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BattleTech: HexPacks: HexPack Promotion #1

BattleTech: HexPacks: HexPack Promotion #1


An expanded PDF of additional pre-constructed buildings, and DropShip record sheets, based upon the rules sheet found in the DropShip Promotional HexTile connected to HexPack: Cities and Roads.

Check out HexPack: Cities and Roads at the BattleShop!

...   [Klicken Sie hier für weiteres]
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BattleTech: Historical Operation Klondike

BattleTech: Historical Operation Klondike


In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who ab...   [Klicken Sie hier für weiteres]

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BattleTech: Historical Turning Points: Antallos

BattleTech: Historical Turning Points: Antallos


Rendered mostly barren through centuries of warfare, the world of Antallos is dotted with death zones, long-lost treasure troves of Star League technology, and city-states that once vied for rulership. The rise of Vance Rezak and his Band of the Damned stabilized the ancient pirate haven, creating a power base of terror along the Combine and Alliance borders.

Then came Clan Snow Raven. ...   [Klicken Sie hier für weiteres]

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BattleTech: Historical Turning Points: Galtor

BattleTech: Historical Turning Points: Galtor


 

A Star League Prize!

Several years before titanic events erupted into the Fourth Succession War, the last significant battle of the Third Succession War took place in 3025, on the sleepy, border world of Galtor.

Hanse Davion, Prince of the Federated Suns, attempted to regain control of the stalemate along his border with House Kurita by leaking the existence of a fake hi...   [Klicken Sie hier für weiteres]

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BattleTech: Historical Turning Points: Glengarry

BattleTech: Historical Turning Points: Glengarry


The assassination of Archon Melissa Steiner-Davion in 3055 sent shockwaves throughout the Federated Commonwealth. In the secessionist Isle of Skye, it lit the fires of rebellion once again. The Free Skye Separatist movement brought things to a boil in April 3056 on the insignificant world of Glengarry. Only one obstacle stood in their way: the venerable Gray Death Legion mercenary command. With...   [Klicken Sie hier für weiteres]
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BattleTech: Historical Turning Points: Luzerne

BattleTech: Historical Turning Points: Luzerne


Never really considered a major blip in the newly-created Second Star Leagues’ plan, Luzerne—through simple chance—became listed in the history books as one of the longest and desperate campaigns during Operation BULLDOG. The former Combine system became the defining moment for Clan Smoke Jaguar on the eve of their demise. Battered and beaten, the Clan fought tooth and nail to...   [Klicken Sie hier für weiteres]

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BattleTech: Historical Turning Points: Mallory's World

BattleTech: Historical Turning Points: Mallory's World


In the waning years of the Third Succession War, Takashi Kurita moved to take Mallory’s World from House Davion’s Federated Suns. Taking advantage of Davion’s preparations elsewhere, the Coordinator dispatched several regiments only to be thwarted by First Prince Ian Davion. Though the First Prince met his death at the hands of Yorinaga Kurita, the DCMS ultimately failed the C...   [Klicken Sie hier für weiteres]

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BattleTech: Historical Turning Points: Misery

BattleTech: Historical Turning Points: Misery


Wolfs’ Dragoons, one of the Inner Sphere’s most enigmatic mercenary units in the early thirty-first century. The Draconis Combine Mustered Soldiery, one of the most honorable and ruthless military forces among the Great Houses. On the tiny planet of Misery, the culmination of political plotting, jealousy, and fanaticism played itself out to a bloody, exhaustive end. The extension of...   [Klicken Sie hier für weiteres]
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BattleTech: Historical Turning Points: New Dallas

BattleTech: Historical Turning Points: New Dallas


A lifeless planet with a bloody past, New Dallas was a mere footnote in history until the Devil’s Brigade mercenaries rediscovered an ancient artifact in the early days of the Jihad. Their discovery revealed a secret history, long buried and believed lost. Home to the vast Hegemony Central Intelligence Directorate, New Dallas has been a lostech prospector's dream. The system was a shining...   [Klicken Sie hier für weiteres]
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BattleTech: Historical: Brush Wars

BattleTech: Historical: Brush Wars


Low Intensity Warfare

The Ronin Wars. The Andurien/Magistracy invasion of House Liao. The Anton Revolt and subsequent Marik Civil War. Against the empire-spanning conflicts of the Fourth Succession War, Clan Invasion and FedCom Civil War, historians all too often forget such important conflicts, relegating them to the category of "low intensity warfare." Yet it is these very conflict...   [Klicken Sie hier für weiteres]

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BattleTech: Historical: Reunification War

BattleTech: Historical: Reunification War


One Species, One Realm

In 2570, the six Great Houses of the Inner Sphere united to create the Star League, promising to bring an end to the generations of warfare that engulfed the worlds mankind now called home. Shortly thereafter, to seal their alliance, they turned against the various independent realms of the Periphery. Over the next twenty years, the so-called Reunification ...   [Klicken Sie hier für weiteres]

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BattleTech: Hot Spots: Hot Spots Contracts

BattleTech: Hot Spots: Hot Spots Contracts


HOT SPOTS...

LOCATION:...The Inner Sphere and beyond

TYPE OF ACTION:...Dangerous, maybe dirty

PAY RATES:...What can you negotiate?

"The only thing worse than a Merc without a 'Mech is having a 'Mech and no contract!"David "Ace" BlaketoothFreelance Mercenary

Hot Spots gives you...   [Klicken Sie hier für weiteres]

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BattleTech: House Kurita: The Draconis Combine

BattleTech: House Kurita: The Draconis Combine


HOUSE KURITA: THE DRACONIS COMBINE (PDF)[FAS1620p]

Print Price (1987): $15.00File Size: 60.9 MB

On September 9 2796, Coordinator Jinjiro Kurita, consumed with bloodlust, ordered his troops to slaughter the citizens of Kentares IV to the last man...

And Kurita became the most feared name in the Inner Sphere.

To control his people, the Coordinator of the Draconis C...   [Klicken Sie hier für weiteres]

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BattleTech: House Marik

BattleTech: House Marik


When the Civil War of 3014 was over, Captain-General Janos Marik emerged triumphant.

But at what cost...

Marik has lost his brother, his wife, and his confidence. The realm he rules, the Free Worlds League weakened by over two centuries of warfare with the Lyran Commonwealth and the Capellan Confederation, is being torn apart by the diversity that was once its greatest strength....   [Klicken Sie hier für weiteres]

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BattleTech: House Steiner: The Lyran Commonwealth

BattleTech: House Steiner: The Lyran Commonwealth


HOUSE STEINER: THE LYRAN COMMONWEALTH (PDF) [FAS1621p] Print Price (1987): $15.00 File Size: 55.3 MB Who was Claudius the Cruel? What is the hottest rock group in the Inner Sphere? Which mercenary leader has a crush on Melissa Steiner? Precariously poised between the fierce eagle of House Marik and the voracious dragon of House Kurita, House Ste...   [Klicken Sie hier für weiteres]
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BattleTech: Intelligence Operations Handbook

BattleTech: Intelligence Operations Handbook


INTELLIGENCE OPERATIONS HANDBOOK (PDF) [FAS1673p] Print Price (1993): $18.00 File Size: 45.2 MB The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets. Now, somet...   [Klicken Sie hier für weiteres]
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BattleTech: Interstellar Expeditions (ISP3)

BattleTech: Interstellar Expeditions (ISP3)


What Lies Beyond…

Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating.

Once a disorganized collective of hobbyists and academics backed by the idle...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Conspiracies: Interstellar Players 2

BattleTech: Jihad: Conspiracies: Interstellar Players 2


On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy.

Yet along with the secrets revealed and the spreadi...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Final Reckoning

BattleTech: Jihad: Final Reckoning


The War is Over

Terra is secure. The Protectorate is free. The Manei Domini are scattered. The Master has fled to his final refuge. As the last embers of the Word of Blake are finally extinguished across the Inner Sphere, a new nation is born—and a new era is dawning. Forged in the fires of the greatest war fought since the coming of the Clans, the Republic of the Sphere pr...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Hot Spots 3072

BattleTech: Jihad: Hot Spots 3072


For nearly four years, the fires of war have threatened to consume all the nations of mankind as the Word of Blake’s furious campaign of terror and deception raged on. Millions have died, mighty armies have fallen, and ancient empires have shattered, with no end in sight. But even as all hope seems lost, heroes old and new rise from the ashes of fire-blackened worlds to stand against the ...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Hot Spots 3076

BattleTech: Jihad: Hot Spots 3076


Nine years since the death of the Second Star League, the Word of Blake’s holy war against all of humanity rages on. But new heroes, and new alliances have been forged between interstellar nations of the Inner Sphere and the Clans, setting aside centuries of distrust and hatred to unite as never before against the common enemy. Emerging from shattered realms, the allied coalition has fina...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Hot Spots: Terra

BattleTech: Jihad: Hot Spots: Terra


Tearing Down the Walls! For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with the rise of a resourceful rebel leader, Devlin St...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Secrets: The Blake Documents

BattleTech: Jihad: Secrets: The Blake Documents


Centuries-old Secrets Revealed!

Chandrasekhar Kurita has spent his life hunting for ancient secrets. Almost as soon as the Word of Blake formed in 3052, “Uncle Chandy” put his vast network of spies and his massive wealth toward digging behind their façade and now, two decades later, Uncle Chandy has discovered more than he ever thought possible. Now he's using that knowledge...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Turning Point Dieron

BattleTech: Jihad: Turning Point Dieron


Dieron. Prefecture capital, District headquarters, a lynchpin resource and industrial world for the mighty Draconis Combine.

One of the Word of Blake's major successes at the onset of the Jihad, they would not let go of Dieron without a fight.

Jihad Turning Points: Dieron fleshes out all the details of the conflict surrounding this pivotal world published in various Jih...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Turning Points: Atreus

BattleTech: Jihad: Turning Points: Atreus


ATREUS CAST DOWN

Despite centuries of unrest, the Free Worlds League (formed in 2271) is the oldest of all the Great Houses. Its capital, Atreus, colonized during humankind’s initial exodus to the stars, is held as the ideal of the democracy prized by the people of the League.

Then came the Jihad.

Jihad Turning Points: Atreus fleshes out the details of the c...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Turning Points: Hesperus II

BattleTech: Jihad: Turning Points: Hesperus II


One of the most important manufacturing worlds in the Inner Sphere, Hesperus II was a primary objective of the Word of Blake’s Operation STEEL HAMMER. The plan was designed to disrupt the Lyran Alliance’s economic and industrial base. Long before attempting to seize Hesperus II, the Word concocted a lengthy invasion plan to weaken Lyran defenses. The Blakists aimed to succeed where oth...   [Klicken Sie hier für weiteres]
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BattleTech: Jihad: Turning Points: Luthien

BattleTech: Jihad: Turning Points: Luthien


THE BLACK PEARL UNDER SIEGE

Luthien. The Black Pearl. Jewel of the Dragon. The center of the Draconis Combine, Luthien had never been conquered by an enemy in over four centuries.

Then came the Jihad.

Jihad Turning Points: Luthien fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, playe...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Turning Points: New Avalon

BattleTech: Jihad: Turning Points: New Avalon


AVALON DARKENED

In 2796 New Avalon almost fell to the ravening Draconis Combine. Yet House Davion rebounded, becoming one of the most powerful of Houses. Since then Avalon City and the capital of the Federated Suns have stood as a beacon of hope for all mankind.

Then came the Jihad.

Jihad Turning Points: New Avalon fleshes out the details of the conflict surroundi...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Turning Points: Sian

BattleTech: Jihad: Turning Points: Sian


SIAN ABLAZE!

The most important world in the Capellan Confederation, the verdant and serene capital has been the seat of the Chancellor’s power for centuries.

Then came the Jihad. And more damaging, the betrayal of one of Liao’s own blood.

Jihad Turning Points: Sian fleshes out the details of the conflicts that swirl across this pivotal world published...   [Klicken Sie hier für weiteres]

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BattleTech: Jihad: Turning Points: Tharkad

BattleTech: Jihad: Turning Points: Tharkad


THARKAD ABLAZE

Seat of power for the Lyran people since 2407, the frozen shores of Tharkad have sparkled with the might of the merchant princes of House Steiner for centuries.

Then came the Jihad.

Jihad Turning Points: Tharkad fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players c...   [Klicken Sie hier für weiteres]

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BattleTech: Liberation of Terra, Vol. 1

BattleTech: Liberation of Terra, Vol. 1


The Beginning of the End

In 2766, decades of careful planning and manipulation finally culminated when Stefan Amaris wiped out the entire Cameron dynasty in a bloody coup. Rallying the might of the SLDF behind him, General Aleksandr Kerensky immediately attacked Amaris’ Rim Worlds Republic, before turning his full fury against the Usurper’s “Empire,&rd...   [Klicken Sie hier für weiteres]

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BattleTech: Liberation of Terra, Vol. 2

BattleTech: Liberation of Terra, Vol. 2


The End Times

In 2777—after ten years of savage fighting in the Periphery—General Alaksandr Kerensky and the Star League Defense Force launched the final phase in the war against Stefan Amaris, the Usurper of the Star League. For two more years, the greatest army ever forged by humankind would wage a planetby-planet war for the heart of the League itself, ultimat...   [Klicken Sie hier für weiteres]

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BattleTech: Luthien

BattleTech: Luthien


LUTHIEN (PDF) [FAS1678p] Print Price (1993): $12.00 File Size: 24.3 MB Humiliated by their defeat on the planet Wolcott, the warriors of Clan Smoke Jaguar have returned to the Inner Sphere to avenge themselves against the Armies of the Draconis Combine. Bolstered by Clan Nova Cat, the invaders have massed an invasion fleet of new OmniMechs, battle-armored Elementals and aerospa...   [Klicken Sie hier für weiteres]
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BattleTech: Manual: The Rules of Warfare

BattleTech: Manual: The Rules of Warfare


As dawn broke over the battlefield...

The helicopters roared over the hill, skimming the tops of friendly 'Mech antennae. AeroSpace Fighters carrying heavy bomb loads hunted for the enemy airbase. At 1500 hours, the main 'Mech force moved out. The motorized infantry had pulled out abotu three hours earlier, and the tanks, both tracked and hover, had left an hour ago. At 2000 hours, the ...   [Klicken Sie hier für weiteres]

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BattleTech: MapPack: BattleForce

BattleTech: MapPack: BattleForce


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Box Canyon

BattleTech: MapPack: Box Canyon


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: City Ruins

BattleTech: MapPack: City Ruins


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: CityTech Map

BattleTech: MapPack: CityTech Map


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Desert Hills

BattleTech: MapPack: Desert Hills


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Flatlands Terrain Set

BattleTech: MapPack: Flatlands Terrain Set


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Hill Terrain Set

BattleTech: MapPack: Hill Terrain Set


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Open Terrain #1

BattleTech: MapPack: Open Terrain #1


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Open Terrain #2

BattleTech: MapPack: Open Terrain #2


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Rolling Hills #1

BattleTech: MapPack: Rolling Hills #1


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Rolling Hills #2

BattleTech: MapPack: Rolling Hills #2


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Scattered Woods

BattleTech: MapPack: Scattered Woods


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: MapPack: Woodland

BattleTech: MapPack: Woodland


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain ta...   [Klicken Sie hier für weiteres]
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BattleTech: Master Unit List Battle Values

BattleTech: Master Unit List Battle Values


Is the WHM-6D’s BV higher or lower than the MAD-6D? Is the Kopis a heavy or assault battle armor suit. What the heck is a Garm?

The Master Unit List: Battle Values is the first installment in the long-awaited Master Unit List BattleTech game aids. With this product you will have a complete list of all units that currently have a Battle Value, their tonnage, th...   [Klicken Sie hier für weiteres]

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BattleTech: Masters and Minions: The StarCorps Dossiers

BattleTech: Masters and Minions: The StarCorps Dossiers


Rulers of the Universe!

Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark?

As one of the most powerful interstellar corporations in the Inner Sphere—with satellite plants in every House—such questions are imperative for StarCorps Industries. In the tumultuous tim...   [Klicken Sie hier für weiteres]

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BattleTech: Maximum Tech

BattleTech: Maximum Tech


SHIFT INTO HIGH GEAR!

Rediscover Star League technology gives the Inner Sphere a new edge on the battlefield! But new weapons require new tactics; now as never before, ingenuity counts more than thougher 'Mechs and bigger guns. Maximum Tech brings BattleTech players into this brave new world of warfare, where thi...   [Klicken Sie hier für weiteres]

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