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Publisher |
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By Monte Cook and Mike Mearls64-page divine-magic sourcebook for all levelsFree previewTable of ContentsArt galleryFree web enhancement: "'The Damned' Creature Template"Other links for this book: http://www.montecook.com/archive_mpress.html#BOHM2
Those who serve the gods represent divine power in the mortal world. Theirs is a great responsibility, and an awesome might. This ne... [click here for more] |
Malhavoc Press |
$10.95 $7.00
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They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. ... [click here for more] |
Malhavoc Press |
$6.99 $4.00
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It's good to be the king.
Description: In d20 fantasy games, characters can gain power with spells, swords, stealth, and supplications. Yet this power rarely extends beyond the character's personal capabilities. Empire introduces rules for founding and building a political realm and carefully tending it from a tiny barony to a sprawling realm. Empire injects a... [click here for more] |
Alderac Entertainment Group |
$24.95 $4.95
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An adventure for Levels 5–7. Whether by luck or by the hands of your dark lord, you have finally tracked down the location of the sacred dagger. With the blade, you can finally summon the demon R'Godae to this world and claim him as your vassal. If you believe the tales, and you see no reason to doubt them, R'Godae will be at your beck and call, forced... [click here for more] |
Alderac Entertainment Group |
$2.99 $0.79
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In 2001 Mike Mearls wrote these innovative "Open Game License" rules, combining the familiar "D20" mechanics of Dungeons and Dragons with the superpowered dangers of GODLIKE. This is a complete game system.
Also includes recommended combat rules for GODLIKE games using the OGL rules. ... [click here for more] |
Arc Dream Publishing |
FREE
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An Introductory 4th Edition D&D Adventure for Characters of Levels 1-3
The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant for many years. Now, an evil cleric of Orcus, Demon Lord of the Undead, seek... [click here for more] |
Wizards of the Coast |
FREE
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Justice Is Blind
For your crimes against humanity, I find you guilty! May God have mercy on your soul!" Judges: the self-appointed law among hunters. Judges understand that evil is a choice, not an affliction. The abomination who stalks and kills people can be a monster. . . or one of the imbued. What makes these hunters decide who lives and dies? Arrogance? Pruden... [click here for more] |
White Wolf |
$8.99
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And they shall know that I am the Lord
Hunters have been exposed to the truth of the World of Darkness that monsters exist, preying upon humanity and they lash out at or reconcile their oppressors. But how does the world and its monsters respond to these dangerous people? Does the supernatural even notice them? Is their crusade in vain? When I shall lay my ven... [click here for more] |
White Wolf |
$14.99
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NEW REVISED EDITION AS OF MAY 2007. This revised version features corrections and clarifications for:6 traits40 class abilities5 skills27 feats9 magical methods And much more! A Variant Player’s Handbook by Mike Mearls, with further development and errata by Adam Windsor. It is not the sword, but the arm that wields it.... This ... [click here for more] |
Fiery Dragon |
$37.99 $14.95
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The mysteries of magic are infinite. Magic details the lesser known forms of magic: Witchcraft, Thaumaturgy, Dwarven stone mages, Elementalism, Chi Masters, and more. With details on creating your own spells and magic items and rules for new spell casters, this book picks up where the Player's Handbook left off. Magic is the perfect addition to any campaign. ... [click here for more] |
Alderac Entertainment Group |
$26.95 $4.95
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A Rules Expansion by Mike Mearls This is a must-have book for DMs and players who want to get the most out of the high-octane variant action fantasy rules of Monte Cook Presents: Iron Heroes. The book’s in-depth rules discussion teaches you not only how to use the rules of the game, but how to change them. These pages include new options and ideas for existing rules, expan... [click here for more] |
Fiery Dragon |
$19.99 $9.00
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From Graceful Salons to the Halls of the Consistory
For half a millennium the Kindred of the Camarilla have warred with the Cainites of the Sabbat. In the modern nights, though, the sect war can no longer be hidden behind the armies of kings or the fires of the Inquisition. How then do the sects resolve their conflicts without alerting ... [click here for more] |
White Wolf |
$10.99
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ENnie NomineeBest Adversary/Monster Product Great heroes need great foes! The Iron Heroes Bestiary contains more than 30 new monsters designed for use in Iron Heroes. They fill a variety of roles, from intelligent, thinking foes to brutal, mindless beasts that spread misery and destruction. What they have in common is a mixture of martial and arcane powe... [click here for more] |
Fiery Dragon |
$19.99 $9.00
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