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RuneQuest 6th Edition

RuneQuest 6th Edition


RuneQuest – Sixth Edition of the Iconic Roleplaying Game Created in 1978 by Steve Perrin, Ray Turney and friends, RuneQuest is the classic roleplaying game of fantastic adventure with heroes and magic. Now in a brand new edition, RuneQuest is updated and expanded by Pete Nash and Lawrence Whitaker. Everything you need for fabulous roleplaying adventure...   [click here for more]
Design Mechanism  $62.00 $25.00

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RuneQuest Essentials

RuneQuest Essentials


This special, 'Pay What You Want' version of RuneQuest 6th Edition is designed to introduce players and Games Masters to the essentials of the game. In this book you will find the core of the RuneQuest engine, in a stripped-down format, but still complete enough to create characters and begin adventuring with one of roleplaying’s most enduring and respected systems. The intention is that this...   [click here for more]
Design Mechanism  Pay What You Want

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Sariniya's Curse

Sariniya's Curse


Sariniya's Curse is an introductory module for the RuneQuest 6 roleplaying game - both the full rules and the RuneQuest Essentials edition. It is complete with pre-generated characters to get you straight into the action. In the city-state of Meeros, Trimostones the Gold needs the characters' help. He must travel to the island of Iaxos, infamous for its...   [click here for more]
Design Mechanism  Pay What You Want

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The Black Seal #2

The Black Seal #2


Who watches the Watchmen? The second issue of THE BLACK SEAL delves into the secret history of the deadliest branch of Britain's security apparatus, the Paranormal Intelligence Section for Counter-Intelligence, Espionage and Sabotage - better known as PISCES. We examine the Hidden Agenda of Britain's secret chiefs and the geography of the Captive State they have laboured to create. Issue contents:...   [click here for more]
The Black Seal  $14.50 $4.75

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The Black Seal #3

The Black Seal #3


There are still, depend upon it, quaint, undiscovered countries and continents of strange extent. - Arthur Machen, The Three Imposters Alien cultures. Strange things and even stranger places. The third issue of THE BLACK SEAL embarks on a whirlwind world tour of the weird and the not-so-wonderful; offering a terrifying glimpse into the darker corners of this strange, mad planet we all live...   [click here for more]
The Black Seal  $15.50 $4.75

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Tradetalk # 11 - Handra & The New Fens

Tradetalk # 11 - Handra & The New Fens


Tradetalk # 11 – Handra & The New Fens This is the eleventh issue of Tradetalk, a fanzine dedicated to Glorantha, Hero Wars and RuneQuest. The dead-tree version was published in October 2002 by The Chaos Society, and is out of print. Handra and the New Fens are a city and a marsh inbtween the areas of Wenelia and Ramalia, in the region of Maniria, the south...   [click here for more]
The Chaos Society  $6.00 $4.49

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Tradetalk # 12 - Heortland

Tradetalk # 12 - Heortland


Tradetalk # 12 – Heortland This is the twelfth issue of Tradetalk, a fanzine dedicated to Glorantha, Hero Wars and RuneQuest. The dead-tree version was published in March 2003 by The Chaos Society. Heortland in the region south east of Dragon Pass. This issue details a Esvulari/Aeoling household, and provides a lot of scenario seeds in Heortland... told in stories,...   [click here for more]
The Chaos Society  $6.00 $4.49

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Tradetalk # 13 - Outside Genertala: The Islands

Tradetalk # 13 - Outside Genertala: The Islands


Tradetalk # 13 – Outside Genertela: The Islands This is the thirteenth issue of Tradetalk, a fanzine dedicated to Glorantha, Hero Wars and RuneQuest. The dead-tree version was published in January 2004 by The Chaos Society. Five separate island cultures from around the world of Glorantha are described in this issue. The Vadeli, and Jrustela from an Uz perspective...   [click here for more]
The Chaos Society  $6.00 $4.49

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