¡Siga a Sus Favoritos!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!










Languages
Spanish (and English)   Remove Search Term
Advanced Search >

Productos ofrecidos
Down in the Dungeon
Down in the Dungeon
by Writers Exchange E-Publishing

Here are five tales set in the good old days of fantasy gaming, when friends sat around the kitchen table late into the night rolling dice and sharing adventures. Relive the spirit of the past (or even the present!) with stories of epic combat and base trickery, stories that any adventurer would be proud to tell over a mug of ale at the local tavern.


 Productos más recientes en esta sección

Take on the Lower Depths

$2.49
Add to Cart

36 Space Drinks

$0.50
Add to Cart

Castles & Crusades: The Town of Kalas for Fantasy Grounds

$17.99
Add to Cart

Triumphant! Super Heroic Role Playing Game

$10.00
Add to Cart

InfestAsia: A Savage Worlds mission set in the jungles of Evil

$7.50
Add to Cart

Battlemap : Desert Road

$1.28
Add to Cart

0one's Blueprints: Eerie Forest - Ruins of Spiderhaunt Manor

$1.95
Add to Cart

The Herbalist Base Class [PFRPG + OGL 3.5]

$7.50
Add to Cart

[SSK] - Technobabble Generator

$1.25
Add to Cart

Prosthetica

$7.50
Add to Cart
 Más nuevos productos 
Productos hallados en esta sección... Sort by: 
 Product Name ▲   Fabricante    Precio  
" A Mega Bundle" - Fantasy Women Clipart [BUNDLE]

" A Mega Bundle" - Fantasy Women Clipart [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Character Clipart - Barbarian set *Bargain Bin 5Regular price: $0.95Bundle price: $0.50

CONTAINS:10 Images - Barbarian Male & Female 1 bonus pose

IMAGE FORMATS:TiffsIMAGE SIZE: 700x700 pixel average Dpi:72

DESCRIPTION:...   [pulse aquí para ver más]

Art Fantasies  $35.55 $19.95

Añadir al pedido DriveThruRPG.com 
"A Dirty World" Cover Poster

"A Dirty World" Cover Poster


The front cover image for "A Dirty World," sized suitable for high-quality printing....   [pulse aquí para ver más]
Greg Stolze   FREE 

Comprar ahora 
"Bad Elves" (Additions to the Legion of the Lithe)

"Bad Elves" (Additions to the Legion of the Lithe)


Elves, Elves, Elves.  Always popular.  Always useful.  Always colorful?  THESE Elves definitely are.

Crane Bump Publications brings you its second system-independent fantasy supplement, a discrete dossier covering two additional Elven "races," the Black (Scholar) Elf, and the Blue (Steel) Elf.  Thankfully, you won't get any bruises reading this ...   [pulse aquí para ver más]

Cranebump   FREE 

Comprar ahora 
"England Expects..." CORE RULES

"England Expects..." CORE RULES


This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting naval battles in the ‘Age of Sail’ (early 1700s to early 1800s), involving small or large numbers of ships, in a tabletop situation.

The game is meant to be played by two or more players, each having control of one or more three ship ‘Squadrons’. The whole &l...   [pulse aquí para ver más]

Studio7aUK  $6.07

Añadir al pedido DriveThruRPG.com 
"England Expects..." SCENARIO #1... SPIRIT

"England Expects..." SCENARIO #1... SPIRIT


On the 21st October 1805 the combined fleets of France and Spain, under the command of Admiral Villeneuve, finally left Cadiz harbor to face the British fleet led by Admiral Lord Nelson.

This scenario is the First in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK.

* * *

...   [pulse aquí para ver más]
Studio7aUK  $2.27

Añadir al pedido DriveThruRPG.com 
"England Expects..." SCENARIO #2... CHESAPEAKE

"England Expects..." SCENARIO #2... CHESAPEAKE


The American War of Independence is well into its 5th year when the British supply fleet heading for Yorktown, Virginia, are halted by a French fleet in Chesapeake Bay.

The ensuing battle has ramifications for the future of the British and Continental Armies.

This scenario is the Second in a series planned to compliment the “England Expects...” naval wargame rules by...   [pulse aquí para ver más]

Studio7aUK  $3.03

Añadir al pedido DriveThruRPG.com 
#01 Part of "Allwënn: Soul & Sword" FREE!!!

#01 Part of "Allwënn: Soul & Sword" FREE!!!


FREE Part I of "Allwënn: Soul & Sword"

"I was there when Allwënn decided to baptise his sword with her name.When he refused himself a heart that he truly owned.When he wanted to die and we did not let him.I was there...Somehow, I think I am still there..."This is the legend of the indomitable Allwënn, son of elves and dwarves. A man who sometime wa...   [pulse aquí para ver más]

Vilches & Charro   FREE 

Comprar ahora 
#1 With a Bullet Point: 10 Feats of Fear and Fearlessness

#1 With a Bullet Point: 10 Feats of Fear and Fearlessness


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 10 Feats of Hammer and Thunder

#1 With a Bullet Point: 10 Feats of Hammer and Thunder


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 10 Mage Armor Feats (Full Clip!)

#1 With a Bullet Point: 10 Mage Armor Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 10 Monster Feats

#1 With a Bullet Point: 10 Monster Feats


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are ...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 10 Subschool Augmentation Feats

#1 With a Bullet Point: 10 Subschool Augmentation Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature

#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 12 Alternatives For The Rogue's Trapfinding Class Ability

#1 With a Bullet Point: 12 Alternatives For The Rogue's Trapfinding Class Ability


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 13 Dwarven Questing Feats

#1 With a Bullet Point: 13 Dwarven Questing Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 14 Halfling Burglar Feats

#1 With a Bullet Point: 14 Halfling Burglar Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 15 Fantasy Fees and Taxes

#1 With a Bullet Point: 15 Fantasy Fees and Taxes


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that'...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 2 Options for the Leadership Feat

#1 With a Bullet Point: 2 Options for the Leadership Feat


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are ...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 3 New Supernatural Monster Abilities

#1 With a Bullet Point: 3 New Supernatural Monster Abilities


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are ...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With A Bullet Point: 3 Simian Races

#1 With A Bullet Point: 3 Simian Races


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 4 Death Mage Feats

#1 With a Bullet Point: 4 Death Mage Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 4 Feats for Spells that Raise the Dead

#1 With a Bullet Point: 4 Feats for Spells that Raise the Dead


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 4 Feats for the Invisibility Spell

#1 With a Bullet Point: 4 Feats for the Invisibility Spell


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With A Bullet Point: 4 Ghostbusting Items

#1 With A Bullet Point: 4 Ghostbusting Items


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Abilities for Dragonhide Armor

#1 With a Bullet Point: 5 Abilities for Dragonhide Armor


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that'...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Control Water Spell Feats

#1 With a Bullet Point: 5 Control Water Spell Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Fireball Feats (Full Clip!)

#1 With a Bullet Point: 5 Fireball Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Handy Haversacks

#1 With a Bullet Point: 5 Handy Haversacks


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Haste/Slow Feats

#1 With a Bullet Point: 5 Haste/Slow Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Hellfire Feats

#1 With a Bullet Point: 5 Hellfire Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Machinesmith Feats

#1 With a Bullet Point: 5 Machinesmith Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Magic Witch's Daggers

#1 With a Bullet Point: 5 Magic Witch's Daggers


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a f...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Mount Steed Spell Feats

#1 With a Bullet Point: 5 Mount Steed Spell Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Silver Weapon Magic Properties

#1 With a Bullet Point: 5 Silver Weapon Magic Properties


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 5 Unseen Servant Feats

#1 With a Bullet Point: 5 Unseen Servant Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Anachronistic Armors

#1 With a Bullet Point: 6 Anachronistic Armors


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Antimagic Field Feats

#1 With a Bullet Point: 6 Antimagic Field Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Archon Feats

#1 With a Bullet Point: 6 Archon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Godling Feats

#1 With a Bullet Point: 6 Godling Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a f...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Jester Feats

#1 With a Bullet Point: 6 Jester Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 New Exotic and Martial Swords

#1 With a Bullet Point: 6 New Exotic and Martial Swords


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Nonmagic Special Qualities for Weapons

#1 With a Bullet Point: 6 Nonmagic Special Qualities for Weapons


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Spell-Less Ranger Feats

#1 With a Bullet Point: 6 Spell-Less Ranger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Spiritual Weapon Feats

#1 With a Bullet Point: 6 Spiritual Weapon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 6 Teleportation Spell Feats

#1 With a Bullet Point: 6 Teleportation Spell Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 7 Bard Feats

#1 With a Bullet Point: 7 Bard Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 7 Cure Light Wounds Feats

#1 With a Bullet Point: 7 Cure Light Wounds Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 7 Feats For Flying Foes

#1 With a Bullet Point: 7 Feats For Flying Foes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we...   [pulse aquí para ver más]

Super Genius Games  $1.49 $1.00

Añadir al pedido DriveThruRPG.com 
#1 With a Bullet Point: 7 Feats For Sword and Board Fighting

#1 With a Bullet Point: 7 Feats For Sword and Board Fighting


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r...   [pulse aquí para ver más]

Super Genius Games  $1.50 $1.00

Añadir al pedido DriveThruRPG.com 
Mostrando de 1 a 50 (de 26293 artículos) Páginas de resultados:  1  2  3  4  5  6  7  8  9 ...  [Siguiente >>] 
Seleccione un número de página

 Cesta
0 artículos
 Los mejores productos

Werewolf: The Apocalypse 20th Anniversary Edition

01.Werewolf: The Apocalypse 20th Anniversary Edition
02.World of Darkness: The God Machine Chronicle
03.BattleTech: Technical Readout: 3145 Capellan Confederation
04.[SSK] - Technobabble Generator
05.Dungeon World
06.Nova Praxis [Augmented PDF]
07.Mummy the Curse
08.Gygax magazine issue #1
09.Convention Book: Progenitors
10.Only War: Core Rulebook
11.DC ADVENTURES Universe
12.Legend
13.Numenera Preorder
14.Shards of the Exalted Dream
15.Shadowrun: Storm Front
 
Los mejores 100 artículos
 Gift Certificates
Get Your Favorite Gamers What They REALLY Want...
$10 Gift Certificate