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#1 With a Bullet Point: 10 Monster Feats

#1 With a Bullet Point: 10 Monster Feats


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature

#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 15 Fantasy Fees and Taxes

#1 With a Bullet Point: 15 Fantasy Fees and Taxes


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 3 New Supernatural Monster Abilities

#1 With a Bullet Point: 3 New Supernatural Monster Abilities


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 3 Simian Races

#1 With A Bullet Point: 3 Simian Races


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 4 Death Mage Feats

#1 With a Bullet Point: 4 Death Mage Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Abilities for Dragonhide Armor

#1 With a Bullet Point: 5 Abilities for Dragonhide Armor


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Mythic Feats

#1 With a Bullet Point: 6 Mythic Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Feats For The Undead

#1 With a Bullet Point: 7 Feats For The Undead


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Stupid Weapon Designs

#1 With a Bullet Point: 7 Stupid Weapon Designs


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 9 Armiger Feats

#1 With a Bullet Point: 9 Armiger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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A Lucky Morning

A Lucky Morning


When the heroes awaken to find themselves the only survivors of a bizarre mass murder, they alone can hunt the monstrous perpetrator. Hot on the trail, the PCs attempt to keep the body count from rising while uncovering a dastardly scheme. Can the PCs connect the clues before the vengeful plot consumes the entire town? "A Lucky Morning" also contains an eight-page gazetteer of Thaven,...   [click here for more]
Run Amok Games  $5.99

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Advanced Options: Witches' Hexes

Advanced Options: Witches' Hexes


Witches in fantasy fiction have a long tradition of amazing and often frightening powers that they can use to aid friends, annoy pests, or outright destroy foes. From the magic feasts of Circe in the Odyssey and the dragon-form of the wicked queen in Sleeping Beauty to the flying monkeys of the Wicked Witch of the West, witches in fantasy fiction have a broad range of allies and abilities from which...   [click here for more]
Rogue Genius Games  $3.99

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Autorun -Generic Cyber-Hacking for D20 Modern

Autorun -Generic Cyber-Hacking for D20 Modern


Autorun is a D20 based mini-game that overlays virtual reality-based cyberhacking into any D20 Modern or Pathfinder Roleplaying Game adventure. Autorun is a fast-play mini-game that is based on the Computer Use skill but which can stand apart from it. If you want ultra-competent, Gibson-style hackers who plug into a virtual environment to manipulate data and steal files, Autorun...   [click here for more]
Skortched Urf' Studios  $2.00 $1.50

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Bleeding Edge #1: Mansion of Shadows

Bleeding Edge #1: Mansion of Shadows


Fear the Shadows Standing on a hill overlooking the lands of the Kirsvald is an ancient mansion, the seat of power of the Staufen family. After years of decline and creeping corruption, the once noble house has become a den of wickedness and the center of a twisted plot orchestrated by an ancient evil. Now the locals fear the Staufen name and hate the oppression that has become their lot. It is into...   [click here for more]
Green Ronin  $6.50 $4.88

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Bleeding Edge #2: Beyond the Towers

Bleeding Edge #2: Beyond the Towers


What Lies Beyond the Towers? Stretching north of the imposing mountain range known as the Towers is a vast and primordial swamp. Countless tales and legends hint at its deadly horrors, ancient evils, and lost treasures. It is said that incredible riches lie submerged beneath the swamp's fetid waters, just waiting for bold explorers to uncover them. Indeed, many have tried, but bands of bandits and...   [click here for more]
Green Ronin  $6.50 $4.88

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Bleeding Edge #3: Dirge of the Damned

Bleeding Edge #3: Dirge of the Damned


Revenge, Murder, Mayhem! The newest in Green Ronin's Bleeding Edge line of 3rd Era adventures, Dirge of the Damned finds the heroes involved in a twisted plot involving intrigue, investigation, and murder most foul. What begins with a chance encounter in the woods draws the player characters into a quagmire of corruption that shows itself with the attempted murder of the Magistrate....   [click here for more]
Green Ronin  $6.50 $4.88

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Bleeding Edge #4: A Dreadful Dawn

Bleeding Edge #4: A Dreadful Dawn


Twisted Plots, Limitless Evil The Laughing Badger has long been a popular stop for travelers, merchants, and adventurers bound for distant lands. The last stop on the fringes of civilization, this inn offers a warm bed, fine meal, and the company of a friendly and welcoming staff. People from miles around all agree that the Laughing Badger is without peer. No one would think of harming the family...   [click here for more]
Green Ronin  $6.50 $4.88

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Bleeding Edge #6: Escape from Ceranir

Bleeding Edge #6: Escape from Ceranir


Darkness Falls on Ceranir! For centuries, the academy and fortress of Ceranir has kept the lands safe, but when no help emerged in the face of a terrible undead attack on the village of Erburg, the locals have become frightened and disturbed by the apparent silence from their protectors. Those messengers who have returned bring stories of an eerie silence, and no means to enter. It falls to a band...   [click here for more]
Green Ronin  $6.50 $4.88

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Christina Stiles Presents: Races Revised - Cackle of the Gnolls

Christina Stiles Presents: Races Revised - Cackle of the Gnolls


Welcome to Races Revised - Cackle of the Gnolls, the latest Christina Stiles Presents offering from Super Genius Games! Many races have received short shrift over the years, while elves, dwarves, gnomes, halflings, half-elves, and half-orcs have hogged the player spotlight. Well no more! Races Revised are meant to inspire you to consider what’s interesting about an alternate race; whether...   [click here for more]
Rogue Genius Games  $3.99

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Christina Stiles Presents: Ultimate Options - Minor & Major Drawbacks

Christina Stiles Presents: Ultimate Options - Minor & Major Drawbacks


Welcome to Ultimate Options: Minor & Major Drawbacks, the latest Christina Stiles Presents offering from Super Genius Games! This book builds on the Drawback rules presented in Ultimate Campaign, with the Minor Drawbacks listed here being equivalent to the Drawbacks from that book, making them, in effect, reverse Traits that allow the character to receive an extra Trait in exchange...   [click here for more]
Rogue Genius Games  $3.99

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Codex Draconis: White Terrors of the North

Codex Draconis: White Terrors of the North


Welcome to Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the fifth volume of our line, we present options and alternatives for a dozen white dragons, covering every age category of the pale hunters of artic mountains, frozen deserts, and chilled tundra. Each age category also has three pregenerated...   [click here for more]
Rogue Genius Games  $4.99

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Even Heavier Weapons

Even Heavier Weapons


The Heavy Future Campaign Setting is popular and hot, but more important it’s a fun setting to create for. Even Heavier Weapons is a follow on to Heavy Weapons, the setting’s spells, magic items and equipment book. Even Heavier Weapons is a response to fan requests for new powers, new spells and new gear. Fully Compatible with the PFRPG. Requires the D20 Modern Core Rulebook, Published...   [click here for more]
Skortched Urf' Studios  $3.33 $2.50

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Expanded Occupations: Children of Gaea

Expanded Occupations: Children of Gaea


The Children of Gaea are inspired by the classic Captain Planet cartoon, which, while a western cartoon had more than enough elements in common with traditional Sentai action to be included in Sentai Spectacular. The Children of Gaea were expanded upon in Sentai Sequel, and this short source book delves even deeper. Inside you’ll find details on the Children’s mission, their mysterious...   [click here for more]
Skortched Urf' Studios  $2.00 $1.50

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Houserule Handbooks: Spellpoints Compilation

Houserule Handbooks: Spellpoints Compilation


Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Roleplaying Game Core Rulebook....   [click here for more]
Rogue Genius Games  $9.99

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Kingdoms of Legend: Dragon Challenge

Kingdoms of Legend: Dragon Challenge


Are you ready for the ultimate challenge? A thousand years ago, a red dragon attacked a dwarven stronghold and murdered the inhabitants. Since then, the dragon has terrorized the Aegean Sea. As his power grew, so did the size of his treasure pile. Now worshiped by a tribe of fire giants, this dragon's lair provides a thrilling challenge for a party of 20th level characters. Designed to be...   [click here for more]
Interaction Point Games  $3.00 $2.25

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Ley Lines

Ley Lines


Rivers run across 3 the multiverse. Rivers of life, of fire, of light. Rivers of pure magic. These rivers are called Ley Lines. Ley Lines are an intriguing concept that can easily be incorporated into your Pathfinder Roleplaying Game home campaigns, adding a new depth and dimension to magic without invalidating anything that’s come before. And the inherent assumptions of d20 based fantasy...   [click here for more]
Skortched Urf' Studios  $4.00 $3.00

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Marée Rouge

Marée Rouge


La Marée Rouge approche La Marée Rouge a consumé le monde, n'épargnant qu'un petit chapelet d'îles où les derniers vestiges de l'humanité ont trouvé refuge. Pendant trois cent ans, les humains pensaient avoir assuré leur survie, mais aujourd'hui ils sont de plus en plus nombreux à succomber aux songes délétères...   [click here for more]
Sine Nomine Publishing  $8.11 $6.09

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Midnight Harvest - Savaged!

Midnight Harvest - Savaged!


Tricks, Not Treats...   The Autumnal Costume Fete fills sleepy Five Lanterns, RI with outlandish garb sewn by the country's best costumers. This year, some of the outfits seem a little too real... and their designer will go to any length to keep his identity secret. A rash of missing children, the discovery of unholy texts, and gibbering lunatics wandering the streets, hide the...   [click here for more]
Rogue Genius Games  $13.00

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Monster Menagerie: The Kingdom of Graves

Monster Menagerie: The Kingdom of Graves


Welcome to the Kingdom of Graves, the second in our line of Monster Menagerie monster books for use with the Pathfinder Roleplaying Game. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For the Kingdom of Graves, that theme is undead with a place at court. Rather than a random collection...   [click here for more]
Rogue Genius Games  $3.99

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Protocol Games Series, Book 1

Protocol Games Series, Book 1


Protocol is a series of story roleplaying games about disparate characters, thrust together into dramatic situations. Each game uses the same set of rules, with vastly different parameters, start points, characters, and finales. The Protocol series uses vignettes, interrogations, interludes, and ensembles to tell unique stories. Each game in the Protocol series is zero-prep for 3 or more players....   [click here for more]
post world games  $44.99

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $7.99 $5.99

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Roleplayers Chronicle Issue #2

Roleplayers Chronicle Issue #2


Please note that Mission Interleumab-3 and the Head-to-Head-to-Head article included in Roleplayers Chronicle Issue #2 were previously released as standalone products. Except for minor changes to layout, they are the same, but offered as a single product instead of standalone publications. Roleplayers Chronicle is a premium offering from the Roleplayers Chronicle...   [click here for more]
Roleplayers Chronicle  $4.95 $3.71

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Savage Insider Premium Issue #4

Savage Insider Premium Issue #4


Welcome to the fourth premium issue of the Savage Insider magazine, dedicated to supporting the Savage Worlds role-playing game. Premium Issue #4 contains five full-length pieces providing new content for Savage Worlds and the Faith & Demons: The Rising, Mercenary Breed, and Ancient World settings, available from Mystical Throne Entertainment....   [click here for more]
Mystical Throne Entertainment  $7.95

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Scions of Evil

Scions of Evil


Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals. As well as over 20 pages of new material including new villains and minions, Scions of Evil collates...   [click here for more]
Raging Swan Press  $13.99 $10.49

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SGG Presents: The Vile Magic of Argonax the Mad

SGG Presents: The Vile Magic of Argonax the Mad


Welcome to The Vile Magic of Argonax the Mad, the first product in the new Super Genius Presents line of books. Each of the products in this line is the strong vision of a single game designer, bypassing the normal planning,development, and revision process used for most Super Genius Games products. While we consider those processes to be a major part of maintaining a high level...   [click here for more]
Rogue Genius Games  $7.99

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Shadowed Earth Shadow Journal #1: The Burning Crow

Shadowed Earth Shadow Journal #1: The Burning Crow


***Note: The Burning Crow first appeared in Savage Insider Premium Issue #2 and is now presented as a standalone offering. No changes have been made other than for layout purposes.*** Deep within the norther highlands of Wisconsin prowls the Burning Crow cult. Dedicated to the proliferation of supernatural beasts, they are said to be the creators of new species. One...   [click here for more]
Mystical Throne Entertainment  $1.95

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SteamWorks: Empire In Ashes

SteamWorks: Empire In Ashes


SteamPunk meets fantasy in this new Omni System gamek. Adventure in the fantastic age of steam as one of several fantasy races or take on the role of a "furnace-man"... often more machine than man. The Empire has collapsed, can you survive among the ashes? This E-book requires the use of the Omni System core rulebook, also available through DrivethruRPG.   ...   [click here for more]
Morrigan Press  $8.00

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The Genius Guide to 110 Spell Variants Volume 3

The Genius Guide to 110 Spell Variants Volume 3


While there are a vast number of spells available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that there...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Chaos Magic

The Genius Guide to Chaos Magic


Chaos magic is the eldritch force of pure, churning anarchy, outrageous coincidence, and unrelenting entropy. It is more than spells that draw on the chaotic element of the alignments that define the morals of creatures throughout the multiverse, it also is a way to dip into the pure stuff of madness and creation. Chaos magic requires its practitioners to embrace a lack of control, and accept that...   [click here for more]
Rogue Genius Games  $4.99

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The Genius Guide to Loot 4 Less 9: Bell, Book, & Candle

The Genius Guide to Loot 4 Less 9: Bell, Book, & Candle


Welcome to the ninth book in the Loot 4 Less line, in which we deal exclusively with items that have a cost to consumer of 2,500 gp or less. And to increase the level of difficulty in terms of providing you with low-cost items, we also don't deal in one-shot (or even two- or three-shot) magic items. Here in Volume IX: Bell, Book, & Candle, we're looking at a narrow range...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Wind and Wing Racial Options

The Genius Guide to Wind and Wing Racial Options


The Genius Guide to Races of Wind and Wing added three new playable races to the Pathfinder Roleplaying Game rules: the aellar, kestrel, and silfide. Because of space limitations, time restrictions, and playtesting needs, that PDF did not include alternative racial powers or alternative favored class options, such as are presented for the core races in the Advanced Player's Guide....   [click here for more]
Rogue Genius Games  $3.99

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The Last Candle

The Last Candle


The Prieuré de Chaurillon lies isolated in the upper valley of the Satrebonne river. The empire that once protected it has fallen. Barbarian hordes now roam the land. Once tamed borderlands have become infested with monsters and foul beasts. The monks of the Prieuré are all that remain of their ancient order. They stand alone against the darkness of the age; The Last Candle...   [click here for more]
Chubby Funster  $4.00

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The Slaver Caves of Dorden

The Slaver Caves of Dorden


AN EPIC ADVENTURE FOR 3RD LEVEL CHARACTERS In the dark winter months near the hamlet of Baruth, a menace is growing. Locals have been kidnapped and sold into slavery in the mines to the north. Recently liberated from a cold and calculating dictator, the town seeks heroes to mount a rescue. Far beneath the foreboding Mountains of Dorden, an evil that has remained hidden for centuries...   [click here for more]
Dead Goblin Games  $7.00 $3.00

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Threat Record Vol. I, Issue #3

Threat Record Vol. I, Issue #3


Threat Record Magazine is growing! Still a standard bearer for the amazing 4C System, Threat Record is now expanding its coverage to include great game information from other open gaming systems including OpenD6, Mutant Future, Labyrinth Lord, and many, many more! This issue of Threat Record has a focus of cyber-ware, and spy tech at its core. You are introduced to special Team 37, a group of NPC...   [click here for more]
Keck Publishing  $2.00 $0.50

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[PFRPG] Codex Draconis: Black Lords of the Marsh

[PFRPG] Codex Draconis: Black Lords of the Marsh


Welcome to the first Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the first volume of our line, we present options and alternatives for a dozen black dragons, covering every age category of the obsidian lords of the swamps and marshes. Each age category also has three pregenerated...   [click here for more]
Rogue Genius Games  $4.99

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[PFRPG] Codex Draconis: Blue Satraps of the Deserts

[PFRPG] Codex Draconis: Blue Satraps of the Deserts


Welcome to the second Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the second volume of our line, we present options and alternatives for a dozen blue dragons, covering every age category of the azure lords of the steppes and deserts. Each age category also has three pregenerated treasure...   [click here for more]
Rogue Genius Games  $4.99

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[PFRPG] Player's Options: Halflings

[PFRPG] Player's Options: Halflings


Halflings. The very word strikes fear in the hearts of many. Well, OK, it doesn’t. But many halflings would like to think that it does. Even the sedentary, nonadventurous types among the halflings have a pride in themselves and their ancestors that makes them swell with satisfaction and boast with bravado on occasion. Presented here are several options for your halfling character, including...   [click here for more]
4 Winds Fantasy Gaming  $1.99 $1.49

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[PFRPG] The Genius Guide to Air Magic

[PFRPG] The Genius Guide to Air Magic


Air-perhaps the most mysterious of the primal elements of creation, an invisible medium through which we walk and in whose arms a rare few can fly. The power of air and wind, on their own, seem magical even in our modern world-how much more so in the medieval past? Where does the wind come from, what is it maid of, and how can it wield so much power? The pages of fantasy fiction are filled with...   [click here for more]
Rogue Genius Games  $3.99

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