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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, hal...   [click here for more]
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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae

The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselve...   [click here for more]

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Mage: The Ascension (Revised)

Mage: The Ascension (Revised)


 Reality Overthrown!

Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, t...   [click here for more]

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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken....   [click here for more]

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Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing

The Power to Remake the WorldIn an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own...   [click here for more]

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Mage: The Sorcerers Crusade

Mage: The Sorcerers Crusade


A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world....   [click here for more]
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World of Darkness: Time of Judgment

World of Darkness: Time of Judgment


Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East.

This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning?

...   [click here for more]
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Hong Kong Action Theatre! Second Edition

Hong Kong Action Theatre! Second Edition


Welcome to Hong Kong Action Theatre!, where the guns are are always full and the action furious. This role-playing game is a must for anyone who has ever marvelled at the exploits of Hong Kong movies and longed to partake in the action. From two-fisted gunslingers in the modern west of Hong Kong's mean streets to martial masters cleaving entire forests with a single stroke of their blades...   [click here for more]
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Mind's Eye Theatre: The Awakening

Mind's Eye Theatre: The Awakening


The Power to Remake the World

You were a normal person before you Awoke to the infinite possibilities of reality. Your life was turned upside down when you carved your secret name into the mystical Watchtower, but now you hold the power to remake the world, the power of true magic. The mysteries of the universe are unveiled before your eyes.

You are a mage now. You can do anything.

...   [click here for more]
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Legacies: The Sublime

Legacies: The Sublime


"Time is a cycle.Beginning.Middle.End.All part of the cycle.Genesis mandates conclusion;a start necessitates a closure.The tims is nigh for the conclusion.This is the end." -- Durandal, prophet of the Cult of the Doomsday Clock Mages aspire to greatness, and none more so than those who craft their souls with the techniques of the sublime—legacies that invoke awe and te...   [click here for more]

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Boston Unveiled

Boston Unveiled


That Old Black Magic The first European mages to arrive in New England made dark compacts and concords that still affect the region to this day. From ancient oaths signed in blood to the dying curses of witches, Boston's modern mages are bound by fates not of their own making. The region's history weighs heavily on the shoulders of all... even from beyond the grave. A Sourcebook for M...   [click here for more]

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Sanctum & Sigil

Sanctum & Sigil


"Since the times of the Exile and dispersion from that great polis have the Awakened formed together in unity and purpose. These cabals are the cornerstones of our society, the blocks from which shall be built a new city. Each sanctum is a part of this shining, dispersed city, each Hallow a jewel in its treasury. Let it be known tha...   [click here for more]

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Tome of the Watchtowers: A Guide to Paths

Tome of the Watchtowers: A Guide to Paths


Glimpses of a Higher WorldWhen a mage Awakens, she touches one of the five legendary Watchtowers. The Atlantean kings erected these mystical spires in ages past to call out to slumbering souls, beckoning them to claim their birthright: the power of magic.A Guide to Paths for Mage: The Awakening™• Details on the histories, practices and societies of t...   [click here for more]

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Tome of the Mysteries

Tome of the Mysteries


"You who would harness thunder to the chariot of your will and wield the winds with your breath - do you think these things are owed to you? That they will yield to the investigations of your mind, as a ripe fruit to the knife? Does the water obey the stone? No, the water, with its supple flow, carves the stone.So does magic carve your soul.As the sea hides its secrets from the land, s...   [click here for more]

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Guardians of the Veil

Guardians of the Veil


"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secr...   [click here for more]

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Reign of the Exarchs

Reign of the Exarchs


"The Exarchs are real. The Dethroned Queen, cast out of the Heavens by wiser gods than she, proves they’re real. You can doubt her existence, but doing so only proves your ignorance. The Dethroned Queen was real. Soon you’ll see. Soon you’ll get it. Then you’ll believe." — Jonah Reed, Seer of the Throne, prior to his execution This book...   [click here for more]

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Secrets of the Ruined Temple

Secrets of the Ruined Temple


Some things are best left forgotten. But why should that hold us back? The ancients hoarded their magic and sealed it in secret redoubts, hidden from Sleepers and the debased spells of our age. The lords of these storehouses are long gone, but their enchantments remain, enigmas to confound us, their heirs in magic. In some of these places, the guardians charged with their protection still w...   [click here for more]

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Ascension

Ascension


The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has re...   [click here for more]

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Ascension's Right Hand

Ascension's Right Hand


I'll Stand Beside You

Custos are boon companions, the acolytes, familiars, servants and sidekicks who follow mages on the mystick pursuits. Though unversed in the arts of True Magick, custos form a valuable part of mage society. These followers are more than simple "allies" - they ofter spell the difference between survival and damnation!

Though Heaven and...   [click here for more]

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Autumn People

Autumn People


Changeling's Year of the Hunter book features the Autumn People, perhaps the most dangerous enemy that a changeling can face. Armed not with weapons but with their disbelief, Autumn People are the most feared foes of all. This book provides extensive information on these servants of Banality.

...   [click here for more]
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Axis Mundi: The Book of Spirits

Axis Mundi: The Book of Spirits


Under the World Tree Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path.

The Unseen Hosts Gather...   [click here for more]

White Wolf  $18.00 $10.80

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Beyond the Shroud

Beyond the Shroud


It doesn't end with death.David Robinson's life has taken several turns for the worse: first his daughter dies, then his marriage crumbles and his career as a mystery writer falls apart. But after he is killed in a hit-and-run accident, David quickly learns that he will face his most harrowing challenges - as a Wraith in the Shadowlands.Unable to contact or influence the world of the living, Da...   [click here for more]

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Bitter Road

Bitter Road


The Road to Ascension Is Long

A mage faces many perils on the path of enlightenment. The Technocracy, Nephandi, creatures from outside our universe, and the missteps of hubris and Paradox all wait to crush an upstart mage. Even the personal choice of magic is endangered. In these perilous days, mere disciples are the last bastion of the Traditions. Ascension awaits the wise and valiant, bu...   [click here for more]

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Blood Red + Ash Gray (Vampire: The Requiem)

Blood Red + Ash Gray (Vampire: The Requiem)


This story about consequences, murder, lies, and the ethics of guilt pits players against the tangled motives of vengeful vampires. Does it compound the sin of a crime to benefit from it? Is it a new sin to deny a victim her vengeance, when you’re guilty of the crime she’s avenging? Will you hold onto your Humanity by accepting punishment or use your own...   [click here for more]

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Blood Treachery

Blood Treachery


Awash in Blood

Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginni...   [click here for more]

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Blue Dragon, White Tiger

Blue Dragon, White Tiger


Welcome to Hong Kong movie magic, where heroes eat bullets for breakfast and villains are one-person armies. Expanding on the core HKAT! RPG, this sourcebook focuses on the magic, religion, and high-flying martial arts movies that made wuxia popular across the world. With influences ranging from movie classics like "Crouching Tiger, Hidden Dragon" to authentic Chinese Mythology,...   [click here for more]
White Wolf  $19.95 $11.97

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Book of Chantries

Book of Chantries


Darkness Lives in Lands Beyond...

...the corridors of Doissetep or the steaming jungles of Moreauvia, where mages ply their trade. In custom-built Horizon Realms, these wizards build Chantries, strongholds of their might and monuments to their vanity.

Bearers of the Light Beware!

Intrigue and betrayal, madness and hubris, greet visitors to these hidden lands. The Path to Ascen...   [click here for more]

White Wolf  $18.00 $10.80

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets...

Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance.

Not all magi go to war, my young friend. Many dwell in the Titans\' shade, the shadows of shadows. These so-c...   [click here for more]

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Book of Lost Dreams

Book of Lost Dreams


This book offers new Arts and other lost information on the fae, as well as complete crossover rules for introducing Changeling to any Storyteller chronicle....   [click here for more]
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Book of Lost Houses: The Second Coming

Book of Lost Houses: The Second Coming


Old Dreams Die

The dreams of Concordia lie broken in the wake of the High King's disappearance. For commoner and noble fae alike, anarchy spreads across the land and threatens the very changeling world. Yet those who believe that the worst has transpired now recognize a new threat: The gates of Arcadia swing wide once again.

New Nightmares Begin

The five sidhe houses left behin...   [click here for more]

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Book of Madness: Whispers Without, Chaos Within

Book of Madness: Whispers Without, Chaos Within


The Darkness has Teeth

Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night:Nephandi, the CorruptersMarauders, the Foot-Soldiers of ChaosDemons, the Renders of SoulsParadox Spirits, the Mage's BaneUmbrood, the Living Mysteries

What are they? Why are they? Can we stand...   [click here for more]

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Book of Mirrors: Mage Storytellers Handbook

Book of Mirrors: Mage Storytellers Handbook


"Wow! Cool Game" Mage: The Ascension takes place in an epic world loaded with dangers, intrigues and contradictions, a world where nothing is ever what it seems to be. Within the exotic realm of the Awakened, wizards plot, demons rise and reality itself shudders in pain and rapture. "Now How Do I Run It?" Intriguing as it may be, Mage offers the would-be Storyteller a ...   [click here for more]

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Book of Shadows: the Mage Players Guide

Book of Shadows: the Mage Players Guide


By My Will, So It Is Done!

"We are the shapers of reality, the masters of the Path. We move the Wheel of Creation on its forward course and counter those who would freeze the wheel in its tracks.

"Now if we could only cooperate, we'd be in business!"

- Porthos, Drui'shi Master of the Order of Hermes

Magickal Lore of the Ages

A Book of Shadows is ...   [click here for more]

White Wolf  $18.00 $10.80

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Book of Storyteller Secrets

Book of Storyteller Secrets


A 64 page sourcebook with a Changeling:The Dreaming storytellers screen. The Book of Storytellers Secrets offers new material to enliven and enrich the world of changelings. Learn the secrets of creating paths and uncover new Bunk and Nightmares....   [click here for more]
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Changeling Players Kit

Changeling Players Kit


This kit includes a 15 page full color section containing additional guidelines for using Bunks in your Changeling game, as well as a listing of new Bunks specifically designed for each kith. These additional rules are provided to help clarify the rules provided in the Changeling rulebook, as well as to offer some alternative methods for using the Bunk system. This booklet is divided into two s...   [click here for more]

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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams

Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off an...   [click here for more]

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Chaos Factor

Chaos Factor


Samual Haight, arch-enemy of all Garou and target of the Verbena, has latched onto a secret that could begin Gehenna. All over the World of Darkness, mages, Kindred, Garou rush to intercept him. Some would kill him. Others would maim him... This is a multi-level crossover for Vampire, Werewolf, and Mage and includes a sourcebook for Mexico City, backwater of the Technocracy and headquarters of ...   [click here for more]

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Chicago Workings (World of Darkness)

Chicago Workings (World of Darkness)


To Frankie that quarter-moon sky looked darker and all the iron apparatus of the El taller than ever. The artificial tenement light sweeping across the tracks made even the snow seem artificial, like snow off a dime-store counter. Only the rails seemed real, and to move a bit with terrible intent. — Nelson Algren, The Man With The Golden Arm When a new neighbor moves into the chara...   [click here for more]

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Cold Hands, Dark Hearts

Cold Hands, Dark Hearts


Cold Hands, Dark Hearts is a gothic horror setting for BESM in which the players take the roles of the supernatural monsters rather than the victims. Sound familiar? Think again -- this is an anime game, after all! Bakemono shapeshifters, magical oni, immortal mummies, and powerful sorcerors search the world for the lost seven seals. Only after they are recovered can the seven daemon lord...   [click here for more]
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Convention Book: Iteration X

Convention Book: Iteration X


MAN OR MACHINE?

Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that wo...   [click here for more]

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Criminal Intent: The Villain's Almanac

Criminal Intent: The Villain's Almanac


Criminal Intent is the book on villainy for Silver Age Sentinels, featuring dual stats for the d20 and Tri-Stat Systems. These men and women are evil and treacherous masterminds who know what they want and how to get it. As the definitive handbook for villains, it explores in-depth the facets of playing an anti-hero, from the qualities of the dastardly to the formation of dark ca...   [click here for more]
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Dead Magic

Dead Magic


Centuries of Magic

Civilizations rise and fall across seas of time. Along the way, each culture fosters its own mystic traditions. When mages of the present look for answers in the past, they lay bare the most terrifying - and potent - of humanity's superstitions. Such magics were forbidden even in the brutal cultures of ages gone; what terrible secrets do they hold for...   [click here for more]

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Dead Magic II Secrets and Survivors

Dead Magic II Secrets and Survivors


Hidden in Obscurity...

Australia. Etruria. Scandinavia. In these places and more, magical styles were carefully preserved by cunning individuals who eschewed the Traditions and Crafts, but who evaded the Technocracy. Long thought lost, these cloistered practitioners have come forth once again - and their ways grow. The rebelling Traditions can draw from their strength if they can learn fro...   [click here for more]

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Denizens of the Dreaming

Denizens of the Dreaming


Born of Nightmare and Hidden Desires

Freed from the Darklands of the Dreaming, a host of Dark-kin stalk the waking world. Pursuing their own mysterious quests, creatures of ancient nightmares and recent terrors travel strange new paths of dark enchantment, weaving their seductive lures and horrific visions into the fabric of changeling society. The Dreaming will never be the same.

D...   [click here for more]
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Destiny's Price

Destiny's Price


The Test

The wet street mirrored the neon and the dark equally, impassively. At my feet, another life. I swallowed, knelt, felt her faltering pulse. I caressed her cheek. A caress like the angel of death. My throat tightened: Why do I stay? As if in response, the dying girl whispered, "Hold me."

"At what price such power?" asked Siehchang. And again: "At wh...   [click here for more]

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Digital Web

Digital Web


Silken Threads of Thought...

Between the leyboard and the mind lies the Digital Web, a Net of virtual reality spinning in an endless loop of format and creation. Fed by Quintessance and shaped by the Awakened, this unexplored Realm of living thought forms the newest frontier in the Ascension War.

Weave Tapestries of Reality

The Traditions, Nephandi and Technocracy wage a cover...   [click here for more]

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Digital Web 2.0

Digital Web 2.0


Welcome to the Web Things change fast in cyberspace. Years ago, this living dimension was the playground of an elite few. However, the acceleration of the Internet, the spread of cyber-culture and the Great Crash of '97 (you mean you haven't heard of it? Where've you been?) have shaken this "frontier" to its Otherworldly foundations. Here's your chance to take a tour.

<>...   [click here for more]

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Dragons of the East

Dragons of the East


 

With Words of Thunder

 

Shinto priests. Shaolin monks. Ninja clans. Confucian sages. Hindu fakirs. Asia is a great dragon, slumbering as it awaits the turning of the age. Long have the people of Asia known magical secrets. Through the mists of shrouded legends, they have witnessed the powers of spirits, dragons, feng shui and chi energy.

We Shake the Pill...   [click here for more]
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Dreams and Nightmares

Dreams and Nightmares


This guide takes you from the Near Dreaming to the far reaches and unexplored regions of the Deep Dreaming.

Includes new chimerical creatures and new rules for the effects of the Dreaming, plus fantastic adventures that steer you through dangers in this ever-changing land.

Note: The Black & White print editions of this book are not full-bleed. Because of pri...   [click here for more]

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Fallen Tower: Las Vegas

Fallen Tower: Las Vegas


 Against the Odds

The Ascension War sputtered to an end thanks to human apathy. The Council of Nine Traditions now sits on a cusp, as certain mages try once more to re-ignite hope in themselves and others -- not just hope, but a striving for something, anything. Others want things to stay the same, to maintain the current, feeble status ...   [click here for more]

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V20 Companion

01.V20 Companion
02.Imperial Mysteries
03.Falling Scales Chapter One
04.Falling Scales Chapter Two
05.Mage: The Awakening
06.Mage: The Ascension (Revised)
07.Chicago Workings (World of Darkness)
08.Mind's Eye Theatre: The Awakening
09.Tome of the Mysteries
10.Changeling the Dreaming 2nd Edition
11.Tome of the Watchtowers: A Guide to Paths
12.Legacies: The Ancient
13.Blood Red + Ash Gray (Vampire: The Requiem)
14.The Mysterium
15.Legacies: The Sublime
 
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