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Kurt Sparkuhl   Remove Search Term
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A Dungeon Dash: The Cult of Bane

A Dungeon Dash: The Cult of Bane


A Dungeon Dash: The Cult of Bane a level 1 side adventure for 4th edition D&D characters   The "A Dungeon Dash" series of side adventures by Kurt Sparkuhl are FREE products designed to enhance your 4th edition D&D campaign. Each Dash takes only 10 minutes or less to read through, and usually clocks about 3-5 hours of play time. With some additional preparation,...   [click here for more]
Kurt Sparkuhl Games   FREE 

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A Dungeon Dash: Wraithwood Cavern

A Dungeon Dash: Wraithwood Cavern


A Dungeon Dash: Wraithwood Cavern a level 2 side adventure for 4th edition D&D characters   The "A Dungeon Dash" series of side adventures by Kurt Sparkuhl are FREE products designed to enhance your 4th edition D&D campaign. Each Dash takes only 10 minutes or less to read through, and usually clocks about 3-5 hours of play time. With some additional preparation,...   [click here for more]
Kurt Sparkuhl Games   FREE 

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Combat Advantage #20: Time Travel

Combat Advantage #20: Time Travel


We'd like to apologize for a tiny detail in CA20. Our feature is called How To Time Travel WITHOUT Destroying the Universe. During the writing phase of this article, we tossed and turned the idea of being able to destroy the universe in the blink of an eye, but it seems counterproductive to the work we were trying to create. No need to worry, we're working on ways of ACTUALLY destroying the...   [click here for more]
Emerald Press   FREE 

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Combat Advantage #21: Power Surges

Combat Advantage #21: Power Surges


They say with great power comes great responsibility. We say with great power comes the need for MORE POWER!! Combat Advantage #21 digs deeper into the rules of 4e and offers up the opportunity to bend, twist, and assume control of your campaign. Power Surges by Robert van der Meer. Learn to master your powers with surge feats; enhance your focus and redirect your energies - be...   [click here for more]
Emerald Press   FREE 

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