Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!










GenreProduct TypeRule System
Sci-Fi   Remove Search Term
Sourcebooks   Remove Search Term
Other systems   Remove Search Term
Advanced Search >


 Newest Products in This Section

(G-Core) Streets of Fire Vol. 1

$1.50
Add to Cart

Spikeback: Creatures of the Apocalypse 3

$0.00
Buy Now 

Attack Vector Tactical: Ten Worlds Setting Book

$8.00
Add to Cart

The Secrets of Gladsheim IV

$3.00
Add to Cart

The Rifter #62 Sneak Preview

$0.00
Buy Now 

Aethos v1.0 [augmented pdf]

$15.00
Add to Cart

BattleTech: Historical Turning Points: New Dallas

$4.95
Add to Cart

Swords of Almuric [BUNDLE]

$11.98 $6.99
Add to Cart

Numenera Preorder

$60.00 $19.99
Add to Cart

Blood In Space: Boot Camp

$0.00
Buy Now 
 More New Products 
Products found in this section... Sort by: 
 Product Name ▲   Publisher    Price  
(G-Core) Streets of Fire Vol. 1

(G-Core) Streets of Fire Vol. 1


Welcome to Streets of Fire vol. 1

This is a collection of 7 characters for use with your G-Core games. You get 3 heroes and 4 villains. Great for filling in henchmen and side character needs.

 

This product requires G-Core DELUXE and UN Specials: Revival

...   [click here for more]
Dilly Green Bean Games  $1.50

Add to DriveThruRPG.com Order 
Abyss of Insanity [BUNDLE]

Abyss of Insanity [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...

 Abyss of Insanity (d20 OGL ed.) Regular price: $6.95 Bundle price: $0.00

Usable as an independent adventure o...   [click here for more]

paNik productions  $20.85 $7.45

Add to DriveThruRPG.com Order 
Adventures in the Yucatan

Adventures in the Yucatan


This booklet contains two brief adventures and additioinal source material for our After the Bomb adventure/sourcebook Mutants fo the Yucatan! It also contains a Quick Roll Villain table for both the TMNT RPG and After the Bomb.

...   [click here for more]
Palladium Books  $11.95 $6.00

Add to DriveThruRPG.com Order 
Aethos v1.0 [augmented pdf]

Aethos v1.0 [augmented pdf]


Nine hundred and thirty-five years ago, the Aeth attacked Earth. They abducted millions of humans. Not just humans, though. The Aeth arrived with a ship bigger than Earth and took entire chunks of the planet with them, setting them down like sod on the surface of their worldship. They never communicated with us, made no demands, they just did it, and then their worldship slowl...   [click here for more]

BTRC  $15.00

Add to DriveThruRPG.com Order 
After the Bomb Book 1

After the Bomb Book 1


Four generations after World War III, after the nuclear winter, after the plague and after the collapse of humanity a "new" breed of creatures lay claim to much of the world: intelligent mutant animals!After the Bomb® provides rules and background material for going beyond the original TMNT or Heroes Unlimited™ games on to a world ruled by mutant animals! Player characters can ...   [click here for more]
Palladium Books  $9.95 $4.99

Add to DriveThruRPG.com Order 
After the Bomb Book 2 - Road Hogs

After the Bomb Book 2 - Road Hogs


Adventures in the post-holocaust world of mutant animals continue as we travel to the west coast, where the highways and the byways have become the domain of mutated, animal bikers and savage gangs. Players will likely be aligned with the peaceful New Americorp, fighting off the evil forces of the Road Hogs Gang, Human Supremacists, or the Enslavers.

New rules are provided for vehicular...   [click here for more]

Palladium Books  $9.95 $4.99

Add to DriveThruRPG.com Order 
After the Bomb Book 3: Mutants Down Under

After the Bomb Book 3: Mutants Down Under


This thrilling sourcebook takes you to the fabulous outback of Australia. It is a very different world than the savage Americas. Man and animal live in peace, but a new threat from the north threatens that peace.

The Jakartan government from Malaysia has invaded. Their airships rove the skies, seeding the outback with horrible, mutant, man-eating plants, while their army of humans and m...   [click here for more]

Palladium Books  $9.95 $4.99

Add to DriveThruRPG.com Order 
After the Bomb Book 4: Mutants of the Yucatan

After the Bomb Book 4: Mutants of the Yucatan


Mutants of the Yucatan covers the wonders and horrors of the Yucatan Peninsula, that mysterious and exotic geographical flange just off the Gulf of Mexico. Includes mutant animals and insects, rampaging army ants, the enigmatic gene-molded cats, killer flamingos, the power of the Quantum, and the sinister Empire of Humanity.

• Over twenty new mutant animals peculiar to the Yucata...   [click here for more]

Palladium Books  $9.95 $4.99

Add to DriveThruRPG.com Order 
After the Bomb Book 5: Mutants in Avalon

After the Bomb Book 5: Mutants in Avalon


 King Arthur is back! And he's a mutant!The island of England is mapped and described. Much has changed after the bomb struck. Human life is nearly extinct and Britain is now divided into eight kingdoms, all ruled by intelligent mutant animals. But all is not well. Feuding between the kingdoms promises civil war, then there are the rumors about a human army invading the Waste Lands. The r...   [click here for more]
Palladium Books  $16.95 $8.49

Add to DriveThruRPG.com Order 
After the Bomb Book 6: Mutants in Orbit

After the Bomb Book 6: Mutants in Orbit


Three Glitter Boys - new and improved!Cybeworks and A.R.C.H.I.E.-7.The Steel Dragon and other robots.Giant mutant insects.Killer Satallites.Ranom Mutation Tables.The Empire of HumanityAdventures ... and much more.Compatible with Heroes unlimited, TMNT, Ninjas & Superspies, Beyond the Supernatural, Robotech, Rifts and teh entire Palladium Megaverse....   [click here for more]
Palladium Books  $16.95 $8.49

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Complete Saga - All Ten Episodes

Alpha Omega Little Yoshida - Complete Saga - All Ten Episodes


Includes all ten epsiodes of the Little Yoshida saga.

Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help t...   [click here for more]

Mind Storm Labs  $9.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Eight: Recovery

Alpha Omega Little Yoshida - Episode Eight: Recovery


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Five: White Water

Alpha Omega Little Yoshida - Episode Five: White Water


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Four: Negotiations

Alpha Omega Little Yoshida - Episode Four: Negotiations


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Nine: Served Cold

Alpha Omega Little Yoshida - Episode Nine: Served Cold


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode One: Rough Trade

Alpha Omega Little Yoshida - Episode One: Rough Trade


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Seven: Rescue Mission

Alpha Omega Little Yoshida - Episode Seven: Rescue Mission


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Six: The Whole Truth

Alpha Omega Little Yoshida - Episode Six: The Whole Truth


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Ten: Full Circle

Alpha Omega Little Yoshida - Episode Ten: Full Circle


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Three: Standoff

Alpha Omega Little Yoshida - Episode Three: Standoff


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega Little Yoshida - Episode Two: The Road

Alpha Omega Little Yoshida - Episode Two: The Road


Life outside the "civilized" arcologies is a deadly gamble, and those who want to travel the Wilds know to rely on savvy guides like Little Yoshida to get them where they need to go. But when a simple expedition turns out to be more than meets the eye, Yoshida is faced with a horrific decision.  Will she help the corporations she hates achieve goals she abhors, to save the compa...   [click here for more]

Mind Storm Labs  $1.99

Add to DriveThruRPG.com Order 
Alpha Omega One Ten Thousandth

Alpha Omega One Ten Thousandth


The city teems with life, swarms with people-eyes and cameras and computers monitoring everything. Yet no system is perfect, and in the shadows where no one is watching, crime and intrigue flourishes.  When a murder takes place in a peaceful part of the arcology, Security Officer Seraficio is assigned to solve it. A man from the Wilds, he never dreamed the city would be like this, where p...   [click here for more]

Mind Storm Labs  $2.99

Add to DriveThruRPG.com Order 
Ancient Echoes (Revised Edition)

Ancient Echoes (Revised Edition)


WELCOME TO ANCIENT ECHOES

When Dr. Marcus Gottfried genlifted five bottlenose dolphins to human-level intelligence in 2042, he changed the world forever. For the first time, humans found themselves sharing their planet with another sentient species. Since that time, genlifted bottlenoses—and the other species that joined them—have become influential citizens of both Earth an...   [click here for more]

FASA  $29.99 $14.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - House Lionnes: Cynthia Alcott

Arkham: City of Secrets - House Lionnes: Cynthia Alcott


This is a Faux Blooded Atlantean Persona; Cynthia Alcott of House Lionnes, the Advocate of House Lionnes of Arkham from the House Lionnes Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $0.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - House Lionnes: Edward DeLyones

Arkham: City of Secrets - House Lionnes: Edward DeLyones


This is a Faux Blooded Atlantean and Lilan Persona; Edward DeLyones of House Lionnes, the Antiquarian and Patriarch of Arkham from the House Lionnes Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $0.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - House Lionnes: Elizabeth D'Aquitaine

Arkham: City of Secrets - House Lionnes: Elizabeth D'Aquitaine


This is a True Blooded Atlantean Persona; Elizabeth D'Aquitaine of House Lionnes, the Magistrate of Arkham from the House Lionnes Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $0.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - House Lionnes: Randolph Alcott

Arkham: City of Secrets - House Lionnes: Randolph Alcott


This is a Faux Blooded Atlantean Persona; Randolph Alcott of House Lionnes, the Praefectus Cohortes of Arkham from the House Lionnes Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $0.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - House Ramius: Maxwell Hollund

Arkham: City of Secrets - House Ramius: Maxwell Hollund


This is a True Blooded Atlantean and Lilan Persona; Maxwell Hollund, the First Citizen of Arkham from the House Ramius Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $0.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - House Ramius: Salvatore Serrentus

Arkham: City of Secrets - House Ramius: Salvatore Serrentus


This is a True Blooded Atlantean Persona; Salvatore Serrentus, A Centurion and the Inquisitor of Arkham from the House Ramius Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $0.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - The Undead: Angel

Arkham: City of Secrets - The Undead: Angel


This is a Thrall Persona from the Undead Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $0.99

Add to DriveThruRPG.com Order 
Arkham: City of Secrets - The Undead: Georgina, Lady Katherine & Romeo

Arkham: City of Secrets - The Undead: Georgina, Lady Katherine & Romeo


These are Revenant and Thrall  Personas from the Undead Chapter of the upcoming Arkham: City of Secrets setting book.

 

 

 

 

...   [click here for more]
Stardust Publications  $2.50

Add to DriveThruRPG.com Order 
Ashen Stars: Tartarus

Ashen Stars: Tartarus


A new adventure for Ashen Stars from Robin D Laws.

In this scenario of exploration and confrontation in a devastatingly hostile environment, hard-bitten lasers, who know enough not to touch the gooey stuff or take off their helmets in an untested biosphere, investigate the demise of a survey crew doomed by the above mistakes, and more.

The interstellar corporation Shrawley-Gosha Indust...   [click here for more]

Pelgrane Press  $6.95

Add to DriveThruRPG.com Order 
Ashen Stars: Terra Nova

Ashen Stars: Terra Nova


The Terra Nova, last of the great luxury liners from the Combine’s heyday, is dead, a victim of disaster now drifting in the space between worlds.

Her final call echoes across the Bleed. The last of the survivors clutch desperately to life, waiting for rescue.

All but one, that is. One of them waits only for a chance to finish the job, uncovering a secre...   [click here for more]

Pelgrane Press  $6.95

Add to DriveThruRPG.com Order 
Attack Vector Tactical: Ten Worlds Setting Book

Attack Vector Tactical: Ten Worlds Setting Book


Attack Vector: Tactical has one of the most extensively worked out settings in all of science fiction gaming, with events unfolding from that fateful day in 2214 when contact with Earth was lost.  Economics, personal politics, and the mad scrabble to keep interstellar trade and the guttering light of civilization from flickering out are all here.

This product ties in with ...   [click here for more]

Final Sword Productions  $8.00

Add to DriveThruRPG.com Order 
BattleTech: Blake Ascending

BattleTech: Blake Ascending


The Early Years of the Jihad

November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary.

When the Star League self-des...   [click here for more]

Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Dossiers: The Bounty Hunter

BattleTech: Dossiers: The Bounty Hunter


Notable Warriors

Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. Feared across the Inner Sphere, the enigmatic Bounty Hunter and his lance of MechWarriors prowl the battlefields of the universe for the most dangerous...   [click here for more]

Catalyst Game Labs  $5.99

Add to DriveThruRPG.com Order 
BattleTech: Era Report: 2750

BattleTech: Era Report: 2750


Humanity’s Golden Age


Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle of culture and technology, the six Great Houses and four territorial states of the League reaped the benefits of universal peace and justice, the fruits of ...   [click here for more]

Catalyst Game Labs  $29.99 $18.00

Add to DriveThruRPG.com Order 
BattleTech: Era Report: 3145

BattleTech: Era Report: 3145


As Darkness Descends… In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded f...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Experimental Technical Readout: Boondoggles

BattleTech: Experimental Technical Readout: Boondoggles


Critical Errors

For as long as there have been wars, mankind has been on a quest for ever more efficient means to kill. Yet even as the technologies improve, there are always missteps, unexpected—and, sometimes, unexplained—flaws in engineering that can transform a promising new weapon into a setback costing billions of credits, years of progress, and perhaps even a f...   [click here for more]

Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order 
BattleTech: Experimental Technical Readout: Periphery

BattleTech: Experimental Technical Readout: Periphery


Peripheral Developments

For many of the major realms in the Periphery, the Jihad was just as devastating as it was to the Great Houses and Clans of the Inner Sphere. But as the tide began to turn against the Word of Blake, the fanatics withdrew from most of these fringe worlds first, leaving behind technology and techniques that further fanned the flames of technological recovery...   [click here for more]

Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order 
BattleTech: Experimental Technical Readout: Phantoms

BattleTech: Experimental Technical Readout: Phantoms


Heavy Metal Black Ops

For as long as military forces and governments have employed them, special forces and other covert operations units have employed the latest, and most advanced technologies available to give them an edge in combat. The fires of the Jihad have been no exception. Employing a mix of the most radical technologies in stealth, electronics, and advanced w...   [click here for more]

Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order 
BattleTech: Experimental Technical Readout: Primitives Vol. III

BattleTech: Experimental Technical Readout: Primitives Vol. III


Ancient Wonders

Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern...   [click here for more]

Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order 
BattleTech: Experimental Technical Readout: Succession Wars

BattleTech: Experimental Technical Readout: Succession Wars


After the fall of the first Star League and the exodus of the SLDF, the five Great Houses of the Inner Sphere unleashed their armies against one another with a vengeance, each claiming to be the rightful heirs to the Cameron legacy and the First Lordship of the Inner Sphere. Their scorched earth tactics left entire worlds barren, and destroyed many of the precious technologies taken for granted...   [click here for more]

Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order 
BattleTech: FedCom Civil War

BattleTech: FedCom Civil War


Brother vs. Sister

For five long years, two of the most powerful Great Houses have been in the grip of a bloody civil war. Raging across eight hundred planets and a thousand light years, it has affected countless billions. Now, as the dust settles, the full story can be revealed.

The FedCom Civil War sourcebook details the action involving every l...   [click here for more]

Catalyst Game Labs  $24.99 $13.00

Add to DriveThruRPG.com Order 
BattleTech: Field Manual: 3085

BattleTech: Field Manual: 3085


Enter the Republic

The year is 3085. In the wake of the Jihad, a new realm—the Republic of the Sphere—has been born. Drawing war-weary masses from all over the Inner Sphere, the Republic stands for unity and security, in the hopes that never again will its worlds suffer from centuries of relentless war. But even though the common threat has finally passed, f...   [click here for more]

Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Field Manual: Comstar

BattleTech: Field Manual: Comstar


COMSTAR GUARDS THE ENTIREKNOWLEDGE OF MANKIND.

KNOWLEDGE IS POWER.POWER CORRUPTS.

To maintain their monopoly on the flow of information and technology across the vast reaches of space, the powerful organization known as ComStar waged a hidden war of assassination, sabotage and terrori...   [click here for more]

Catalyst Game Labs  $20.00 $10.00

Add to DriveThruRPG.com Order 
BattleTech: Field Manual: SLDF

BattleTech: Field Manual: SLDF


THE GRANDEST ARMY

It was the middle of the twenty-eighth century. Two hundred years after the Age of War, all of mankind now lived, united, under one flag: the Star League. Defending and policing this vast realm nearly 3,000 worlds strong was the largest army ever known to humanity: the Star League Defense Force. Harnessing the largest fleet of WarShips ever assembled, the most a...   [click here for more]

Catalyst Game Labs  $39.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Handbook: Major Periphery States

BattleTech: Handbook: Major Periphery States


THE FRONTIERS OF KNOWN SPACE

The peoples of the Inner Sphere often consider themselves the epitome of technology and culture and relegate the denizens of the frontiers of known space to second-class citizenry, or worse. And yet it took the combined armies of the Inner Sphere more than twenty years to subjugate them during the forming of the first Star League half millennia ago....   [click here for more]

Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Historical Turning Points: Antallos

BattleTech: Historical Turning Points: Antallos


Rendered mostly barren through centuries of warfare, the world of Antallos is dotted with death zones, long-lost treasure troves of Star League technology, and city-states that once vied for rulership. The rise of Vance Rezak and his Band of the Damned stabilized the ancient pirate haven, creating a power base of terror along the Combine and Alliance borders.

Then came Clan Snow Raven. ...   [click here for more]

Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order 
BattleTech: Historical Turning Points: Luzerne

BattleTech: Historical Turning Points: Luzerne


Never really considered a major blip in the newly-created Second Star Leagues’ plan, Luzerne—through simple chance—became listed in the history books as one of the longest and desperate campaigns during Operation BULLDOG. The former Combine system became the defining moment for Clan Smoke Jaguar on the eve of their demise. Battered and beaten, the Clan fought tooth and nail to...   [click here for more]

Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order 
Displaying 1 to 50 (of 252 items) Result Pages:  1  2  3  4  5  6  [Next >>] 
Select Page Number

 Cart
0 items
 Hottest Items

Numenera Preorder

01.Numenera Preorder
02.BattleTech: Era Report: 3145
03.BattleTech: Historical Turning Points: New Dallas
04.BattleTech: Experimental Technical Readout: Boondoggles
05.BattleTech: Experimental Technical Readout: Succession Wars
06.BattleTech: Liberation of Terra, Vol. 2
07.BattleTech: Interstellar Expeditions (ISP3)
08.BattleTech: Experimental Technical Readout: Phantoms
09.BattleTech: Experimental Technical Readout: Primitives Vol. III
10.Aethos v1.0 [augmented pdf]
11.BattleTech: Objectives: Periphery
12.BattleTech: Objectives: The Clans
13.Cosmic Patrol: Into the Cosmos
14.Outbreak: Deep Space
15.BattleTech: Record Sheets: 3067 Unabridged
 
Top 100 Items
 Gift Certificates
Get Your Favorite Gamers What They REALLY Want...
$10 Gift Certificate