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 Newest Products in This Section

Holy Hack Hacking by the Book First Edition

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Fantasy Hack

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Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures

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Classical Hack Scenarios Rome

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Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. First Edition

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Classical Hack III: Warfare 200 A.D. to 1000 A.D. First Edition

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Knight Hack First Edition

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Classical Hack II: Caesar to Commodus

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Classical Hack I: Alexander to Marius

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Big Battles For Little Hands

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The Quick and the Dead

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To Be Continued by G.A.S.L.I.G.H.T.

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Look Sarge No Charts WW II

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Journals of Victoria HawkesThe American Civil War By G.A.S.L.IG.H.T.

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Adventures and Expeditions By G.A.S.L.I.G.H.T.

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Battles By G.A.S.L.I.G.H.T.

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G.a.s.l.i.g.h.t.

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Look Sarge No Charts American Civil War

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Hack in the Dark Warfare in the Dark Ages 250 to 1000 A.D.

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Taglio Classico 2.2

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 More New Products 
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Blood & Swash Thunder & Plunder

Blood & Swash Thunder & Plunder

Avg. Rating:

Blood & Swash is designed as a quick set of rules fo for
conducting bar room fights in minature during the age of pirates. Blood
& Swash
focuses on simplicity.
There is no scale as the rules can be used for both 15mm and 28 mm or larger figures. The rules are played in miniature in a relatively small area such as bar rooms or ship decks. This is piracy m...   [click here for more]

LMW Works   $22.00  Add to DriveThruRPG.com Order 
Holy Hack: Hacking By the Book Second Edition

Holy Hack: Hacking By the Book Second Edition


Hacking By The Book Second Edition
Biblical Warfare 3000 B.C. to 600 B.C.

Hacking By The Book
Philip J. Viverito
What This Book Contains
Holy Hack: Hacking By the Book Second Edition has finally arrived in
this edition. The rules have been completely rewritten making them so simple
that you will be playing Holy Hack by turn three without diff...   [click here for more]
LMW Works   $24.00  Add to DriveThruRPG.com Order 
Knight Hack Third Edition

Knight Hack Third Edition


Knight Hack Medieval Warfare 1000 A.D. to 1400 A.D.

Knight Hack Third Edition is:
Revised
Includes D-10 System
Special Tactics
Easy to Read & Understand
Illustrated Diagrams
Tactics
Unit Size Battles
Siege Rules
Naval Rules
Army Q.R.S.
Indexed
On Line support
Knight Hack is designed for the historical gamer
who se...   [click here for more]
LMW Works   $22.00  Add to DriveThruRPG.com Order 
Adventures and Expeditions By G.A.S.L.I.G.H.T.

Adventures and Expeditions By G.A.S.L.I.G.H.T.

Avg. Rating:

Adventures and Expeditions by G.A.S.L.I.G.H.T. enables you to take your Main Characters out of the battlefield and into a big wide world of unlimited adventure. It can be used as a roleplaying game in its own right to play out fantastic adventures in your own G.A.S.L.I.G.H.T. world, or in conjunction wi...   [click here for more]

LMW Works   $22.00  Add to DriveThruRPG.com Order 
G.a.s.l.i.g.h.t.

G.a.s.l.i.g.h.t.


 

GA.S.L.I.G.H.T.  is a set of rules for fighting skirmishes in the Victorian era.

Bands of stout-hearted Extras are led by Main Characters – from the

click here for more]

LMW Works   $16.00  Add to DriveThruRPG.com Order 
Journals of Victoria HawkesThe American Civil War By G.A.S.L.IG.H.T.

Journals of Victoria HawkesThe American Civil War By G.A.S.L.IG.H.T.


 

From the Journals of Victoria Hawkes:

There was the thunder-clap of a single cannon. ‘The game hasbegun anew, I said to Captain Rogers. He looked at me but said nothing. We knew what was about to happen. Slowly, w...   [click here for more]

LMW Works   $20.00  Add to DriveThruRPG.com Order 
Look Sarge No Charts WW II

Look Sarge No Charts WW II


Look, Sarge, No Charts: WWII is the first rule set to feature the Look, Sarge, No Charts! rule system. Look, Sarge, No Charts: WWII features dynamic mechanics that allow the players to fight the battle, not the rules. Players command up to a battalion. In these rules reconnaissance is important, infantry matters, maneuvering large formations can be difficult, and realism is gained throug...   [click here for more]

LMW Works   $25.00  Add to DriveThruRPG.com Order 
To Be Continued by G.A.S.L.I.G.H.T.

To Be Continued by G.A.S.L.I.G.H.T.


 

To Be Continued by G.A.S.L.I.G.H.T.  is a game that pits steely-eyed, flintjawed,

barrel-chested, two-fisted, deadeye, tough as woodpecker lips, stud

among studs, no kidding, stu...   [click here for more]

LMW Works   $22.00  Add to DriveThruRPG.com Order 
Classical Hack I:   Alexander to Marius

Classical Hack I: Alexander to Marius


Classical Hack I: Alexander to Marius followed Knight Hack First Edition in 1992. This is state of the art 1992 computer generated publishing. While the rules have been developed into what is now Classical Hack Second Edition it remains fast and fun to play. The main difference is the use of percentile dice rather than the newer D-10 system. After 17 years it still works retainin...   [click here for more]

LMW Works   $16.00
$5.00 
Add to DriveThruRPG.com Order 
Classical Hack Scenarios Macedonia

Classical Hack Scenarios Macedonia


P. J. Viverito
A.D. Fleming
Classical Hack Scenarios: Macedonia
Scenarios Designed by Gamers for Gamers........
What this volume is to the Historical Gamer:
Research Tool
Non-Tournament Historical approach
Support Tool for the Classical Hack System
Universal Compatibility

What this Volume Provides the Historical Gamer:
Historical Scenarios
...   [click here for more]
LMW Works   $20.00  Add to DriveThruRPG.com Order 
Homeric Hack: Warfare in the Time of Heroes: 1500 BC to 1184 BC

Homeric Hack: Warfare in the Time of Heroes: 1500 BC to 1184 BC


Homeric Hack Warfare In The Age of Heroes: 1500 BC to 1184 BC
The time of the Trojan War and the Homerictales built round this war are but elusive shadows
to modern man. The time of the Trojan War
borders on prehistory in regard to written literature.
Homer preserved this War of Heroes and their
time (circa 1184 B.C.) with something of a backward
glanc...   [click here for more]

LMW Works   $20.00  Add to DriveThruRPG.com Order 
Santa Anna Rules Warfare in Mexico 1820-1870 Vol. 1

Santa Anna Rules Warfare in Mexico 1820-1870 Vol. 1


Santa Anna Tactical (SAT) is Buck Surdu’stactical system for larger battles.  This volume contains orders of
battle and background information on the Mexican-American War and the MaximillianAdventure.  In addition,
this volume includes scenarios for all the major battles of the Mexican American War, San Jacinto, and Puebla.
Volume I includes several special mechan...   [click here for more]
LMW Works   $30.00  Add to DriveThruRPG.com Order 
Battles By G.A.S.L.I.G.H.T.

Battles By G.A.S.L.I.G.H.T.


 

RELATIONSHIP TO G.A.S.L.I.G.H.T. 

This is a supplement to G.A.S.L.I.G.H.T. Because this is a supplement, we assume that the reader has a copy of the G.A.S.L.I.G.H.T. booklet and is familiar with the rules. When playing Battle...   [click here for more]

LMW Works   $20.00  Add to DriveThruRPG.com Order 
Big Battles For Little Hands

Big Battles For Little Hands


Big Battles For Little Hands is an introduction to the hobby of playing table top battles with miniatures. This is a fun, interesting and educational pastime for children of all ages. This hobby traces its roots to games played by H.G. Wells and Robert Louis Stevenson in their back yards in the early 20th Century. A tradition which has continued into the 21st Century.

As this boo...   [click here for more]

LMW Works   $25.00  Add to DriveThruRPG.com Order 
Classical Hack II:  Caesar to Commodus

Classical Hack II: Caesar to Commodus


Classical Hack II: Caesar to Commodus was originally published in 1993 following the success of Knight Hack and Classical Hack I: Alexander to Marius. This is the original publication as it came out in print unchanged. The rules like those that came before it includes the rules, scenarios, army list creation sheets and Quick Reference Sheet (QRS). I have added sever...   [click here for more]

LMW Works   $16.00
$5.00 
Add to DriveThruRPG.com Order 
Classical Hack III: Warfare 200 A.D. to 1000 A.D. First Edition

Classical Hack III: Warfare 200 A.D. to 1000 A.D. First Edition


Classical Hack III: Hack in the Dark First Edition; Warfare 200 A.D. to 1000 A.D. This is a copy of the First Edition as it was originally published in 1995. This is our first 8-1/2 x 11 inches. Included are the rules using the original percentile dice system, the rules, current notes by the author, Quick Reference (QRS) Sheet, and 4 scenarios. The scenarios deal with Gabhra, Adr...   [click here for more]

LMW Works   $16.00
$5.00 
Add to DriveThruRPG.com Order 
Classical Hack Scenarios Rome

Classical Hack Scenarios Rome


Classical Hack Scenarios Rome is a guide to the development of the Roman Army in the stye of Classical Hack Scenarios Macedonia. The book contains a complete outline of Roman Military Traditions from its founding to 250 A.D. The book includes the scenarios compiled from actual gamers like Scott Holder, Robert Sillars,Russ Lockwood, Steve Phenow, Allan Fleming, and Philip V...   [click here for more]

LMW Works   $18.00  Add to DriveThruRPG.com Order 
Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. First Edition

Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. First Edition

Avg. Rating:

Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. First Edition was published in 1997 as a compilation of Classical Hack I, Classical Hack II and Classical Hack III. This is not to be confused with Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. Second Edition which is also sold on Wargame Vault and RPGNow.com. This edition retained the original percentile die sy...   [click here for more]

LMW Works   $18.00
$6.00 
Add to DriveThruRPG.com Order 
Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition

Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition


Classical Hack: Ancient Warfare 600 B.C. to 600 A.D.
Rules Designed with the Historical Gamer in Mind...
What this volume is to the Historical Gamer
•Unabridged
•Fast Play Game System
•Historical Approach
•Period Orientation
•Supports 15 mm & 25 mm Scales
•No Rebasing Required
What t...   [click here for more]
LMW Works   $24.00  Add to DriveThruRPG.com Order 
Fantasy Hack

Fantasy Hack


Fantasy Hack:Rules for Fantasy Miniature Wargaming was originally published in 1993. This is a reproduction of that. The book includes the core rules and an appendix for monsters, and spells. The rules provide the ability to do battles with armies or even individual figures. Big or small these rules will be fun for all.

Fantasy Hack will take players to any place...   [click here for more]

LMW Works   $10.00  Add to DriveThruRPG.com Order 
Hack in the Dark Warfare in the Dark Ages 250 to 1000 A.D.

Hack in the Dark Warfare in the Dark Ages 250 to 1000 A.D.


The power of Rome was on the eve of destruction. The empire was facing relentless invaders who wanted a better life within the borders of the empire. Rome had built walls to keep these invaders out. The walls did not work and were abandoned. The monetary system was crumbling with trade falling and coinage debased. The reforms of Diocletian only enslaved the people to fixed social positions de...   [click here for more]
LMW Works   $25.00  Add to DriveThruRPG.com Order 
Hack Pack 1 [BUNDLE]

Hack Pack 1 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



Homeric Hack: Warfare in the Time of Heroes: 1500 BC to 1184 BC
MSRP: $20.00
BUNDLE PRICE: $18.00

Homeric Hack Warfare In The Age of Heroes: 1500 BC to 1184 BC
The time of the Trojan War and the ...   [click here for more]

LMW Works   $44.00
$38.00 
Add to DriveThruRPG.com Order 
Hack Pack 2 Back to Back [BUNDLE]

Hack Pack 2 Back to Back [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition
MSRP: $24.00
BUNDLE PRICE: $20.00

Classical Hack: Ancient Warfare 600 B.C. to 600 A.D.
Rules Designed with the Historical Gamer in Mi...   [click here for more]
LMW Works   $44.00
$36.00 
Add to DriveThruRPG.com Order 
Hack Pack 3 Back to Back [BUNDLE]

Hack Pack 3 Back to Back [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



Knight Hack Third Edition
MSRP: $22.00
BUNDLE PRICE: $18.00

Knight Hack Medieval Warfare 1000 A.D. to 1400 A.D.

Knight Hack Third Edition is:
Revised
Includes D-10 System
Special Tactic...   [click here for more]
LMW Works   $46.00
$38.00 
Add to DriveThruRPG.com Order 
Holy Hack Hacking by the Book First Edition

Holy Hack Hacking by the Book First Edition


Holy Hack: Hacking by the Book First Edition was a collaboration between LMW Works and Black Falcon Publications. Originally published in 1996 it has since reverted back to LMW works and Philip Viverito. Regardless of all this you can now return back to a more interesting period in history where things all began. Here in this black and white Genesis of ancient warfare and my game...   [click here for more]

LMW Works   $10.00  Add to DriveThruRPG.com Order 
Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures

Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures


Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures is designed for two to twenty players. You can control 50 ships or more. The rules are simple yet subtle for fleet sized actions. The rules include a one page Quick Reference Sheet. Players can rate crews from raw to elite. The rules cover task force and armada morale. Players can ram, board or shoot enemies. Yes s...   [click here for more]

LMW Works   $29.00  Add to DriveThruRPG.com Order 
Knight Hack First Edition

Knight Hack First Edition


Knight Hack First Edition: was originally published in 1991. It was received with much applause back in 1991. Third Edition is quite different but this is where it all began way back when my hair was brown and I thought I could with the help of others like Richard and Ed could produce a marketable non-tournament set of rules. What do you know after many up dates and restructuring the ...   [click here for more]

LMW Works   $16.00
$5.00 
Add to DriveThruRPG.com Order 
Look Sarge No Charts American Civil War

Look Sarge No Charts American Civil War


Look Sarge No Charts  American Civil War is LMW Works product no. LMW 1901

 

Look, Sarge, No Charts A Union So Tested American Civil War is

the second rule set to feature the Look, Sarge,

click here for more]

LMW Works   $29.00  Add to DriveThruRPG.com Order 
PanzerTruppe

PanzerTruppe


PanzerTruppe is a set of tactical 1:1 rules for gaming WWII armored combat using 6mm
microarmor and 10mm miniatures (1/300 through 1/200 scale). The basic rules comprise only a
few pages of text. Optional rules are provided for advanced play involving infantry, anti-tank
guns, artillery, mortars, air support, minefields, indirect fire, hedgerows, hidden set up, and
m...   [click here for more]

LMW Works   $18.00  Add to DriveThruRPG.com Order 
Rally Round the Flag

Rally Round the Flag

Avg. Rating:

Rally Round The Flag
Rally Round The Flag is a fast paced easy to understand
game system for use in the time of The American Civil
War 1861 to 1865. Scott Monsour has captured
the historical flavor of one of America’s bloodiest conflicts
and in doing so has created a truly unique game system for
use with miniatures (both 15mm and 25 mm scales)....   [click here for more]

LMW Works   $18.00  Add to DriveThruRPG.com Order 
Taglio Classico 2.2

Taglio Classico 2.2


Taglio Classico 2.2 is just another name for Classical Hack Second Edition. This is the Italian translation of Classical Hack Ancient Warfare 600 B.C. to 600 A.D. Luca Marini kindly translated Classical Hack and redid many of the diagrams. By another Name Classical Hack is still Classical Hack....   [click here for more]
LMW Works   $22.00  Add to DriveThruRPG.com Order 
The Quick and the Dead

The Quick and the Dead

Avg. Rating:

The Quick and the Dead

By Buck Surdu

Rules for coastal forces in World War Two with model ships designed to create sharp close quarters, engagements.The game features a unique card-based system with no turns. Players use cards to control movement and firing, ...   [click here for more]

LMW Works   $25.00  Add to DriveThruRPG.com Order 
Wellington Rules

Wellington Rules


About Wellington Rules

This project originally grew out of Santa Anna Rules: Warfare in Mexico: 1820-1879, Volume I, the tactical set. The intent of these modified rules are specifically designed for Napoleonicwarfare.Wellington Rules are designed to be historical yet fast and fun. Players will concentrate on tactics and not charts
.

...   [click here for more]
LMW Works   $20.00  Add to DriveThruRPG.com Order 
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  Bundles containing this publisher's products:  
Hack Pack 2 Back to Back [BUNDLE]
$44.00 $36.00

Click to view more information about this bundle

Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition

Classical Hack Scenarios Macedonia
Hack Pack 3 Back to Back [BUNDLE]
$46.00 $38.00

Click to view more information about this bundle

Knight Hack Third Edition

Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition
Hack Pack 1 [BUNDLE]
$44.00 $38.00

Click to view more information about this bundle

Homeric Hack: Warfare in the Time of Heroes: 1500 BC to 1184 BC

Holy Hack: Hacking By the Book Second Edition
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Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition

01.Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition
02.Knight Hack Third Edition
03.Hack in the Dark Warfare in the Dark Ages 250 to 1000 A.D.
04.Classical Hack Scenarios Macedonia
05.Homeric Hack: Warfare in the Time of Heroes: 1500 BC to 1184 BC
06.Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures
07.Holy Hack: Hacking By the Book Second Edition
08.PanzerTruppe
09.Santa Anna Rules Warfare in Mexico 1820-1870 Vol. 1
10.Blood & Swash Thunder & Plunder
11.Rally Round the Flag
12.Taglio Classico 2.2
 
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