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White Wolf

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Mage: The Ascension (Revised)

Mage: The Ascension (Revised)


 Reality Overthrown!

Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, t...   [click here for more]

White Wolf  $17.99

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World of Darkness: Time of Judgment

World of Darkness: Time of Judgment


Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East.

This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning?

...   [click here for more]
White Wolf  $17.99 $17.99

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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams

Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off an...   [click here for more]

White Wolf  $9.99

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Dreams and Nightmares

Dreams and Nightmares


This guide takes you from the Near Dreaming to the far reaches and unexplored regions of the Deep Dreaming.

Includes new chimerical creatures and new rules for the effects of the Dreaming, plus fantastic adventures that steer you through dangers in this ever-changing land.

Note: The Black & White print editions of this book are not full-bleed. Because of pri...   [click here for more]

White Wolf  $9.99

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Fool's Luck: the Way of the Commoner

Fool's Luck: the Way of the Commoner


Dreams of the Future

Since the rise of High King David and the signing of the Treaty of Concordia, a tenous peace has settled between the realm's nobles and commoners. Yet some commoners - particularly those connected to the Shadow Court - still resent noble rule. Trouble brews in the shadows and hidden places of David's lands. But now that the High King is missing, not...   [click here for more]

White Wolf  $11.99

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Guide to the Technocracy

Guide to the Technocracy


Embracing Science for All Mankind

We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone ...   [click here for more]

White Wolf  $15.99

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Land of Eight Million Dreams

Land of Eight Million Dreams


Lost Spirits of the East

In ancient times, the fae of China served as the messangers and servants of the spirit world. In those days, they traveled freely between the realms of spirit and flesh. They were the emissaries of nature, the guardians and protectors of the sacred places. The hsien (known as changelings in the West) are the descendants of beings who were trappe...   [click here for more]

White Wolf  $10.99

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Noblesse Oblige: The Book of Houses

Noblesse Oblige: The Book of Houses


Those Who Rule

Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Barn Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer f...   [click here for more]

White Wolf  $10.99

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Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition


These are the final days-The signs are clear:Even our pups knowThat this is the age of the Apocalypse!

Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with a...   [click here for more]

White Wolf  $29.99

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Werewolf: The Apocalypse 20th Anniversary Edition

01.Werewolf: The Apocalypse 20th Anniversary Edition
02.Convention Book: Progenitors
03.Left-Hand Path
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05.Convention Book: N.W.O
06.Imperial Mysteries
07.Children of the Revolution
08.Falling Scales Chapter One
09.Silent Knife
10.Falling Scales Chapter Two
11.Mage: The Awakening
12.Mage: The Ascension (Revised)
13.Chicago Workings (World of Darkness)
14.Mind's Eye Theatre: The Awakening
15.Tome of the Mysteries
 
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