Every generation tells tales of heroes... men and women with prowess and valor far beyond the norm. But although modern man prefers to think these tales and their protagonists as legends or exaggerations or outright lies, the truth is... giants still walk among us. Welcome to Infinite, a minigame of Postmodern Pulp Adventure. Legends Live. In Infinite, the line... [click here for more]
What fans are saying about Shipbook: Mirador - "...'Twilight Sector' is a fabulously well crafted and presented non-OTU setting...their "Mirador" book should be used as the benchmark for what a spaceship sourcebook should be." Dan "hdan" Higdon
Shipbook: Mirador details a 1000 ton Traveller compatible Starship. The ship is well detailed as a luxury passenger liner... [click here for more]
HARD TIME Supervillains are a tough bunch. Some can lift dozens of tons effortlessly. Others teleport, walk through walls, cast spells, or control peoples’ minds. How do you keep someone like that in an ordinary prison? You don’t — you keep them in a superprison. Stronghold describes just such a facility, tailor-made to hold your campaign’s villains. It includes: —a... [click here for more]
The Starfarer's Gazette is an intermittently-published style magazine for the cutting edge 30th Century audience in Terra/Sol's Twilight. Nonetheless, this material has been designed specifi cally to be open and available for any Traveller game.
So whether you are a fan of Twilight Sector, or looking for some ideas for your Traveller Campaign, lean close and lend me your ear... or... [click here for more]
Tinker, Spacer, Psion, Spy details over eighteen careers specifically for use in the Twilight Sector Campaign Setting but easily adaptable for any Mongoose Traveller game. In addition the book is filled with options to personalize your character: Pre-adult Career Paths, Life Event charts, Extended Basic Training Skill Packages, Rules and Tips for Longevity and Alternate Injury Tables. All that... [click here for more]
Over a period of time a campaign setting like the Twilight Sector develops a plethora of maps. When you develop a new star system, you need new maps. When you write a new adventure, you need new maps. When you need to show where the satellite relays are or the naval bases are, you need new maps. Eventually you end up with dozens of maps spread across a number of books.
The goal of the Twilight Sector... [click here for more]
Expand your perspective on the Twilight Sector Setting with Beyond the Open Door. A trio of adventures designed to illuminate the world of Terra/Sol as well as entertain. Uncover the mysteries of the Yamaguchi Ripper, then watch in horror as the intrigues unfold to blossom into a planetwide threat that only your group can stop. ... [click here for more]
The material contained in Setting Update #1 is not only suitable for the Twilight Sector Setting but for any Traveller game invloving high-density cities, clone technology, secret organizations and other common sci-fi themes.
This product will provide a further glimpse into the Twilight Sector and serve as a players guide for the Beyond the Open Door adventure campaign. Stripped of all the adventure... [click here for more]