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100 Cyberpunk Jobs and Runs

100 Cyberpunk Jobs and Runs


100 seeds for runs or jobs in a cyberpunk setting. You get Who, What, Where and a Complication ...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #1 The Lost Shrine of Malice

4 Ed. Dollar Dungeons: #1 The Lost Shrine of Malice


This Dungeon is for 4th Edition Dungeons and Dragons Low Heroic Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #10 The Lost Sanctum of Devastation

4 Ed. Dollar Dungeons: #10 The Lost Sanctum of Devastation


This Dungeon is for 4th Edition Dungeons and Dragons 13th Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #11 The Hive of Myali

4 Ed. Dollar Dungeons: #11 The Hive of Myali


This Dungeon is for 4th Edition Dungeons and Dragons Heroic Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #12 The Secret Labyrinth of Doom

4 Ed. Dollar Dungeons: #12 The Secret Labyrinth of Doom


This Dungeon is for 4th Edition Dungeons and Dragons Low Heroic Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #13 The Forsaken Sanctum of Secrets

4 Ed. Dollar Dungeons: #13 The Forsaken Sanctum of Secrets


This Dungeon is for 4th Edition Dungeons and Dragons Low Heroic Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #14 The Cave of Gruesome Woe

4 Ed. Dollar Dungeons: #14 The Cave of Gruesome Woe


This Dungeon is for 4th Edition Dungeons and Dragons High Heroic Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #2 The Prison of Sali

4 Ed. Dollar Dungeons: #2 The Prison of Sali


This Dungeon is for 4th Edition Dungeons and Dragons Heroic Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #3 The Vaults of Vago the Ghastly

4 Ed. Dollar Dungeons: #3 The Vaults of Vago the Ghastly


This Dungeon is for 4th Edition Dungeons and Dragons High Heroic Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #4 The Vaults of Sunai the Treacherous

4 Ed. Dollar Dungeons: #4 The Vaults of Sunai the Treacherous


This Dungeon is for 4th Edition Dungeons and Dragons 3rd Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #5 The Secret Prison of Madness

4 Ed. Dollar Dungeons: #5 The Secret Prison of Madness


This Dungeon is for 4th Edition Dungeons and Dragons 4th Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #6 The Halls of Demonic Souls

4 Ed. Dollar Dungeons: #6 The Halls of Demonic Souls


This Dungeon is for 4th Edition Dungeons and Dragons 10th Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #7 The Hidden Catacombs

4 Ed. Dollar Dungeons: #7 The Hidden Catacombs


This Dungeon is for 4th Edition Dungeons and Dragons 2nd Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #8 The Barrow of Pain

4 Ed. Dollar Dungeons: #8 The Barrow of Pain


This Dungeon is for 4th Edition Dungeons and Dragons 4th Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table...   [click here for more]
Art of War Games  $1.00

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4 Ed. Dollar Dungeons: #9 The Caverns of The Wyrm Tyrant

4 Ed. Dollar Dungeons: #9 The Caverns of The Wyrm Tyrant


This Dungeon is for 4th Edition Dungeons and Dragons 9th Level Characters This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table...   [click here for more]
Art of War Games  $1.00

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Another 100 Cyberpunk Jobs and Runs

Another 100 Cyberpunk Jobs and Runs


100 seeds for runs or jobs in a cyberpunk setting. You get Who, What, Where and a Complication ...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles II : Multi-Mode Fighters and other Combat Mecha for Full Thrust, Dirtside II and Stargrunt II

Fighting Vehicles II : Multi-Mode Fighters and other Combat Mecha for Full Thrust, Dirtside II and Stargrunt II


I grew up watching Robotech in all of its early anime, poor quality, repetative combat sequence glory. I could not get enough of the veritechs and destroids. I loved them. I would race home from the bus stop so that I would not miss an episode. I was enamored with it and the feeling has never really left me as I grew up. Somewhere deep inside is the little kid who wanted to fly veritechs and fight...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust

Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust

Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust

Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles V :Terran Military Forces in the Sol Sector

Fighting Vehicles V :Terran Military Forces in the Sol Sector


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and...   [click here for more]
Art of War Games  $3.00

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Fighting Vehicles VI :Aven Military Forces in the Sol Sector

Fighting Vehicles VI :Aven Military Forces in the Sol Sector


The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece...   [click here for more]
Art of War Games  $2.50

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Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust

Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust


The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to eradicate warlike...   [click here for more]
Art of War Games  $2.00

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GetSome! Future Warfare: Synod Army List

GetSome! Future Warfare: Synod Army List


The armies of the Universal Synod ofWorlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by decentralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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GetSome! Future Warfare: Terran Army List

GetSome! Future Warfare: Terran Army List


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and...   [click here for more]
Art of War Games  $2.00

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Kardak and the Bear

Kardak and the Bear


To be a man in the tribes of the Whte Waste one must hunt a Great Ice Bear and return with its pelt. For young Kardak killing the bear is only the beginning. To get back home he must survive the unforgiving cold and ice as well as Orcs and wolves who roam the waste looking for fresh meat. ...   [click here for more]
Art of War Games  $1.00

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MACE: Massive Armored Combat Elements, Marks I - X

MACE: Massive Armored Combat Elements, Marks I - X


In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxies and...   [click here for more]
Art of War Games  $2.00

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Mecha Manual IV: PL 5 Mecha Equipment and Weapons

Mecha Manual IV: PL 5 Mecha Equipment and Weapons


Mecha Manual IV: Progress Level 5 Equipment and Weapons covers all of the equipment and weapons for mecha at the dawn of the mecha revolution. It includes rules for advanced prototypes and equipment / weapon pods that can be detached during combat if they become damaged or run out of ammunition. It includes new mecha superstructure and armors as well as early sensors and a variety of new weapon options...   [click here for more]
Art of War Games  $2.00

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Planetfall Mega Bundle [BUNDLE]

Planetfall Mega Bundle [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Fighting Ships I: PL5 Early Starships Regular price: $2.00 Bundle price: $1.00 Fighting Ships is a series of supplements designed to allow players to use early starships at the dawn of space warfare. Inside you will find...   [click here for more]
Art of War Games  $27.00 $17.50

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R.I.S.K. Purgatory Station

R.I.S.K. Purgatory Station


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. This is an adventure for the R.I.S.K. roleplaying system but could be modified for any sci fi system. The Characters...   [click here for more]
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R.I.S.K. Roleplaying is Simple Kids

R.I.S.K. Roleplaying is Simple Kids


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are Character Creation Rules Skills Combat Rules Integrated Vehicle, Character and Starship Combat rules...   [click here for more]
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R.I.S.K. Supplement: Bots

R.I.S.K. Supplement: Bots


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are rules for : Bots as Characters Bot Chassis' Bot Programming Bot Re-programming Computer Viruses...   [click here for more]
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R.I.S.K. Supplement: Injuries, Disease and Healing

R.I.S.K. Supplement: Injuries, Disease and Healing


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are rules for : Stabilizing injured Characters Healing Injured Characters Re-opening Healing Wounds Recovering...   [click here for more]
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R.I.S.K. Supplement: Mercenaries

R.I.S.K. Supplement: Mercenaries


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are Stats for : 9 different mercs from Power Armored mercs to Bounty Hunters Manticore Warbot and Rider Mercenary...   [click here for more]
Art of War Games  $0.50

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R.I.S.K. Supplement: Paani Empire

R.I.S.K. Supplement: Paani Empire


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are Stats for : 5 different Soldiers and Agents within the Empire Circle of Blood Inquisitor, Assassin, Initiate...   [click here for more]
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R.I.S.K. Supplement: Rewards

R.I.S.K. Supplement: Rewards


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are rules for how to reward players using: Advancement with character points Monetary Rewards Reputation...   [click here for more]
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R.I.S.K. Supplement: The Consensus of Systems

R.I.S.K. Supplement: The Consensus of Systems


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are Stats for : 6 different kinds of Armed Bots used by the Consensus such as: Consensus AI Avatar Scout...   [click here for more]
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R.I.S.K. Supplement: The Ghost Systems

R.I.S.K. Supplement: The Ghost Systems


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are Stats for : 6 different kinds of Armed Bots used by the Corrupted Systems such as: Ghost Avatar Stealth...   [click here for more]
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The Book of Weapons: The Bloody Blades of Ares

The Book of Weapons: The Bloody Blades of Ares


A Bloody Blade of Ares is a much sought after weapon of legendary power. Tales tell of the many bearers of the swords over the eons, known as the Sons of Ares, being changed through use of the bloody blades. They are known as paragons of violence and prowess in battle. There are no known records of any Son of Ares being slain while he was in possession of one the swords. The blades are also said...   [click here for more]
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The Book of Weapons: The Twin Blades and Manicae of the Dioscuri

The Book of Weapons: The Twin Blades and Manicae of the Dioscuri


The Twin Swords and the Manicae of the Dioscuri are a legendary combination of weapons and armor. It is not enough to just possess one of the swords or a manicae sleeve. They work best when two swords and two manicae are combined by a warrior who can wield a weapon in both hands. What made these weapons and sleeves truely special is when they are wielded by two such warriors. What made them legendary...   [click here for more]
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The Book of Weapons:The Axe of Kardak

The Book of Weapons:The Axe of Kardak


The bear, distracted by his meal, did not notice Kardak until he had crept within a few dozen feet of the beast. Kardak's elk skin snow boots crunched along the ice and the enormous bear turned to face the half-starved barbarian. Kardak took off his thick gloves and hefted his un-blooded axe. The Great Ice Bear stood up and bellowed out a roar that shook the mountains in the distance. For the first...   [click here for more]
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The Book of Weapons:The Demon's Fang and the Armor of Nyx

The Book of Weapons:The Demon's Fang and the Armor of Nyx


The Demon's Fang of the Hunters of Twilight is a cherished heirloom of that most foul and despicible order. They have used the Fang to assassinate countless individuals who oppose their cause. What cause that is exactly? No one can definitively state since everyone outside of the Hunters who have learned that secret have died with the Fang in their back. The most imfamous and feared of the Hunters...   [click here for more]
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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting...   [click here for more]
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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
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