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Mutants & Masterminds Gadget Guide: Heavy Weapons

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Wild Cards SCARE Sheet 4: Righteous Djinn

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Wild Cards SCARE Sheet 3: Curveball

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DC ADVENTURES Universe

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Mutants & Masterminds Gadget Guide: Guns

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Wild Cards SCARE Sheet 2: Simoon

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Duty Unto Death

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Wild Cards SCARE Sheet 1: Bugsy

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DC ADVENTURES Universe

DC ADVENTURES Universe


The DC Universe is yours to play in! The fourth and final book of the DC Adventures superhero roleplaying game gives you an entire universe to explore. DC Adventures: Universe is a comprehensive guide to the ultimate superhero setting, taking you on a journey from the famous cities and hidden places of Earth to out amongst the stars and even to parallel realities and "elseworlds." In ...   [cliquer ici pour plus]

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Death in Freeport Revised

Death in Freeport Revised


Return to the beginning of the d20 phenomena with this classic adventure! The original version of Death in Freeport was released on August 10, 2000, the very same day as the 3E PHB. Despite a very large print run, the adventure sold out within a year and has been out of print ever since. It went on to win the very first ENnie Award and the Origins Award for Best RPG Adventure. Death in Freeport Re...   [cliquer ici pour plus]
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Dezzavold: Fortress of the Drow

Dezzavold: Fortress of the Drow


War is Coming From Below!

Dezzavold: Fortress of the Drow, Green Ronin's companion book to Plot & Poison: A Guidebook to Drow, provides a fully detailed dark elf settlement for your d20 fantasy campaign. You can send your players against Dezzavold or use it as the backdrop for a dark, dangerous campaign. Dezzavold: Fortress of the Drow includes:

The complete his...   [cliquer ici pour plus]
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Dragon Age Creatures of Thedas: The Wyvern

Dragon Age Creatures of Thedas: The Wyvern


Infamous for ferocity, the wyverns of Thedas are legendary to commoner and king alike. Bring these fearsome creatures from the "Mark of the Assassin" video-game DLC to your Dragon Age tabletop RPG campaign with this PDF containing complete statistics, game-world lore, and information on the notorious and rare hallucinogenic liquor concocted from wyvern venom. The newest entry in the D...   [cliquer ici pour plus]

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Dragon Age Faces of Thedas: Varric

Dragon Age Faces of Thedas: Varric


Wherever he goes, Varric Tethras (wisecracking rogue and stalwart companion in the Dragon Age 2 video game) makes friends, learns the local stories, and gleans the choicest scuttlebutt. Wherever he goes, his prized and distinctive crossbow, called Bianca, is sure to be at hand. Wherever he goes, he encounters trouble and treasures worth telling about.

In Faces of Thedas: Varric, ...   [cliquer ici pour plus]

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Dragon Age Game Master's Kit

Dragon Age Game Master's Kit


The Dragon Age Game Master's Kit is your next stop after Set 1 of the Dragon Age RPG. It features a 32-page adventure by Jeff Tidball that can serve as an introduction to the game or as a follow-up to The Dalish Curse. It also includes a PDF of the GM screen, the panels of which can be printed out by GMs as quick reference sheets. With the Game Master's Kit and ...   [cliquer ici pour plus]

Green Ronin  $9.00

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Dragon Age RPG Quick Start Guide

Dragon Age RPG Quick Start Guide


As promised, you can now download the PDF version of the Dragon Age RPG Quickstart Guide, as featured on Free RPG Day, for free! This quickstart features rules, an adventure, and pre-generated characters so you can jump right into the action. The Dragon Age RPG is based on BioWare's popular Dragon Age RPG franchise, and brings the dark and gritty world of Thedas to your gam...   [cliquer ici pour plus]

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Dragon Age RPG, Set 1

Dragon Age RPG, Set 1


A New Age of Fantasy Roleplaying

It has been hundreds of years since the last Blight ravaged the world of Thedas. Many believe that it can never happen again, that the Dragon Age will pass without the rise of such evil. They are wrong. Beneath the earth the darkspawn stir. A new archdemon has risen and with it a Blight that will scourge the lands and darken the skies. The nations o...   [cliquer ici pour plus]

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Dragon Age RPG, Set 2

Dragon Age RPG, Set 2


The Dragon Age RPG has been called the best introduction to RPGs in 30 years. Set 1 put adventurers on their path and covered characters of level 1 to 5. Now Set 2 brings them to the next stage of their journey, providing everything needed to play characters of level 6 to 10. Its many highlights include rules for playing the legendary Grey Wardens, the introduction of roleplaying and exp...   [cliquer ici pour plus]

Green Ronin  $20.00

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Dragon Age: Blood in Ferelden

Dragon Age: Blood in Ferelden


Adventures are the heart of any roleplaying game but GMs on the go don't always have time to create their own. Blood in Ferelden contains three full-length adventures for the Dragon Age RPG, as well as three adventure outlines whose bare bones can be fleshed out for even more action. The player characters will visit savage borderlands like the Korcari Wilds and Frostback ...   [cliquer ici pour plus]
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Duty Unto Death

Duty Unto Death


Duty Unto Death is the Dragon Age RPG adventure that Chris ran on TableTop for Wil Wheaton, Chris Hardwick, Kevin Sussman, and Sam Witwer.

Duty Unto Death is a complete free adventure, including player handouts and the same 3rd level pre-generated Grey Warden recruits that the aforementioned quartet adventured with in Ferelden. Just add Dragon Age Set 1 and y...   [cliquer ici pour plus]

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Egyptian Adventures - Hamunaptra

Egyptian Adventures - Hamunaptra


Ancient Lands of Mystery!

Towering pyramids rise from the sands, speaking of the glory of kings long gone. Three mighty pharaohs, kings and gods, rule over a land divided--over nations hovering on the brink of war. Priests of mighty deities guide the lives of peasants and nobles alike, as all struggle to make the most of the fertile lands that line the mighty river Yor, whose rushing waters ...   [cliquer ici pour plus]

Green Ronin  $24.00

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Egyptian Adventures - Hamunaptra - The Book of Days

Egyptian Adventures - Hamunaptra - The Book of Days


Green Ronin Publishing is proud to offer the The Book of Days, the player book from the Hamunaptra boxed set, on its own for seperate sale. This 96 page book for 3rd Era games covers the classes, races, feats, and magic of Hamunaptra, and allows each player to have his own quick reference for adventures in the land of Khemti. Also included is a character sheet for your hero. The main Hamunaptra...   [cliquer ici pour plus]

Green Ronin  $10.00

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Emerald City Knights Chapter 1: Life in the Aftermath

Emerald City Knights Chapter 1: Life in the Aftermath


A Heroes Journey Adventure For Mutants & Masterminds Third Edition

Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!)

Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes a PDF of Chapte...   [cliquer ici pour plus]

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Emerald City Knights Chapter 2: Out of Their League

Emerald City Knights Chapter 2: Out of Their League


A Heroes Journey Adventure For Mutants & Masterminds Third Edition

Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath

Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This d...   [cliquer ici pour plus]

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Emerald City Knights Chapter 3: Power Play

Emerald City Knights Chapter 3: Power Play


A Heroes Journey Adventure For Mutants & Masterminds Third Edition

Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League

Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom ...   [cliquer ici pour plus]

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Emerald City Knights Chapter 4: Sea Change

Emerald City Knights Chapter 4: Sea Change


A Heroes Journey Adventure For Mutants & Masterminds Third Edition

Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their LeagueChapter 3 – Power Play

Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set...   [cliquer ici pour plus]

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Emerald City Knights Chapter 5: Rise of the Masterminds

Emerald City Knights Chapter 5: Rise of the Masterminds


A Heroes Journey Adventure For Mutants & Masterminds Third Edition

Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their LeagueChapter 3 – Power PlayChapter 4 – Sea Change

Emerald City Knights is a complete Mutants & Masterminds...   [cliquer ici pour plus]

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Emerald City Knights Chapter 6: Into the Fire

Emerald City Knights Chapter 6: Into the Fire


A Heroes Journey Adventure For Mutants & Masterminds Third Edition

Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their LeagueChapter 3 – Power PlayChapter 4 – Sea ChangeChapter 5 – Rise of the Masterminds

Emerald City Knights is a ...   [cliquer ici pour plus]

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Eternal Rome

Eternal Rome


Behold the Glory of Rome!

You've explored the Bronze Age in Testament, you've fought beneath the walls of Troy, now explore the exciting world of ancient Rome. Covering the the breadth of Roman history, from the founding of the great city itself to the final barbarian incursions, Eternal Rome gives you everything you need to explore this fantastic era. Chock full of historical ...   [cliquer ici pour plus]

Green Ronin  $14.00

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Faery's Tale Deluxe

Faery's Tale Deluxe


Welcome to Brightwood!

Play a pixie, brownie, sprite, or pooka in an enchanting storytelling game of imagination and wonder. Suitable for ages 6 and up, Faery's Tale is a perfect introduction to adventure games for children and adults alike. It includes:

Information on faeries, faery lore, and the fairy-tale realm of Brightwood!Easy rules for creating and playing your own faeries!Seven ti...   [cliquer ici pour plus]
Green Ronin  $10.00

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Family Games: The 100 Best

Family Games: The 100 Best


In Family Games: The 100 Best, top game designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games that the designers themselves play, the ones that...   [cliquer ici pour plus]

Green Ronin  $9.99

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Fang & Fury: A Guidebook to Vampires

Fang & Fury: A Guidebook to Vampires


Feed the Hunger!

Vampire enemies are a staple of fantasy adventure, but the standard race is too powerful for Player Character use in most d20 campaigns. Fang & Fury presents a new race, the vampire scion, which is balanced for play with conventional PC races. These mysterious creatures have their own history, traditions, and paths to power; and though individuals can come to rival th...   [cliquer ici pour plus]

Green Ronin  $8.50

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Freedom City Archetypes & Legacies

Freedom City Archetypes & Legacies


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, offers a total of ten archetypes and legacies for the Freedom City campaign setting. Now players can play such Freedom City archetypes as the Rogue Grue and Lor Star Captain or take on the mantle of heroic Freedom City legacies such as the Freedom Eagle and Champion of Light. Gamem...   [cliquer ici pour plus]
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Freedom City Atlas 2: The Scarab's Lair

Freedom City Atlas 2: The Scarab's Lair


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set i...   [cliquer ici pour plus]

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Freedom City Atlas 3: Freedom City Transit Authority

Freedom City Atlas 3: Freedom City Transit Authority


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.

In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city of heroes.

...   [cliquer ici pour plus]
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Freedom City Atlas 4: Lantern Hill

Freedom City Atlas 4: Lantern Hill


The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.

In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventure...   [cliquer ici pour plus]

Green Ronin  $4.95

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Freedom City Atlas: Pyramid Plaza

Freedom City Atlas: Pyramid Plaza


Freedom City Atlas 1: Pyramid Plaza

The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds. In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to mak...   [cliquer ici pour plus]

Green Ronin  $4.95

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Freedom City, Second Edition

Freedom City, Second Edition


A Hometown Worth Saving from Evil!

The award-winning Mutants & Masterminds superhero RPG gives you the power to become a superhero. Freedom City gives you a world to rescue from the forces of evil! Called "the greatest superhero setting ever," Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many...   [cliquer ici pour plus]

Green Ronin  $19.95 $9.99

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From...   [cliquer ici pour plus]

Green Ronin  $14.50

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Freeport Companion: Pathfinder RPG Edition

Freeport Companion: Pathfinder RPG Edition


For a decade now Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and corrupt politicians, Freeport is a dynamic setting that offers a unique blend of high adventure and cosmic horror. Now the City of Adventure returns to its roots with the Freeport Companion: Pathfinder RPG Editio...   [cliquer ici pour plus]

Green Ronin  $15.00

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Gimmick's Guide to Gadgets

Gimmick's Guide to Gadgets


Gear Up, Hero!

Gimmick's Guide to Gadgets is a whole new world of equipment for your Mutants & Masterminds game! This complete guide to gadgets and inventing includes: New powers like Spontaneous Inventor, Scientific Genius, Weapon Master, and others to make your hero an expert in whatever field you want. New extras and stunts for powers like Super-Intelligence and Super-Wisd...   [cliquer ici pour plus]

Green Ronin  $14.00

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Golden Age

Golden Age


They didn't call it the "Golden Age" of superheroes for nothing: the 1930s and '40s gave us the most famous and enduring icons of the comics as well as the greatest battle between good and evil in the 20th century. With Golden Age, you can take your Mutants & Masterminds games back to that bygone era: play the world's very first heroes, defenders of freedom and democracy in a world on fire, eng...   [cliquer ici pour plus]

Green Ronin  $13.50

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Hero High

Hero High


Fast Times at Freedom High!

The Crime League is on a rampage downtown, but the prom is tonight and, worse yet, you've got a make-up test tomorrow! But then nobody said life was easy at Hero High!

Teenaged superheroes don't have it easy... just ask them. After all, being a normal teenager is hard enough: school, work, parents, friends, dating, and more without complicating matters b...   [cliquer ici pour plus]

Green Ronin  $15.00

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Hero High Exchange Students

Hero High Exchange Students


Ten Exchange Students For Your Hero High Game. A Mutants & Masterminds Supplement Written by Michael Hammes Created by Ronin Arts Produced by Green Ronin Publishing

This Mutants & Masterminds supplement offers Gamemasters a total of ten possible exchange students for their Hero High game. Each student is built at PL8/120 pp making them both ready-t...   [cliquer ici pour plus]

Green Ronin  $4.95

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Hero High Villains

Hero High Villains


This Mutants & Masterminds supplement offers Gamemasters a total of ten new villains for their Hero High game. Each villain features suggestions for variations as well as a trio of villain-appropriate capers. The villains make use of the Attack/Defense trade-off rule to adjust their maximum attack, defense, damage, and Toughness save bonuses. Skills are listed with the number of r...   [cliquer ici pour plus]

Green Ronin  $4.95

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Hero High Yearbook

Hero High Yearbook


Ten Characters Ready for Class!

Inside the Hero High Yearbook GMs will find a total of ten new students for their Hero High game. Each student is built at PL8/120 pp, making them ready-to-play characters for players in Hero High, teen hero archetypes, or potential fellow NPC students under the GM's control.

The following students are present in this s...   [cliquer ici pour plus]

Green Ronin  $4.95

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Hobby Games: The 100 Best

Hobby Games: The 100 Best


In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games...   [cliquer ici pour plus]

Green Ronin  $9.99

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Holy Warrior's Handbook

Holy Warrior's Handbook


The holy warrior expands the paladin archetype, giving players and GMs the means to create divine champions of any patron god--not just the lawful good ones. A holy warrior is functionally similar to a paladin, but may swap the traditional class features for ones more appropriate to his heavenly patron.

Armed with the Holy Warrior's Handbook, divine heroes have more options that ...   [cliquer ici pour plus]

Green Ronin  $4.00

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Instant Superheroes

Instant Superheroes


Legions of Heroes!

The world needs heroes but more importantly your game needs heroes, and right now! Never fear, citizen! Instant Superheroes provides a selection of heroic archetypes for Mutants & Masterminds, each with detailed information on how to modify, customize, and even play these new heroes in the game.

With Instant Superheroes at hand ...   [cliquer ici pour plus]

Green Ronin  $15.00

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Iron Age

Iron Age


The Best at What They Do...

...and what they do isn't very pretty. Go back to the grim days of the 1980s and '90s, when super-vigilantes in leather and chains dispensed harsh justice on the mean streets. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game.

In this book you'll find a history of the Iron Age of c...   [cliquer ici pour plus]

Green Ronin  $14.50

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Iron Age:Vigilantes & Villains

Iron Age:Vigilantes & Villains


Iron Age: Vigilantes & Villains provides GMs of Freedom City games set during the city's Iron Age with statistics and expanded backgrounds on ten of the era's most notorious villains and vigilantes. Note that this supplement is written to coincide with the time frame of the Freedom City chapter of Iron Age. As a result, a number of the in...   [cliquer ici pour plus]

Green Ronin  $4.95

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Lockdown

Lockdown


Prisoner III-C-21... welcome to Buckner Ridge Superhuman Penitentiary

So your heroes have captured yet another super-villain. Where are they going to put them all? In prison, of course!

Lockdown is a sourcebook for Mutants & Masterminds, Second Edition, describing a prison for super-convicts. It details all four levels of the Buckner Ridge Superhuman Penitentiary, the f...   [cliquer ici pour plus]

Green Ronin  $12.00

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Lockdown - Gen-Pop

Lockdown - Gen-Pop


Say Hello to the New Meat!

Lockdown: Gen-Pop, an expansion to the Mutants & Masterminds Lockdown supplement, introduces six newinmates to Buckner Ridge. The inmates can be used as new or existing prisoners in a Lockdown-focused campaign, or as villains to oppose the heroes in a more general campaign.

Each inmate is presented on two pages -- including an il...   [cliquer ici pour plus]

Green Ronin  $4.95

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M&M Caper #1: Little League

M&M Caper #1: Little League


How much trouble can a bunch of kids be? Quite a lot, when those kids were once the members of the world-famous Freedom League and they still have their amazing array of super-powers! Even more when the "kid" in question is the extradimensional imp known as Quirk, who's looking to play a dangerous new game with the heroes of Freedom City.

Little League is a Freedom ...   [cliquer ici pour plus]

Green Ronin  $2.99

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Madness in Freeport Revised

Madness in Freeport Revised


The Hour of Destiny is at hand!

The Freeport Trilogy concludes with this exciting 72-page adventure. Return to the city that started it all with Madness in Freeport. This revised edition updates the adventure to the 3.5 rules and expands it with bonus material.

The unveiling of Milton's Folly draws near, and the PCs must uncover its sinister secrets before time runs out. ...   [cliquer ici pour plus]

Green Ronin  $8.51

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Mastermind's Manual

Mastermind's Manual


The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game. In its pages you will find endless ways to customize the M&M system to suit your game, along with helpful Gamemaster advice, and insight into how the game is designed and played. The Mastermind's Manual includes a vast array of optional and ...   [cliquer ici pour plus]

Green Ronin  $16.50

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Medieval Player's Manual

Medieval Player's Manual


Are You Ready To Get Medieval?

The Medieval Player's Manual gives you everything you need to have exciting adventures in the age of Christianity and crusade. This is not Hollywood medievalism, but the real thing. The Medieval Player's Manual has been exhaustively researched to provide rules that reflect the actual beliefs of the period. Ars Magica line developer David Ch...   [cliquer ici pour plus]

Green Ronin  $11.00

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Murder at the Vulgar Unicorn

Murder at the Vulgar Unicorn


The Wrong Place at the Wrong Time...

Sanctuary. Thieves' World. The grittiest city in fantasy is now yours to explore. For as long as the city has stood, it has weathered divine wars, plague, famine, fires, an invasion, cults, and worse--but are there heroes left to fight against the newest plot to destroy this infamous city?

A sudden and seemingly random murder in the Vulgar Unicorn p...   [cliquer ici pour plus]

Green Ronin  $9.50

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever!

It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will:

Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic real...   [cliquer ici pour plus]
Green Ronin  $12.00

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DC ADVENTURES Universe

01.DC ADVENTURES Universe
02.Mutants & Masterminds Gadget Guide: Heavy Weapons
03.Mutants & Masterminds Gadget Guide: Energy Weapons
04.Mutants & Masterminds Gadget Guide: Guns
05.Mutants & Masterminds Gadget Guide: Asian Weapons
06.Mutants & Masterminds Gadget Guide: Utility
07.Mutants & Masterminds Gadget Guide: Archaic Weapons
08.Mutants & Masterminds Gadget Guide: Robots
09.Supernatural Handbook
10.Mutants & Masterminds Power Profile #33: Martial Powers
11.Mutants & Masterminds Power Profile #38: Darkness Powers
12.Mutants & Masterminds Power Profile #35: Dimension Powers
13.Mutants & Masterminds Hero's Handbook
14.Mutants & Masterminds Power Profile #32: Time Powers
15.Mutants & Masterminds Power Profile #34: Cosmic Powers
 
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