| Product Name ▲ |
Publisher |
Price |
The year is 2185. The human race has gone to the stars, and found that they're not alone. Local space is teeming with civilizations, some hostile, some friendly, and some indifferent. This is the universe of Ephemeris.
Ephemeris is a game of galactic trade and galactic conquest; of inter-species conflict and cooperation. Ephemeris is a science fiction role playing game. Here you wi... [click here for more] |
Nomadic Delirium Press |
$19.95 $7.95
|
The original Ephemeris rulebook didn't have room for a long equipment list, but we're making up for that now with 65 pages of equipment that you can use in your Ephemeris game...and it's all free! ... [click here for more] |
Nomadic Delirium Press |
FREE
|
A simple trading mission turns into a mission of mercy on behalf of an entire planet of Melanathee.
This is an adventure designed for 1st level characters, and is designed to be very straightforward for players and Game Masters that are new to the Ephemeris game. ... [click here for more] |
Nomadic Delirium Press |
$3.00
|

Necessity's Call is a low level adventure for the Ephemeris RPG. The characters are a trading group desperate for a mission...any mission...and they find themselves forced to accept a highly dangerous, and also illegal mission in order to keep themselves afloat.
First played at MileHiCon in 2009, Necessity's Call features the six characters that were used at the Con.
 ... [click here for more] |
Nomadic Delirium Press |
$3.00
|

An Ephemeris RPG sourcebook to help round out the Althani species. You'll be introduced to two Althani-specific sub-classes, two variations on the standard species, new equipment geared towards the Althani character, and a form of martial arts that can only be used by the Althani.
Plus you'll learn a little more about who the Althani are, and how they perceive the universe. ... [click here for more] |
Nomadic Delirium Press |
$2.00
|

An Ephemeris RPG sourcebook to help round out the Arbonix species. You'll be introduced to two Arbonix-specific sub-classes, a genetic variation of the standard species, new equipment geared towards the Arbonix character and their unique skills, and a form of combat that is only available to the Arbonix
Plus you'll learn a little more about who the Arbonix are, and how they perceive th... [click here for more] |
Nomadic Delirium Press |
$2.00
|

In the Ephemeris core rulebook, we introduced you to the Bandit...now see what else you can do with the Bandit. The Bandit's Sorucebook features eight new sub-classes, as well as new skills, weapons, armor, and goods that are designed to help round out the Bandit class. ... [click here for more] |
Nomadic Delirium Press |
$3.00
|

Imagine it's the 19th century, and the colonization/conquest of the Americas is underway yet again, only this time magic is real, and the Indians have a lot more of it than the colonists. This is the world of The Battle for Turtle Island: Buffalo Wars.
The colonists may have the better weapons, but the Indians nearly double the magic of the colonists. Maybe this time ... [click here for more] |
Nomadic Delirium Press |
$19.95 $9.95
|

An Ephemeris RPG sourcebook to help round out the Culthan species. You'll be introduced to two Culthan-specific sub-classes, a genetic variation of the standard species, new equipment geared towards the Culthan character and their unique skills, and skills that are only available to the Culthan.
Plus you'll learn a little more about who the Culthan are, and how they perceive the univers... [click here for more] |
Nomadic Delirium Press |
$2.00
|

In the Ephemeris core rulebook, we introduced you to the Cyber Wizard...now see what else you can do with the Cyber Wizard. The Cyber Wizard's Sorucebook features new sub-classes, including specialist wizards, as well as new skills, weapons, cybernetics, goods, and spells that are designed to help round out the Cyber Wizard class. ... [click here for more] |
Nomadic Delirium Press |
$3.00
|
A ship of unknown origins has been discovered drifting in the space between the Althani and Culthan sectors of space. As the ship is in what is "technically" considered to be neutral space, the Althani and the Culthan are aggressively negotiating what should be done with the ship. While they're negotiating, others have taken it upon themselves to investigate the ship without the blessing of e... [click here for more] |
Nomadic Delirium Press |
$3.00
|

In the Ephemeris core rulebook, we introduced you to the Diplomat and the Explorer...now see what else you can do with the Diplomat and Explorer. The Diplomat's and Explorer's Sorucebook features several new sub-classes for each class, and it also features new skills, weapons, armor, and goods that are designed to help round out the Diplomat and Explorer classes. ... [click here for more] |
Nomadic Delirium Press |
$5.00
|

Welcome to The Ephemeris Book of 1st Level Characters. This book contains 54 1st level characters. One from each species for every class in the Ephemeris game.
You can print these up to immediately start a new game or you can use them as potential adversaries or allies for the characters that your players have already created. All you need to do to make them playable is give them nam... [click here for more] |
Nomadic Delirium Press |
$3.00
|
One of the worst things about playing or running a role playing game is having to stop in the middle of the game to find that one table in the big rulebook that you just have to have for the encounter you suddenly find yourself in.
This e-book contains the important tables from the core Ephemeris rulebook. You can print them up before your game...and then you'll have everything you nee... [click here for more] |
Nomadic Delirium Press |
FREE
|

The Ephemeris Omnibus 2013 features the Ephemeris core rulebook (with some rule changes, including mutli-classing), and all of the rule supplements that have been released as of the end of 2012. All of the species and class supplements have been blended into the core rulebook to create a massive (over 200,000 words) rulebook that will allow you to play the most extensive Ephemeris game yo... [click here for more] |
Nomadic Delirium Press |
$39.95
|

Previously released as six seperate species sourcebooks, The Ephemeris Species Compendium combines all of the material from those sourcebooks into one title.
You'll find more information on what makes each of the species tick, including new species specific sub-classes, new skills and abilities, and new goods for your character to use.
This supplement contains the following sour... [click here for more] |
Nomadic Delirium Press |
$12.00
|
An Ephemeris RPG sourcebook to help round out the Human species. You'll be introduced to two Human-specific sub-classes, a genetic variation of the standard species, new equipment geared towards Human characters and their unique skills, and skills that are only available to the Humans.
Plus you'll learn a little more about who the Human are, and how they perceive the universe.
&... [click here for more] |
Nomadic Delirium Press |
$2.00
|

In the Ephemeris core rulebook, we introduced you to the Law Enforcer...now see what else you can do with the Law Enforcer. The Law Enforcer's Sorucebook features nine new sub-classes, and it features new skills, weapons, armor, and goods that are designed to help round out the Law Enforcer class. ... [click here for more] |
Nomadic Delirium Press |
$3.00
|

An Ephemeris RPG sourcebook to help round out the Melanathee species. You'll be introduced to two Melanathee-specific sub-classes, a nano-produced variation of the standard species, new equipment geared towards Melanathee characters and their unique skills, and skills that are only available to the Melanathee.
Plus you'll learn a little more about who the Melanathee are, and how they pe... [click here for more] |
Nomadic Delirium Press |
$2.00
|

In the Ephemeris core rulebook, we introduced you to the Nanist...now see what else you can do with the Nanist. The Nanist's Sorucebook features new sub-classes, including the Nano-Possessed, as well as a new skill, new weapons, goods, and transferences that are designed to help round out the Nanist class. ... [click here for more] |
Nomadic Delirium Press |
$3.00
|

In the Ephemeris core rulebook, we introduced you to the Scientist...now see what else you can do with the Scientist. The Scientist's Sorucebook features eight new sub-classes, it also introduces you to an easy to use research system, and it features new skills, weapons, armor, and goods that are designed to help round out the scientist class. ... [click here for more] |
Nomadic Delirium Press |
$3.00
|

In the Ephemeris core rulebook, we introduced you to the Soldier/Mercenary...now see what else you can do with the Soldier/Mercenary. The Soldier's Sorucebook features eight new sub-classes, it also introduces you to Mercenary Guilds, and it features new skills, weapons, armor, and goods that are designed to help round out the Soldier/Mercenary class. ... [click here for more] |
Nomadic Delirium Press |
$5.00
|

In the Ephemeris core rulebook, we introduced you to the Trader...now see what else you can do with the Trader. The Trader's Sorucebook features six new sub-classes, it also introduces you to the interstellar Trade Guilds, and it features new skills, weapons, armor, and goods that are designed to help round out the Trader class. ... [click here for more] |
Nomadic Delirium Press |
$5.00
|
An Ephemeris RPG sourcebook to help round out the Tulmath species. You'll be introduced to two Tulmath-specific sub-classes, two variations on the standard species, new equipment geared towards the Tulmath character, and a ship designed for the special Tulmath Trader class.
Plus you'll learn a little more about who the Tulmath are, and how they perceive the universe.
... [click here for more] |
Nomadic Delirium Press |
$2.00
|