GMs love putting the players in deathtraps but coming up with them can be a pain.
100 Deathtraps contains (amazingly enough) 100 system neutral deathtraps to place your captured heroes in. The traps meet a certain criteria. All of them aim to fatally remove a victim, not permanently maim them. Also, each trap does not instantly kill the victim. There should be enough time for the hero to somehow... [click here for more]
The rumor at the inn is a staple of fantasy role-playing, but coming up with rumors, especially on the fly can be challenging. 100 Fantasy Rumors contains (you guessed it)a table of 100 rumors that can be overheard anywhere, from the prototypical inn, the middle of the market, along the main road, or whispered among servants at the castle.
The rumors can be a fun distraction for the... [click here for more]