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Verlag |
Preis |

Journal of the Travellers' Aid Society. Issue No. 22The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number):22- 06, 'Til They Glow (Rules Module), James F Cumber 22- 09, Computer Implants (Rules Module), J Andrew Keith 22- 13, Ventures Afar (Amber Zone), John Marshall 22- 16, Planetary Maps (Rules Module), Chris Struble 22- ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|

Journal of the Travellers' Aid Society. Issue No. 23The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number):23- 12, The Birthday Plot (Amber Zone), Keith Douglass 23- 15, Irklan (Contact), Keith Douglass 23- 22, Career Choices In Traveller: What Are The Odds? (Playing), William G Stoddard 23- 33, Roadshow (Amber Zone), John ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|
Journal of the Travellers' Aid Society. Issue No. 24The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number):24- 06, Religion In The Two Thousand Worlds (History), J Andrew Keith 24- 09, Embassy In Arms (Amber Zone), John Marshall 24- 12, The Credit Card (Ship's Locker), Leroy Guatney 24- 13, Remote Piloted Reconnaissance Uni... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|

Journal of the Travellers' Aid Society. Issue No. 7The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number):07-02, From the Management (Editorial), Loren Wiseman 07-03, TAS Form 97 Universal Military Service Registration (Form), Marc Miller 07-05, Traveller News Service (Traveller News Service), Marc Miller 07-06, Champa Inte... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|

Journal of the Travellers' Aid Society. Issue No. 8The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number):08-02, From the Management (Editorial), Loren Wiseman 08-03, Universal Military Service Registration (Form), Marc Miller 08-05, Traveller News Service (Traveller News Service), Marc Miller 08-06, A Dagger At Efate (Ambe... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|
Journal of the Travellers' Aid Society. Issue No. 9The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number):09-02, From the Management (Editorial), Loren Wiseman 09-06, Traveller News Service (Traveller News Service), Marc Miller 09-08, Zhodani (Contact), John Harshman & Loren Wiseman & Frank Chadwick09-12, The Duke O... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|
Journal of the Travellers' Aid Society. Issue No. 1-24
The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This combined PDF includes all 24 issues in one file and an index of all 24 issues.
... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$30.00 $22.50
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Journal of the Travellers' Aid Society. Issue No. 2The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue Includes (by issue and page number): 02-02, From the Management (Editorial), Loren Wiseman02-03, Laser Pistol (Ship's Locker), Loren Wiseman02-05, Traveller News Service (Traveller News Service), Marc Millerbr> 02-06, Airship (Ship's Locker), Marc... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|

Journal of the Travellers’ Aid Society. Issue No. 3The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number):03-02, From the Management (Editorial), Loren Wiseman 03-04, Traveller News Service (Traveller News Service), Marc Miller 03-06, Robots (Article 2) (Ref's Notes), Marc Miller 03-12, Centennial, For Double St... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|
Journal of the Travellers’ Aid Society. Issue No. 4The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number):04-02, From the Management (Editorial), Loren Wiseman 04-04, Traveller News Service (Traveller News Service), Marc Miller 04-05, Trade And Commerce (Rules Module), Frank Chadwick 04-08, Emperors Of The Third... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
|

Journal of the Travellers’ Aid Society. Issue No. 5The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number):05-02, From the Management (Editorial), Loren Wiseman 05-05, Traveller News Service (Traveller News Service), Marc Miller 05-06, LSP Modular Cutter (Rules Module), Marc Miller 05-10, Traveller: The Final Fro... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$2.00 $1.50
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US Space Marine Gunny "Mike" Ortega thought his squad might recuperate on Aurore, after having lost two-thirds of their effectives. But Kommodore Lutke has other plans for them: locate a hidden Kafer airbase under the ice of La Glaciere.
Eleven Marines versus...just HOW many Bugs?
Pete Rogan tells the story of Gunny "Mike" Ortega and his squad on Aurore. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
MT MegaTraveller Imperial EncyclopediaMSRP: $7.50BUNDLE PRICE: $7.00The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, th... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$71.90 $26.00
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Since 2006, we have been producing the official Traveller charity calendar, as a showcase for some of the best Traveller art around today.
This PDF version includes all the art from the 2009 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, Magmagmag, Thomas Peters, Wayne Peters, Dave Redington, and Zach Wolfe.
All profits from the sale of the C... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$3.50
|
Since 2006, we have been producing the official Traveller charity calendar, as a showcase for some of the best Traveller art around today.
This PDF version includes all the art from the 2010 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, William H Keith, Mark Lucas, Magmagmag, Thomas Peters, and Wayne Peters.
All profits from the sale of the ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$3.50
|

This PDF version includes all the art from the 2011 Traveller Calendar, and features work by Joshua Bell, Vincent Bernard, Andrew Boulton, Jesse DeGraff, Shawn Driscoll, Mark Hirst, Magmagmag, Thomas Peters, and Wayne Peters. All profits from the sale of the Calendar will be donated to the Jennifer Trust for Spinal Muscular Atrophy. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$3.50
|

This PDF version includes all the art from the 2012 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, Thomas Peters, Brian Ronnle, and Ian Stead. All profits from the sale of the Calendar will be donated to Loren Wiseman's medical fund. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.00
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The annual Traveller Calendar was the brain child of Andrew Boulton, who for the past several years has assem- bled a truly talented band of artists to produce the calendar, proceeds of which went to various good causes.
Sadly Andrew passed away this year and it looked like the next calendar would not happen. But the artists would not let that happen: Ian Stead stepped forward to man... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.00
|
The Guide to Paranoia Press Traveller... covers and basic information about the licensed Traveller supplements put out by Paranoia Press 1980 to 1983. Includes cover images for Scouts and Assassins, Merchants and Merchandise, SORAG, The Vanguard Reaches, and The Beyond. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
FREE
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SCOUTS & ASSASSINS
Includes an expanded Scout Service character generation system; the new character class of Assassin; and full size scout ship deck plans. 16 page booklet plus insert.
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
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MERCHANTS & MERCHANDISE
Features an expanded Merchant generation system and over 15 new items of merchandise. 24 page booklet:
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982.
... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
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SORAG
A detailed description of the secret intelligence branch of the Zhodani in the Vanguard Reaches including character generation, sample charactersand special equipment. 26 page booklet:
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
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VANGUARD REACHES
Statistical and library data on sixteen new Traveller subsectors. 28 page bookletplus insert: (separate 17x22 sector map as PDF and JPG).
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
|
BEYOND
Statistical and library data on sixteen more new Traveller subsectors. 32 page booklet plus insert: (separate 17x22 sector map as PDF and GIF).
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
|
Last Battle is two distinct games:
* A system for resolving combat in the role-playing game Twilight: 2000.
* A stand-alone boardgame.
As a Twilight: 2000 boardgame, Last Battle speeds up vehicle and troop combat resolution while preserving the detail and flavor which has made the role-playing game so popular. As a complete. sta... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
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Twilight Encounters
This product is a thorough revision and expansion of the encounter system for Twilight: 2000.
Beyond that, it also includes the second edition combat system for the game. This system is the result of considerable thought, research, and customer feedback, and so was not undertaken lightly.
The section on combat rules conta... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
A complete Twilight: 2013 Character Character Dossier, which contains a 20 page character sheet for up to three seperate characters (although this can be used multiple times for an infinite amount of characters). ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
|
Everytown is a ready-made, highly customizable locale for a Twilight: 2013 Campaign.
As written, the locations of Everytown are purposely named by their function and the NPCs called by their trade or position in the town rather than given names so the GM can easily modify them to reflect the locale and society they choose for their campaign. The intent is to maximiz... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
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First Contact is the first in a series of adventures centered around the Everytown setting for Twilight: 2013.
Opportunities for disaster are abound the first time a group of armed wanderers encounters a population of survivors protecting their resources.
Therein lies adventure that is particular to Twilight 2013, where there isn't a tavern or i... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
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NPCs - are character backgrounds which can serve as the basis for NPCs or Player Characters.
This free supplement for Twilight: 2013 contains 7 files, 5 of which can serve to be either PCs or Star NPCs, 1 file contains detailed NPCs and the last file is a set of character concepts; all of which can be used in any campaign. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
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This addendum combines all of the Gunstravaganza firearms we've released on our forums along with new Stage III firearm rules not included in the Core Rules.Included:
Over 20 new firearms
Stage III Ballistics Data
Rules for Suppressors
Stage III Quirks for Firearms from the Core Rules
... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
FREE
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Seeds - are small story elements which GMs can use to either fill down time in their campaigns or to start whole new ones based off of them. Each seed also provides possible complications to further develop these new possibilites.
This free supplement for Twilight: 2013 contains 14 detailed seeds with possible complications for use in any campaign. ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
|
The greatest guns that never were...For every gun that becomes a household name, there's one that falls by the wayside of martial history. We all know the famous successes – but what about the weapons that were too expensive, too eccentric, or just too advanced for their time? And what if history had swung a slightly different way to bring one of those lost guns into production inste... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
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Fine Old World craftsmanship...
The bolt-action rifle was the infantry rifle of choice for the first decades of the 20th century; the assault rifle for the last. Between these two eras, though, a different and lethal breed of firearm ruled the battlefield. No plastic-clad poodle-shooters or effete science fiction props, ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
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Small but mighty...The pistol-caliber carbine occupies an awkward tactical niche. Not as compact as a pistol, not as powerful as a rifle, and lacking a submachine gun's automatic fire... what's to recommend it? How about virtually no recoil, man-killing accuracy out to 200 meters, the same ammo and magazines as your sidearm, and civilian-legal purchase around the world – all in a lightwei... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
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White Hats and Black Rifles
Since its inception in the early years of the Cold War, the M16 has become one of the most ubiquitous assault rifles in the world. In American service, its longevity is unmatched by any other rifle - and precious few other infantry weapons. Its modularity enables both civilian and military users to adapt it to a wide variety of roles, from long-range competit... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
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The battle does not always go to the big guns...The first rule of gunfighting is to have a gun. Sure, a shotgun is an "I Win" button at close quarters and a sniper rifle lets you reach out and touch someone from a half-mile away, but there are times when you just can't carry a shoulder arm. Hostage negotiations, formal occasions, first dates, undercover assig... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
|
This is the Stage I ruleset for Twilight: 2013. It includes everything you need to get started fighting WWIII in Europe using Stage I rules.
Staged RulesIndividual play groups often use "house rules" to tune their game systems to a specific preferred level of complexity and realism. To facilitate this, we've writ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$4.88
|
The Traveller universe moves to the rhythms of the massive Imperium. The milieus build upon its history, the origins of different incarnations of the empire, and its many encounters with the surrounding alien communities of stars dominated by the other major races-the Aslan, Hivers, Kkree, Vargr, plus the Vilani's brothers in humaniti, the Solomani and Zhodani. These races dominate the land... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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Sign on with Captain BlackJack Tanner on his new starship, the Annililik! Its maiden voyage, however, is more dangerous than originally advertised, jumping through pirate infested systems, one step ahead of the bankers who financed its construction. tanner is the adventurer's adventurer, pushing ship and crew to the limits for wealth and glory! Annililik Run is a three-part adventure ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$12.95 $9.72
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Take an adventurous odyssey among the star systems of the growing Imperium. Wander the systems of Core sector, discover the secrets of a strange, psionic, child, enter and explore a research station, and confront the many mysteries of worlds of humans beneath other suns. Anomalies sets the stage for nine exciting adventures for Marc Miller's Traveller set in Milieu 0. Play them indivi... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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What does the Imperial Surplus Services have to offer? There are many options to enhance that precious spacesuit of yours. Hey, amaze the natives with your specialized exploration kit! Check out what type of robots are for sale. Design your own vehicle from the chassis up. See how much power a Grav Tank can pack. The futuristic drawings of Chris Foss.... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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 Armament procurement procecdres of the Imperium. Every weapon from a wooden spear to advanced battle dress. Learn about the prohibitions against terrible chemical weapons. Examine the thinking behind use of nuclear weapons. Calculate the cost of all types of ammunition using the rules presented. Go beyond normal tech to weapons only dreamed of in Imperial arsenal. The Master Weapons Table, with ev... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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The Imperium's armed and civilian forces rely on a stable of standard vehicle designs, conveyances and armed craft found on many worlds. Emperor's Vehicles has dozens of vehicles for land, air, and ocean adventuring. Every vehicle category is illustrated and described for easy integration into your Traveller campaign. Ride the best technology the Imperium has to offer!... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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Completely updated and integrated into the T4 edition of the Marc Miller's Traveller game, Fire, Fusion & Steel is the comprehensive vehicle design system. Everything from ground cars to grav tanks, system patrol boats to atmospheric cruisers, the rules let you design each vehicle down to the last detail to suit your adventurers or your campaign. The most realistic, comprehensive vehicle a... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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With the establishment of the Third Imperium, the strong economic forces that created it continued their work by driving an outward expansion by the Imperium into neighboring worlds. This survey book is intended to serve two distinct purposes: a reference work and as an adventuring log.... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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Far from their starting point, the explorers from Long Way Home come across a gateway, a means to get back. But sensors indicate the device is buried under a huge city which is presently gripped in the clutches of an alien war. The adventurers embark on a mission of espionage and evasion to get back to their home systems.
Linked to the adventure Long Way Home, Gateway! is completely sel... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$12.95 $9.72
|
Fleets of starships vie for dominance among the pocket empires and the growing Sylean Empire. Imperial Squadrons sets the stage for Traveller play on the flagships of enormous space fleets, drawing resources and conquering worlds. Complete guidelines for role-playing while still in the service, adventuring in the midst of battles that decide the fate of millions! ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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The mission: a covert reconnaissance deep into uncharted territory beyond the borders of the new Sylean empire. But that mission is quickly disrupted as the adventurers jump out of system in their extended-duration survey class Scout ship. Only skill and determination will see the crew safely home through the perils of unexplored space. The Long Way Home is a complete adventure for Marc ... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$12.95 $9.72
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There are many possible universes to TRAVELLER. As the world's first science-fiction role-playing game, it was originally designed with the entire spectrum of SF stories in mind-from hard science fiction, to social science fiction (both human and alien), to the speculative realms of psionic powers, to "space opera" and high adventure. Early in the game's development, ho... [Klicken Sie hier für weiteres] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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