| Product Name |
Publisher |
Price |
Traveller: The New Era is more than just a change in background; it's a major revision of the game system that all existing Traveller players should welcome.
This is a short 4 page overview of Traveller: the New Era. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The definitive source of information for the strships of the year 2300 has arrived! Star Cruiser is both a complete addition to the Traveller: 2300 rules and an exciting boardgame of futuristic space combat. The Rules Inside you'll find the complete guide to starship construction. Rules cover the power plant and stutterwarp drives, the advanced weapon... [click here for more] |
Game Designers' Workshop (GDW) |
$24.95 $18.72
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The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the worlds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now c... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $7.50
|
The Imperium is being torn apart by the star-spanning Rebellion; rival leaders are fighting for the right to sit on the Iridium Throne of the Third Imperium and to rule the greatest interstellar empire that the galaxy has ever seen. Now, the Rebellion Sourcebook provides the details of the rebellion that allow MegaTraveller referees and players to incorporate the sweep and t... [click here for more] |
Game Designers' Workshop (GDW) |
$14.95 $11.22
|
Aurore SourcebokNobody said it would be easy. On Aurore, life is no paradise. There are the quakes and volcanos, the inedible (and often hostile) life forms, and the peculiar orbital mechanics which made half the planet too hot for human habitation. Even to grow food is a struggle of sizable dimensions. The Kafer Invasion only made things more complicated.... Aurore is one of the least ho... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $7.50
|
The journals of the noted galactic wanderer Aramais P. Lee have now been converted into a referee's aid suitable for use in any Traveller campaign. LEE'S GUIDE (Vol. 1) provides full planetary specifications and detailed plot outlines for 10 worlds in which the situations taking place on the planet form the basis for a varied range of adventure opportunities, suitable for both small parties and... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
The Desert Environment is a Traveller supplement dealing with the particular situations and problems of travel and survival in a desert climate. Included are specific rules systems designed to simulate all aspects of desert survival, explanations of equipment available for use in such terrain, and guidelines for setting up specific desert situations, special events and encounters, and adventure... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|

The Mountain Environment is a Traveller supplement dealing with the particular situations and problems of travel and survival in rugged terrain. Included are specific rules systems designed to simulate mountaineering and other activities and hazards found in mountain terrain, explanations of equipment available for use in such terrain, and a guide to constructing specific mountain situations, s... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|

The Undersea Environment is a Traveller supplement dealing with the particular problems found in an aquatic environment. Included are specific rules systems designed to simulate underwater activities and hazards, explanations of gear and equipment available for underwater use, and a guide to special events and encounters to aid the referee in constructing underwater encounter tables. ... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
 Sechzehn vorgefertige Subsektoren, jader komplett mit Subsektor-Karte, Daten aller Welten und weiterem Hintergrundmaterial. Dazu ein erläuternder Arikel über die Eigenschaften der Welten, ein ausführlicher Index und - als besonderer Clou - EINE GROSSE, VIERFARBIGE STERNKARTE DER SPINWÄRTS-MARKEN, die diesen hartumkämpften Sektor des Imperiums in Gesamtübersicht zeigt.... [click here for more] |
Game Designers' Workshop (GDW) |
$10.99 $4.13
|
Kauffahrer und KanonenbooteUnerläßlich für Traveller-Abenteuer und -Kampagnen sind die kleinen Raumschiffe, die die Raumstraßen aus den unterschiedlichsten Motiven befahren, seien es nun Handel und Profit, Nachrichtenübermittlung, Polizeieinsätze, Geleitschutz oder gar Militäraktionen.KAUFFAHRER UND KANONENBOOTE enthält detaillierte Deckpläne und ausf... [click here for more] |
Game Designers' Workshop (GDW) |
$11.99 $4.50
|
 Tierbegegnungenenthält 111 Tierbegegnungstabellen, die in kleineren Traveller-Abenteuern wie auch ganzen Kampagnen ideal zum Einsatz kommen können. Diese Tabellen sind nach Atmosphären bzw. Weltgrößen geordnet und ermöglichen durch ihre Übersichtlichkeit schnelle und spannende Abenteuer auf nahezu allen Planeten des Imperiums.... [click here for more] |
Game Designers' Workshop (GDW) |
$11.99 $4.50
|
 INFODATA A-ZDie Enzyklopädie des Traveller-UniversumsDieser Ergänzungsband beinhaltet wichtige Auszüge aus Computer-Datenbanken und galaktischen Nachschlagewerken und liefert Informationen über Gesellschaft, Kultur und Geschichte des Imperiums und seiner NachbarnAlphabetische Einträge von A-Zu.a uber:-das Imperium-seine Kaiser-Fremdrassen-die Megakonzerne-die Politik im So... [click here for more] |
Game Designers' Workshop (GDW) |
$16.99 $6.38
|
 Szenarien zweischen Traveller II und MegaTraveller
Wir schreiben das Jahr 1116. Schon sind die schicksalsschweren vier Schüsse auf den Imperator abgegeben worden. Doch für die Spinwärts-Marken geht das imperiale Leben seinen gewohnten Gang. Noch sind es 132 Tage, bis die Nachricht von der Ermordung des Imperators wie eine Bombe einschlagen wird.SPLITTER DES IMPERIUMS 5 bietet de... [click here for more] |
Game Designers' Workshop (GDW) |
$16.99 $6.38
|
Take an adventurous odyssey among the star systems of the growing Imperium. Wander the systems of Core sector, discover the secrets of a strange, psionic, child, enter and explore a research station, and confront the many mysteries of worlds of humans beneath other suns. Anomalies sets the stage for nine exciting adventures for Marc Miller's Traveller set in Milieu 0. Play them indivi... [click here for more] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
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Completely updated and integrated into the T4 edition of the Marc Miller's Traveller game, Fire, Fusion & Steel is the comprehensive vehicle design system. Everything from ground cars to grav tanks, system patrol boats to atmospheric cruisers, the rules let you design each vehicle down to the last detail to suit your adventurers or your campaign. The most realistic, comprehensive vehicle a... [click here for more] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
|
With the establishment of the Third Imperium, the strong economic forces that created it continued their work by driving an outward expansion by the Imperium into neighboring worlds. This survey book is intended to serve two distinct purposes: a reference work and as an adventuring log.... [click here for more] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
|
Fleets of starships vie for dominance among the pocket empires and the growing Sylean Empire. Imperial Squadrons sets the stage for Traveller play on the flagships of enormous space fleets, drawing resources and conquering worlds. Complete guidelines for role-playing while still in the service, adventuring in the midst of battles that decide the fate of millions! ... [click here for more] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
|
The new Imperium is growing, reaching out to neighboring worlds after the Long Night, expanding in power and influence. Some of the worlds they contact are already part of smaller empires, Pocket Empires, also rising from centuries of barbarism. Pocket Empires presents complete rules for players to own and manage Traveller worlds. Generate income from worlds, assessing each for resources,... [click here for more] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
|
The beginning days of the new Sylean empire are a time of open acceptance of psionic powers and those who have them. Institutes range in size and reputation from established universities with influence at the highest levels to fly-by-night charlatans and basguat-oil salesmen that keep one step ahead of the authorities. Psionic athletes compete in games and are admired across the star systems.>... [click here for more] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
|
The Third Imperium, much like any other organization of space-faring planets, relies on movement between planets to further its ends. Starships have served to move individuals, cargos, ideas, and passions across huge expanses of the known galaxy. To the seasoned traveller, the worlds and ports visited are merely transient places - sites for business, education, training, or battle. The true tra... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
History is full of stories of societies that, just as they seem to be at the height of their power, fall to depths that their citizens could not have imagined. Some of these falls merely passed the reins of power from the falling empire to a neighboring rising empire, while others brought the downfall of the known world. This fall is one of the latter.
The Third Imperium fell in a frenz... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $7.50
|
FIRE, FUSION, & STEEL The Traveller Technical Architecture...
puts you in control of your science fiction game in ways that no other product ever has!
Science fiction is about diversity, the unusaual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different world's enviroment: calls for slightly different appr... [click here for more] |
Game Designers' Workshop (GDW) |
$16.00 $12.00
|
Where were all of the others? All the people who'd taught me, watched over me, helped me live this long? Some were still alive, still whole, but not enough of them. Not nearly enough. On over a dozen worlds, I'd left behind the friends and pieces of friends until it was finally my turn to stand up and give a toast, because there wasn't anybody here who's lasted this long. "If you live long e... [click here for more] |
Game Designers' Workshop (GDW) |
$18.00 $13.50
|
The Regency Returns
Since 1979 the Spinward Marches have been the birthplace of most Traveller campaigns. Although the Marches have undergone changes and felt their share of hard knocks , they have endured. And whether you think of the as the Spinward Marches, the Domain of Deneb, or the Regency, it is still home sweet home, and it has now returned, in all of its multi-faceted glory, fo... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
Aliens of the Rim
Why did the Hivers assasinate Emperor Stephon? Why did the Hivers allow the Third Imperium to fall? What are the Hivers' plans for the future of humanity?
There are those who say the nothing takes place in charted space without the hivers having anticipated it, planned it, shaped it, brought it into being by patient, careful manipulation.The Hivers are the manipul... [click here for more] |
Game Designers' Workshop (GDW) |
$14.00 $10.50
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