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EN Publishing is the publishing arm of EN World, the world's largest independent RPG news website.  Publishing since 2001, EN Publishing has published materials for D&D 3E, 3.5, 4E, and Pathfinder.  We are best known for our critically acclaimed adventure paths - WAR OF THE BURNING SKY and ZEITGEIST: THE GEARS OF REVOLUTION.

 


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ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

$12.99
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ZEITGEIST #4: Always on Time (PATHFINDER RPG)

$9.99
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ZEITGEIST #3: Digging for Lies (Pathfinder RPG)

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ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)

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ZEITGEIST #1: Island at the Axis of the World (Pathfinder RPG)

$7.99
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ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)

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ZEITGEIST Adventure Path Player's Guide (PATHFINDER)

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition


ADMIRAL o' the HIGH SEAS - naval combat supplement for use with the world's most popular roleplaying games.

For centuries, the boldest adventurers of all were sailors. If you want adventure, why limit yourself to dry land and dungeons when you can crew a tall ship and set sail for the end of the world?

Produced with the support of dozens of Kickstarter backers, this books contai...   [click here for more]

EN Publishing  $12.99

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ZEITGEIST #1: Island at the Axis of the World (Pathfinder RPG)

ZEITGEIST #1: Island at the Axis of the World (Pathfinder RPG)


Welcome to the first adventure in the ZEITGEIST adventure path!

This is the Pathfinder RPG version of this adventure.

In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R....   [click here for more]

EN Publishing  $7.99

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ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)

ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)


Welcome to the second adventure in the ZEITGEIST adventure path!

This is the PATHFINDER RPG version of this adventure.

Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.

Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires bu...   [click here for more]

EN Publishing  $9.99

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ZEITGEIST #3: Digging for Lies (Pathfinder RPG)

ZEITGEIST #3: Digging for Lies (Pathfinder RPG)


Welcome to the third adventure in the ZEITGEIST adventure path!

This is the PATHFINDER RPG version of this adventure.

In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancien...   [click here for more]

EN Publishing  $9.99

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ZEITGEIST #4: Always on Time (PATHFINDER RPG)

ZEITGEIST #4: Always on Time (PATHFINDER RPG)


Welcome to the fourth adventure in the ZEITGEIST adventure path!

This is the PATHFINDER version of this adventure.

The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an inventi...   [click here for more]

EN Publishing  $9.99

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ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)

ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)


Welcome to the fifth adventure in the ZEITGEIST adventure path!

This is the PATHFINDER version of this adventure.

A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s comman...   [click here for more]

EN Publishing  $9.99

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ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)

ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)


WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS!

This FREE 17-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path.

This is the PATHFINDER RPG version of this guide.

This Player's Guide is completely free.  You are welcome to distribute it amongst your friends.

...   [click here for more]
EN Publishing  $0.00

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ZEITGEIST Adventure Path Player's Guide (PATHFINDER)

ZEITGEIST Adventure Path Player's Guide (PATHFINDER)


This FREE 37-page guide introduces players to the ZEITGEIST adventure path, with background information, character options, maps, and more.

This is the PATHFINDER RPG version of this guide.

This Player's Guide is completely free.  You are welcome to distribute it amongst your friends.

...   [click here for more]
EN Publishing  $0.00

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

01.Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition
02.ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)
03.ZEITGEIST #1: Island at the Axis of the World (Pathfinder RPG)
04.ZEITGEIST #4: Always on Time (PATHFINDER RPG)
05.ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)
06.ZEITGEIST #3: Digging for Lies (Pathfinder RPG)
07.ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)
08.ZEITGEIST Adventure Path Player's Guide (PATHFINDER)
 
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