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Shadowrun: State of the Art: 2064

Shadowrun: State of the Art: 2064


"New toys hit the street every week, omae. Wiz new tech to exploit security holes, rapid-assembly weapons disguised as Nerps to sneak past the scanners, wicked new adept fu to kick some major hoop. To keep up with the Johnsons, ya gotta scan what's coming down the pipe, otherwise you'll end up as the unfortunate example in a field-test report." State of the Art: 2064 examines t...   [click here for more]

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Shadowrun: State of the Art: 2073

Shadowrun: State of the Art: 2073


The Edge of Now

Some people think that being state-of-the-art means being on the bleeding-edge of technology. That’s part of it, but only a small part. If you really want to be current, if you want to know what’s going on in the world and how it might affect you, you need to know about a lot more than new tech. You need to know about current events—like the spee...   [click here for more]

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Shadowrun: Storm Front

Shadowrun: Storm Front


All-Shaking Thunder

It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the...   [click here for more]

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Shadowrun: Straßenlegenden

Shadowrun: Straßenlegenden


LICHT AUS, SPOT AN!

Am Ende eines Runs sind Runner tot – oder haben Geschichte geschrieben. Einige besondere Personen draußen in den Schatten und Lichtern der Gesellschaft sind immer wieder Teil solcher Geschichten. Personen, von denen man sich hinter vorgehaltener Hand erzählt. Einige von ihnen sind Profis, andere hatten einfach Glück, und ein paar gehö...   [click here for more]

Pegasus Press  $45.11 $25.75

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Shadowrun: Straßenmagie

Shadowrun: Straßenmagie


Zaubersprüche und Geister sind nur der Anfang... 

Straßenmagie ist der Magie-Ergänzungsband für die vierte Edition von Shadowrun. Es enthält Hintergrundinformationen zu allen bekannten magischen Phänomenen in der Sechsten Welt, von der Auswirkung der Magie i...   [click here for more]

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Shadowrun: Street Legends

Shadowrun: Street Legends


CASTING A LONG SHADOW At the end of a run, you’ve either got a good story to tell or you’re dead. Live long enough, and you’ll get enough stories to fill a book, and some of them will be killer. There is a certain class of people out on the streets that runners love to talk about, the people at the center of the stories swapped late at night over a round of wiper-fluid ...   [click here for more]

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Shadowrun: Street Legends Supplemental

Shadowrun: Street Legends Supplemental


Unusual Suspects

Ten people. Ten very different people. A pirate who has made himself into one of the most wanted men in the world. A datathief whose skill is only matched by his flair and panache. Two corporate giants whose personalities—and actual physical makeup—couldn’t be more different. A troll whose name has a history much older than herself. An...   [click here for more]

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Shadowrun: Street Legends: Home Edition

Shadowrun: Street Legends: Home Edition


Crackpot Ideas Need Love Too

When developing Shadowrun, we come across all sorts of ideas. Good ideas. Crazy ideas. Ideas guaranteed to make us require yet more expensive psychotherapy bills. Yet we don’t believe there are bad ideas—only ideas that need the right outlet. Street Legends: Home Edition is our way of providing a place for those...   [click here for more]

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Shadowrun: Street Magic

Shadowrun: Street Magic


Street Magic is the advanced magic rulebook for Shadowrun, Fourth Edition. It provides background details on everything known to magic in the year 2070, from the nature of mana and astral space to and its effects on society and the Awakened. It also covers a few things that aren't known - or at least understood - such as the metaplanes and hostile spirits. It also contains adv...   [click here for more]

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Shadowrun: Street Samurai Catalog

Shadowrun: Street Samurai Catalog


WHEN THE GOING GETS TOUGH, THE TOUGH GO SHOPPING!

You're the ultimate fighting machine. A predator-for-hire in the savage urban world of SHADOWRUN. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol...   [click here for more]

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Shadowrun: Street Samurai Catalog

Shadowrun: Street Samurai Catalog


When the going get tough, the tough go shopping!

You're the ultimate fighting machine. A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine pistol.

An expansion for Shadowrun, the Str...   [click here for more]

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Shadowrun: Super Tuesday! Vote Dunkelzahn for President

Shadowrun: Super Tuesday! Vote Dunkelzahn for President


VOTE EARLY! VOTE OFTEN!VOTE THE WAY THE TROLL WITH THE GUN WANTS YOU TO!

Sure, running against the corps is hard. But there's nothing in this world slimier, colder and deadlier than taking a run for some political slag. You're pawns, toys, nice at the mercy of a fat and nasty cat. They say never trust a dragon - I say never tr...   [click here for more]

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Shadowrun: System Failure

Shadowrun: System Failure


The year is 2064, and all is not well. A struggling megacorp makes a drastic decision to stave off impending doom. A psychopathic artifical intelligence thought to be dead rises again, attempting to take over the entire Matrix. And behind the scenes, apocalyptic terrorists prepare to strike at key points around the world, completing their first steps towards a vision of Armageddon. Across the g...   [click here for more]

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Shadowrun: Tabellenwerk

Shadowrun: Tabellenwerk


Informationen sind alles!

Und dies sind geballte Informationen. Auf 72 Seiten finden sich die gesammelten Ausrüstungstabellen und Listen der Bücher Arsenal, BodyTech, Vernetzt, Straßenmagie und Runnerkompendium. Von Waffen über Fahrzeuge bis Gaben und Handicaps - ein Muss für jeden Runner

Das Tabellenwerk für Shadowrun 4 ist ...   [click here for more]

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Shadowrun: Target: Smuggler Havens

Shadowrun: Target: Smuggler Havens


Big Money!

Where can you sell body parts to voodoo priests? Where do Siberian shapeshifters buy military goods? What weird experiments are going on in corporate aquashperes? Where do t-bird smugglers hide from the military patrols? Learn the skinny here, chummer.

The Target: Smuggler Havens...   [click here for more]

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Shadowrun: Target: UCAS

Shadowrun: Target: UCAS


TARGET: UCAS (PDF)
[FAS7214]Print Price (1997): $15.00
File Size: 30.5 MB

HOW MANY DIFFERENT WAYS CAN THINGS GO WRONG?UCAS, 2058. Less than a year earlier, the great dragon Dunkelzahn had stunned the world by being elected president. Then stunned the world again by dying on his inauguration day. The unrest unleashed by that event hasn’t faded, and it’s not like ev...   [click here for more]

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Shadowrun: The Clutch of Dragons

Shadowrun: The Clutch of Dragons


Claws At Your Throat

Never, ever deal with a dragon. Shadowrunners have heard that dictum so often, they frequently say those words in their sleep. But what the aphorism forgets to tell you is this—what if you don’t have a choice?

The tension between dragons has been growing, and the big lizards are throwing every weapon they have at each other, including shad...   [click here for more]

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Shadowrun: The Land of Promise

Shadowrun: The Land of Promise


Tír Tairngire Wants You!

Tír Tairngire has changed. The predominantly elven nation has an ork at its head, and the residents have become more welcoming to outsiders, in the sense that they don’t always immediately threaten to shoot them when they come in sight.

There is enough wealth and power in Tír Tairngire to make even the slightes...   [click here for more]

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Shadowrun: The Neo-Anarchist's Guide to North America

Shadowrun: The Neo-Anarchist's Guide to North America


See the sights!

Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget.

The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shado...   [click here for more]

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Shadowrun: The Twilight Horizon

Shadowrun: The Twilight Horizon


It's Getting Dark

The Horizon Corporation is everywhere. They’re in the trids you watch, the music you listen to, and the news you consume. They’re propping up hundreds of major brands of products across the planet with their public relations skill. And they’re spending countless hours studying how you—that’s right, you—think so that they can l...   [click here for more]

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Shadowrun: The Universal Brotherhood

Shadowrun: The Universal Brotherhood


Unlock the potentials of your mind and body. Turn your back on the shallow and mundane - join the Universal Brotherhood and be a part of something wonderful!

 

Who are the Brotherhood? Possibly the largest humanitarian organization in the world? To the grime-encrusted inhabitants of the sprawl they are a shining ray of hope in an otherwise hopeless world. This is ...   [click here for more]

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Shadowrun: The Way of the Adept

Shadowrun: The Way of the Adept


LEARN THE WAYS OF POWER

Something is happening to the adepts of the Sixth World. They’re becoming stronger, faster—some of them are even becoming more charming. Studies indicate that the improvements are fixing on the most disciplined of adepts, those who integrate their abilities into the greater whole known as a Way. By following these Ways, adepts are reaching new ...   [click here for more]

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Shadowrun: The Way of the Samurai

Shadowrun: The Way of the Samurai


Honor. Skill. And Exceptionally Sharp Blades

They are legends. They are dangerous. They are feared. They are to be avoided—unless you have one of them on your side. They are street samurai. That title covers a variety of skill sets, from the accuracy to nail a target from a thousand meters away to the stealth needed to sneak into a tightly guarded environment and cut someon...   [click here for more]

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Shadowrun: Third Edition

Shadowrun: Third Edition


Shadowrun, Third Edition

Where Man Meets Magic & Machine

The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged -- the street samurai with his smartguns and impossibly fast reflexes, the decker who can plug his ow...   [click here for more]

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Shadowrun: This Old Drone (Revised)

Shadowrun: This Old Drone (Revised)


They’re Not Old—They’re Classic We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon f...   [click here for more]

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Shadowrun: Threats

Shadowrun: Threats


FACT? FICTION? PARANOIA? You Make The Call -- - And Pray You're Right! "They're out there, chumlies. You know they're out there -- the puppeteers who pull the strings on everybody from CEO Damien Knight to the scroffiest born-yesterday street rat. I'm talking bug spirits you can't tell apart from human beings ... magical cabals who want to make us all slaves in their mage-o-c...   [click here for more]

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Shadowrun: Tir na Nog

Shadowrun: Tir na Nog


The land of faery,Where nobody gets old and godly and grave,Where nobody gets old and crafty and wise....

- W.B. Yeats, "The Land of Heart's Desire"

 

Tir na Nog, the Land of Youth. Long protected by a powerful Veil, the former nation of Ireland now stands revealed in its Awakened power. Who are its masters? Where did they come from? And what does its emergence h...   [click here for more]

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Shadowrun: Tir Tairngire

Shadowrun: Tir Tairngire


A Nation of the Future, Built on the Traditions of the Past Long shrouded in mystery, now one brave voice dares to speak the truth of the Land of Promise, Tir Tairngire. How did it come to be? Who holds its reigns of power? And what does its future hold? The Tir Tairngire sourcebook reveals the Elven Nation for the first time, in all its glory and danger. Journey there and beware. Tir Ta...   [click here for more]

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Shadowrun: Tir Tairngire: The Land of Promise

Shadowrun: Tir Tairngire: The Land of Promise


A Nation of the Future, Built on the Traditions of the Past

Long shrouded in mystery, now one brave voice dares to speak the truth of the Land of Promise, Tir Tairngire. How did it come to be? Who holds its reigns of power? And what does its future hold? The Tir Tairngire sourcebook reveals the Elven Nation for the first time, in all its glory and danger. Journey th...   [click here for more]

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Shadowrun: Tödliche Wogen

Shadowrun: Tödliche Wogen


Gefahr im Wasser!

Es tut sich was in den Gewässern der Sechsten Welt. Auf und unter den glitzernden Wellen ziehen Schlachtschiffe, Segelboote und Unterwasserdrohnen ihre Bahnen. Ob Frachtschiff oder schnelles Motorboot - wer nicht auf dem Laufenden ist, dem droht der Untergang!

Nach dem Standardwerk Arsenal 2070 präsentiert Tödliche Wogen...   [click here for more]

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Shadowrun: Underworld Sourcebook

Shadowrun: Underworld Sourcebook


Underworld Sourcebook

 

Honor. Respect. Family.

 

The Underworld Sourcebook describes in detail the "Big Four" international crime syndicates: the Mafia, the Yakuza, the Triads and the Seoulpa Rings. Each syndicate's markets, business practices, traditions, histories and secret rituals are revealed, along with loads of informtion...   [click here for more]

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Shadowrun: Unfriendly Skies

Shadowrun: Unfriendly Skies


Wings to Fly It’s a big world, and not all of the work that’s available is sitting right outside your front door. Sometimes you might need to hop across a country, across a continent, or across an ocean. Other times you might look to the air to find a way across a border that’s too tough to cross on the ground. And then there are the times you might need something in th...   [click here for more]

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Shadowrun: Unterwelten

Shadowrun: Unterwelten


ILLEGAL IST EIN STARKES WORT ...

Es meint, dass du etwas machst, was die Regierung nicht will. Das würdest du niemals tun, richtig? Oder? Einige der Gesetze können sehr irreführend sein. Daher ist es ein Akt des zivilen Ungehorsams und eine moralische Pflicht solche Gesetze zu ignorieren. Meine Freunde und ich werden dich ein wenig bei der Hand nehmen, um dir die S...   [click here for more]

Pegasus Press  $38.66 $25.75

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Shadowrun: Unwired

Shadowrun: Unwired


HACK THE PLANET!

Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phen...   [click here for more]

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Shadowrun: Used Car Lot

Shadowrun: Used Car Lot


Grab Some Wheels and Ride

It's nice when you can spend the time and the money to pick the exact right vehicle to suit your needs, but time and money are two luxuries shadowrunners don't always have. Sometimes you need just two characteristics in a vehicle: It's cheap, and it moves.

Used Car Lotprovides an assortment of vehicles for Shadowrun so that runners can hav...   [click here for more]

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Shadowrun: Vernetzt

Shadowrun: Vernetzt


 

Hack den Planeten!<o:p></o:p>

Vernetzt ist das neue Matrix-Regelbuch für die vierte Edition von Shadowrun. Es erklärt in leicht verständlichen Beschreibungen, wie d...   [click here for more]

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Shadowrun: Verschwörungstheorien

Shadowrun: Verschwörungstheorien


Das Netz aus Lügen

Krieg in Zentralamerika, Drachen bekämpfen sich, in Washington werden Risse im Astralraum mit äußerster Kraft geschlossen ... die Welt scheint nach und nach im Chaos zu versinken. Und doch - schaut man hinter den Vorhang, kann man eine Ordnung erkennen: die Pläne verschiedener Mächte, die die Welt in ihrem Griff haben un...   [click here for more]

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Shadowrun: Vertraute Drohnen

Shadowrun: Vertraute Drohnen


 

Mach alt zu neu!<o:p></o:p>

Drohnen: die kleinen mechanischen Freunde eines jeden Riggers. Auch wenn die Megakonzerne immer neue entwickeln - manche dieser hochg...   [click here for more]

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Shadowrun: Vertraute Fahrzeuge

Shadowrun: Vertraute Fahrzeuge


ALTE SCHÄTZE 

Natürlich ist es wunderbar, wenn man sich Zeit nehmen und mit genügend Geld das richtige Fahrzeug für jeden Zweck kaufen kann. Aber Zeit und Geld sind Luxuswaren im Leben eines Runners. Manchmal braucht es daher zwei einfache Dinge, die ein Vehikel ausmachen müssen: Es ist billig und es fährt.

Vertraute Fa...   [click here for more]

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Shadowrun: Vice

Shadowrun: Vice


Illegal is a strong word.

It means you're doing something that the government doesn't want you to do. You'd never do anything like that, right? Or would you?

It might be that some laws are... Misguided.

It's civil disobedience and a moral imperative to oppose those laws.

Gandhi taught us that.

My friends and I—we're here to help you make these diffi...   [click here for more]

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Shadowrun: Virtual Realities

Shadowrun: Virtual Realities


"Faster, meaner, smarter...Man, I hate the technologycurve. It's back to school boys& girls, the kid gloves are OFF"-FASTJACK, decker

Virtual Realities, a Shadowrun sourcebook, is the ultimate guide to decking in the matrix. It includes new, revised, & expanded rules for matrix running, cyberdeck const...   [click here for more]

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Shadowrun: Virtual Realities 2.0

Shadowrun: Virtual Realities 2.0


"There I was, standing next to Joe on the corner, when outta nowhere comes this overgrown troll riding the hugest Harley Scorpion I've ever seen, blastin' away from all three firmpoints. What really scared teh bejeezus outta me were his arms - coupla big chainsaws, buzzin' away like a hundred million wasps. He rode right up and sliced through Joe like a hot knife though butter! Joe flicker...   [click here for more]

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Shadowrun: War!

Shadowrun: War!


ALL HELL!The diplomats have failed. The tensions have only grown worse. Each side has pushed the other too far, so there's nothing left to do but fight. At the border of Aztlan and Amazonia, war has broken out. The streets of Bogotá are being pummeled, mercenaries are being hired and killed in approximately equal numbers, and blood is being spilled in dark rooms to give strength t...   [click here for more]

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Shadowrun: Wildwechsel

Shadowrun: Wildwechsel


 

Jäger oder Beute?

Wildwechsel ist das Critterdossier für Shadowrun 4. Es präsentiert einen detaillierten Blick auf Tiere, Geister, KIs, Drachen und andere nicht-menschliche Lebewesen der Sechsten Welt: Normales Wild, das die Zivilisation bisher überlebt hat. ...   [click here for more]

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Shadowrun: Year of the Comet

Shadowrun: Year of the Comet


The Sky Is Falling!

The year 2061 marks the return of Halley's Comet and the 50th anniversary of the Awakening-do you celebrate or run for cover? Each day brings a new surprise. Will you transform into a genetic changeling or fall prey to a doomsday cult? Will you be in Denver when the dragon runs amok or in Japan when the Ring of Fire deals death to the Empire? Will you fight toxic spirits in...   [click here for more]

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Sox

Sox


AU COMMENCEMENT ETAIT L'INCIDENT

La SOX : un enfer radioactif à deux heures de Paris. Des dizaines de milliers de personnes irradiées vivant depuis 60 ans au milieu des ruines d'une région oubliée, murée, où règne une seule loi : celle de la survie.

Une région, entre la France et l'Allemagne, où les corporatio...   [click here for more]

Black Book Editions  $49.05 $19.36

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The Year of Shadowrun

The Year of Shadowrun


The Sixth World is Here!

December 21st marks the end of the Mayan calendar, which launched the return of magic and the beginning of Shadowrun’s “Sixth World.” In our world, this launches The Year of Shadowrun, where we bring you an avalanche of superb games set in the ever-popular and fantastic Shadowrun universe, one of the most dynamic and...   [click here for more]

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Unwired

Unwired


HACKEZ LE MONDE ENTIER !

Unwired est le livre de règles avancées pour la Matrice de : Shadowrun, Quatrième édition. Pour les utilisateurs de tous les jours, il permet d'appréhender naturellement le fonctionnement de la Matrice, et propose de nouveaux logiciels, de nouveaux équipements et de nouveaux traits en termes simples....   [click here for more]

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01.Shadowrun: Storm Front
02.Shadowrun: Sim Dreams & Nightmares
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05.Shadowrun: 4th Ed. 20th Anniversary Core Rulebook
06.Shadowrun: Montreal 2074
07.Shadowrun: Sprawl Sites: High Society and Low Life
08.Shadowrun: Parageology
09.Shadowrun: Safehouses
10.Shadowrun: The Land of Promise
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