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A Players Guide to Castlemourn

A Players Guide to Castlemourn


A land in search of its past...Its people are unaware of their origins, the greatness of their history, or what disaster brought about the dark age that engulfed the land. Some three hundred years before the present, there existed a magical place of shining towers and marvelous wonders called the Realm of Castles. Legends tell of a great war against fell creatures that destroyed the realm, leaving...   [click here for more]
Margaret Weis Productions   FREE 

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All Stars Take on the Mega Dungeon

All Stars Take on the Mega Dungeon


Four amazing authors, four fantastic adventures!

Four of the RPG Industry's brightest stars have eachwritten an adventure compatible with the Gaming PaperAdventures: Mega Dungeon 1.

All Stars take on the Mega Dungeon is a collection of fouradventures by Monte Cook, Brian Cortijo, Ed Greenwood,and Steven Schend with stunning artwork by Joel Biskeand Dan Houser. This advent...   [click here for more]

Gaming Paper  $14.99 $7.50

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Ascolais and the Land of the Falling Wall:Excellent Prismatic Spray 4/5 double issue

Ascolais and the Land of the Falling Wall:Excellent Prismatic Spray 4/5 double issue


To Ascolais, the Falling Wall and Beyond! Once the heart of the reach of Grand Motholam, the Land of the Falling Wall and Ascolais are now picturesque ruins. The people are strange, the places stranger, the opportunities and diversions unparalleled.

This double issue of The Excellent Prismatic Spray is your well-nigh irresistible invitation to discover the Dying Earth’s heartlands...   [click here for more]

Pelgrane Press  $6.46

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Castlemourn Campaign Setting

Castlemourn Campaign Setting


There was a time when Castlemorn surged and crackled with magic. Life was good, but the era came to a violent and deadly end. Unknown fell beings struck swiftly, making arcane war on Castlemorn. Wizards and common folk alike died in scores of thousands. It seemed as if the world would be consumed…until the land itself rose and cried, “Enough!” Today, Mournans dwell amid the r...   [click here for more]

Margaret Weis Productions  $15.00 $4.99

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Castlemourn Cortex Quickstart

Castlemourn Cortex Quickstart


Ed Greenwood's Castlemourn is a post-apocalyptic fantasy setting where kingdoms fight for power through political intrigue and outright warfare; where the brave seek their fortunes in dangerous ruins; and where everyone fears the unspeakable evil that shadows the land.

This Cortex-powered Quickstart was originally part of Free RPG Day 2008. It contains easy-to-lean rules based on...   [click here for more]

Margaret Weis Productions   FREE 

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Children of the Rune

Children of the Rune


They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand.

...   [click here for more]
Malhavoc Press  $6.99 $4.00

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need!

Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RP...   [click here for more]

Open Design  $39.99 $19.99

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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountain is a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom.

Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many n...   [click here for more]

Wizards of the Coast  $34.95 $17.49

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FOR2 The Drow of the Underdark (2e)

FOR2 The Drow of the Underdark (2e)


They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore; new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark-and much, much more.   Learn all about the drow herein, from ...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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FOR4 The Code of the Harpers (2e)

FOR4 The Code of the Harpers (2e)


From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Forgotten Realms Adventures (2e)

Forgotten Realms Adventures (2e)


The coming of the Avatars and the Time of Troubles caused tremendous changes in the Forgotten Realms. Areas of dead magic and wild magic have appeared; character classes have been altered; new magical spells have been discovered; old gods have been slain and new ones arisen. All the changes and updates are incorporated into this one essential volume for Forgotten Realms players and dungeon mast...   [click here for more]

Wizards of the Coast  $20.00 $9.99

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Geanavue: the Stones of Peace

Geanavue: the Stones of Peace


LOOKING FOR MORE EXCITEMENT THAN YOUR LOCAL TOWN OR VILLAGE CAN GIVE YOU?

Look no further, friend. From the pen of Ed Greenwood, one of the best-known Dungeons & Dragons writers of all time, springs Geanavue: the Stones of Peace, a richly detailed fantasy city.

Geanavue is a haven of justice and prosperity for your characters - but one that, for th...   [click here for more]

Kenzer & Company  $24.99 $12.99

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Grand History of the Realms (3.5)

Grand History of the Realms (3.5)


All of Toril, and especially Faerûn, is rich in history. As the eons have passed, empires have risen and fallen all around the world. This chronology presents the history of the FORGOTTEN REALMS setting in all its glory. We’ve brought together information from dozens of sources to provide the definitive chronicle.     *****   Product History &n...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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KOBOLD Guide to Game Design, Vol. 1

KOBOLD Guide to Game Design, Vol. 1


Ever wondered what it takes to make it as a freelancer?

Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design.

Includes tips from Keith Baker, Wolfgang B...   [click here for more]

Open Design  $18.95 $14.95

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KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including:

Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons...   [click here for more]
Open Design  $18.95 $14.95

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Kobold Quarterly #2

Kobold Quarterly #2


Kobold Quarterlyis the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game from the gamer's perspective.

The second issue includes articles by Ed Greenwood, Nicolas Logue, Skip Williams, Wolfgang Baur, and Jeff Grubb, among others. It features full-color art by fantasy artists new and familiar.

Kobold Quarterly gives yo...   [click here for more]

Open Design  $5.99 $4.49

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Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features:

Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust

This issue is packed wi...   [click here for more]

Open Design  $5.99 $3.59

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE!

This year's issue is no exception, with 100 pages packed full of:

 

Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Tr...   [click here for more]
Open Design  $7.99 $4.49

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Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul

Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocola...   [click here for more]

Open Design  $8.99 $5.99

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Loona - Port of Intrigue

Loona - Port of Intrigue


Welcome to Loona, the Port of Intrigue: a completely detailed fantasy port town for D&D campaign play. From the pens of Phil Thompson and Ed Greenwood, one of the best-known D&D writers of all time, comes this richly detailed setting. Loona is the trade center of the nearby city of Geanavue: the Stones of Peace – but the ...   [click here for more]

Kenzer & Company  $19.99 $9.99

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Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale

Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale


When the umbral kobold owner of the Exploding Herb alchemy shop is questioned about a magical gem that he may or may not have enchanted, both danger and bombs fly. Will Kurdag find a mortal enemy among the Hookblades? Will the neighbor's wagon be smashed to splinters or explode into woodchips?

The Gem That Caught Fire is the second in the Shadowsfall Legends...   [click here for more]

Jon Brazer Enterprises  $0.99

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Tales of Zobeck

Tales of Zobeck


Award-winning tales of adventure chosen by Open Design patrons!

A city of wonders, and a city of corruption and despair. Zobeck is home to gypsies, kobolds, powerful guilds and seductive devils, a crossroads city where the people of all corners of the compass come to barter, cheat, and deal.

Tales of Zobeck features eight adventures for OGL/3E gaming, inclu...   [click here for more]

Open Design  $19.99

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The Dragons' Return

The Dragons' Return


Edited by Sue Weinlein Cook A Diamond Throne Fiction Anthology

When Dragon and Giant Meet . . .

Millennia ago, the dragons fled their homeland after a devastating war with demonic creatures of their own making. The noble Hu-Charad giants arrived on these shores to defeat the dragons’ old foes and, in the centuries since, have become the wise stewards of the land. But then ...   [click here for more]

Malhavoc Press  $6.99 $4.00

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