It's a century after the Seraphs returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars -- and then came the ice age.
Mankind has survived, but not without change.
Wondrous new races were born following the Time of Plagues, some destined to fight alongside the Seraphs of the Light, while others simply want to survive... [click here for more]
The Rogue Mage RPG Game Master's Guide is Your Essential Rogue Mage Toolkit
The Rogue Mage Roleplaying Game Player’s Handbook gave players all they needed to create characters to fight the fallen seraphs and their devil-spawn, adventuring in the world of Faith Hunter’s apocalyptic fantasy trilogy: Bloodring, Seraphs, and Host.
Now the Rogue Mage RPG Game Master’s... [click here for more]
CONJURE INK is a Game-Master-Only supplement to The Rogue Mage RPG by Spike Y Jones.
Leviticus 19:28 "Ye shall not make any cuttings in your flesh for the dead, nor print any marks upon you."
Tattoos are forbidden within orthodox society, and branding is a form of punishment, not adornment. None of the Most High's seraphs, nor any of the kylen of the Realms of... [click here for more]