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Garras Rojas: Libro de Tribu

Garras Rojas: Libro de Tribu


Creéis que nos conocéis, pero no es así. Creéis que sois como nosotros, pero no lo sois. Nosotros somos únicos. Somos los Garras Rojas. Intentáis comportaros como nosotros, pero no podéis. Intentáis seguir nuestro ritmo, pero os quedáis atrás. Seguimos el camino más arduo. Somos los Garras Rojas. Intentáis igu...   [click here for more]

LaFactoria  $14.01 $7.73

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Gehenna

Gehenna


The prophecies of Gehenna were true. The world teeters on the brink of an undead apocalypse, the night when the progenitors of the vampire race rise to consume their childer amid a rain of blood and fire. As the fated Armageddon for the Kindred arises, what can they do?

FOR THE DAMNED

Drawing the Vampire Line to a close, GEHENNA brings about the conclusion of Vampire's World of ...   [click here for more]

White Wolf  $14.99

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Gehenna - The Final Night (Time of Judgment Act 1 of 3)

Gehenna - The Final Night (Time of Judgment Act 1 of 3)


The prophecies come true as the Antediluvians rise to devour their offspring. Beckett, researcher among the undead, struggles to stave off or find meaning to Gehenna before it’s too late. His search takes him from the burning cities of southern California to the grand chantry of the sorcerous Tremere, and beyond.

 

...   [click here for more]
White Wolf  $4.99

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Geist: The Sin-Eaters

Geist: The Sin-Eaters


It's a story that begins with death -- with your death.

Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?

Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?<>...   [click here for more]

White Wolf  $19.99

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Ghosts of Albion

Ghosts of Albion


There are things in this world that do not belong here - evil things. Supernatural creatures that are neither myth nor legend. They are, in fact, quite real. These Enemies of Humanity would like to claim the world for themselves. Yet, in every corner of the globe, there are those who stand in their way - mystical guardians who protect the primeval essence of the Eart...   [click here for more]

Eden Studios  $20.00

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Ghouls

Ghouls


Thralls of the Damned

Slaves to the addictive taste of vampiric Vitae, ghouls trade servitude for that heady substance. Servitude, however, damns them far more than they know, as their unnatural craving drives them to ever greater desperation and depravity. Among those known as blood slaves, there's no such thing as "just one fix."

Bound to the Night

...   [click here for more]
White Wolf  $16.19 $16.19

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Ghouls: Fatal Addiction

Ghouls: Fatal Addiction


This volume is the Year of the Ally supplement for Vampire: The Masquerade. This invaluable sourcebook provides heretofore unrevealed details on vampires' closest friends, confidants, servants, and lovers-and, at times, deadliest enemies.

Includes a detailed character creation system that enables gamers to play retainers, independents, revenants, and even szlachta. Plus, information on ...   [click here for more]

White Wolf  $7.99

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Gilded Cage

Gilded Cage


The Cities are the Kindreds Domain

The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer.

As Well As Their Prisons...   [click here for more]
White Wolf  $9.99

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Giovanni Chronicles I: The Last Supper

Giovanni Chronicles I: The Last Supper


The first installment in the long-awaited Giovanni Chronicle, The Last Supper takes the characters to the subterranean lair/mansion of Claudius Giovanni, where the food they eat will be the last to ever touch their lips.

The characters become caught in the war between the clans of the Camarilla and those trying to form the Giovanni. Their actions during the Renaissance will shape the mo...   [click here for more]

White Wolf  $8.99

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Giovanni Chronicles II: Blood and Fire

Giovanni Chronicles II: Blood and Fire


Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan.

Its members, foul necromancers all, seek nothing less than apotheosis.

Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence.

Note: The...   [click here for more]

White Wolf  $10.99

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Giovanni Chronicles III: The Sun Has Set

Giovanni Chronicles III: The Sun Has Set


Continuing the saga in the Black Dog Game Factory line.

The characters are now powerful elders, with fiefdoms and connections in the world of Camarilla and Sabbat. From the alleys of London to the dunes of Egypt, the characters must stop the Necromancers and foil the Giovanni plans.

Note: The Black & White print editions of this book are not full-bleed. Beca...   [click here for more]

White Wolf  $10.99

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Giovanni Chronicles IV: Nuova Malattia

Giovanni Chronicles IV: Nuova Malattia


The final installment of the Giovanni Chronicles resolves the mysterious ending of The Sun Has Set, including the significance of the sought-after Sargon Fragment.

The story takes place in some of the most memorable and exciting periods of American history, from the Roaring '20s to the looming terror of the modern nights.

Players get a chance to help or hind...   [click here for more]

White Wolf  $11.99

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Glimpse the Beyond

Glimpse the Beyond


            The world of Glimpse the Beyond is very much like the real world on the surface. Countries, politics, major religions and popular culture are virtually indistinguishable from the world outside your window. Beneath the normal facade of daily life, lurking in the shadows and hiding under the cover ...   [click here for more]

Aegis Studios  $3.99

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Glimpses of the Unknown

Glimpses of the Unknown


The world is a dark and dangerous place.

It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Som...   [click here for more]

White Wolf  $5.99

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Goblin Markets

Goblin Markets


Let the buyer beware

Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market....   [click here for more]

White Wolf  $6.99

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God-Machine Chronicle Anthology

God-Machine Chronicle Anthology


In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:

What is the God-Machine?

You hold in your hands the book that might answer that question...or might simply complicate it. The...   [click here for more]

White Wolf  $4.99

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Grimoire of Grimoires

Grimoire of Grimoires


Words of PowerHidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await.Grimoire of Grimoires includes:• 18 new grimoires offering great power and great dang...   [click here for more]

White Wolf  $16.99

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Guess Who's Coming to Dinner?: Tales of Legend-Haunted Arkham #2

Guess Who's Coming to Dinner?: Tales of Legend-Haunted Arkham #2


Guess Who's Coming to Dinner is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented h...   [click here for more]

Stardust Publications  $8.00

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Guía de los Anarquistas

Guía de los Anarquistas


Derriba las Murallas

La sociedad de los Vástagos está estancada y favorece a los privilegiados. Los antiguos reclaman su dominio sobre derechos que pertenecen por naturaleza a todos los hijos de Caín. Príncipes y arzobispos por igual abusan del contrato social que les concede el poder que domeñan. ¿Cuál es la respuesta? La revolució...   [click here for more]

LaFactoria  $9.02

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Guide to the Anarchs

Guide to the Anarchs


Break the Walls Down Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system!

...   [click here for more]
White Wolf  $14.99

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Guide to the Camarilla

Guide to the Camarilla


The end of the millennium is at hand. The Final Nights are here. The proud Camarilla is beset by doubt, betrayal and the rage of its enemies. The Masquerade has worn dangerously thin. Not even the most powerful Justicars are safe. But this is not the end, for the wounded beast is the most dangerous. The elders of the Camarilla will not let their dream die without a fight.

The New Face o...   [click here for more]

White Wolf  $9.99

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Guide to the Sabbat

Guide to the Sabbat


The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific?

Cast by the Fires of the Packs...   [click here for more]

White Wolf  $9.99

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Guildbook: Artificers

Guildbook: Artificers


Taste the Hammer and the Flame!

In the darkest heart of Stygia, they wait for you. Do you have what it takes to place another in the flames of soulfire? Can you bring the hammer down and close you ears to the screams? Or even now, are the Legionnaires bringing you to the forges in chains? One way or another, the Artificers' Guild is waiting for you. Guildbook: Artificer...   [click here for more]

White Wolf  $7.99

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Guildbook: Haunters

Guildbook: Haunters


do yOU WaNt tO PlaY wiTh MadNEsS?

Hi, there. I know you're not dead yet, but we're working on it. Anyway, I was wondering if you'd thought about your career prospects once I finally get around to killing you. I was hoping you'd consider coming to work for us. No? You won't even consider it? Oh, wel.. And, yes, Im going to kill you anyway.

And All Pandemonium Breaks Loose!...   [click here for more]

White Wolf  $7.99

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Guildbook: Sandmen

Guildbook: Sandmen


Where Do Dreams Go When They Die?

So little dead man, have you come join our masque? Welcome to the play that never ends, the dream that dreams itself through eternity. Once upon a time, I thought Life was Art and Art was Life. Now I know better. Soon, you will too. - Malaika Singleton, Night Angel of Philadelphia

Only the Living Can Awaken From T...   [click here for more]

White Wolf  $7.99

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Guildbook: Spooks and Oracles

Guildbook: Spooks and Oracles


Spooks This is my fist. That is your Fetter. This is your Fetter after I've beaten the living hell out of it with my fist. Any questions? Oracles I am a spider in the web of Fate. You are a fly, caught in it. I walk along the strands, untouched. You are bound. The more you struggle, the worse it will be.

The Spooks: Pathos-runners, Fetter-breakers and bagmen of the Underwo...   [click here for more]

White Wolf  $10.99

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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again.

Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the f...   [click here for more]

White Wolf  $10.99

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Habia en Los Apalaches

Habia en Los Apalaches


En las tierras salvajesEn lo más profundo de los bosques del sur de los Apalaches, los Garou se enfrentan a la inminente destrucción de sus hogares. El mundo moderno invade los lugares sagrados, construyendo carreteras sobre los caminos espirituales. El Wyrm horada los corazones de la Parentela y las Sendas quedan olvidadas.Despierta una vieta magiaPero los Garou no ...   [click here for more]

LaFactoria  $6.44

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Hammer & Klaive

Hammer & Klaive


Living Metal and Thundering Bone

A silver knife twists in mid-blow, striking unerringly at a foe's heart as if it were alive. A dagger made from a great beast's fang bites deeper into a wound. A whirling bullroarer calls up a thunderstorm, and a simple reed flute lulls a monster into sleep. With the help of the spirits, the impossible becomes easy. With the right fetish in hand, ...   [click here for more]

White Wolf  $11.99

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Harlan County Horrors

Harlan County Horrors


In the black heart of coal country, malevolent spirits and unearthly creatures slip from the shadows into the minds and hearts of men. Young women, twisted by pain, call for love and revenge by the light of the moon. A dead dog by the side of the road is more than it seems. In Harlan County, Kentucky, the supernatural and the mundane mingle in the depths of the earth, filling the mines with pow...   [click here for more]

Apex Book Company  $4.99

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Haunted: 11 Tales of Ghostly Horror

Haunted: 11 Tales of Ghostly Horror


Who willingly walks into a haunted house?

Ghost hunters explore dark places, investigate clues and uncover secrets of the dead. Evidence of an afterlife may prove elusive and few hunters recognize some things are best left buried and forgotten.

Suspense and intrigue lurks inside HAUNTED: 11 Tales of Ghostly Horror. Unlock the clues in these eleven mysteries:

+ A c...   [click here for more]

FR Press  $4.99

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Havens of the Damned

Havens of the Damned


 

Where the Undead Stay

 

Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story....   [click here for more]

White Wolf  $8.99

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Hengeyokai: Way of the Beast Courts

Hengeyokai: Way of the Beast Courts


This is Not Your Land, Gai-jin

For centuries, the hengeyokai - the secretive shapeshifters of the East - have resisted the incursions of the Western world. Tales of goblin spiders, mischievous fox-women, chattering ravens and mighty dragons abound from Indias rivers to the islands of Japan. But as the West and its creatures invade the sacred homelands, the hengeyokai watch the Wheel of Ages gr...   [click here for more]

White Wolf  $9.99

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Hombre Lobo: El Apocalipsis (edición revisada)

Hombre Lobo: El Apocalipsis (edición revisada)


Las Señales están sobre nosotrosLa Tierra ardeLas aguas sangranLos humanos dan rienda suelta al hambrea la enfermedad y a la masacreCrean veneno y odio El mundo agonizaSólo nosotros podemos ver las Señales finalesEl Ojo del Wyrm se ha abiertoLa Nación se ha separadoLos Tiempos Finales están aquíNo queda nada más que la GuerraY sólo ...   [click here for more]

LaFactoria  $11.60

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Hombre Lobo: Guia del Jugador

Hombre Lobo: Guia del Jugador


Los últimos de una raza moribunda“Los humanos pueden contemplar el estado del mundo y decirse a sí mismos que la Tierra no está muriendo. No podemos aceptar su ignorancia como una excusa. Los reinos espíritu están ahogándose; el sol de desvanece tras un manto de aire impuro. Nuestra madre ha caído gravemente enferma, y su envenenador espera...   [click here for more]

LaFactoria  $9.02

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Hombre Lobo: Libro del Narrador

Hombre Lobo: Libro del Narrador


Un mundo repleto de enemigos

Los Garou se ven asediados por muchos y distintos problemas. Deben evitar la violación de dos mundos distintos; deben enfrentarse no sólo con las fuerzas del Wyrm y de la Tejedora, sino también con los rivales que moran en el Mundo de Tinieblas. ¿Cuánto más se puede esperar que resistan?

Un libro repleto de a...   [click here for more]

LaFactoria  $5.81

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HOUR OF GLORY: Die Zombies!

HOUR OF GLORY: Die Zombies!


War-torn Europe in 1945 is about to experience a new kind of horror.

Even as the Third Reich crumbles beneath the Soviet onslaught, Allied spies have been dispatched to investigate a supernatural threat.

In a last, desperate attempt to protect the Fatherland, Axis scientists are about to unleash the living dead!

Hour of Glory: Die Zombies! is an expansio...   [click here for more]

Warm Acre  $3.20

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House of Secrets

House of Secrets


Ilse Decameron, a vampire of Clan Tremere, is on a mission to procure a mortal mage. On her trail is Kurt Westphal, a member of the rival Ventrue clan who is seeking to uncover the Tremere's newest threat. He and Ilse uncover a web of betrayal, demonic pacts and a scheme which, if it succeeds, will spell the end of the vampire clans and forever change the face of the World of Darkness.

...   [click here for more]

White Wolf  $3.99

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House of Tremere

House of Tremere


Throw Open the Gate of Ceoris

High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful a...   [click here for more]

White Wolf  $11.99

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Houses of the Fallen

Houses of the Fallen


Angels of Wrath

The seven ages of Creation spawned seven Celestial Houses of angels, each one created to govern its own facet of the cosmos. Fire and wind, the earth and the stars, the seas, the wilds, even life itself was governed by a host of angels mandated by God. Although the fallen turned on heaven and renounced their service to the Creator, the essence of who and what they...   [click here for more]

White Wolf  $17.99

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Hunter Book: Avenger

Hunter Book: Avenger


An Eye for an Eye

Rise and shine, nightstalkers. The sun is up. We're up. And you're about to be put down for good! Avengers: the bloodthirsty, incensed, outraged and self-righteous among hunters. What makes a normal person go toe to toe with monsters-and win? Insanity? Divine blessing? Driving will? Just ask. Then again, you may not get an answer. Actions speak louder ...   [click here for more]

White Wolf  $8.99

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Hunter Book: Defender

Hunter Book: Defender


The Best Defense

"We know your kind. You stalk and kill innocent human beings for your own amusement. Not on our watch. This is our turf. You're not welcome." Defenders: stalwart, determined, the last line against the monstrous hordes. What drives a person to make herself a veritable shield in the war against the abominations? Passion? Pride? Penance? There's ...   [click here for more]

White Wolf  $8.99

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Hunter Book: Hermit

Hunter Book: Hermit


Amid the Horrors of the World. . .

Every hunter can attest that there are no certainties on the mission. No one knows who the Messengers are, where monsters come from or why certain people are chosen to be imbued. But now, a new force emerges, a new creed never seen before. Can these strange, distant, isolated people answer the questions on all hunters' lips? Or does th...   [click here for more]

White Wolf  $8.99

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Hunter Book: Innocent

Hunter Book: Innocent


Let He Without Sin. . .

"Monsters exist. What's so hard to understand? The hard part is helping them. If we don't, we're no better." Innocents: the unabashed, direct and accepting among hunters. The Innocent recognize that monsters were once people; that there's a fine line between human and inhumane, and that even hunters can cross it. Innocents naive? No. As...   [click here for more]

White Wolf  $8.99

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Hunter Book: Judge

Hunter Book: Judge


Justice Is Blind

For your crimes against humanity, I find you guilty! May God have mercy on your soul!" Judges: the self-appointed law among hunters. Judges understand that evil is a choice, not an affliction. The abomination who stalks and kills people can be a monster. . . or one of the imbued. What makes these hunters decide who lives and dies? Arrogance? Pruden...   [click here for more]

White Wolf  $8.99

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Hunter Book: Martyr

Hunter Book: Martyr


Every Revolution has its Martyrs

"You monsters can't win. You can strike me down, but another will rise to take my place!" Martyrs: The sacrificial among hunters, but by no means the lambs. Martyrs believe that inspiring the imbued against the supernatural means leading from the front, suffering the teeth and claws of the enemy and perhaps even dying for the c...   [click here for more]

White Wolf  $8.99

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Hunter Book: Redeemer

Hunter Book: Redeemer


The Hand of Salvation

I am here to confess your sins. It's never too late to repent your monstrous ways. . . even after an eternity." Redeemers: the self-appointed saviors among hunters. Redeemers believe that any soul, even a monster, can atone for its sins. The price of penance is high, though - as high by the reckoning of these imbued as the depth to which the e...   [click here for more]

White Wolf  $8.99

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Hunter Book: Visionary

Hunter Book: Visionary


Prophets or Madmen

Monsters might win battles, but we are going to win the war.Visionaries: The thinkers, prophets and leaders of the imbued. Hunters struggle against the supernatural night after night, but to what end? Visionaries live in the now and look to the future, hoping to guide the imbued to a better world maybe one that only they can see. What makes these hunters so certain of th...   [click here for more]

White Wolf  $8.99

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Hunter Book: Wayward

Hunter Book: Wayward


The End Is Nigh

Monsters are everywhere, lurking in the shadows, masqueradingas upstanding citizens or hiding in plain sight. They murder,abuse and oppress humanity. They have to be stopped, at anyprice. A new force emerges among hunters, a new creed neverseen before. These chosen are bent on obliterating the supernatural and anyone who gets in their way. Are these wanton killersthe worlds...   [click here for more]

White Wolf  $8.99

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Hunter Horror Recognition Guide

Hunter Horror Recognition Guide


Strange Encounters The Vigil brings no easy explanations — every night is a new mystery, a bizarre creature, an unknown terror. But hunters are humans, and humans must categorize — they take notes, keep journals, snap pictures and attempt to illustrate the horrors they meet on the hunt. By doing so, hunter cells try to find patterns, solve enigmas, and most important of all, ...   [click here for more]

White Wolf  $11.99

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