Call of Cthulhu Roleplaying in the 23rd Century
It is the year 2271.
The future is a dark and dangerous place. Outer space is the new frontier - humanity exploits the galaxy for its own ends. It is more than a hundred and fifty years since the United Earth Federation began to colonise the solar system and beyond.
Millions of colonists — employees of either the Federation or... [click here for more]
A licensed fanzine for Glorantha, which covers both the 2nd Age and 3rd Age of Glorantha. Both d100 (RQ2/RQ3, MRQ, BRP) and HeroQuest systems supported. It aims to produce a diverse set of articles in each issue, written by fans old and new of the setting. The emphasis being on material that is usable in your games.
God Fall by John Ossoway
Prologue method for character... [click here for more]
A fanzine for Greg Stafford's World of Glorantha, supporting both D100 systems (RuneQuest, Basic Roleplaying, OpenQuest) and HeroQuest. Includes adventures, fiction, background information on a variety of subjects from this immersive mythic fantasy world.
Lanbril the Survivor
Happiness is Dragonewt Shaped
ElfPak Designer... [click here for more]
A SOURCEBOOK FOR CTHULHU RISING — CALL OF CTHULHU ROLEPLAYING IN THE 23RD CENTURY
By the late 23rd century, the gas giant Jupiter and its sprawling system of rings and moons is home to a colonial population of millions.
Over the century and a half since the colonisation of the outer planets began in earnest, an aggregation of settlements and outposts have developed to mine the... [click here for more]