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A Winter's Tale

A Winter's Tale


A Tale Must be Told, of Autumn's Death… The characters must come to grips with the malign threat posed by a band of diabolists who aspire to bring about Armageddon. More terribly, unbeknownst to the heroic magi, they have been at the root of the diabolists' machinations from the beginning of their covenant. Now the magi must undo what has gone in the past or they will not merely pass...   [click here for more]
Atlas Games  $7.00

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Adamantine Arrow

Adamantine Arrow


The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™ The...   [click here for more]
White Wolf  $18.99

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Adventure! d20

Adventure! d20


The d20 System Game of Pulp Action! A new era begins in the 1920s - an era of imagination, of globe-trotting exploration and mad science. An era in which excitement awaits everywhere from the lofty skyscraper penthouses of New York City, to the sweltering jungles of the Congo. It is an era of Adventure! Heed the Call to Adventure! Requires...   [click here for more]
Onyx Path Publishing  $34.99 $20.99

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Adventure! Rulebook

Adventure! Rulebook


The Dawn of a New Age In 1922, a new era begins. An era of excitement and imagination. An era when men are forthright and women are courageous. An era of globe-hopping exploration and mad science. An era in which excitement awaits in the lofty skyscraper-penthouses of New York City and the squalid slums of Hong Kong, in the frigid wastes of Antarctica and the sweltering jungles of...   [click here for more]
Onyx Path Publishing  $25.95 $15.99

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America Offline: Psi Order Orgotek & FSA Sourcebook

America Offline: Psi Order Orgotek & FSA Sourcebook


The Spark of Revolution Electricity runs everything from computers to human beings. It's also the playground of Orgotek, the electrokinetic order. This multibillion dollar metacorporation employs people who can control electromagnetic energy through sheer will — psions. Headquartered in the heart of the fascist Federated States of America, Orgotek works to return the once-great...   [click here for more]
Onyx Path Publishing  $17.95 $10.99

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Ars Magica Third Edition Core Rulebook

Ars Magica Third Edition Core Rulebook


The Classic RPG of Mighty Wizardry Originally Designed by Jonathan Tweet and Mark Rein•Hagen Powerful Magi In Ars Magica, it is the year 1220 AD. The magi of the Order of Hermes are a secretive society of wizards scattered across Mythic Europe. Their power that dwarfs the companions and grogs who serve them in their tucked-away covenants. Their concerns...   [click here for more]
Atlas Games  $18.00

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Blood Bayou

Blood Bayou


Land of the Laughing Man A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. When the mighty Kadum was plunged into the ocean, a great wave of the titan's blood inundated part of the continent of Termana. In the aftermath of this divine flood arose the nightmarish wilderness known as Blood Bayou. Ruled now by the Laughing Man - known aslo as...   [click here for more]
Nocturnal & Onyx Path  $18.95 $7.99

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Covenants

Covenants


As There Are Four Seasons in a Year, There are Four Seasons in the Life of a Covenant The covenant was one of Ars Magica's singular innovations in roleplaying, the foundation from which all adventures arose, the "central character" in every Ars Magica saga. Each game's covenant serves as its home base, secure bastion, and laboratory of magic. This supplement for...   [click here for more]
Atlas Games  $7.00

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Eveil: Diablerie au Mexique

Eveil: Diablerie au Mexique


Un vénérable Mathusalem gît, en Torpeur, sous un tombeau maya. Endormi en attendant que vienne enfin le moment où il resurgira, il s’est protégé très soigneusement, ainsi que son précieux sang. Mais vois avez appris où il se trouve, et vous le cherchez. Son essence sera bientôt vôtre. Il y a peut-être des règles...   [click here for more]
Hexagonal  $4.88

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Gehenna

Gehenna


The prophecies of Gehenna were true. The world teeters on the brink of an undead apocalypse, the night when the progenitors of the vampire race rise to consume their childer amid a rain of blood and fire. As the fated Armageddon for the Kindred arises, what can they do? FOR THE DAMNED Drawing the Vampire Line to a close, GEHENNA brings about the conclusion of Vampire's World of Darkness. Featuring...   [click here for more]
White Wolf  $14.99

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Guide to the Sabbat

Guide to the Sabbat


The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific? Cast by the Fires of the Packs The Guide...   [click here for more]
White Wolf  $14.99

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Hornsaw: Forest of Blood

Hornsaw: Forest of Blood


A Wood Awash in Blood A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Mormo, Lady of Serpents, was defeated at the height of the Divine War. Her body was ripped apart, her foul blood and flesh raining down upon the peaceful Broadreach Forest. Today, that once idyllic place is known as the Hornsaw, a place of horror where monstrous titanspawn...   [click here for more]
Nocturnal & Onyx Path  $17.95 $8.99

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Kithbook: Nockers

Kithbook: Nockers


Broken Dreams... Undiscovered Treasures Although nocker creations are highly prized among the kingdoms of the Kithain, most changelings bear little love for these dour and foul-mouthed tinkers. So brusque is nocker personality that few take the time to get to know them. Yet, those who are willing to do so discover that underneath all the hurumphing is a soul as passionate as a satyr's and a heart...   [click here for more]
White Wolf  $11.99

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Le Livre du Ver

Le Livre du Ver


Les marées de la putréfaction Depuis l’immonde royaume de Malféas, tapis dans l’Umbra Profonde, les plus puissants des serviteurs du Ver complotent la destruction de monde. Les hérauts de la pourriture et de la décomposition s’éparpillent dans les royaumes encore purs pour les corrompre et les mettre à sac. Gaïa se meurt et le...   [click here for more]
Hexagonal  $25.67 $8.55

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Long Live the King Rulebook

Long Live the King Rulebook


The king is dead... Finally! Through a skillful combination of live-action intrigue and strategic use of resources, you might become the next ruler of the land. Long Live the King is a live-action strategy game for 5 or more players. Long Live the King is a dynamic game that marries the diabolical treachery and scheming of the best strategic board and card games with the pomp and...   [click here for more]
Nocturnal   FREE 

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Milwaukee by Night

Milwaukee by Night


Sous la lumière de la pleine lune Milwaukee. Créée sur le site d’une ancienne bataille, le sang coule toujours chaque nuit dans ses rues. Des loups-garous émergent de l’ombre pour chercher leurs anciens ennemis - vous, le vampire. Depuis des années les Anubi ont protégé leur Famille dans la ville, mais leur force diminue....   [click here for more]
Hexagonal  $25.16 $3.66

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More Mythic Places

More Mythic Places


Even More Legendary Locales Beyond the peasant's reckoning — beyond the mundane world entirely — lie mythic regions that only the learned, the innocent, or the blessed may perceive. These domains are the province of potent beings, and if properly approached, such creatures can grant great and powerful gifts. But to win these boons requires Mythic Europe's supplicants to risk all,...   [click here for more]
Atlas Games  $7.00

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Mythic Places

Mythic Places


Places of Power, Mystery, and Might Beyond the peasant's reckoning — beyond the mundane world entirely — lie mythic regions that only the learned, the innocent, or the blessed may perceive. These domains are the province of potent beings, and if properly approached, such creatures can grant great and powerful gifts. But to win these boons requires Mythic Europe's supplicants to...   [click here for more]
Atlas Games  $7.00

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Player's Guide to Clerics and Druids

Player's Guide to Clerics and Druids


The Pious and the Primal Devotion to a higher power — whether to a deity on high or to nature itself — is a powerful part of any fantasy campaign setting. The powers that may be channeled by those who dedicate themselves to such ideals are immense, whether expressed in healing the righteous and smiting the wicked, or in shapeshifting and commanding the very elements!...   [click here for more]
Nocturnal & Onyx Path  $23.95 $4.99

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Player's Guide to Fighters and Barbarians

Player's Guide to Fighters and Barbarians


Steel and Savagery War and battle are constants in fantasy campaign settings, and none excel at these arts like the fighter and the barbarian. Whether gained through dedication to the techniques of combat or through sheer lethal rage, martial prowess is the deadliest of weapons. Second Essential Player's Guide This sourcebook in the Player's Guide series from...   [click here for more]
Nocturnal & Onyx Path  $23.95 $4.99

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Player's Guide to Monks and Paladins

Player's Guide to Monks and Paladins


The Dedicated and The Devoted "Some pursue adventuring as a means to glory and riches... while others battle chaos and evil in dedication to a higher cause. Whether they take up sword and shield for a righteous cause or master physical arts to perfect body, mind and spirit, these champion are anything but ordinary. Concluding the Player's Guide Series This...   [click here for more]
Nocturnal & Onyx Path  $23.95 $4.99

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Player's Guide to Rangers and Rogues

Player's Guide to Rangers and Rogues


The Vigilant and the Villainous None are better suited to tracking foes through wilderness and stalking profit through dark allies than the ranger and the rogue. Whether used for ends good and noble or selfish and foul — or something in between — such talents are indispensable in any fantasy campaign. The Way of Stealth and Shadow This is...   [click here for more]
Nocturnal & Onyx Path  $23.95 $4.99

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Player's Guide to Wizards, Bards and Sorcerers

Player's Guide to Wizards, Bards and Sorcerers


Legacy and Lore Arcane might is a source of both peace and war. Whether by bards who have garnered knowledge from generations of epics, by sorcerers who have powerful potential in their blood or by wizards through the meticulous use of arcane formulae, arcane magic holds the power to build worlds or destroy them. First in the Player's Guide Series This first sourcebook...   [click here for more]
Nocturnal & Onyx Path  $23.95 $4.99

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Promethean: The Created

Promethean: The Created


I know that look of disgust in your eyes. You can't hide it from me. I've seen all its expressions in many faces like your own. I am intimately familiar with rejection. Yes, these scars and stitched wounds are horrifying to behold. Were I truly alive, they'd be enough to kill me. But I am not alive. Not yet. Not in the way you know it. A fire burns within me and animates this dead...   [click here for more]
White Wolf  $14.99

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Relics and Rituals II: Lost Lore

Relics and Rituals II: Lost Lore


New Material for Your Fantasy Campaign Following in the footsteps of its best-selling predecessor, Relics & Rituals II: Lost Lore brings more spells, true rituals, magic items and artifacts to excite and challenge your players. Included in this book are 10 new prestige classes, guidelines for astrological magic, details regarding lost magical tomes, and rules for introducing...   [click here for more]
Nocturnal & Onyx Path  $25.95 $12.99

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Rite de Passage

Rite de Passage


La Voie pour être adulte... Le temps est venu de laisser derrière soi les puérilités et de devenir un Garou adulte. Mais tous le petits doivent d’abord subir un test, un Rite d’initiation à la vie âpre des défenseurs de Gaïa. Beaucoup échouent, certains ne survivent pas. Au coeur du péril Les petits commencent leurs épreuves...   [click here for more]
Hexagonal  $18.34 $6.10

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Scarred Lands Adventures (DM Screen Companion)

Scarred Lands Adventures (DM Screen Companion)


Two Scarred Lands Adventures! We cannot offet the DM Screen for download, but you can get two evenings of adventure. The Shrine of Madness and Kadum's Horn are adventures for beginning to mid-level characters that introduce you to the unique dangers of the Scarred Lands campaign world. Also included are detailed racial ability rules and racial...   [click here for more]
Nocturnal & Onyx Path  $8.95 $3.99

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Scarred Lands Gazetteer: Ghelspad

Scarred Lands Gazetteer: Ghelspad


A War Among Gods Scarred the Land Whether you first played in the Scarred Lands in using 3rd Edition or revised 3.5 rules, or you are just now discovering this fantasy campaign setting, this gazetteer provides you with everything you need to begin your adventures in this unique world. Welcome to the Scarred Lands When the gods and the titans warred for supremacy,...   [click here for more]
Nocturnal & Onyx Path  Pay What You Want

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Scarred Lands Gazetteer: Termana

Scarred Lands Gazetteer: Termana


The Far Lands Distant from Ghelspad, Termana is the second major continent of the Scarred Lands™ to be described in Gazetteer format. Here, the wicked charduni dwarves challenge the forces of good, and exotic kingdoms rise and fall in the wake of the Divine War. The 48 page book includes a history of the continent, and the role it played in the struggle against the titans,...   [click here for more]
Nocturnal & Onyx Path  Pay What You Want

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Serpent Amphora Cycle Book 1: Serpent in the Fold

Serpent Amphora Cycle Book 1: Serpent in the Fold


The Cycle Begins Something stirs in the land of Vesh — something unwholesome. In recent times, a relic of Mormo's destruction was brought to the care of the Vigils, but not without great sacrifice. The servants of the hag Queen will stop at nothing to get it back - and the only thing that stands between them and the Serpent Amphora is your characters! Are they up to the challenge?...   [click here for more]
Nocturnal & Onyx Path  $10.95 $4.99

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Serpent Amphora Cycle Book 2: The Serpent & The Scepter

Serpent Amphora Cycle Book 2: The Serpent & The Scepter


The Cycle Continues Armed with the lore gained from ancient ruins, the heroes venture forth to discover the True Ritual that will allow them to destroy the unwholesome Serpent Amphora and its contents. This may prove more difficult than anticipated, however, for the dead harbor many secrets... and they are often loathe to give them up. Usable alone or as part of the ongoing Serpent...   [click here for more]
Nocturnal & Onyx Path  $10.95 $4.99

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Silver Record

Silver Record


Tales from the First Days When the first Garou howled the tales of their bravery into the night skies, it was begun. It was carefully preserved by the wisest Galliards throughout time, who added the stories of the greatest Garou. It has grown into more than a book, but into a collection of epics that preserves the history of the Garou Nation itself. It is the Silver Record. Tales of the Last Heroes Two...   [click here for more]
White Wolf  $8.99

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The Campaign Book Volume One: Fantasy

The Campaign Book Volume One: Fantasy


This innovative RPG supplement raises the presentation of game material to a new level. Volume One in this series of Campaign Books provides information to run more than just a fantasy adventure, it helps you run an entire campaign. And not just one campaign, but six! Each of the campaigns details a unique setting, important NPCs, and a complete storyline with outlines of at least a half-dozen...   [click here for more]
White Wolf  $7.95 $4.77

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The Faithful and the Forsaken

The Faithful and the Forsaken


Dark Dwarves and Lost Elves A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Once, the high elves commanded a powerful empire, opposed only by the wicked charduni — ferocious evil dwarves with a thirst for conquest. Today, both races are a mere whisper of their former selves. The elves went from high to forsaken as they lost their god,...   [click here for more]
Nocturnal & Onyx Path  $19.95 $8.99

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The Wise & The Wicked

The Wise & The Wicked


Champions of Gods and Titans A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. The Wise and the Wicked introduces a host of extraordinary movers and shakers — those who carry out the will of the fates and who can be valuable friends, useful resources or tenacious foes for the player characters of your campaign....   [click here for more]
Nocturnal & Onyx Path  $17.95 $8.99

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Tome of Horrors III

Tome of Horrors III


ENnie Nominee Best Adversary/Monster Product The Horrors Return! Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Tome of Horrors III contains over 200 never-before-seen monsters, from the devestation swarm to the mortuary cyclone...   [click here for more]
Necromancer  $34.99 $9.99

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Trinity d20

Trinity d20


Epic Science Fiction In the 22nd century, humanity has ventured to the stars. Yet alien races, fractious colonies, contending governments and aberrant mutations all vie for supremacy amid the wonders of this new age. At the center of the conflict stands a new breed of humans — men and women with psychic powers — whose actions will determine humanity’s...   [click here for more]
Onyx Path Publishing  $34.99 $20.99

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Trinity Field Report: Alien Races

Trinity Field Report: Alien Races


We Are Not Alone It was only a matter of time after humanity ventured to the stars before we would encounter other sentient lifge. We knew it would happen; we anticipated — feared — who or what we would meet. We had no idea... In the 22nd century, humanity has made contact with three spacefaring alien races: The Qin, the Chromatics and the Coalition....   [click here for more]
Onyx Path Publishing  $4.95 $2.99

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Trinity Field Report: Extrasolar Colonies

Trinity Field Report: Extrasolar Colonies


The Jump Ships Are Online Five years ago, Earth's extrasolar colonies were stranded in the depths of the void. The disappearance of the teleporting Upeo wa Macho left our children orphaned in deep space. Now, after years of experimentation, work and alien collaboration, the new jump ships are complete and have returned to our lost outposts. Learn the fate of the extrasolar...   [click here for more]
Onyx Path Publishing  $4.95 $2.99

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Trinity Rulebook

Trinity Rulebook


Description In the 22nd century, humanity has ventured to the stars. Yet amid the wonders of this new age, makind faces many dangers from without and within. Alien races, fractious colonies, contending governments, ruthless corporations and aberrant mutations all vie for supremacy. At the center of the conflict stands a new breed of humans - men and women with psychic powers...   [click here for more]
Onyx Path Publishing  $14.95 $8.99

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Trinity Technology Manual

Trinity Technology Manual


The Future is at Your Fingertips... It's the 22nd century, and science puts the universe in the palm of your hand. Spaceships take us to distant stars. Computer agents roam the electronic OpNet. Bioapps commune with psions' minds to become living weapons. Technology has taken us to unimaginable heights. What more can we possibly accomplish? The Æon Trinity knows....   [click here for more]
Onyx Path Publishing  $15.95 $9.99

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Vampire Ere Victorienne

Vampire Ere Victorienne


Une tradition de littérature gothique Un monde éclairé uniquement au gaz. Une époque littéraire qui "révélait" les vampires au monde. Une ére de richesse, d'impérialisme, d'industrie et de changements. Pour les vampires, ce sont les nuits du bonheur : la dernière période romantique de leur domination avant...   [click here for more]
Hexagonal  $44.01 $15.88

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Victorian Age Vampire

Victorian Age Vampire


A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It...   [click here for more]
White Wolf  $16.99

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Vigil Watch: Secrets of the Asaatthi

Vigil Watch: Secrets of the Asaatthi


Feared Warriors of the Arcane A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Cold. Cunning. Masters of sword and spell. Such words describe the serpent-folk known as the asaatthi, yet still little is known of their ancient history, their rich culture, their once-influential role in the world and their plans for the future. The Children...   [click here for more]
Nocturnal & Onyx Path  $21.95 $8.99

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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
White Wolf  $19.99

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White Wolf Adventures

White Wolf Adventures


Six adventures for use with any game system! Collected from the early issues of WHITE WOLF Magazine, these exciting adventures take you from dangerous orc-infested mountains to a billowy place in the sky, from the depths of an elven forest to a bustling city where the dead walk the streets. Each adventure is designed to be played in one sitting and includes all aspects of roleplaying: epic battles,...   [click here for more]
White Wolf  $1.99

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Who's Who Among Vampires: Children of the Inquisition

Who's Who Among Vampires: Children of the Inquisition


Prepare yourself for for a shocking journey into the depths of immortal evil. The living dead have walked among us for centuries. Their feuds firing humanity's bloodiest wars. Now learn the secrets of the most powerful vampires, and the origins of their ancient hatred. Who's Who Among Vampires: Children of the Inquisition is set in the world of Vampire: the Masquerade. ...   [click here for more]
White Wolf  $16.00 $9.60

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Wilderness & Wasteland

Wilderness & Wasteland


Danger All Around A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. The threats adventurers face go far beyond the creatures that lie in wait for them — the very terrain through which they travel can be a danger. Wilderness & Wasteland contains new hazards, diseases, plants and poisons, as well as...   [click here for more]
Nocturnal & Onyx Path  $12.95 $4.99

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Winter Masques

Winter Masques


The winter light is pale and bright And so the serpent basks, The Beast is bowed beneath the plow, The djinn rest in their flasks, The craftsman's made to fit his trade, The workers match their tasks, On snowy floor, we waltz the score, We masquers are our masks. —Calcan Vocel This book includes: * Extended information on the seemings, from their durance to new Contract...   [click here for more]
White Wolf  $16.99 $16.99

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