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Azardar's Wondrous Emporium 2:Boots and Shoes

Azardar's Wondrous Emporium 2:Boots and Shoes


Azardar's Wondrous Emporium is a unique shop carrying a collection of goods for the adventurous character. This second volume, Boots and Shoes, looks at a range of artifacts in this category. Designed for Mhar, but easily used in any medieval/high fantasy RPG setting....   [click here for more]
Fool's Moon Entertainment Inc.  $5.00 $3.00

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Azardar's Wondrous Emporium: Cloaks and Mantles

Azardar's Wondrous Emporium: Cloaks and Mantles


Azardar's Wondrous Emporium is a unique shop carrying a collection of goods for the adventurous character. This premiere issue, Cloaks and Mantles, looks at a range of artifacts in this category. Designed for Mhar, but easily used in any medieval/high fantasy RPG setting....   [click here for more]
Fool's Moon Entertainment Inc.  $5.00 $3.00

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Castles and Keeps of Gwythia

Castles and Keeps of Gwythia


Using the same format as the very successful Castles and Keeps of Anaeland, Castles and Keeps of Gwythia examines in detail seven fortifications in the land south of Anaeland. Included are colour maps of the villages and towns surrounding the foritified building, commercial and industrial appraisals, and some local folklore to add to the possibilities. The history of each site provides sufficient...   [click here for more]
Fool's Moon Entertainment Inc.  $18.00 $10.00

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Game Master's Resource Kit

Game Master's Resource Kit


This is the Mhar Fantasy RPG Resource Kit and GM's screen. There is a 38 page resource kit, containing new rules, archetypes, skills, merits and flaws; an overview of the Kingdom of Gwythia; a look at the moridar dwarves; and an extensive look at Rune Magic. The back cover for the Resource Kit has a full colour map of the Kingdom of Gwythia which borders the south of the Mhar primary setting of...   [click here for more]
Fool's Moon Entertainment Inc.  $12.00 $8.00

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Hunters of the Moor

Hunters of the Moor


The village of Brandywell on the edge of the High Moors in Brunumshire lies shivering in terror as ghostly raiders thunder across the moorlands. Shepherds and tin-miners have vanished and Brandywell's chandler has been carried off into the night in an attack on the village. Now his cousin seeks brave adventurers to unravel the mystery of the *Hunters of the Moor*. The first published adventure...   [click here for more]
Fool's Moon Entertainment Inc.  $5.00

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Insenzo

Insenzo


The castle-town of Insenzo lies in the centre of the Isen Valley region of the City-State of Massea. Massea is one of the smallest and weakest of the independent states in Dacia, otherwise known to the rest of Durine as the “Varian City-States”. Located atop a mesa that overlooks the Isen River, the castle-town of Insenzo is a decaying outpost of the city-state and its counts are the last of...   [click here for more]
Fool's Moon Entertainment Inc.  $5.00 $3.00

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Kingdom of  Anæland Regional Sourcebook

Kingdom of Anæland Regional Sourcebook


The first regional campaign module for the Mhar fantasy Role Playing Game, the "Kingdom of Anæland Regional Sourcebook" covers the culture and history of the Anæland Region, the primary setting for the game. The module not only covers the Kingdom of Anæland itself, but also smaller nations of Harmuria and the tiny multiracial condfederation of Wilderland. This Sourcebook not only includes...   [click here for more]
Fool's Moon Entertainment Inc.  $40.00 $16.00

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Kingdom of  Gwythia Regional Sourcebook

Kingdom of Gwythia Regional Sourcebook


The proud Kelta who inhabit the Kingdom of Gwythia have withstood repeated attempts by outsiders to take their lands and they have endured. Unified under the guidance of their High King, the kingdom continues to oppose the imperialist dreams of its neighbour, the Kingdom of Anæland. But the unity of Gwythia is fragile. Some prosper from trade and industry while others starve trying to scratch an...   [click here for more]
Fool's Moon Entertainment Inc.  $40.00 $16.00

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Merchants and Mariners : Aig Gwiddon

Merchants and Mariners : Aig Gwiddon


The fifth addition to the Merchants and Mariners series. The ships used illustrate examples of the different vessels plying the seas in the world of Mhâr Fantasy RPG. Each booklet in this series contains statistics, background, combat maps, and an outline by which the ship may be used in encountered or used in an adventure. Of course, this does not include simply using a similar ship that the...   [click here for more]
Fool's Moon Entertainment Inc.  $0.75

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Merchants and Mariners : Fimafeng and Eldir

Merchants and Mariners : Fimafeng and Eldir


The Mechants and Mariners series continues with this fourth entry....   [click here for more]
Fool's Moon Entertainment Inc.  $1.50 $0.75

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Merchants and Mariners : La Rosa di Catrina

Merchants and Mariners : La Rosa di Catrina


The third in a series of convenient and useful short publications aimed to provide content for high seas adventure. The ships used illustrate examples of the different vessels plying the seas in the world of Mhâr Fantasy RPG. Each booklet in this series contains statistics, background, combat maps, and an outline by which the ship may be used in encountered or used in an adventure. Of course, this...   [click here for more]
Fool's Moon Entertainment Inc.  $1.50 $0.75

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Merchants and Mariners : The Pride of St. Andrew

Merchants and Mariners : The Pride of St. Andrew


This is the first in a series of ships used to illustrate examples of the different vessels plying the seas in the world of Mhâr Fantasy RPG. Each booklet in this series contains statistics, background, combat maps, and an outline by which the ship may be used in encountered or used in an adventure. Of course, this does not include simply using a similar ship that the PCs may acquire and captain for...   [click here for more]
Fool's Moon Entertainment Inc.  $1.50 $0.75

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Merchants and Mariners : The Royal Wolf

Merchants and Mariners : The Royal Wolf


The second in a series of convenient and useful short publications aimed to provide content for high seas adventure. The ships used illustrate examples of the different vessels plying the seas in the world of Mhâr Fantasy RPG. Each booklet in this series contains statistics, background, combat maps, and an outline by which the ship may be used in encountered or used in an adventure. Of course, this...   [click here for more]
Fool's Moon Entertainment Inc.  $1.50 $0.75

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Skellsholm

Skellsholm


The town of Skellsholm is an important port of call for ships heading north. It stands on a peninsula jutting out into the Skell River and protects the area from western attacks, as well as providing a stopping point for traders and merchants heading north along the Kispacian Sea. For fans of the "Castles and Keeps" books, this stand alone location holds details of the town and castle...   [click here for more]
Fool's Moon Entertainment Inc.  $5.00 $3.50

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The City of Halisburgh

The City of Halisburgh


The City of Halisburgh is a follow-up to the City of Livry and the two Castles & Keep modules covering the second most powerful city within the Kingdom of Anæland and the heart of political power for the Southern Lords in their struggle with the increasingly autocratic Royal Court in Livry. While written as part of the setting for Mhâr Fantasy RPG, Halisburgh is a stand-alone book and can be...   [click here for more]
Fool's Moon Entertainment Inc.  $15.00 $10.00

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The City of Livry

The City of Livry


The City of Livry is Anæland's capital city. The city handbook has a detailed look at life in the city. The day to day lives of the city inhabitants is broken down by city section, with a look at the businesses and politics prominent throughout the area. ...   [click here for more]
Fool's Moon Entertainment Inc.  $15.00 $10.00

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The Fraterna Solesti

The Fraterna Solesti


The Fraterna Solesti is one of the primary Magi Orders in the Mhâr Fantasy RPG. This ambitious source book gives a wealth of information about the Order and it's function within the Orders and the world around them. While the book is designed for the Mhâr setting, its information would be invaluable to any magic based medieval setting RPG. From the beginnings of magic in the world, to...   [click here for more]
Fool's Moon Entertainment Inc.  $25.00 $15.00

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The Gazetteer of Durine

The Gazetteer of Durine


The world setting of Mhar Fantasy RPG and lands beyond the Kingdom of Anaeland are now compiled in this 100+ page volume with a guide to the the various regions and kingdoms which make up the island continent of Durine. With the volume is a large, full colour continental map....   [click here for more]
Fool's Moon Entertainment Inc.  $15.00 $10.00

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The Grimoire #10

The Grimoire #10


In the first article Kitprovides a useful guide to Shinto Shrines for Fox Magic and other RPGs set in Japan. This is just a hint of what is to comein the upcoming Fox Magic Companion slated for next year. Next up, Greg has a double feature: a location setting and an adventure for Mhâr Fantasy. “Cloak and Dagger” provides a Celtic murder mystery as well as a guide to the island fortress of Lyrcaidar...   [click here for more]
Fool's Moon Entertainment Inc.  $8.00 $5.00

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The Grimoire #11

The Grimoire #11


Welcome to the Superhero issue of The Grimoire. This issue includes a look at games featuring the heroes of the comic rack. In the first article “Super Law!” covers an aspect that many comic supers take for granted when they go out to uphold it: the law itself. Some thoughts and ideas are given to GMs to add a new dimension to their Supers RPG. Continuing with the theme, we have an article...   [click here for more]
Fool's Moon Entertainment Inc.  $8.00 $5.00

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The Grimoire #12

The Grimoire #12


This issue of The Grimoire introduces some NPC characters for Fox Magic and the undead for the Mhâr Fantasy. Issue 12 also looks at the genre and use of Science Fiction in RPG. We also have a description and overview of one of Hungary's earliest original RPGs, M.A.G.U.S....   [click here for more]
Fool's Moon Entertainment Inc.  $8.00 $5.00

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The Grimoire #4

The Grimoire #4


The latest issue of The Grimoire periodical focuses on the Goblin race. In this issue, the Goblin language, culture, religion, and lifestyle are examined. Using examples from the Mhar fantasy, The Grimoire continues to be a useful source for other gaming systems. This issue provides a detailed insight into a race common in fantasy based RPG....   [click here for more]
Fool's Moon Entertainment Inc.  $6.00 $5.00

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The Grimoire #6

The Grimoire #6


An in depth look at the Palliards, the Guild of beggars and thieves in the Mhar Fantasy RPG, from their humble beginnings at Martyr Field to their current status as the Guild that protects the disenfranchised. Also contains a look at the Edder race (Mhar's hallflings), and a view of the town of Lanternton. This is the last planned issue to focus solely on the Mhar Fantasy RPG. The Grimoire periodical...   [click here for more]
Fool's Moon Entertainment Inc.  $12.00 $5.00

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The Grimoire #7

The Grimoire #7


The newest issue of The Grimoire offers a new format and new material. Besides the articles which advance the Mhar Fantasy RPG setting, there are new articles, comics and reviews. For the Mhar universe, this issue contains an indepth view of the City of Byranster and a guide to roleplaying the Edder race. There is a generalized article on the use of mirrors in magic, with a follow-up article adapting...   [click here for more]
Fool's Moon Entertainment Inc.  $8.00 $5.00

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The Grimoire #8

The Grimoire #8


The newest issue of The Grimoire Periodical. In this issue contributing author Gallagher Collins gives us “The Alchemist in Charge”, an introduction to alchemy. This is more of a primer for using alchemists without making it some magical subsect. Greg Older brings us two articles to further the Mhâr universe. “The Anæland Coast” brings a closer look at the coastal...   [click here for more]
Fool's Moon Entertainment Inc.  $8.00 $5.00

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The Grimoire #9

The Grimoire #9


This time around we present from contributing author Cyndy Cooper, a complete SF Live-Action Role-Playing Game: A Brief Journey Home. Also headlining this issue we have an artist interview with Bobbie Pentecost (who graciously supplied the cover art for this issue). Christopher LaHaise, author of the Fox Magic RPG waxes poetic about the Game Master’s lot and gives advice to those trying out the...   [click here for more]
Fool's Moon Entertainment Inc.  $8.00 $5.00

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The Kingdom of Anaeland Regional Atlas

The Kingdom of Anaeland Regional Atlas


Kingdom of Anæland Regional Atlas contains a large (11x17) two page, full colour map of the primary playing area for the Mhâr Fantasy Role Playing Game. The booklet contains the information about the geographical and political landscape. While set in the Mhâr Fantasy universe, the Atlas contains simple, broad range information about geography, climate and infrastructure and so, can be...   [click here for more]
Fool's Moon Entertainment Inc.  $15.00 $7.50

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The Kingdom of Aukland Regional Sourcebook

The Kingdom of Aukland Regional Sourcebook


The small island kingdom of Audora, more commonly called Aukland by its neighbours, is the smallest and most open of the Nicilan Kingdoms toward humanity. Strange ruins dot the isles, sometimes surrendering secrets of the ancient Nicila or unspeakable horrors. The Kingdom of Aukland Regional Sourcebooks is the third Kingdom book for the Mhâr Fantasy Role Playing Game and the first one to be set...   [click here for more]
Fool's Moon Entertainment Inc.  $25.00 $10.00

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The Knights of the Golden Eagle

The Knights of the Golden Eagle


The Knights of the Golden Eagle is a sourcebook for players and game masters using the Golden eagle and other mercenary armies in the Mhâr Fantasy RPG and other similar themed role playing games. The history, organization and personalities of the Knights are described in this useful hand book. Also found in its pages is information for the care and deployment of medieval armies and mercenary bands....   [click here for more]
Fool's Moon Entertainment Inc.  $30.00 $15.00

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The Wells of Arwan

The Wells of Arwan


The Well of Arwan is an adventure module set in the Mhâr fantasy RPG universe and playable in any regular fantasy RPG setting. Players will be set upon an adventure that will bring them in contact with the Hood and see them explore the long buried ritual site of an ancient druidic cult as a Necromancer and his servants seek to unlock the gates to the underworld. This module includes the setting...   [click here for more]
Fool's Moon Entertainment Inc.  $5.00

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