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BattleTech: Era Report 3052

BattleTech: Era Report 3052


Dawn of a Deadly New Age...

For three hundred years, the nations of the Inner Sphere waged war in the name of the fallen Star League, sending armies of MechWarriors into battle for glory and power. Yet even as BattleMechs clashed over the forgotten ruins of humanity’s Golden Age, the descendants of the long-lost Star League Defense Force gathered their might among distant s...   [click here for more]

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BattleTech: Era Report: 2750

BattleTech: Era Report: 2750


Humanity’s Golden Age


Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle of culture and technology, the six Great Houses and four territorial states of the League reaped the benefits of universal peace and justice, the fruits of ...   [click here for more]

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BattleTech: Era Report: 3062

BattleTech: Era Report: 3062


Conflict is Inevitable

For three hundred years, the nations of the Inner Sphere waged war in the name of the fallen Star League, sending armies of MechWarriors into battle for glory and power. The arrival of the Clans, martial descendants of the lost Star League Defense Force, in 3049 upset all the previous balances of power and set the stage for cataclysmic warfare to rival the ...   [click here for more]

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BattleTech: Era Report: 3145

BattleTech: Era Report: 3145


As Darkness Descends… In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded f...   [click here for more]
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BattleTech: Experimental Technical Readout: 1945

BattleTech: Experimental Technical Readout: 1945


Humanity’s Finest Hour Long before mankind reached out for the stars, the nations of Terra waged generations of war against one another. While each conflict underscored the barbarism and technological savvy of the human species, the Second World War stands out as the most epic and critical of them all. Locked in battle on land, sea, and air, World War II spared few as the A...   [click here for more]
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BattleTech: Experimental Technical Readout: Boondocks

BattleTech: Experimental Technical Readout: Boondocks


TESTING THE FRINGES No world has been left untouched by the Jihad. As the great states battle for survival against their fanatic enemies, the fringes have been left to their own devices, at risk for any number of plots by nearby opportunists and marauding brigands. While some interstellar companies have come to see these frontiers as a potential new customer base for defensive hardware, th...   [click here for more]
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BattleTech: Experimental Technical Readout: Boondoggles

BattleTech: Experimental Technical Readout: Boondoggles


Critical Errors

For as long as there have been wars, mankind has been on a quest for ever more efficient means to kill. Yet even as the technologies improve, there are always missteps, unexpected—and, sometimes, unexplained—flaws in engineering that can transform a promising new weapon into a setback costing billions of credits, years of progress, and perhaps even a f...   [click here for more]

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BattleTech: Experimental Technical Readout: ComStar

BattleTech: Experimental Technical Readout: ComStar


The Order’s Projects

For ComStar, the Clan Invasion sparked a Schism that was, perhaps, a long time coming. When the Jihad erupted, the self-appointed guardians of interstellar communications and the lost technologies of the Star League found itself at war with its brethren on a scale that even the mighty Com Guards could not overcome. As the Word of Blake’s...   [click here for more]

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BattleTech: Experimental Technical Readout: Corporations

BattleTech: Experimental Technical Readout: Corporations


Corporate Review

Mercenaries aren’t the only ones who see the profits in war. As the Word of Blake crumbles before the might of rallying Houses, the latest surge in military demand could ebb along with it. But there is always another conflict around the corner, and the interstellar arms conglomerates—from Defiance Industries and StarCorps to Imstar Aerospace and Wakaz...   [click here for more]

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BattleTech: Experimental Technical Readout: Davion

BattleTech: Experimental Technical Readout: Davion


Davion Ingenuity The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful ...   [click here for more]
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BattleTech: Experimental Technical Readout: Kurita

BattleTech: Experimental Technical Readout: Kurita


Kuritan Finesse Battered by the Jihad, but never broken, House Kurita’s Draconis Combine is crawling from the ashes of devastation. The Black Pearl lies in ruins, taking with it many of the Draconis Combine’s greatest innovations. But as the Dragon fights on, research and development teams across the realm have scrambled to recover the technological edge that helped House Kur...   [click here for more]
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BattleTech: Experimental Technical Readout: Liao

BattleTech: Experimental Technical Readout: Liao


Capellan Determination

Assaulted by the Federated Suns, then betrayed by the Word of Blake, and shunned by virtually all others, House Liao’s Capellan Confederation stood against the Jihad alone. The Celestial Throne has been pummeled, and entire worlds lie in ruins. But the spirit of the people has never been stronger, and all across the defiant realm, research and develop...   [click here for more]

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BattleTech: Experimental Technical Readout: Marik

BattleTech: Experimental Technical Readout: Marik


Marik Resourcefulness     Shattered the Jihad and left in ruins, House Marik’s Free Worlds League has crumbled in the face of betrayal and deceit. Parliament is scattered, and alliances spanning generations have been broken. But even in death the dream of the Free Worlds lingers, and the economic and industrial might that once stood poised to usurp the powerhouse of Ho...   [click here for more]
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BattleTech: Experimental Technical Readout: Mercs

BattleTech: Experimental Technical Readout: Mercs


 

The Engineers’ Playground

 

As the Inner Sphere reels from the devastating Jihad, factories have been shattered and supply lines strained. As the collective might of the Inner Sphere’s military industries rally to the cause, technicians plying the wreckage of a thousand battles across the war-ravaged realms scramble to piece together new weapons for the ...   [click here for more]

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BattleTech: Experimental Technical Readout: Periphery

BattleTech: Experimental Technical Readout: Periphery


Peripheral Developments

For many of the major realms in the Periphery, the Jihad was just as devastating as it was to the Great Houses and Clans of the Inner Sphere. But as the tide began to turn against the Word of Blake, the fanatics withdrew from most of these fringe worlds first, leaving behind technology and techniques that further fanned the flames of technological recovery...   [click here for more]

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BattleTech: Experimental Technical Readout: Phantoms

BattleTech: Experimental Technical Readout: Phantoms


Heavy Metal Black Ops

For as long as military forces and governments have employed them, special forces and other covert operations units have employed the latest, and most advanced technologies available to give them an edge in combat. The fires of the Jihad have been no exception. Employing a mix of the most radical technologies in stealth, electronics, and advanced w...   [click here for more]

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BattleTech: Experimental Technical Readout: Pirates

BattleTech: Experimental Technical Readout: Pirates


The Engineers' PlaygroundThieves, rogues, outlaws, murderers, scum-these are the pirates of the Inner Sphere. For mankind's worst element, the chaos of the Jihad is simply another opportunity to profit through force. The tools of the militaries they face are tough, but it doesn't take an unlimited budget and the resources of a stellar empire to get creative-and stolen prototype weapons can kill...   [click here for more]

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BattleTech: Experimental Technical Readout: Primitives Vol. III

BattleTech: Experimental Technical Readout: Primitives Vol. III


Ancient Wonders

Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern...   [click here for more]

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BattleTech: Experimental Technical Readout: Primitives, Vol. 1

BattleTech: Experimental Technical Readout: Primitives, Vol. 1


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives, Vol. 2

BattleTech: Experimental Technical Readout: Primitives, Vol. 2


Ancient Wonders

Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive...   [click here for more]

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BattleTech: Experimental Technical Readout: RetroTech

BattleTech: Experimental Technical Readout: RetroTech


Desperate Measures, Cut-Rate Prices

The fires of the Jihad have crippled the collective military-industrial complexes of the Inner Sphere, sparking a desperate call for equipment—any equipment—to replace combat losses. While the factories of the Successor States and the Periphery struggle to recover, a wave of second-grade manufacturers, relying on older, outdated met...   [click here for more]

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BattleTech: Experimental Technical Readout: Steiner

BattleTech: Experimental Technical Readout: Steiner


Steiner Know-How

The devastating assaults of the Jihad have ravaged many of the factories that made House Steiner’s Lyran Alliance the epitome of industrial and commercial might. For the first time in centuries, Hesperus II was seized by a foreign power, and even the capitol world of Tharkad lived under the yoke of the Word of Blake. But now that the Word is in retreat, and...   [click here for more]

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BattleTech: Experimental Technical Readout: Succession Wars

BattleTech: Experimental Technical Readout: Succession Wars


After the fall of the first Star League and the exodus of the SLDF, the five Great Houses of the Inner Sphere unleashed their armies against one another with a vengeance, each claiming to be the rightful heirs to the Cameron legacy and the First Lordship of the Inner Sphere. Their scorched earth tactics left entire worlds barren, and destroyed many of the precious technologies taken for granted...   [click here for more]

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BattleTech: Experimental Technical Readout: The Clans

BattleTech: Experimental Technical Readout: The Clans


Beyond the Cutting Edge

The fires of the Jihad have savaged the collective military-industrial complexes of the Inner Sphere, touching even the occupation zones claimed by the heirs of Kerensky. Almost simultaneously, chaos has erupted at home, a conflagration that has ultimately cut the invaders off from their distant homelands. Severed from their roots, and stranded among the h...   [click here for more]

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BattleTech: FedCom Civil War

BattleTech: FedCom Civil War


Brother vs. Sister

For five long years, two of the most powerful Great Houses have been in the grip of a bloody civil war. Raging across eight hundred planets and a thousand light years, it has affected countless billions. Now, as the dust settles, the full story can be revealed.

The FedCom Civil War sourcebook details the action involving every l...   [click here for more]

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BattleTech: Field Manual: 3085

BattleTech: Field Manual: 3085


Enter the Republic

The year is 3085. In the wake of the Jihad, a new realm—the Republic of the Sphere—has been born. Drawing war-weary masses from all over the Inner Sphere, the Republic stands for unity and security, in the hopes that never again will its worlds suffer from centuries of relentless war. But even though the common threat has finally passed, f...   [click here for more]

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BattleTech: Field Manual: Comstar

BattleTech: Field Manual: Comstar


COMSTAR GUARDS THE ENTIREKNOWLEDGE OF MANKIND.

KNOWLEDGE IS POWER.POWER CORRUPTS.

To maintain their monopoly on the flow of information and technology across the vast reaches of space, the powerful organization known as ComStar waged a hidden war of assassination, sabotage and terrori...   [click here for more]

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BattleTech: Field Manual: Federated Suns

BattleTech: Field Manual: Federated Suns


Sword of Damocles

Dominant for centuries, House Davion has led the Federated Suns to greatness through brilliant and innovative leadership. The Federated Suns have carved a prominent swath through history: the Davions formed a military that rewrote modern warfare; created the New Avalon Institute of Science, giving the Inner S...   [click here for more]

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BattleTech: Field Manual: Mercenaries

BattleTech: Field Manual: Mercenaries


no wartoo small,no feetoo high

For nearly 300 years, war has raged across the Inner Sphere as the rival Successor States fought one another and fearsome invaders called the Clans. This maelstrom of conflict has created untold suffering and destruction - and a never-ending demand for the services of mercenary soldiers.

...   [click here for more]

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BattleTech: Field Manual: SLDF

BattleTech: Field Manual: SLDF


THE GRANDEST ARMY

It was the middle of the twenty-eighth century. Two hundred years after the Age of War, all of mankind now lived, united, under one flag: the Star League. Defending and policing this vast realm nearly 3,000 worlds strong was the largest army ever known to humanity: the Star League Defense Force. Harnessing the largest fleet of WarShips ever assembled, the most a...   [click here for more]

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BattleTech: Field Report: AFFS

BattleTech: Field Report: AFFS


Strategic Analysis…Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Facto...   [click here for more]

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BattleTech: Field Report: CCAF

BattleTech: Field Report: CCAF


Strategic Analysis…Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Facto...   [click here for more]

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BattleTech: Field Report: DCMS

BattleTech: Field Report: DCMS


Strategic Analysis…

Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt mo...   [click here for more]

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BattleTech: Field Report: FWLM

BattleTech: Field Report: FWLM


Strategic analysis…

Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt mo...   [click here for more]

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BattleTech: Field Report: LAAF

BattleTech: Field Report: LAAF


STRATEGIC ANALYSIS…

Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt mo...   [click here for more]

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BattleTech: Field Report: Periphery

BattleTech: Field Report: Periphery


STRATEGIC ANALYSIS…

Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt mo...   [click here for more]

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BattleTech: Field Report: The Clans

BattleTech: Field Report: The Clans


STRATEGIC ANALYSIS…

Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt m...   [click here for more]

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BattleTech: First Strike!

BattleTech: First Strike!


GET INTO THE GAME!

"All troops, into your 'Mechs! This is not a drill - repeat, this is not a drill!"

First Strike! is a unique BattleTech game supplement created especially for players new to the game. It features thirteen ready-to-play scenarios that r...   [click here for more]

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BattleTech: Ghost Bear's Lament (Part One)

BattleTech: Ghost Bear's Lament (Part One)


The Clans: a civilization that worships war.  Soldiers altered in body and mind.  Men and women bent to the blade.  They slash through space, cutting through their enemies like a laser cuts through flesh.No one can stand against them.Star Commander Richard Bekker of Clan Ghost Bear is smart, tough, and ruthless—the perfect Clan warrior.  Victory is all he has ever know...   [click here for more]

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BattleTech: Ghost Bear's Lament (Part Two)

BattleTech: Ghost Bear's Lament (Part Two)


A ruthless predator is stalking Star Colonel Richard Bekker of Clan Ghost Bear—time.  Once he was a rising star, the hero of the Damian disaster.  But all that ended on the world of Tukayyid where Bekker’s bright future—and the entire Clan invasion of the Inner Sphere—were stopped cold.Two decades later, Bekker is a warrior with an undistinguished history that ...   [click here for more]

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BattleTech: Handbook: House Davion

BattleTech: Handbook: House Davion


Brighest Blade

House Davion has dominated the Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have slic...   [click here for more]

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BattleTech: Handbook: House Liao

BattleTech: Handbook: House Liao


Long live the Confederation! Assailed for centuries by enemies on every side, House Liao’s Capellan Confederation faced its own oblivion time and again. Now, nearly forty years since the realm teetered on the very brink of collapse, the Confederation has returned, reclaiming the pride and unity lost when the armies of Steiner and Davion rolled across their worlds to shatter them. L...   [click here for more]
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BattleTech: Handbook: Major Periphery States

BattleTech: Handbook: Major Periphery States


THE FRONTIERS OF KNOWN SPACE

The peoples of the Inner Sphere often consider themselves the epitome of technology and culture and relegate the denizens of the frontiers of known space to second-class citizenry, or worse. And yet it took the combined armies of the Inner Sphere more than twenty years to subjugate them during the forming of the first Star League half millennia ago....   [click here for more]

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BattleTech: HexPacks: HexPack Promotion #1

BattleTech: HexPacks: HexPack Promotion #1


An expanded PDF of additional pre-constructed buildings, and DropShip record sheets, based upon the rules sheet found in the DropShip Promotional HexTile connected to HexPack: Cities and Roads.

Check out HexPack: Cities and Roads at the BattleShop!

...   [click here for more]
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BattleTech: Historical Turning Points: Antallos

BattleTech: Historical Turning Points: Antallos


Rendered mostly barren through centuries of warfare, the world of Antallos is dotted with death zones, long-lost treasure troves of Star League technology, and city-states that once vied for rulership. The rise of Vance Rezak and his Band of the Damned stabilized the ancient pirate haven, creating a power base of terror along the Combine and Alliance borders.

Then came Clan Snow Raven. ...   [click here for more]

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BattleTech: Historical Turning Points: Galtor

BattleTech: Historical Turning Points: Galtor


 

A Star League Prize!

Several years before titanic events erupted into the Fourth Succession War, the last significant battle of the Third Succession War took place in 3025, on the sleepy, border world of Galtor.

Hanse Davion, Prince of the Federated Suns, attempted to regain control of the stalemate along his border with House Kurita by leaking the existence of a fake hi...   [click here for more]

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BattleTech: Historical Turning Points: Glengarry

BattleTech: Historical Turning Points: Glengarry


The assassination of Archon Melissa Steiner-Davion in 3055 sent shockwaves throughout the Federated Commonwealth. In the secessionist Isle of Skye, it lit the fires of rebellion once again. The Free Skye Separatist movement brought things to a boil in April 3056 on the insignificant world of Glengarry. Only one obstacle stood in their way: the venerable Gray Death Legion mercenary command. With...   [click here for more]
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BattleTech: Historical Turning Points: Luzerne

BattleTech: Historical Turning Points: Luzerne


Never really considered a major blip in the newly-created Second Star Leagues’ plan, Luzerne—through simple chance—became listed in the history books as one of the longest and desperate campaigns during Operation BULLDOG. The former Combine system became the defining moment for Clan Smoke Jaguar on the eve of their demise. Battered and beaten, the Clan fought tooth and nail to...   [click here for more]

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BattleTech: Historical Turning Points: Mallory's World

BattleTech: Historical Turning Points: Mallory's World


In the waning years of the Third Succession War, Takashi Kurita moved to take Mallory’s World from House Davion’s Federated Suns. Taking advantage of Davion’s preparations elsewhere, the Coordinator dispatched several regiments only to be thwarted by First Prince Ian Davion. Though the First Prince met his death at the hands of Yorinaga Kurita, the DCMS ultimately failed the C...   [click here for more]

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BattleTech: Historical Turning Points: Misery

BattleTech: Historical Turning Points: Misery


Wolfs’ Dragoons, one of the Inner Sphere’s most enigmatic mercenary units in the early thirty-first century. The Draconis Combine Mustered Soldiery, one of the most honorable and ruthless military forces among the Great Houses. On the tiny planet of Misery, the culmination of political plotting, jealousy, and fanaticism played itself out to a bloody, exhaustive end. The extension of...   [click here for more]
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