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Tharda is a region of west-central Hârn, primarily the Thard River basin. It includes small parts of the kingdoms of Rethem and Kanday and all of the Thardic Republic. The natural vegetation is mixed woodland and forest, but includes some rugged coniferous highlands.The Thardic Republic, commonly called just "Tharda", is bordered to the south by the feudal Kingdom of Kanday and ... [click here for more] |
Columbia Games Inc. |
$29.99
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Wilderness Region
The Afarezir Islands are desolate, windswept, rainy islands off the northwest coast of Hârn. The rocky shores of the wide eastern bays of these rugged islands are alive with sprawling colonies of seals and great wheeling flocks of seabirds. This harsh world has shaped the Nolgind Kubora who make the 10 largest islands their home. A hardy and unfailingly in... [click here for more] |
Columbia Games Inc. |
$3.99
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Wilderness Region
Peran is an extensive wilderness in northwestern Hârn. Primeval forests cloak this land of mysteries so densely that the ill-prepared may be swallowed by the trackless wilderness. Outsiders are more often the hunted than the hunters and evils here are best left undisturbed. Peran is home to the fierce Kubora and Urdu tribes, savage warriors who defied the ... [click here for more] |
Columbia Games Inc. |
$3.99
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Wilderness Region
The Sorkin Mountains are one of the wildest areas on Hârn. These granite spires form a forbidding hundred-league mountain chain that walls Kaldor from the Sea of Ivae. The terrain climbs from the lowlands of the Kald Valley to peaks above 7,000 feet. There are higher peaks on Hârn, but few more rugged.
Hardy souls come to the Sorkins mai... [click here for more] |
Columbia Games Inc. |
$3.99 $3.19
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Wilderness Region
This article describes the history, wildlife, and geography of the areas surrounding Tontury Lake, Hârn's second largest after Lake Benath. The lake and surrounding wilderness help form the eastern frontier of the Kingdom of Kaldor. Its watershed includes the densely forested Valdrun, the ruins of the ancient kingdom of Darlen, and the vast Ilmen Marsh, ho... [click here for more] |
Columbia Games Inc. |
$4.99
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Field of Daisies is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting.
The adventure unfolds in the fief of Falkath, a small manor in northern Kaldor, a feudal kingdom in eastern H&... [click here for more] |
Columbia Games Inc. |
$16.99 $13.59
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Dead Weight is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting.
The PCs find themselves on the Sea Hag, a sailing vessel bound for northwestern Kanday, a feudal kingdom in weste... [click here for more] |
Columbia Games Inc. |
$19.99
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Atlas Map-J4MSRP: $6.99BUNDLE PRICE: $6.99An expaned map of the original Map of Harn. This map correlates to the J4 square of the Harn Poster map. ...
PeranMSRP: $3.99BUNDLE PRICE: $3.99Wilderness ... [click here for more] |
Columbia Games Inc. |
$24.93
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Bats is a Bestiary article.
Bats are feared by many, in part because they have long been associated with witchcraft, darkness, and evil. This bestiary article describes the habitat and physical attributes of Hârnic bats, with full HârnMaster stats.
The article also gives full information on rabies, "The Wreaker's Madness," and how to reflect its ef... [click here for more] |
Columbia Games Inc. |
$0.98
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Cherafir is the capital city and principal port of the Kingdom of Melderyn. The city is well fortified and its strong citadel is the main residence of the king. Known as the “Mages’ City,” Cherafir is seen by most as a bizarre anomaly, prone to strange happenings and inhabited by weird entities. While largely fictitious, this reputation is promoted by the inhabitants. Ch... [click here for more] |
Columbia Games Inc. |
$24.98
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Thay is the second-largest city in the Kingdom of Melderyn in southeast Hârn. The city is the dominant economic force in northern Melderyn, both as as a busy seaport and the terminus of one of the major trade routes of eastern Hârn. It is the closest port on the Hârnic mainland to the Lythian continent.
Thay offers game masters many opportunities, both as the ... [click here for more] |
Columbia Games Inc. |
$15.98
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Dunir is an isolated keep and small town on the northwestern coast of Kanday, although it gets more traffic than one would expect. The road from Selvos to Menekod enters Rethem and is blocked by Hyen Keep, headquarters of the Agrikan Company of the Copper Hook.
This fighting order once held Selvos, Menekod, and Dunir and has never accepted the Peace of Selvos. Hence, all military traffi... [click here for more] |
Columbia Games Inc. |
$10.99 $8.80
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Dyrisa is the second largest settlement in the Kingdom of Kanday and the principal seat of King Andasin IV and the royal House of Kand. The town prospers from its position on the road between Aleath and Coranan, two of Hârn's largest towns. The area around Dyrisa was sacred to the Ariathe tribe and is the site of many barrow graves.
The Dyrisa article describes the town's history,... [click here for more] |
Columbia Games Inc. |
$6.99
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Escorsen's hermitage is deep in the Leonese Marshes on the eastern side of the Island of Melderyn. The setting is simple and isolated, typical for the dwelling of a hermit. People who have encountered Escorsen have described him as a slightly eccentric Ilviran priest. But Escorsen is not all that he seems; those few who suspected he was other than he let on are no longer among the living.
&... [click here for more] |
Columbia Games Inc. |
$4.98
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Gelimo is the best known remnant of the Henge Culture that flourished on Melderyn and the surrounding isles about 3,500 years ago. The five concentric rings of stones stand on a wide expanse of heath overlooking the rocky west coast of Melderyn. The remote, mysterious site is home to a chantry of Fyvrian mages, who benefit from the enhancing effect the stone rings have on their magic.
T... [click here for more] |
Columbia Games Inc. |
$7.98
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Gythrun is the third largest of the mainland settlements in the Kingdom of Melderyn. It is the principal seat of the Earl of Biren and the center of economic activity for Birenshire. The town is a major stopover for caravans on the Nuem Trail and attracts significant maritime trade. For both moral and economic reasons, Gythrun has found itself embroiled in the Solora Crusade, a campaign of subjuga... [click here for more] |
Columbia Games Inc. |
$7.98
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Harden is the principal northern fortress of the mainland holdings of the Kingdom of Melderyn. The castle is strategically placed along the Genin Trail and holds a commanding position on the Horka River. Once the economic center of the region, Harden had declined since the founding of the city of Thay two centuries ago. Harden was once the capital of the Kingdom of Elorinar and is now the seat of ... [click here for more] |
Columbia Games Inc. |
$9.98
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
AstrologyMSRP: $5.99BUNDLE PRICE: $5.99Harn Classic
Astrology is the study of the stars and the heavens, physically and meta-physically. The article includes star charts, data about the Kethiran solar system, the moon, and... [click here for more] |
Columbia Games Inc. |
$26.95
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![HarnQuest 17 [BUNDLE]](images/2182/81880-thumb100.gif)
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Atlas Map C6MSRP: $6.99BUNDLE PRICE: $6.99
Atlas Hârnica map C6 covers the northwestern coast of the Kingdom of Rethem. The map covers a number of major settlements, including Tormau, held by Ea... [click here for more] |
Columbia Games Inc. |
$24.97
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
HuntingMSRP: $10.99BUNDLE PRICE: $10.99Hunting is an essential activity for many of the people of Hârn and game animals and birds are widely hunted and trapped. This article introduces detailed rules for stalking and killing prey a... [click here for more] |
Columbia Games Inc. |
$24.96
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Heroth is a castle and small town held by the Earl of Heroth in the Kingdom of Kanday. The largest settlement in Noreashire, Heroth is located at an important crossroads just three leagues west of the Thardic Republic and seven leagues south of the Kingdom of Rethem. The castle and its surrounding manors occupy a clearing in the center of the Forest of Narath, a relatively pristine wilderness a... [click here for more] |
Columbia Games Inc. |
$4.99
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Imrium Castle stands on a rocky crag in the shadow of the Rayesha Mountains, The castle is held by the Imrium Cohort of the Thardic Republic's Gerium Legion and protects a town made wealthy by its role in the salt trade, the source of much of the republic's income.
The Imrium Castle article describes the settlement's history, government, religion, and economics, with special at... [click here for more] |
Columbia Games Inc. |
$11.98
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Keserin is an isolated forest hundred in the Kingdom of Rethem’s Parachshire, where heavily forested foothills meet the low rocky spurs of the Rayesha Mountains. Although the landscape is dotted with forgotten ruins from the Corani Empire, civilization has long been kept at bay by gargun (orcs) and the Kubora barbarian tribes. The area’s mineral wealth, however, has not been forgotten.... [click here for more] |
Columbia Games Inc. |
$14.98
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Kiban is the second largest settlement in the Kingdom of Kaldor and the principal seat of Clan Dariune, the Earls of Balim. Kiban was a small agricultural castle town not many years ago but is now an emerging center of trade, especially in weapons and jewelry from the dwarven Kingdom of Azadmere. Earl Troda Dariune is Kaldor's Chancellor of the Exchequer and a cousin of the king. He has powerfu... [click here for more] |
Columbia Games Inc. |
$11.98
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Melderyn, Hârn's oldest kingdom, is named for the island off the southeast coast of Hârn on which it was founded. The many strange goings-on and mystical persons attributed to the island, which is commonly called "The Wizards' Isle," have given the realm a reputation as a place of mystery and enchantment.
Melderyn is an exciting kingdom for your Hârn cam... [click here for more] |
Columbia Games Inc. |
$44.98
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Kustan is located in the Peran wilderness at the northern terminus of the road known as the Scarlet Ribbon. The site contains a ruined Corani Empire fort, numerous barrow graves, and the village of Kus, home to the Rathiri Kuroba tribe. Kustan is the site of the annual tribal moot of the Kubora, a powerful warrior nation.
The Kustan article describes the history and present situation of... [click here for more] |
Columbia Games Inc. |
$5.99
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Lia-Kavair
This article describes the history, current situation, organization, and activities of the Lia-Kavair, better known as the "Thieves Guild" of Hârn and western Lythia. This article was originally published in 1985 as part of the Rethem Kingdom Module. ... [click here for more] |
Columbia Games Inc. |
$1.99
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Menekod is a one of the most important defensive positions in western Hârn. Sometimes called the key to the Kingdom of Kanday, it is held by the Order of the Checkered Shield, a fighting order of Larani, the goddess of chivalry and battle. The Checkered Shield is one of the finest military forces on Hârn and is engaged in ongoing conflict with the Order of the Copper Hook, a fightin... [click here for more] |
Columbia Games Inc. |
$6.99
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Noron's Keep is an isolated stronghold near the source of the Kald River in the Sorkin Mountains. The keep is held by Noron, one of the semi-divine creatures known as Pradeyalkri. Noron is held in awe by the Taeldan tribesmen who live in the surrounding wilderness, and an implacable foe of the Gargun (Hârnic orcs) whose colonies are found in the mountains nearby. Noron and his sons are known... [click here for more] |
Columbia Games Inc. |
$7.98
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Nurisel is the second-largest settlement on the island of Melderyn and is the principal seat of the Earl of Nurisel. The settlement has a well-deserved reputation as a center of learning. Earl Sunoril Thabel is an insightful, intelligent man with a reputation for coldness and formality. He is an influential advisor to the King of Melderyn.
The Nurisel Castle article describes t... [click here for more] |
Columbia Games Inc. |
$9.98
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Oselbridge is a welcome waystation for weary travelers on the Genin Trail, the road between Tashal and Thay in eastern Hârn. The bridge is the only crossing of the Osel River and most travelers spend a day or two at this oasis of civilization. Because of its strategic location, there has been an on-going dispute over control of Oselbridge for centuries. The bridge has been seized from time t... [click here for more] |
Columbia Games Inc. |
$4.98
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Qualdris is a prosperous and important settlement in the south of the Kingdom of Kaldor and is the seat of the Earl of Osel. Earl Sedris Meleken comes from one of the oldest and proudest families in the kingdom. He has been away from the castle for almost a year, searching for a murderer. The castle is being governed by his wife in his absence.
The Qualdris Castle article descr... [click here for more] |
Columbia Games Inc. |
$7.98
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Rabbits originate around the Venarian Sea. The Jarin and later Lythian settlers brought rabbits with them to Hârn as food animals; over time, they escaped into the wild and have spread throughout the island, although predators generally keep their numbers in check. Hares are relatives of rabbits; however, they do not live in burrows and instead rely on speed to escape.
Rabbits... [click here for more] |
Columbia Games Inc. |
$1.98
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Rodents are the most numerous of all mammals. They are very adaptable and are found in practically every environment on the Misty Isles. Some species, especially mice, voles, and rats, survive at the bottom of the food chain by their sheer fecundity.
Rodents is a bestiary article. It describes the habitat and physical attributes of Hârnic rats, beavers, and squirrels, wit... [click here for more] |
Columbia Games Inc. |
$3.98
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Trade Route
The Silver Way sets a new standard for trade route articles. The history and economic importance of the Silver Way are covered with detailed sections about each day's march and nightly campsite.
The Silver Way is the only road into the ancient and wealthy Kingdom of Azadmere. It is one of four major trade routes that converge on Tashal, and one of the most im... [click here for more] |
Columbia Games Inc. |
$4.99
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Telumar is an Earthmaster site located in the gap between the Sorkin and Anadel mountains on the northern edge of the Kingdom of Melderyn in southeast Hârn. The site is the location of one of the most curious phenomena known to those who study the arcane lore of Hârn.
The site contains five buildings from the Earthmaster era, many of which were damaged and partially covered ... [click here for more] |
Columbia Games Inc. |
$9.98
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