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A Guide to Transylvania (2e)

A Guide to Transylvania (2e)


A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign - or for a campaign for any game system set in the 1890s. This 96-page book contains everything needed to explore the exotic, fear-filled country that is home to Dracula. Highlights of this volume: A survey of Transylvania's history and geography; an overview of the beliefs, practices, crafts,...   [click here for more]
Wizards of the Coast  $9.99

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A World of Rage

A World of Rage


A World Burns The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe. Visit New Places, Make Enemies and...   [click here for more]
White Wolf  $11.99

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Book of Lairs [Forgotten Realms] (2e)

Book of Lairs [Forgotten Realms] (2e)


So, thee say there be beasts out there thee've ne'er heard of nor encountered? 'Tis easily enough repaired—provided thee've the stomach for it!   -Elminster, the Sage of Shadowdale D&D's most popular world just became even better! Here are over 30 exciting adventures that can be played in the Forgotten Realms setting in a single session. Danger, puzzle-solving, humor,...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers...   [click here for more]
White Wolf  $9.99

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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible...   [click here for more]
White Wolf  $24.99

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Chronica Transylvania II: Le Fils du Dragon

Chronica Transylvania II: Le Fils du Dragon


ENTREZ LIBREMENT ET DE VOTRE PLEIN GRÉ À la suite de la Révolte Anarch, toute l’Europe est en ébullition. Des anciens centenaires tombent de leur trône sanglant, et des meutes hurlantes de morts-vivants ravagent la nuit. Dans tout ce chaos, une silhouette solitaire se dresse. Homme, vampire ou démon, Vlad Tepes, Dracula, Prince de Valachie, est une puissance...   [click here for more]
Hexagonal  $28.97 $11.47

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Croatan Song

Croatan Song


The World Before the Wyrm Came Three brothers: Uktena, Wendigo and Croatan. Three tribes that kept the Wyrm at bay, that kept the Pure Lands pure. Three tribes that guarded the Americas with their lives. But the Pure Lands were never truly peaceful - and ultimately, one of the three tribes was forced to sacrifice itself so that the other two could survive. This is the story of the Three Brothers,...   [click here for more]
White Wolf  $10.99

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Defilers and Preservers: The Wizards of Athas (2e)

Defilers and Preservers: The Wizards of Athas (2e)


Reviled and hunted, hated and feared, they live in secrecy, hiding who and what they are from the rest of the world. They are criminals whose crime calls for swift execution. They are outcasts, with no place to call home. They are wizards, and their crime is the practice of magic? Beneath the crimson sun, the life of a wizard is hard and dangerous. Blamed for the conditions of the world, feared for...   [click here for more]
Wizards of the Coast  $15.95 $9.99

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Forbidden Lore: Technology

Forbidden Lore: Technology


Crucible of Progress - or Engine of Sin? Technology in the Known Worlds is not what it once was. Science fell from its pinnicle with the rise of feudal lords and superstitious priests, stamped out by ignorance and fear. Few now dare to ignite the fires of progress, to build anew. Instead, engineers pick over the bones of the past to revive ancient war machines for their masters. Visionaries...   [click here for more]
Holistic Design  $15.00 $7.50

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Guía del Jugador de Changeling

Guía del Jugador de Changeling


Criaturas del Ensueño Somos criaturas hechas de sueños. Sin imaginación... sin pasión... no somos nada. - Lady Sierra, Casa Gwydion El Reino de los Sueños La Guía del Jugador de Changeling es una referencia esencial tanto para jugadores como para Narradores. Al expandir las posibilidades de las hadas y presentar una cultura completamente nueva, la Guía...   [click here for more]
LaFactoria  $5.74

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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again. Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the forces of Apocalypse....   [click here for more]
White Wolf  $10.99

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Hengeyokai: Way of the Beast Courts

Hengeyokai: Way of the Beast Courts


This is Not Your Land, Gai-jin For centuries, the hengeyokai - the secretive shapeshifters of the East - have resisted the incursions of the Western world. Tales of goblin spiders, mischievous fox-women, chattering ravens and mighty dragons abound from Indias rivers to the islands of Japan. But as the West and its creatures invade the sacred homelands, the hengeyokai watch the Wheel of Ages grind...   [click here for more]
White Wolf  $9.99

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Historias de la Cruzada

Historias de la Cruzada


Voces en la Noche... Los magos no son más que la punta de la lanza en el mundo de la Fantasía Oscura. Poderosos mortales, conspiradores vampíricos, espectros lastimeros y hadas furiosas acechan en los límites del crepúsculo. Cuando los candiles se apagan y las sombras se adueñan del mundo puedes necesitar ayuda en tu crónica de La Cruzada. No tienes...   [click here for more]
LaFactoria  $5.09

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HR6 Age of Heroes Campaign Sourcebook (2e)

HR6 Age of Heroes Campaign Sourcebook (2e)


"Future generations will marvel at us, as the present age marvels at us now." - Pericles, Athenian statesman Their names were Achilles, Odysseus, Jason, Heracles, and Alexander. Their deeds pitted them against monsters, men, and the known world. They were Greeks, and theirs was the age of heroes. This supplement, Age of Heroes, transforms this epic time of myth and history...   [click here for more]
Wizards of the Coast  $18.00 $9.99

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Kindred of the East

Kindred of the East


May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers...   [click here for more]
White Wolf  $14.99

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Kithbook: Redcaps

Kithbook: Redcaps


Hungers Children Driven by humanitys most primitive dreams, redcaps exist within a blood-red nightmare of insatiable hunger. Wherever they go, their destruction and terror leave a trail of broken bones and ravaged hopes. Despised by the other kith, feared and hated as figures of uncontrollable savagery, redcaps glory in their dark reputations and darker desires. Or do they? What lies behind their...   [click here for more]
White Wolf  $8.99

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Le Monde des Ténèbres: Hongkong

Le Monde des Ténèbres: Hongkong


Les anciennes traditions n’existent plus Hongkong, Chine. Les plus grand bastion de capitalisme au monde est maintenant enlacé par les anneaux du dragon communiste. Mais des changements plus importants sont près de se produire dans cette ville carrefour où vampires et loup-garous, fantômes et Araignées-Gobelins, mages et momies se mêlent. Le futur est...   [click here for more]
Hexagonal  $30.92 $11.47

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Lords & Priests

Lords & Priests


A compilation of two of the most popular (and out of print) Fading Suns sourcebooks: "Lords of the Known Worlds" and "Priests of the Celestial Sun." Includes 10 pages of new material. Lords of the Known Worlds Nobles are the unquestioned rulers of the universe. Few are privy to their lifestyles and secrets, and the great unwashed understand little of the perks (and...   [click here for more]
Holistic Design  $27.95 $13.98

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Lost Worlds: Star Crusade 2

Lost Worlds: Star Crusade 2


The quest is on: Emperor Alexius has sent the Company of the Phoenix to rediscover the lost worlds of the Second Republic, to reach once more for the stars and welcome humanity's distant kin into the fold of imperial destiny. But these worlds have been separated for centuries and greatly differ from the Known Worlds. Each answered the challenges of the Fall and intervening years in unique ways. Some...   [click here for more]
Holistic Design  $20.00 $10.00

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Mage: Le Guide du Conteur

Mage: Le Guide du Conteur


Certains secrets ne doivent pas tomber entre toutes les mains Les Traditions livrent une guerre perdue d’avance contre la Technocratie et un monde de plus en plus hostile, mais elles ne sont pas les seules détentrices de la magie. Des Corporations Disparates, des talents inhabituels, des légendes inconnues ou des pouvoirs des esprits et des prodiges magiques,...   [click here for more]
Hexagonal  $19.25 $7.64

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Monstrous Compendium - Ravenloft Appendix III (2e)

Monstrous Compendium - Ravenloft Appendix III (2e)


Inside this book are dozens of sinister beings waiting to strike terror into the hearts of role-players everywhere. From the dreaded scarab beetles of Har'Akir to the archer skeletons of darkon and the drow vampires of Arak, these Creatures of Darkness will provide hours of diabolical adventure. But be warned - if you buy this accessory, your AD&D game players may never forgive you. ***** ...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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Players Guide to Garou

Players Guide to Garou


A Nation of Wolves They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together....   [click here for more]
White Wolf  $17.99 $17.99

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Players Guide to the Changing Breeds

Players Guide to the Changing Breeds


Beasts in Human Skin The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other...   [click here for more]
White Wolf  $17.99

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Pour L'Amour et Liberte: The Book of Houses 2

Pour L'Amour et Liberte: The Book of Houses 2


A Darkened Sky With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the...   [click here for more]
White Wolf  $11.99

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Predators

Predators


Hunt or be Hunted The world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey? Blood Flows Under a Full Moon An antagonists supplement for Werewolf: The Forsaken,...   [click here for more]
White Wolf  $17.99

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Shadow Players Guide

Shadow Players Guide


Surrender to the Dark Side Every wraith has his own personal whisperer in darkness, telling him what it's a very good thing to be bad. (And it is, it is - trust me.) They call the voice the Shadow, and every wraith must strive to resist its efforts to drag him down to Oblivion ( Why! It's always more fun heading downhill! ) This Shadow will urge the wraith to untold acts of depravity and...   [click here for more]
White Wolf  $9.99

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Sinners & Saints

Sinners & Saints


The Best of the Worst Here is a rogues gallery of people and creatures from the Known Worlds and beyond: noble rivel, well-meaning (and not so well-meaning) priests, space pirates, deadly mercenaries, assassins, alien animals (pets and predators), bizarre creatures and more. Each has a story to tell and will lead player characters into intrigue and adventure. Each comes on its own sheet for ease...   [click here for more]
Holistic Design  $15.95 $7.97

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Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of...   [click here for more]
White Wolf  $13.77

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Tome of the Watchtowers: A Guide to Paths

Tome of the Watchtowers: A Guide to Paths


Glimpses of a Higher World When a mage Awakens, she touches one of the five legendary Watchtowers. The Atlantean kings erected these mystical spires in ages past to call out to slumbering souls, beckoning them to claim their birthright: the power of magic. A Guide to Paths for Mage: The Awakening™ • Details on the histories, practices and societies of...   [click here for more]
White Wolf  $16.99

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Transylvania Chronicles I: Dark Tides Rising

Transylvania Chronicles I: Dark Tides Rising


Born of Darkness Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights Bearers of Unholy Light Dark...   [click here for more]
White Wolf  $9.99

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Transylvania Chronicles II: Son of the Dragon

Transylvania Chronicles II: Son of the Dragon


Continuing the adventures begun in Dark Tides Rising. The players' characters are now centuries-old, scarred veterans of the great Jyhad, with their own estates and connections in the fledgling Camarilla, Sabbat or even both. And yet, not even their great power may be enough to stand against the Impaler, Dracula himself. Note: The Black & White print editions of this book are...   [click here for more]
White Wolf  $8.99

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Transylvania Chronicles IV: The Dragon Ascendant

Transylvania Chronicles IV: The Dragon Ascendant


Eight Centuries of Evil The prophecies of Gehenna continue to unfold. In the darkest corners of Transylvania, Dracula stirs. Halfway across the world, a conflagration destroys an entire clan of Sabbat Cainites. The geomantic web unravels, revealing one of the greatest pieces of the Jyhad. Can the players coterie put aside its differences in time to foil the plot of an Antediluvian? Or has Gehenna...   [click here for more]
White Wolf  $9.99

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Vampire by Gaslight

Vampire by Gaslight


An Age of Romance and Gothic Elegance From decadent dinner parties to foggy cobblestone streets, the world of the 19th century remains a place of superstition and mystery, where ancient legends mix with modern penny dreadfuls, and the most scientific minds still explore the spirit realm. Here the Kindred, long since banished to mere folklore, find themselves newly crowned celebrities,...   [click here for more]
White Wolf  $11.99

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Weird Places

Weird Places


Stella Incognita Explore the Fading Suns universe: Roam the strange fields of Pentateuch, a planet terraformed with occult laws. Discover a secret Lost World hiding a powerful artifact sought by all. Uncover a hidden barbarian fortress on Kurga. Ship out to Bannockburn to halt a deadly Symbiot excursion. Search the haunted chapel of Manitou for lost lore. Shop the stalls of the eclectic...   [click here for more]
Holistic Design  $12.95 $6.47

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Werewolf Storytellers Handbook Revised

Werewolf Storytellers Handbook Revised


Song of the End Times From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely. Tales of the Last Generation...   [click here for more]
White Wolf  $15.99

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Werewolf The Wild West

Werewolf The Wild West


A Storytelling Game of Horror in Times Past Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us. The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us...   [click here for more]
White Wolf  $16.99

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World of Darkness: Chicago

World of Darkness: Chicago


Chicago isn't corrupt. It's passionate. Genuine. Willing to do whatever it takes to be the city it wants to be. And corrupt. - Maxwell, Vampire Prince of Chicago The Windy City Beckons Chicago lies at the center of the web that is the American heartland. Tendrils of power, wealth, and reward stretch outward, ensnaring the selfish, greedy, and unwary. Yet, Chicago attracts...   [click here for more]
White Wolf  $23.99

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World of Darkness: Hong Kong

World of Darkness: Hong Kong


The Old Ways Are No More Hong Kong: China the worlds greatest bastion of capitalism is now engulfed in the coils of the Communist dragon. But more important changes are afoot in this crossroads city, where vampire and werewolf, ghost and Goblin Spider, mage and mummy mingle. The future is now, and tonights deeds may lead to apocalyptic retribution in the mortal and spirit worlds alike.' The...   [click here for more]
White Wolf  $9.99

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Wraith the Oblivion (2nd Edition)

Wraith the Oblivion (2nd Edition)


The Storytelling Game of Passion and Horror This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's the easy way...   [click here for more]
White Wolf  $14.99

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