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Ashes of Middenheim (Paths of the Damned Volume I)

Ashes of Middenheim (Paths of the Damned Volume I)


The ashes still cool and the wounds still heal after the onslaught of Archaon and the forces of Chaos Undivided – but Middenheim still stands!  Perched atop the massive height of the Ulricsberg, the defenders of the Empire threw back the Chaos hordes.

 

But all is not well in Middenheim.  Corruption eats at the very heart of the City of the White Wolf, and i...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Barony of the Damned

Barony of the Damned


Mousillon is a land cursed by evil and death.  For years, this forlorn place has festered with its own corruption, inhospitable to even the most disgusting vermin.  But now, a new force has emerged, and enemy that could plunge all of Bretonnia into war.  It is against this backdrop that the Player Characters meet Mousillon in all its filthy ugliness.

In Barony of the D...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Book of Magic

Book of Magic


A Manual of Mysterious Magics!

By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everyt...   [click here for more]

Green Ronin  $14.50

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Digital Denizens: Challenge Rating One

Digital Denizens: Challenge Rating One


Digital Denizens: Challenge Rating One is the first in a series of PDFs which collects the monsters from our Ennie Nominated product Denizens of Avadnu into groupings of monsters with similar Challenge Ratings.

Digital Denizens is presented in the same format as Denizens of Avadnu with stunning full color artwork. It also includes bookmarks for easy navigatio...   [click here for more]

Inner Circle  $1.50

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Forges of Nuln (Paths of the Damned Volume III)

Forges of Nuln (Paths of the Damned Volume III)


Driven by the machinations of an ancient evil, one lone group of adventurers stands between the Empire and the dark forces of Chaos.  Who are these stalwart souls? Why, you and your party of cource!

What evil taints the Jewel of the Empire?  Will your group of bleaguered heroes stop the forces of Chaos before it's too late?  Step onto the Paths of the Damned to discover y...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From...   [click here for more]

Green Ronin  $14.50

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Iron Age

Iron Age


The Best at What They Do...

...and what they do isn't very pretty. Go back to the grim days of the 1980s and '90s, when super-vigilantes in leather and chains dispensed harsh justice on the mean streets. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game.

In this book you'll find a history of the Iron Age of c...   [click here for more]

Green Ronin  $14.50

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Karak Asgal

Karak Asgal


Deep beneath the Worlds Edge Mountains lie the shattered remains of Karak Izril – once proud city of Jewels.  In the fallen halls there lies death, riches and much in between.  Tales claim the abandoned Dragon horde of Graug the Terrible lies somewhere in the twisting tunnels – all glinting gold and broken bone – there for the taking, should you have the stomach for ...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Karak Azgal

Karak Azgal


Gloire et fortune !

Dans les entrailles des Montagnes du Bord du Monde se trouvent les vestiges délabrés de Karak Izril, l’ancienne Cité des Joyaux. Dans ses couloirs perdus attendent la mort mais également de grandes richesses. Selon certains récits, le trésor abandonné du dragon Graug le Terrible est caché quelque part dans...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Kit du meneur de jeu + écran

Kit du meneur de jeu + écran


LE COMPAGNON INDISPENSABLE DU MENEUR DE JEU

Outil essentiel du meneur de jeu de Warhammer, le jeu de rôle, ce kit inclut un écran en couleur, un fascicule d’aides de jeu et un scénario complet écrit par Alfred Nuñez Jr. Utile pour les vétérans comme pour les débutants, ce supplément réunit tout ce dont le MJ a be...   [click here for more]

Fantasy Flight Games  $14.95 $5.00

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La Crypte des Secrets

La Crypte des Secrets


Êtes-vous prêt à entreprendre une existence périlleuse emplie de frissons ? Sauriez-vous faire la différence entre une secte indicible et un cercle de gentilshommes ? Accepterez-vous de vous aventurer dans les plus sombres recoins de l’Empire pour y affronter des horreurs inimaginables, avec pour seules armes votre épée et votre jugeote ? Si ...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Le Compagnon

Le Compagnon


Explorez le Vieux Monde !

Que peuvent donc bien avoir en commun monstres de foire, pieuvres des marais et signes astraux ? Eh bien, ils sont tous dans le Compagnon de WJDR !Pensé comme une boîte à outils pour peaufiner vos parties et donner naissance à de nouvelles aventures, le Compagnon de WJDR est un parfait supplément pour les joueurs comme pour les...   [click here for more]

Fantasy Flight Games  $25.00 $15.00

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Le Duché des Damnés

Le Duché des Damnés


Une terre souillée

Le Moussillon est une contrée maudite placée sous les sceaux du mal et de la mort. Depuis des années, ce duché désolé et suppurant semble même vouloir se débarrasser de ses vermines les plus dégoûtantes. Mais une nouvelle force vient de faire son apparition, un ennemi capable de plonger la Bret...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Les Voies de la Damnation 1: Les Cendres de Middenheim

Les Voies de la Damnation 1: Les Cendres de Middenheim


Les cendres refroidissent à peine et les blessures saignent encore après l’assaut d’Archaon et des forces du Chaos, mais Middenheim est toujours debout ! Au sommet des impressionnantes hauteurs de l’Ulricsberg, les défenseurs de l’Empire ont repoussé les hordes des dieux sombres. Mais tout ne va pas pour le mieux à Middenheim. La corrup...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Les Voies de la Damnation 2: Les Tours d'Altdorf

Les Voies de la Damnation 2: Les Tours d'Altdorf


La corruption qui rongeait Middenheim est désormais enrayée, mais l’ennemi intérieur n’est pas pour autant vaincu. Avec l’Empereur et l’armée qui ont quitté la capitale, tous les regards se sont détournés d’Altdorf. Au plus profond de la cité est inhumé un secret, un miroir aux alouettes qui fait de gra...   [click here for more]

Fantasy Flight Games  $25.00 $12.00

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Les Voies de la Damnation 3: Les Forges de Nuln

Les Voies de la Damnation 3: Les Forges de Nuln


Entraîné dans les machinations d’une maléfique créature du passé, seul un groupe d’aventuriers se dresse entre l’Empire et les sombres forces du Chaos. Qui sont ces héros loyaux, résolus et infatigables? Vous et vos compagnons bien entendu! Les Forges de Nuln est le dernier volet de la campagne des Voies de la Damnation et en v&e...   [click here for more]

Fantasy Flight Games  $25.00 $12.00

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever!

It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will:

Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic real...   [click here for more]
Green Ronin  $12.00

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Spires of Altdorf (Paths of the Damned Volume II)

Spires of Altdorf (Paths of the Damned Volume II)


The corruption in Middenheim has been stopped but the enemy within has not been defeated.  With the Emperor and the army gone from the capital, all eyes have shifted away from Altdorf.  Deep inside the city lies a buried secret that promises power but delivers nothing but damnation.

In the Spires of Altdorf, the Player Characters must travel to the great city, learn its...   [click here for more]

Fantasy Flight Games  $24.95 $12.00

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Terreur à Talabheim

Terreur à Talabheim


L’oeil de la forêt est en danger!

Talabheim, surnommée l’OEil de la Forêt, siège d’Électeurs et d’Empereurs, a surmonté un nombre incroyable de guerres et de conflits grâce aux immenses murailles du Taalbastion. Ayant résisté pendant des millénaires, Talabheim est aujourd’hui considér...   [click here for more]

Fantasy Flight Games  $25.00 $12.00

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Terror in Talabheim

Terror in Talabheim


Talabheim, the Eye of the Forest, seat of the Electors and Emperors, has survived countless wars and battles thanks to the towering crater walls of the Taalbaston.  After the millennia of never falling, Talabheim is regarded one of the strongest fortified cities in the Empire.  In Terror in Talabheim, these walls that had long served as the city's salvation become its doom.

...   [click here for more]
Fantasy Flight Games  $24.95 $12.00

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The Broken Isles Lorebook

The Broken Isles Lorebook


From the creators of the award-nominated Denizens of Avadnu comes the first in-depth look at the world of Violet Dawn. On a group of mysterious islands isolated from the mainland of Kaelandar, primitive humans struggle for survival. They count among their enemies a dangerous and bizarre environment, inhuman slavers from beyond the sea, horrid monsters, buried magic, and?of course?one ...   [click here for more]
Inner Circle  $2.50

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The Broken Isles Player's Guide

The Broken Isles Player's Guide


From the creators of the award-nominated Denizens of Avadnu comes the first in-depth look at the world of Violet Dawn. On a group of mysterious islands isolated from the mainland of Kaelandar, primitive humans struggle for survival. They count among their enemies a dangerous and bizarre environment, inhuman slavers from beyond the sea, horrid monsters, buried magic, and?of course...   [click here for more]
Inner Circle  $2.50

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The Complete Book of Denizens

The Complete Book of Denizens


Ennie Nominated in 2004 for Best Monster Supplement with 10 monsters excerpted for Monte Cook Presents: The Year's Best d20, the premier monster book for 3rd Edition has returned and is better than ever!

Including all of the monsters from Denizens of Avadnu, Legends of Avadnu, Broken Isles (Ennie Nominated for Best Electronic Book 2006), and some that ...   [click here for more]

Inner Circle  $7.50

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The WFRP Companion

The WFRP Companion


What do Circus Freaks, Bog Octopi, and Star Signs have in common?  They're all inside the WFRP Companion!  Designed as a toolbox to enhance your game and spawn countless new adventures, the WFRP Companion is an excellent resource for both players and GMs alike.  Inside this volume, you'll find 15 diverse articles, including:

• A detailed look at li...   [click here for more]

Fantasy Flight Games  $24.95 $15.00

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Worlds of Freedom

Worlds of Freedom


Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more!...   [click here for more]

Green Ronin  $14.50

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