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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From...   [click here for more]

Green Ronin  $14.50

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Halt Evil Doer! Second Edition

Halt Evil Doer! Second Edition


A detailed guide to the Heroic Earth setting for all your superhero gaming needs! Containing new alien races, new cities, new foreign countries, new planets, new dimensions, new secret societies, a host of new super heroes, and new villains! Halt Evil Doer! contains an in-character guide to crime fighting written by one of the setting’s super heroes and Game Master’s section ...   [click here for more]

Phipps Studios  $35.00 $15.00

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Improbable Tales: Primal Power

Improbable Tales: Primal Power


NEW superheroic fun for the ICONS game system: Primal Power!

A super-evil super-genius gorilla is attacking a top secret weapons plant -- your heroes must stop him before he can escape with a Doomsday weapon!

Primal Power is a short, fun, fast-playing scenario that is ideal for a quick evening's entertainment or to drop as a set-piece into a longer adventure.

...   [click here for more]
Fainting Goat Games  $3.00 $2.50

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever!

It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will:

Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic real...   [click here for more]
Green Ronin  $12.00

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on de...   [click here for more]

Green Ronin  $17.50

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost en...   [click here for more]

Green Ronin  $17.50

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Mutants & Masterminds Power Profile #8: Water Powers

Mutants & Masterminds Power Profile #8: Water Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and...   [click here for more]

Green Ronin  $0.99

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People's Revolution: Villains of WWII (BASH)

People's Revolution: Villains of WWII (BASH)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most pro...   [click here for more]

Vigilance Press  $2.00

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People's Revolution: Villains of WWII (ICONS)

People's Revolution: Villains of WWII (ICONS)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most pro...   [click here for more]

Vigilance Press  $2.00

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People's Revolution: Villains of WWII (M&M3e)

People's Revolution: Villains of WWII (M&M3e)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most pro...   [click here for more]

Vigilance Press  $2.00

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Wargames 1: Superhuman Threats of the Cold War

Wargames 1: Superhuman Threats of the Cold War


Wargames reimagines the Iron Age as a time when the flag heroes of the NATO Alliance faced down their spandex-clad Soviet opposite numbers across the Berlin Wall and engaged in a shadow war of a super-powered covert adventures.

You might ask: Why a book about superheroes in the Cold War?

Well....

Because, when you really think about it, wouldn't Red Dawn have been a who...   [click here for more]

Vigilance Press  $9.95 $1.99

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Wargames: Battle Czar (ICONS)

Wargames: Battle Czar (ICONS)


Next in our line of retro-tastic 80s-supers themed line for ICONS is: the BATTLE CZAR

In the Soviet Bloc, the renegade super-soldier Battle Czar is often remembered as one of the few good things that came out of the Stalin era: A champion and hero of the people who performed mighty deeds in the cause of good.

Battle Czar is still a major force in Soviet culture, although he has ...   [click here for more]

Vigilance Press  $1.00

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Warriors & Warlocks

Warriors & Warlocks


A Mutants & Masterminds Sword & Sorcery Sourcebook

Not all comic books are about costumed heroes fighting crime; many classic comics have featured the fantastical adventures of sword-wielding and spell-casting heroes. Now Warriors & Warlocks takes the Mutants & Masterminds RPG to the realm of fantasy. This beautifully illustrated sourcebook includes information...   [click here for more]

Green Ronin  $16.95

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Worlds of Freedom

Worlds of Freedom


Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more!...   [click here for more]

Green Ronin  $14.50

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