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Verlag |
Preis |
Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that'... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.50 $1.00
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Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.50 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.49 $1.00
|
Help Is Here ... For A Price
It's a lonely life investigating grisly affairs and confronting unnamable horrors, and it requires all sorts of materials that can't be bought at the corner store as well as information that isn't found in mass-market publications. Sometimes it seems like an investigator is all on his or her own, with no one to turn to for advice, assistance, or just ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$7.99 $3.99
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Although summoners might not seem as if they're rooted in mythology and popular fantasy literature, they represent the iconic character that accomplishes much with the aid of a powerful, otherworldly ally (or sometimes slave). Aladdin and his genie, the king and the witch Zoulvisia, the tale of the genie of the bronze ring (from The Blue Fairy Book by Andrew Lang), and even the tall tale... [Klicken Sie hier für weiteres] |
Super Genius Games |
$5.99 $3.99
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“Damn ye, you are a sneaking puppy, and so are all those who will submit to be governed by laws which rich men have made for their own security.” – “Black” Sam Bellamy, Pirate
Sometimes you just want, to paraphrase H.L. Mencken, to spit upon your hands, hoist the black flag, and begin s... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $4.00
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The Advanced Player’s Guide introduced the cavalier as a new class: the mounted knight whose power comes as much from the conviction of his ideals, the oaths that he swears, and the challenges that he makes as it does from sheer force of arms. The cavalier class is flexible and customizable through the use of cavalier orders—a themed focus for the character built around the i... [Klicken Sie hier für weiteres] |
Super Genius Games |
$5.99 $3.99
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The power of a witch comes from her patron, a mysterious force that extends this power for its own mysterious purposes. Witches gain bonus spells from their patrons, based on the arena of concern the patron is focused on. However it seems odd that hexes, the lynchpin powers of the witch class, are not affected by a witch’s choice of patron. To add one more level of customi... [Klicken Sie hier für weiteres] |
Super Genius Games |
$3.99 $2.99
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Witches in fantasy fiction have a long tradition of amazing and often frightening powers that they can use to aid friends, annoy pests, or outright destroy foes. From the magic feasts of Circe in the Odyssey and the dragon-form of the wicked queen in Sleeping Beauty to the flying monkeys of the Wicked Witch of the West, witches in fantasy fiction have a broad range ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.00 $2.99
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There, with a revolver in his hand, stood Rodd, tall and formidable, his dark face looking like that of Satan himself, a very monument of rage and jealousy. There in front of him on the couch sat Heda, grasping its edge with her fingers, her cheeks as pale as a sheet and her eyes shining. By her side was Anscombe, cool and collected as usual, I noticed, but evide... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $2.98
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"That I have taken moments to write down a part of what occurred as that blow fell does not signify that I remained inactive for any such length of time. I think I must have sensed something of what was coming, for I realize now that I was crouched as for a spring as I saw the blow aimed at her beautiful, upturned, pleading face, and ere the hand descended I was halfway&n... [Klicken Sie hier für weiteres] |
Super Genius Games |
$3.99 $2.98
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"There, Mr. Hatteras, this is a—well, a trick—I learned from an old woman in Benares. It is a better one than the last and will repay your interest. If you will look on that paper for a moment, and try to concentrate your attention, you will see something that will, I think, astonish you."
Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.99
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“This is my BOOMSTICK!”
—The Man That Falls from the Sky
The tough is a rough-and-tumble free spirit, who possesses what might charitably be called a recalcitrant streak, or uncharitably be called “rage issues.” A tough does not like to be told what to do, where to go, or how to act, a... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.98
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“Men ought either to be indulged or utterly destroyed, for if you merely offend them they take vengeance, but if you injure them greatly they are unable to retaliate, so that the injury done to a man ought to be such that vengeance cannot be feared.“
–Niccolo Machiavelli
Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $2.98
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In the modern world, it is often more valuable to be famous than to actually be skilled at doing anything useful. People are more likely able to name the stars of a reality TV show than their own elected officials. They can list off the hottest celebrity nightclubs and restaurants more readily than they can the capitals of the States or even major nations around the globe. And those lucky few w... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.00 $1.99
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Perception is more important than reality" is a phrase you will hear quite often in the halls of high-powered business. In most modern campaigns that will be an undeniable truth-it doesn't matter how well or badly a business is doing as long as the public thinks the company is strong and reliable. What's more, this extends far beyond the corporate world. Many a politician h... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.00 $1.99
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This collection of cardstock miniatures showcases over 45 monsters that are from beyond the grave! Since they're cardstock miniatures you can print out as many as you need for your game tonight. From the doomed lady to the giant soulspike devourer, you're sure to find something to strike fear into the hearts of your players! ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$3.99 $2.98
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Super Genius Games promises to donate 100% of the proceeds of this PDF to the Red Cross to help the victims of disasters, initially focusing on the Moore, Oklahoma tornado.
The Geniuses would also like to thank world renowned illustrator Wayne Reynolds, who kindly donated the sketch used for the cover of this product. The sketch, and his kind gesture to make it available, not o... [Klicken Sie hier für weiteres] |
Super Genius Games |
$2.49 $1.99
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Welcome to Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the fifth volume of our line, we present options and alternatives for a dozen white dragons, covering every age category of the pale hunters of artic mountains, frozen deserts, and chilled tundra. Each age category also has thre... [Klicken Sie hier für weiteres] |
Super Genius Games |
$6.00 $2.98
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Firearms play an integral part in any modern setting. Although not as deadly as in real life (modern heroes routinely run through a hail of bullets, either not getting hit or not being seriously injured), the rules in this book are a simple and effective way of introducing firearms into any setting. ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.99
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What In The World Are Apeiron (pronounced a-pay-ron) Staves?
Simply put, they are to spellcasters what a magic sword is to a fighter. They are weapons of war used by the magically inclined to blast away that which ails them. Where the swordmaster passes down his blade to his favorite student, so too does the master wizard pass his apeiro... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.99
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Beings with powers that manipulate time itself, chronothurges, first appeared in The Genius Guide to the Time Thief and The Genius Guide to the Time Warden. Each of those books presented a new base class (time thief and time warden, respectively) that had access to two new powers sources, “motes of time” and “aevum.” They also offered hi... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.99
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Welcome to the Houserule Footnotes: Spell Point Feats, the first in a planned series of short, concise products designed to support material presented in the Houserule Handbooks line of products. This product adds a series of feats for use with Houserule Handbooks: Spell Points, and requires that product to be useful.
The 10 feats inc... [Klicken Sie hier für weiteres] |
Super Genius Games |
$1.99 $1.50
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Houserules are funny things. They often come from a desire to make a game “better,” but one group’s houserules are often seen as terrible fun-killers by other groups. In many cases that’s because different groups want different things to matter in their games, and focus on different elements. This is often a matter of play style – some groups never ... [Klicken Sie hier für weiteres] |
Super Genius Games |
FREE
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Welcome to Houserule Handbooks: Spell Points, the first in a series of products presenting some of the houserules used at Super Genius Games. Each of these products is designed to introduce a carefully balanced, developed, and playtested version of a popular houserule for campaigns using the Pathfinder Roleplaying Game Core Rulebook. <>... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.99
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The spell point system introduce in Houserule Handbooks: Spell Points was designed to be flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite popul... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.99
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Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Role... [Klicken Sie hier für weiteres] |
Super Genius Games |
$9.99 $7.99
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Krazy Kragnar is a trickster, merchant, dealmaker, survivor, and, of course, goblin. As a master trader, his career has a long and colorful history, much of which should not be repeated in polite company. Kragnar first came to prominence when he began a line of used chariot yards (the merchandise for which is detailed in The Genius Guide to Loot 4 Less Volume 7: Krazy Kragnar’s Used Ch... [Klicken Sie hier für weiteres] |
Super Genius Games |
$3.99 $2.98
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Welcome to the tenth book in the Loot 4 Less line, in which we deal exclusively with items that have a cost to consumer of 2,500 gp or less. And to increase the level of difficulty in terms of providing you with low-cost items, we also don’t deal in one-shot (or even two- or three-shot) magic items.
Here in Volume X: Fezzes Are Cool, we’re looking at a narrow range of... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $2.98
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Equipping low-level characters in the Pathfinder Roleplaying Game can be a little dull - they have limited resources, and magic items cost a lot of gold. Written by industry veterans and Pathfinder contributors Owen K.C. Stephens and Stan!, this book contains an incredible array of permanent magic items each of which costs 2,500 gp or less.
The Loot 4 Less books are some o... [Klicken Sie hier für weiteres] |
Super Genius Games |
$13.99 $2.98
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Tricks, Not Treats...
The Autumnal Costume Fete fills sleepy Five Lanterns, RI with outlandish garb sewn by the country's best costumers. This year, some of the outfits seem a little too real... and their designer will go to any length to keep his identity secret. A rash of missing children, the discovery of unholy texts, and gibbering lunatics wandering the streets, hide the tru... [Klicken Sie hier für weiteres] |
Super Genius Games |
$13.00 $3.99
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Welcome to Covens of Chaos, the ninth in our line of monster books called Mythic Menagerie. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For Covens of Chaos that theme is variants of hags, the classic crone-witch of fables and ancient mythology. As an added bonus, author Sam Hing has pu... [Klicken Sie hier für weiteres] |
Super Genius Games |
$5.99 $2.98
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Welcome to Howl at the Moon, the seventh in our Mythic Menagerie line of monster books. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For Howl at the Moon that theme is weremonsters and shapechangers more exotic than the typical werewolf or wererat. In addition to playing with less common choices, w... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $2.98
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Welcome to Ravagers of Time, the eleventh in our line of Mythic Menagerie monster books. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For Ravagers of Time, that theme is time, and all the complex and convoluted creatures that manipulate, eat, and travel t... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $2.98
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Welcome to Threats From Beyond, the twelfth in our line of Mythic Menagerie monster books. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For the Threats From Beyond, that theme is outsiders. Rather than just present another set of pitchfork-toting fiends, author Sam Hing has put together an awesome... [Klicken Sie hier für weiteres] |
Super Genius Games |
$4.99 $3.99
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As this adventure begins, an experimental U.S. aircraft has gone down over Antarctica. Was the plane shot down by Skorpion, or did the weather cause the crash? Only once you brave the Winter Kill can you find out!
In this Mission Pack, PCs take the role of Strike Force 7 operatives sent to the Antarctic to complete a two-fold operation:
1. Find and rescue any surviving pilots.
2... [Klicken Sie hier für weiteres] |
Super Genius Games |
$14.00 $3.99
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
OtherWorldly Art Portfolio Volume OneMSRP: $3.99BUNDLE PRICE: $4.50OWC is proud to announce the first release in its new OtherWorldly Art Portfolio line of products. These moderately priced PDF's are filled with art usable by fans and or... [Klicken Sie hier für weiteres] |
Super Genius Games |
$24.00 $13.50
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
OtherWorldly Art Portfolio Volume FiveMSRP: $3.99BUNDLE PRICE: $1.99OWC is proud to announce the fifth release in its OtherWorldly Art Portfolio line of products. These moderately priced PDF's are filled with art usable by fans and or sm... [Klicken Sie hier für weiteres] |
Super Genius Games |
$24.00 $5.97
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OWC is proud to announce the fifth release in its OtherWorldly Art Portfolio line of products. These moderately priced PDF's are filled with art usable by fans and or small publishers alike. Volume Five contains 23 character images suitable for use in any Pulp or modern setting. Future products include more Pulp Hero images, plus Pulp Action! ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$8.00 $3.99
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OWC is proud to announce the fourth release in its OtherWorldly Art Portfolio line of products. These moderately priced PDF's are filled with art usable by fans and or small publishers alike. Volume Four contains 23 character images suitable for use in any Pulp or modern setting. Future products include more Pulp Hero images, plus Pulp Action! ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$8.00 $3.99
|
OWC is proud to announce the first release in its new OtherWorldly Art Portfolio line of products. These moderately priced PDF's are filled with art usable by fans and or small publishers alike. Volume One contains 23 images suitable for use in any fantasy setting. Future products include more Fantasy images, plus Pulp Heroes and Pulp Action images. ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$8.00 $3.99
|
OWC is proud to announce the sixth release in its OtherWorldly Art Portfolio line of products. These moderately priced PDF's are filled with art usable by fans and or small publishers alike. Volume Six contains 23 images suitable for use in any fantasy setting. Future products include more Fantasy images, plus Pulp Heroes and Pulp Action images. ... [Klicken Sie hier für weiteres] |
Super Genius Games |
$8.00 $3.99
|