a huge fortified entrenchment for the last month in the hopes of sparing the town. How effect... [click here for more] |
Art of War Games |
$2.00
|
Get Some! Fantasy Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as well as the background for the Universe you are playing in. Tactics and Command should play the pivotal roles in the battel as well as a little bit ... [click here for more] |
Art of War Games |
FREE
|

When the Greeks merenaries set sail for Ionia they had no idea a storm of magnificent proportions would sweep their ships through space and time and deposit them on strange shores in a foriegn land. They manage to make landfall on a strange island and immediately came into conflict with strange monsters who inhabited the forests of the island chain. The small green creatures were vicious and cr... [click here for more] |
Art of War Games |
$2.00 $1.00
|

This force represents the typical force found among the Dwarven Holds of the Stone Serpent Mountains. This particular army comes from the ancient and proud Hold of Iron Root. They are led by King Torgul Pigiron and have been for over two centuries. Recent clashes with Felinid war parties have King Torgul angry and is seriosly considering launching a strike across the foothills and take Bloodsea... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Leonids are an agressive, expansionistic and brutal people. They rule Empire that spans the known world. They are not evil, just power hungry. They cannot abide the thought of another race ruling over them and whenever confronted with a people that could someday pose a threat to their Empire they attack it and seek to subjagate and enslave its people.
Get Some! Fantasy Warfare... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Mercenary armies are often cobbled together by experienced and money savvy soldiers who have a lot of friends in seedy places. These mercenary captains will recruit a dour and taciturn fellow soldier who can be trusted around gold and jewels. Together the Captain and Paymaaster will begin frequenting the brothels, taverns and dives recruiting sellswords, cutthroats, second story men, former sol... [click here for more] |
Art of War Games |
$2.00 $1.00
|

A ratling army is an undisciplined horde. They swarm across the battlefield pushing slaves and house rats in front in order to soak up enemy missile fire. They use large units of lightly armed skirmishers to outflank the enemy and attack from an unexpected direction. They use strange weapons and magic fueled warmachines that can cause panic in the enemy ranks. Ratling priests use strange ancien... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Satyrs are a flexible and mobile force and wander the forests ambushing caravans, traders and travellers. They are in a near constant state of war with the Wild Elves. They inhabit most of forests of the Known World and are a constant threat to trade and isolated villages.
Satyrs use deception and speed to out manuver their enemies and can strike from an enemies flanks or rear while it ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Skirmish Rules use the Get Some! system to play out small unit actions in your fantasy games. The rules have been tweaked to better simulate small actions between warbands. This is a good way to try out an army or the basic rules for Get Some! without buying or using tons of models. Less than ten models to a side usually and games can be pretty fast (around 30 to 45 minutes) it is great for... [click here for more] |
Art of War Games |
$2.00
|

Armies of angels and mortals march across the lands of man and the rest of the known world to bring the light of Law and Order to the darkest and coldest areas. Bloody conflict lay it this armies wake. There is no reasoning with an angel who's orders come directly from their gods. Those who attempt to resist are deemed blashphemers and heretics an entire cities have been leveled and burned in o... [click here for more] |
Art of War Games |
$2.00 $1.00
|

When the Celts where transported to the Known World they quickly adapted and thrived int he deep forests and plains. They are a hardy and industrious folk. Oddly enought hey found themselves cloe to thier ancient enemies the Romans though the two cultures have found a way to work together there are occasional flare-ups of animosity.
A Celtic Warband favors fast moving bands of warriors ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Crusaders initially invaded Outre Mare in order to cleanse the countryside of foul monsters that had overrun the area and killed the local villagers in droves. Some nobles within the Confederate Kingdoms answered the call by the Church of the Old One to rid the land of these monsters. They formed into crusading bands which eventually conglomerated into small fiefdoms once the area had been ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Empire of the Sun controls a large island chain far to the east, across the raging sea. They are led by an Emperor who the common folk believe is descended from a divine ancestory. The Emperor is reclusive and mysterious and most of the country is ruled by a warrior aristocracy called the Samurai, or those who serve. The senior and most powerful samurai in the Emperor's service is his pers... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Carthage was founded by nobles from the Phoenician city of Tyre and from Cyprus. From the start it was a complete and independent city on a spot with favorable access to important resources such as clay and sea salt. Carthage in North Africa then became the cradle and center of the Punic state which spread across the Mediterranean. Carthage's military traditions showed its Phoenician roots and ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Free Cities are usually ports and run by an oligarchy of wealthy merchants. As such most of their forces are mercenaries with a few specialist units native to that city. They tend to rely on formations of pikemen, crossbowmen and various light and heavy cavalry units. They use few warmachines and rarely take them on campaign. Thier mercenary forces tend to wear lighter armor, make extensive... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Gunpowder Kingdoms rely on the use of firearms and cannon mostly to defend their territories. Since the discovery of gunpowder they have abandoned the use of the heaviest armor but they still use a steel breastplate, open helmet and greaves. They use formations of Pikemen supported by llightly armored Gunners and heavy cannon. They still use fast cavalry for scouting and a few small formati... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Demon Queen sits upon her Throne of Bones and sends for legions of devils and deluded men to sow strife and violence in the world of ordinary men. She is an ancient creature born at the dawn of creation and constantly at war with the forces of Law and Order. The Abyss lives outside but alongside the world of mortals and occasionally passageways between the two worlds open up. When this hap... [click here for more] |
Art of War Games |
$2.00 $1.00
|
When the Legions where swept into the vortex that deposited them into this strange new world they had only the knowledge they carried with them inside their own heads. They could make or repair banded mail armor, gladius sword and pugio daggers, pilum javelins, spears, care and feeding of thier horses and how to build seige engines like the scorpion ballista and onager catapults from nothing bu... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Northmen are a fast moving sea-borne raiding force that terrorizes the coasts of the Northern Ocean and beyond. They are excellent seamen and have been known to show up on the other side of the continents looking for plunder and slaves. They are decently armored and wield the frightening Great Axe which has become so closely associated with the Northmen that coastal villagers simply refer t... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Orcs value strength and this can be found in their weapons and armor. They field the heaviest armor they can manufacture or loot and the heaviest weapons they can find. They ride fierce beasts and intimidate even trolls into doing their bidding. They are fierce and brutal warriors with simple tactics, get stuck in as quickly as possible.
Orcs use infantry, cavalry, chariots and monsters... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Achaemenid Empire, also known as the First Persian Empire, was founded in the 6th century BC by Cyrus the Great who overthrew the Median confederation. The empire expanded to eventually rule over significant portions of the ancient world which at around 500 BC stretched from the Indus Valley in the east, to Thrace and Macedon on the northeastern border of Greece, making it the biggest empir... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Sea Elves sail forth from their enchanted isle in the center of the Middle Sea. The Sea Elves are extraordinary traders and sailors. Thier magically powered ships are wonders of technology and magic welded together. They control the Middle Sea and its trade routes. They have trading posts and small city states on the shores of the Middle Sea and every other Sea or Ocean in the Known World. ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Shadow Elves are a murderous race and delight in the suffering of others. They prefer to wage war up close and personal where they can experience firsthand the suffering of their opponents. Thier physical beauty belies a savage and sinister nature. A Shadow Elf Enclave is a place of torment and pain for pleasure and the fulfillment of dark desires.
The Shadow Elf military forces are pri... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Undead Hordes are sweeping through the eastern half of the Confederate Kingdoms and many counties have fallen under the malign influence of foul necromancers and their legions of undead skeletons and zombies. It seems the more the Kingdoms of the west fight the undead hordes the more of their slain soldiers return to fight against their one time comrades in arms. Every manner of innocent cr... [click here for more] |
Art of War Games |
$2.00 $1.00
|