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All for One GM Screen

All for One GM Screen


All the All For One vital information at your fingertips! A selection of tables and important game information for players and GM's alike to fit your Customizeable GM Screen. ...   [click here for more]
Triple Ace Games  $4.99

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All for One: Régime Diabolique

All for One: Régime Diabolique


The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core. Darkness stalks the land. All that stands between chaos and order are the King's Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France's bravest and proudest defenders, the King's Musketeers....   [click here for more]
Triple Ace Games  $24.99

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All for One: Régime Diabolique Player's Guide

All for One: Régime Diabolique Player's Guide


THIS IS THE PLAYER'S GUIDE EBOOK VERSION The year is 1636 and France is a troubled nation.

A great and terrible evil gnaws at its core.

Darkness stalks the land.
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Triple Ace Games  $14.99

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Daring Tales of Adventure Compendium Four

Daring Tales of Adventure Compendium Four


Daring tales of adventure take you on a wild ride! Daring Tales of Adventure Compendium Four contains four two-fisted pulp adventures for the award-winning Savage Worlds roleplaying game. The discovery of a secret chamber embarks the heroes on a quest to locate the fabled sword of King Arthur—Excalibur! Whoever wields Excalibur, so the legends say, will be the rightful King of Britain. But...   [click here for more]
Triple Ace Games  $9.99

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Daring Tales of Adventure Compendium One

Daring Tales of Adventure Compendium One


Daring tales of adventure take you on a wild ride! Daring Tales of Adventure: Compendium 1 contains five two-fisted pulp adventures for the award-winning Savage Worlds roleplaying game. When a friend says he has important information he wants to discuss, you know it’s the start of something big! Nazi agents, deadly Amazonian flesh eating insects, a kidnapped reporter, and a daring raid on...   [click here for more]
Triple Ace Games  $9.99

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Daring Tales of Adventure Compendium Three

Daring Tales of Adventure Compendium Three


Daring tales of adventure take you on a wild ride! Daring Tales of Adventure: Compendium 3 contains four two-fisted pulp adventures for the award-winning Savage Worlds roleplaying game. When a scientific mission to a previously unexplored island off the South American coast goes missing, it is up to the brave and fearless heroes to come to the rescue! But all does not go well, for the rescuers...   [click here for more]
Triple Ace Games  $9.99

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Daring Tales of Adventure Compendium Two

Daring Tales of Adventure Compendium Two


Daring tales of adventure take you on a wild ride! So why not take a trip on the pulp train! Daring Tales of Adventure Compendium Twocontains four two-fisted pulp adventures set in the 1930′s for the award-winning Savage Worlds roleplaying game. Flying high above the cloud layer is a highly advanced flying airfield. It stays there using a variety of advanced engineering and weird science,...   [click here for more]
Triple Ace Games  $9.99

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Daring Tales of Chivalry #01: A Knights Tale

Daring Tales of Chivalry #01: A Knights Tale


When two monks ask Sir David of Winchester and his entourage for help it seems like a righteous quest is beginning. But the monks of Muchelney Abbey lead a colorful and interesting life, and their problem is no earthly one. To save the monks physical bodies, and maybe their eternal souls, the knights must deal with a divine servant who guards a holy weapon and a French raiding party attacking southern...   [click here for more]
Triple Ace Games  $4.99

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Daring Tales of Chivalry #02 - Death at the Joust

Daring Tales of Chivalry #02 - Death at the Joust


WELCOME TO THE JOUST. WELCOME TO A MURDER MOST FOUL! The tilts are alive with the sound of jousting! The clash of swords and the thunder of charging horses is mixed with the sound of the excited crowd cheering on their favoured champion. All seems well at this popular tournament but foul deeds are about to be commited! Sir David and his illustrious band of heroic fighters enter the city of Wells. It...   [click here for more]
Triple Ace Games  $7.99

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Daring Tales of the Space Lanes #01: Waylaid on Wayland & Gunboat Diplomacy

Daring Tales of the Space Lanes #01: Waylaid on Wayland & Gunboat Diplomacy


Strap in and prepare for lift off, with the first issue of Daring Tales of the Space Lanes!

Triple Ace Games’ new line of high-octane, two-fisted tales takes the heroes into space, where fighting evil crimelords, dodging bounty hunters, and evading asteroids while blasting at enemy fighters...   [click here for more]
Triple Ace Games  $7.50

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Daring Tales of the Space Lanes #02: Bad Debts

Daring Tales of the Space Lanes #02: Bad Debts


Politics and revenge are a dangerous mix!

Life in the spacelanes is hard, and spacers have to go where the money is. In this case, that means tracking down the kidnapped daughter of a senior member of the powerful Galactic Trade Assembly.
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Triple Ace Games  $7.50

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Daring Tales of the Space Lanes #03: Robot Rumble

Daring Tales of the Space Lanes #03: Robot Rumble


LET'S GET READY TO RUMBLE! When your trip to Lux III hits "difficulties" your patron suggests a way you can repay him and avoid his lawyers. It's a simple enough task, on the surface; all you have to do is infiltrate a criminal gang, discover who their boss is, and put him out of business. But there's a drawback, and it's a big one. The gang operates in Tin Town, a robots-only slum, and fleshies...   [click here for more]
Triple Ace Games  $7.50

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DTA (UB) #01: To End All Wars & Chaos on Crete

DTA (UB) #01: To End All Wars & Chaos on Crete


PLEASE NOTE: This adventure is designed for the Ubiquity Roleplaying System. Welcome to a brave new world of Pulp action for the Ubiquity Roleplaying System! Triple Ace Games presents the first instalment of Daring Tales of Adventure. Every month we will bring you new tales in which your heroes can explore ancient tombs, battle evil villains and discover new locales! To kick start your pulp action...   [click here for more]
Triple Ace Games  $7.99

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DTA (UB) #02: Web of the Spider Cult

DTA (UB) #02: Web of the Spider Cult


When you find a dead body in your house, especially one which belongs to a notable explorer, you know it’s not going to be an ordinary day. Web of the Spider Cult takes the heroes from the corridors and galleries of the Boston Museum, to the bayou of Louisiana, and onto the dark jungles of Mexico. There, amid the ruins of a centuries old temple, the adventurers face their greatest enemy so far...   [click here for more]
Triple Ace Games  $7.50

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Hellfrost Adventure Compendium I

Hellfrost Adventure Compendium I


This book contains a collection of four Novice fantasy adventures designed for the popular Hellfrost setting. Each adventure gives detailed information for the GM and includes all the story background, maps and full creature stats for easy play. Adventures contained in this book are: Lair of the Vermin Lord The Dark Seed Pirates of the Crystalflow The Eostre Festival Hellfrost™ is an...   [click here for more]
Triple Ace Games  $14.99

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Hellfrost Adventure Compendium II

Hellfrost Adventure Compendium II


TAKE THE NEXT STEP IN EXPLORING HELLFROST WITH THIS EPIC SERIES OF SEASONED ADVENTURES! This book contains a collection of four Seasoned fantasy adventures designed for the popular Hellfrost setting. Each adventure gives detailed information for the GM and includes all the story background, maps and full creature stats for easy play. Adventures contained in this book are: The Lost City of Paraxus...   [click here for more]
Triple Ace Games  $14.99

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Hellfrost Adventure Compendium III

Hellfrost Adventure Compendium III


TAKE THE NEXT STEP IN EXPLORING HELLFROST WITH THIS EPIC SERIES OF HEROIC ADVENTURES! A caravan of slain refugees isn’t an unusual sight, especially in winter, but why do they have their weapons drawn yet show no sign of wounds? And who are the mysterious “white men” of which the lone survivor speaks? . Fate has drawn heroes into a race to uncover the secrets of the past, secrets...   [click here for more]
Triple Ace Games  $14.99

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Hellfrost Adventure Compendium IV

Hellfrost Adventure Compendium IV


IN THIS FINAL SET OF VETERAN ADVENTURES FOR RASSILON TAKE YOUR GAME TO A NEW HEIGHT! Before the Blizzard War, the Convocation of Elementalists had many schools of magic. Many of the remote schools were destroyed during the conflict, the great secrets they held thought lost forever. Recently one establishment has been rediscovered, one which the Convocation would like explored and looted. For five...   [click here for more]
Triple Ace Games  $14.99

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Hellfrost Encounters Book 1

Hellfrost Encounters Book 1


Title: Hellfrost Encounters Book 1

Game Line: Hellfrost/Savage Worlds

Category: Setting Supplement

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Triple Ace Games  $19.99

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Hellfrost Land of Fire Calendar

Hellfrost Land of Fire Calendar


This product is a game world calendar for Hellfrost: Land of Fire. Each month fits on one landscape page. There isa page of general notes relating to the calendar at the start and a blank sheet for GMs who like to plan ahead (or players who want to keep a diary) at the back. A print friendly version is included. Please note that it does not list festivals held in specific cities in the Kingdoms...   [click here for more]
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Hellfrost Land of Fire Core Setting

Hellfrost Land of Fire Core Setting


About Land of Fire – The secrets of the sand revealed! Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure! Freed from enslavement under the jinn five centuries ago by Suleiman the Great, the races of Al-Shirkuh, the Land of Fire, have prospered. Here,...   [click here for more]
Triple Ace Games  $24.99

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Hellfrost Land of Fire Realm Guide #0: The Bedu

Hellfrost Land of Fire Realm Guide #0: The Bedu


The divisions of the great desert into distinct regions are the invention of modern cartographers. To the nomads that live in the wilderness, borders are meaningless, for the landscape ebbs and flows with the wind, and no one rules here. Similarly, while it is not uncommon for scholars and sages to define Bedu tribes by their homeland, they are as varied as the dunes, sharing only their love of the...   [click here for more]
Triple Ace Games  $2.49

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Hellfrost Land of Fire Realm Guide #10: Plains of Ash

Hellfrost Land of Fire Realm Guide #10: Plains of Ash


Once the home of the cakali, once a center of enlightenment and invention, once a green and pleasant land, the Plains of Ash is now a blasted wasteland, a testament to the unearthly might and fury of the jinn. To most it is a featureless waste, a stain on the landscape to be avoided out of fear of what might lurk there. To the cakali, it is their spiritual home, and a reminder that freedom requires...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #11: The Grazelands

Hellfrost Land of Fire Realm Guide #11: The Grazelands


Once a verdant landscape of grass and flowering plants, the Grazelands are slowly being swallowed by the relentless sands. Trade, which brought great wealth to the inhabitants, has declined sharply, though there is still some money to be made from making the long trip to the northern lands. The shrinking grass is placing the tribes under greater strain, and tensions are high. The times are changing,...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #12: The Mirrorsands

Hellfrost Land of Fire Realm Guide #12: The Mirrorsands


The Mirrorsands is one of the holiest sites in Al-Shirkuh. Here Suleiman single-hand­edly defeated the jinn, bringing an end to the War of Copper Jars. Pilgrims flock here in great numbers, but the journey is not without hardships. Glare so bright it can sear one’s eyes, a total lack of food and water, and blistering heat test the spirit as well as the physical strength of those who wish...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #13: Jadid, City of Trade

Hellfrost Land of Fire Realm Guide #13: Jadid, City of Trade


Welcome, noble strangers, to the City of Trade! Portrayed by storytellers as a city of endless opportunity, Jadid, City of Trade and Gateway to the Jade Empire, is nothing of the sort. A few citizens have prospered on the blood and sweat of others, and it is they who have the only voice. For most, Jadid is like any other city—a place to live, work, and die a pauper. It is not a city without...   [click here for more]
Triple Ace Games  $2.99

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Hellfrost Land of Fire Realm Guide #14: The Scorpion Lands of Old

Hellfrost Land of Fire Realm Guide #14: The Scorpion Lands of Old


Older than the race of men, the scorpionmen have haunted the wide valley and steep hills for millennia. Countless times they have risen to power and fallen into slavery. Once again they are on the ascent, for a new power has arisen, one whose will has united the divided tribes under his banner. Once again, the shadow of the scorpion has fallen across the central desert. Few outsiders explore the realm,...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #15: The Salt Marsh

Hellfrost Land of Fire Realm Guide #15: The Salt Marsh


The verdant landscape of the Salt Marsh has lured many a curious traveler to his death. For sure it is rich in ruins untouched by human hands, but it is also home to fierce gator­men whose ancient civilization is threatened by civil war, as well as more dangerous foes. Inside you’ll find: * Insight into the problems besetting the gatormen. * An overview of the many perils facing explorers....   [click here for more]
Triple Ace Games  $3.49

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Hellfrost Land of Fire Realm Guide #16: Realm of the Medusae

Hellfrost Land of Fire Realm Guide #16: Realm of the Medusae


For thousands of years the medusae have slumbered beneath the Statue Hills, waking only once every century or so to check on their minions and put their long-term plans into action. The return of the ophidae has given them new hope, for now it is possible to sire a new generation. Soon their eggs will hatch. Soon the hatchlings will grow to adulthood. Soon the medusae will emerge from the subterranean...   [click here for more]
Triple Ace Games  $2.99

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Hellfrost Land of Fire Realm Guide #17: The Snakelands of Old

Hellfrost Land of Fire Realm Guide #17: The Snakelands of Old


For two millennia the snakemen of old have been spoken of only as ghosts, for it has long been known they were destroyed by the armies of mighty Hekata. If only such tales were true. Entering a state of self-imposed exile, the ophidae have waited patiently for the signal for them to emerge once and rebuild their once glorious empire. At long last the stars have aligned. Nomads in the surrounding regions...   [click here for more]
Triple Ace Games  $2.99

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Hellfrost Land of Fire Realm Guide #18: Jubbah, City of Monkeys

Hellfrost Land of Fire Realm Guide #18: Jubbah, City of Monkeys


Unknown to the outside world yet claiming to exist for millennia, and populated by talking simians mentioned in no musty records, until recently Jubbah was isolated from the outside world by its fearful citizens. Slowly, it has to come to accept its part in the greater world, and its gates are now open to traders and sightseers of other races. Come now and explore Jubbah, City of Monkeys! Inside...   [click here for more]
Triple Ace Games  $1.99

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Hellfrost Land of Fire Realm Guide #19: The Al-Wazir Sultanate

Hellfrost Land of Fire Realm Guide #19: The Al-Wazir Sultanate


Welcome one and all to the Al-Wazir Sultanate, the physical manifestation of Suleiman’s dream! For just a few dinars this marvellous guide book will detail the many delights of our great cities, introduce you to many illustrious persons, and explore our wise and benevolent culture! Within these pages you will find stories of danger and glory, learn about the mysterious jinn, and find fuel enough...   [click here for more]
Triple Ace Games  $12.99

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Hellfrost Land of Fire Realm Guide #1: Hekata

Hellfrost Land of Fire Realm Guide #1: Hekata


Once a rich and mighty empire, Hekata was brought to ruin by the pride and fear of its mightiest ruler. Had it not succumbed to corruption, it might have gone on to conquer the entire continent. But that was not its fate. Cursed by the gods and shunned by the living, Hekata is now a realm of death and damnation, a place where the wise do not tread. This supplement expands on material in the Hellfrost:...   [click here for more]
Triple Ace Games  $3.99

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Hellfrost Land of Fire Realm Guide #20: The Caliphate of Al-Shirkuh

Hellfrost Land of Fire Realm Guide #20: The Caliphate of Al-Shirkuh


Welcome one and all to the Caliphate of Al-Shirkuh, a land where the Faithful have found paradise! For just a handful of lowly coins this marvelous guide book will detail the many delights of our great cities, introduce you to many illustrious persons, and explore our enlightened and benevolent culture! Within these pages you will find stories of danger and glory, learn about those who honor the gods,...   [click here for more]
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Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old

Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old


For 800 years the Jinn Lands were the center of a vast, aggressive, magic-rich empire. For 800 years they were the home of countless slaves, forced into servitude by their unearthly masters. But now they are a land of blasted ruins and distant memories, of lone caravanserais and remote oases. Although their cities are gone, reduced to dust by the rebellious slave, the jinn still lurk here in small...   [click here for more]
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Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert

Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert


Although considered a desolate wasteland by the settled races, the Great Northern Des­ert is the cradle of many civilizations. Although now considered separate lands, the spheres of influence of the gatormen, ophidae, scorpionmen, not to mention fallen Hekata, rose, clashed, and fell here. Even the jinn lorded over the northern desert once. Yet for each of these known ancient cultures a dozen more...   [click here for more]
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Hellfrost Land of Fire Realm Guide #4: The Great Southern Desert

Hellfrost Land of Fire Realm Guide #4: The Great Southern Desert


The area encompassing the Great Southern Desert may be but a fraction of the continent, but it remains a vast, largely unexplored realm. While the ruins common in the Great Northern Desert are scarce, there are still many places where men have not trodden in centuries, and many dangers awaiting the unwary traveler. This supplement explores the origins of the sand goblins, expands the cult of Marqod...   [click here for more]
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Hellfrost Land of Fire Realm Guide #5: The Southern Oceans

Hellfrost Land of Fire Realm Guide #5: The Southern Oceans


Due to the geographic layout of Al-Shirkuh, trade between the disparate major regions is carried across the burning interior. Yet the turbulent seas remain a vital link between cities sharing the same coastline, well-travelled routes along which men and cargoes are ferried. Despite their skill as navigators, the mariners of Al-Shirkuh avoid the deep ocean, for here dwell fearsome giants, voracious...   [click here for more]
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Hellfrost Land of Fire Realm Guide #6: The Heart of Fire

Hellfrost Land of Fire Realm Guide #6: The Heart of Fire


In the center of Al-Shirkuh lies a burning wasteland of choking ash, boiling mud pools, chocking sulfur, scorching winds, and rivers of bubbling lava. In the core lies a vast crater, fed by lava rivers, its heat the enemy of flesh, its glow a beacon that illuminates the desert for countless leagues. Never conquered, it is home only to fire giants, elemental beings, and a handful of hardy orc tribes....   [click here for more]
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Hellfrost Land of Fire Realm Guide #7: The Salt Basin

Hellfrost Land of Fire Realm Guide #7: The Salt Basin


The Salt Basin, a vast depression devoid of water and vegetation, ranks as one of the most inhospitable places in Al-Shirkuh. And yet there is life in this blistering hot wilderness. Strange creatures immune to the need for water haunt the interior, while slaves toil under the whip to extract slabs of precious salt for sale in the great markets. Inside you’ll find: * Expanded information on...   [click here for more]
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Hellfrost Land of Fire Realm Guide #8: The Empty Zone

Hellfrost Land of Fire Realm Guide #8: The Empty Zone


West of the Southern Trade Road lies the Empty Zone, so named because there are no oases and no permanent settlements. A desolate, arid wasteland of sand and ruins, it was once a vibrant center of civilization. For many who dare walk the shifting sands, all that awaits is death, and yet adventurers and opportunists are drawn here, for the countless ruins are supposed to hold wondrous treasures. Inside...   [click here for more]
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Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea

Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea


A land of howling wind, monstrous sand dunes, no standing water, and an ever-chang­ing landscape, the Great Dune Sea is widely regarded as a wasteland. Yet nomads make their home on the outskirts, tending their flocks on the sparse vegetation of the desert and eking a living as traders and guides. Within the dunes, so legends say, lie several ruined cities, mostly covered in sand, but occasionally...   [click here for more]
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Hellfrost LOF Adventure: #01 - Curse of the Sand Lord

Hellfrost LOF Adventure: #01 - Curse of the Sand Lord


Beneath the burning sands a memory is awakening… For a band of young heroes eager for adventure and glory, escorting a merchant to a rendezvous with a Bedu tribe promises little excitement. But all is not well in the endless sands. A great evil has awakened after millennia of slumber; an evil that is preparing to unleash its dark powers on the unsuspecting citizens of Al-Shirkuh....   [click here for more]
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Hellfrost LOF: Tales from the Sands

Hellfrost LOF: Tales from the Sands


The heroes of old are long dead, but they are far from forgotten. For untold generations their names have flowed through time, their lives immortalized through the storytellers who speak of their courage, wit, and good fortune. Now the time has come for new names to be added to the list of honor and new stories to be told. The path ahead for those chosen to carry the burden of hero status will...   [click here for more]
Triple Ace Games  $15.99

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Hellfrost Saga of the Frost Giants

Hellfrost Saga of the Frost Giants


Take up arms & fight the evil frost giant Jarl Hrimwulf the Grim in this epic mini-campaign. Welcome to Saga of the Frost Giants! Shadow of Darkness: Joining a caravan as guards is a way to earn good money, though it is not without its risks. Having signed up as guards, the heroes are about to take part in a journey from the lands around...   [click here for more]
Triple Ace Games  $14.99

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Hellfrost: Bestiary

Hellfrost: Bestiary


PREPARE TO FIGHT FOR YOUR LIVES! Enter a world where Ice Demons and Frost Wights wait to destroy the careless adventurer. Do you dare to tread the same path as them? This core book for the Hellfrost setting contains information and statistics for over 300 hazards, monsters, and citizens of Rassilon. Whether your heroes explore the Hearthlands or the Hellfrost itself, all manner of potential...   [click here for more]
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Hellfrost: Gazetteer

Hellfrost: Gazetteer


TRAVEL THE LANDS OF SNOW AND ICE A world of adventure at your fingertips! This supplement for the Hellfrost setting details the entire continent of Rassilon. From the snow-shrouded wastes of the High Winterlands to the relatively warm hills of the southern Hearthlands, this book covers every realm and major settlement, plus numerous sites of adventure. A handy reference section provides the...   [click here for more]
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Hellfrost: Local Customs

Hellfrost: Local Customs


Faith is inseparable from daily life in the eyes of the citizens of the frozen north. From major holy days celebrated across the land to minor holy days honored in just a single settlement, their calendar is awash with religious holidays. This product details 50 minor religious festivals in which characters can partake during their travels. Although written for the Hellfrost setting, the...   [click here for more]
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Hellfrost: Player's Guide

Hellfrost: Player's Guide


An endless winter is coming... 500 years ago: From the frozen far north, beyond the civilized lands with their rolling hills and forests, arose a mighty army of frost giants, ice devils, Hellfrost dragons, and fearsome orcs, servants all of the ice god Thrym. So began the terrible Blizzard War and the downfall of the mighty empires of man Today: The races of the southern...   [click here for more]
Triple Ace Games  $13.39

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Hellfrost: Rassilon Expansion

Hellfrost: Rassilon Expansion


THE ENDLESS WINTER CONTINUES. In the frozen lands of the northern continent powerful boasts boast of future deeds; clerics scan the natural world for signs from their gods; family and friends, tied by oaths of allegiance, rally together to combat deadly threats; wise sages and scholars plunder the few remaining libraries; and those who fall are buried with valuable grave goods. And now your heroes...   [click here for more]
Triple Ace Games  $15.99

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