The war is over. The Therans have been removed from Barsaive. Everything should be fine now, right?
That couldn't be further from the truth. The Horrors are still out there, and their threat is ever-present.
Scourge Unending is a sourcebook covering many Horrors that can be found in Barsaive. It includes plot hooks, game mechanics, and everything else you'll need to bring a whole new set of Horrors... [click here for more]
"We are dragons, the first and most ancient Name-givers, the only ones to Name ourselves. Ours is a heritage of magic, power, and prestige, but it is also a heavy burden of responsibility and guilt-- yes, guilt for what we in our 'wisdom' allowed to happen. In our pride and arrogance, we forever changed the fate of the world. That is a fact. We cannot change what is done, we can only change what... [click here for more]
RECOVERYAdepts are the heroes and legends of Earthdawn, striving to reclaim their Scourge-ravaged land with the magic only they wield. Some of these Adepts find in their wanderings that they are defined not only by their Discipline, but also by the other Name-givers and creatures they interact with. Air sailors crew the airships that fly the skies of Barsaive. Beastmasters... [click here for more]
ATTACK!Adepts are the heroes and legends of Earthdawn, fighting to reclaim their Scourge-ravaged land with the magic they yield. Some of these Adepts find their path defined by conflict and blood, a path known to some as the Way of War. Archers use their power to master the art of the missile weapon. Cavalrymen use their empathic bond with their mount to become... [click here for more]