Log in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!
Idle Red Hands Podcast is a weekly podcast from Japan about games and gamers. We focus mostly on role-playing games, but dabble and tangent into board games, movies, comics, living in Japan and making fun of each other. The latter being most frequent.
The three hosts, Chris, Lyal and Wayne, all live in Kansai, Japan, meeting weekly to game, gab and record the show.
We kick off our second annual Month of Horror with a look at ghosts. We examine some common themes and discuss how to use them as antagonists and protagonists. We also discover that any reality TV show can be made better by adding ghosts. Lyal attempts some scary breathing this episode (I guess that’s what he was doing). We’ll get him to mute the microphone next time. While Lyal&rsq... [click here for more]
“Cursed be those who disturb the rest of the Idle Red Hands. They that shall break the seal of this podcast shall meet death by a disease that no doctor can diagnose. What? You’ve invented blood tests and MRIs? Never mind.” - Updated Curse of the Idle Red Hands This is the episode we almost lost. Cursed? Or cursed that we recovered it? You be the judge. This episode h... [click here for more]
In our last installment of 2012's Month of Horror, which we missed by six days, we discuss horror movies. Joining us for the discussion is horror movie aficionado (and massive movie spoiler) Josh. For those hoping to have the first 90 minutes of the 95-minute The Cabin in the Woods explained to them, I'm afraid we cut it out. I guess you'll have to learn the plot the old-fashioned way:... [click here for more]
Having successfully recovered from The Towel Incident last week, we return to discuss two “Powered by the Apocalypse” games: Monsterhearts and Dungeon World. What does a high school monster love story game have in common with a throwback to old school D&D? Studded leather. After listening to the episode, Lyal felt that Chris and Wayne didn't really explain how... [click here for more]