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Dragon Age Game Master's Kit

Dragon Age Game Master's Kit


The Dragon Age Game Master's Kit is your next stop after Set 1 of the Dragon Age RPG. It features a 32-page adventure by Jeff Tidball that can serve as an introduction to the game or as a follow-up to The Dalish Curse. It also includes a PDF of the GM screen, the panels of which can be printed out by GMs as quick reference sheets. With the Game Master's Kit and Set...   [click here for more]
Green Ronin  $9.00

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Dragon Age RPG, Set 2

Dragon Age RPG, Set 2


The Dragon Age RPG has been called the best introduction to RPGs in 30 years. Set 1 put adventurers on their path and covered characters of level 1 to 5. Now Set 2 brings them to the next stage of their journey, providing everything needed to play characters of level 6 to 10. Its many highlights include rules for playing the legendary Grey Wardens, the introduction of roleplaying and exploration...   [click here for more]
Green Ronin  $19.99

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KOBOLD Guide to Board Game Design

KOBOLD Guide to Board Game Design


Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House...   [click here for more]
Kobold Press  $14.95 $9.99

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of: Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with...   [click here for more]
Kobold Press  $7.99 $4.49

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Kobold Quarterly Magazine 17

Kobold Quarterly Magazine 17


The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power. The issue also adapts several classic confidence games and swindles...   [click here for more]
Kobold Press  $5.99 $4.49

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Midgard Bestiary for AGE System Vol. 1

Midgard Bestiary for AGE System Vol. 1


The Midgard Bestiary for the AGE system is here, with 50 monsters and foes drawn from Open Design's award-winning adventures and sourcebooks! Between its covers lurk some of the greatest monsters that Open Design has unleashed on players over the last five years - ready to deploy in your AGE System adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign...   [click here for more]
Kobold Press  $4.99

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Pantalla del DJ

Pantalla del DJ


La Pantalla del DJ está aquí para facilitarte la tarea de DJ de Dragon Age. Este útil accesorio presenta una pantalla en cartoné de tres paneles que sitúa toda la información esencial del juego justo delante de ti También incluye una aventura de 32 páginas escrita por Jeff Tidball, Un bann de más, que puede...   [click here for more]
Edge Entertainment (Espana)  $23.12 $11.53

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The Bones: Us and Our Dice

The Bones: Us and Our Dice


"Come on, natural 20! Daddy needs a new sword of wounding!" This isn’t about math. It’s about unlucky breaks and victory against all odds. This isn’t about percentiles and probabilities. It’s about late-night game-ending rolls where everything hinges on that climactic moment when one single die skitters across the table and determines the fate of...   [click here for more]
Gameplaywright  $8.00

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The New Hero: Volume 1

The New Hero: Volume 1


Older than the written word and more popular than ever today, the hero story crosses cultures as an eternal constant. The New Hero gathers an unexpected team of writers, celebrated and emerging, to deliver fourteen thrilling and distinctive variations on this classic theme. Their new heroes span the spectrum from post-apocalyptic seer to post-traumatic arm-twister, from outcast vampire to steam-age...   [click here for more]
Pelgrane Press  $13.99 $6.99

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Things We Think About Games

Things We Think About Games


"An unholy mixture of helpful guidebook and jabbing provocation, [Things We Think About Games] will earn its right to rattle around your brain. It is essential reading for designer, critic, and straight-up rank 'n' file gamer alike." —Robin D. Laws, creator of HeroQuest and Feng Shui   Will Hindmarch and Jeff Tidball think a lot about games. At...   [click here for more]
Gameplaywright  $8.00

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Trail of Cthulhu: Eternal Lies

Trail of Cthulhu: Eternal Lies


A decade ago, a band of occult investigators battled against the summoning of an ancient and monstrous evil. They failed. Now, you must piece together what went wrong. Investigate ancient crypts, abandoned estates, and festering slums. Explore choked jungles and the crushed psyches of your predecessors. Follow in their footprints and make new ones of...   [click here for more]
Pelgrane Press  $24.95

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Trail of Cthulhu: Eternal Lies interactive campaign map

Trail of Cthulhu: Eternal Lies interactive campaign map


Rickard Gudbrand was so inspired by this image in the Eternal Lies book... ...that he decided to do a similar thing of his own, to be able to give his players during the game. Then he realised that he’d have to update the map as the investigators travelled to different locations, and possibly in a different order after the initial chapter. The result is a beautiful interactive PDF map...   [click here for more]
Pelgrane Press   FREE 

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Warhammer Fantasy Roleplay 2nd Edition: Realms of Sorcery

Warhammer Fantasy Roleplay 2nd Edition: Realms of Sorcery


The Winds of Magic blow south from the Realms of Sorcery, and only those with the knowledge and talent can master them. The Realms of Sorcery sourcebook is an indispensable addition for players and Game Masters alike, expanding how magic functions in the Old World. This book serves as a valuable resource for both those seeking the paths of wizardry and for those looking to acquire the tools...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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WJDR: Les Royaumes de Sorcellerie

WJDR: Les Royaumes de Sorcellerie


Les Vents de Magie soufflent depuis les Royaumes de Sorcellerie et seuls les mages les plus habiles sont capables de les dompter. Ce volumineux ouvrage révèle des informations sans précédent sur la nature de la magie au sein de l’Empire, de l’histoire des Ordres à la vie que mènent envoûteurs et sorciers de village. Méprisés,...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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