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AL 6 - Playing the Game (DCC)

AL 6 - Playing the Game (DCC)


"THE GAME SHALL NOW, TRULY, BEGIN..." What dirty peasant hasn't wanted to turn his grubby copper into a shiny gold coin? The oddly-dressed stranger offered a friendly game, a tempting wager, what was the harm? But harm is definitely in the air when a pack of rubes stumble upon an extradimensional test of elemental loyalty! Can you make it through the tests of skill, arms...   [click here for more]
Purple Duck Games  $2.52

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B1 - Return of the Rat Cult (Labyrinth Lord)

B1 - Return of the Rat Cult (Labyrinth Lord)


Purple Duck Games is proud to present a new adventure for the Labyrinth Lord[tm] system. Felton is much like any other agricultural town, a good harvest brings plenty, but a bad harvest brings... The Return of the Rat Cult! In the aftermath of a riot, townspeople are missing, and the Rat Cultists are to blame. Time is running out- can the party find them and reap the reward of the sacred shield?...   [click here for more]
Purple Duck Games  $2.00

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Barbarians of Porphyra

Barbarians of Porphyra


To be a barbarian is both a personal choice and a cultural one, sometimes given and sometimes thrust upon an individual being. It is an epithet and a badge of pride, for those who live by the indulgence of primal rage see themselves as the pure fighters, not the trained soldiers of wasteful campaigns of old men in comfortable chairs.... The direction and application of barbaric rage and skills is usually...   [click here for more]
Purple Duck Games  $1.99 $1.98

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Bards of Porphyra [PFRPG]

Bards of Porphyra [PFRPG]


BARDS - Like you've never seen them before! "Come closer now and listen..." The sweet tones of the bard retelling the tale of adventure, in song, music or movement is the culmination of heroic pursuit since time began. Adventuring bards supporting their allies in the thick of battle is doubly heroic! On the Patchwork Planet of Porphyra, bards are stalwart supporters of...   [click here for more]
Purple Duck Games  $1.99 $1.98

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Cavaliers of Porphyra [PFRPG]

Cavaliers of Porphyra [PFRPG]


Cavaliers are warriors that stand out from rank-and-file soldiers, berserker shock troops, or irregular adventurers; they all stand for a chosen cause, a direction of purpose that defines and aids them in their endeavors, be they common or grandiose. The cause of a cavalier is outlined in the edicts, or basic philosophy, that defines their chosen belief, known as an order. Within this release you...   [click here for more]
Purple Duck Games  $1.99

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d20pfsrd.com presents Open Gaming Monthly #1

d20pfsrd.com presents Open Gaming Monthly #1


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color book presents content from all your favorite writers and game designers. Here's some of the articles and columns! 16 WorldCraft: Grigoria Perry Fehr brings us the first location in our 100% shared setting! 26 Briarborn Complete...   [click here for more]
Fat Goblin Games   FREE 

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Elementals Lords of Porphyra [PFRPG]

Elementals Lords of Porphyra [PFRPG]


The return of Elemental Evil. As detailed in Gods of Porphyra, before The Calling the Patchwork World of Porphyra was governed by the divine power of the Elemental Lords. Until now, the Elemental Lords have never been detailed. Within this tome you will find information on: The twelve elemental lords of evil worshipped by the zendiqi and other non-deist factions of Porphyra...   [click here for more]
Purple Duck Games  $3.00

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Encounter Pages II [PFRPG]

Encounter Pages II [PFRPG]


Encounter Pages II contains twenty-two short scenarios of mostly low or mid-level encounters ranging from levels 1-15 that can be used as side-treks for PCs who need a little extra experience, to liven-up the downtime between major adventures or when the GM just needs something on the fly. Though written as stand-alone items, there are also suggestions for incorporating the encounters into...   [click here for more]
Purple Duck Games  $4.99 $4.98

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Fehr's Ethnology: Avoodim [PFRPG]

Fehr's Ethnology: Avoodim [PFRPG]


Fehr's Ehtnology: Avoodim profiles the avoodim race for the Pathfinder Roleplaying Game. In the Hierarchy of Heaven, the testing of souls for filling the ranks of the Archons is bound to have some that do not quite measure up, that come up short in the requirements of the Most High. Some small flaw, some minor shortcoming may disqualify a soul for front-line service. What the exact...   [click here for more]
Purple Duck Games  $2.09 $2.08

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Fehr's Ethnology: Dhosari [PFRPG]

Fehr's Ethnology: Dhosari [PFRPG]


Fehr's Ehtnology: Dhosari profiles the dhosari race for the Pathfinder Roleplaying Game. The dhosari (singular and plural) are a bizarre, ancient race that are the original inhabitants of the island of Erkusaa. They have been enslaved for millennia by the erkunae, a near-human race that has gained power through arcane pacts with extra dimensional beings. Dhosari are a large, strong...   [click here for more]
Purple Duck Games  $1.87

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Fehr's Ethnology: Dragonblood [PFRPG]

Fehr's Ethnology: Dragonblood [PFRPG]


Fehr's Ehtnology: Dragonblood profiles the dragonblood race for the Pathfinder Roleplaying Game. Dragonbloods are humanoids of mostly elven or human stock that have manifested a dominant taint of their ancestor dragon’s blood. Less than a half-dragon, and far more able to blend in with typical society, the dragonblood are a race unto themselves, surfacing an unknown number...   [click here for more]
Purple Duck Games  $1.87

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Fehr's Ethnology: Erkunae [PFRPG]

Fehr's Ethnology: Erkunae [PFRPG]


Fehr's Ehtnology: Erkunae profiles the erkunae race for the Pathfinder Roleplaying Game. The erkunae are a race of people similar in many ways to humans, but they have allowed sorcerous pacts with outsiders to alter their race substanially. They hail from the mist-covered island of Erkusaa. They spend much of their time plotting against each other instead of enslaving nearby nations...   [click here for more]
Purple Duck Games  $1.87

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Fehr's Ethnology: Hhundi [PFRPG]

Fehr's Ethnology: Hhundi [PFRPG]


Fehr's Ehtnology: Hhundi profiles the hhundi race for the Pathfinder Roleplaying Game. This release includes: - ecology of the hhundi - racial traits for hhundi characters (including alternate traits) - a selection of racial feats - traits for the hhundi race (if you use traits) - sample hhundi 1st level character ...   [click here for more]
Purple Duck Games  $1.87

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Fehr's Ethnology: Ith'n Ya'roo [PFRPG]

Fehr's Ethnology: Ith'n Ya'roo [PFRPG]


Fehr's Ehtnology: Ith'n Ya'roo profiles the Ith'n Ya'roo race for the Pathfinder Roleplaying Game. This release includes: - ecology of the ith'n ya'roo - racial traits for ith'n ya'roo characters (including alternate traits) - a selection of racial feats - traits for the ith'n ya'roo race (if you use traits) - sample ith'n ya'roo 1st level character Updated May 8th, 2012 to fix...   [click here for more]
Purple Duck Games  $1.87

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Fehr's Ethnology: Qit'ar [PFRPG]

Fehr's Ethnology: Qit'ar [PFRPG]


Fehr's Ehtnology: Qit'ar profiles the qit'ar race for the Pathfinder Roleplaying Game. Qit’ar, known by such nicknames as tiger-mutes, bladecats and even the Dark Enemy, are a race more alien than most, as their presence is an accident, a fluke of war and the powerful magic that brought them to the world they find themselves on. The name, ‘qit’ar’, is in the...   [click here for more]
Purple Duck Games  $1.60

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Fehr's Ethnology: Subscription (10 issues)

Fehr's Ethnology: Subscription (10 issues)


This is a subscription to pick up the first 10 issues of Fehr's Enthology for a reduced price. This package contains the Ith'n Ya'roo and will have 9 more races added to it as they become finished. This works out to a savings of 20% savings plus subscribers will receive a compilation of all 10 races in a single PDF. ...   [click here for more]
Purple Duck Games  $10.00

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Fehr's Ethnology: Urisk [PFRPG]

Fehr's Ethnology: Urisk [PFRPG]


Fehr's Ehtnology: Urisk profiles the urisk race for the Pathfinder Roleplaying Game. Urisks, called ‘Mountain Billies’ by rural humans, are a homely, but stalwart faerie race that lives in isolated mountain caves and valleys. They live by wandering, hunting, and doing odd jobs for humans, staying to a home range but moving frequently within that range. Though they are...   [click here for more]
Purple Duck Games  $1.00

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Fehr's Ethnology: Xesa [PFRPG]

Fehr's Ethnology: Xesa [PFRPG]


Fehr's Ehtnology: Xesa profiles the xesa race for the Pathfinder Roleplaying Game. The xesa (singular and plural) are a curious race from the deepest parts of the unexplored jungle. Their origin harkens back to a human jungle tribe that increasingly fell prey to a species of man-eating jungle plant; the plant developed strong pheromones that, unfortunately, the humans became addicted...   [click here for more]
Purple Duck Games  $2.00

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Fehr's Ethnology: Zendiqi [PFRPG]

Fehr's Ethnology: Zendiqi [PFRPG]


Fehr's Ehtnology: Zendiqi profiles the zendiqi race for the Pathfinder Roleplaying Game. The zendiqi are pureblooded descendants of aboriginal Porphyrans, who were the human norm on Porphyra at the time of The Calling. They venerated elemental lords and opposed the coming of the gods, fighting against them and their devotees in the NewGod Wars. Utterly defeated, the zendiqi retreated...   [click here for more]
Purple Duck Games  $1.60

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Heroes of the Middle Kingdoms

Heroes of the Middle Kingdoms


Come to the Middle Kingdoms Play as athelings, avoodim, geralites, landed humans, psionic qi'tar, or silent ones. Visit the vineyards of Vinterre, the hills of Geranland, the lycanthrope infested forests of Rotwald, or the temples of Pium Enter the Gerana's Dawn tournament and defend the faith as a codionic knight. Select from over a dozen new feats, psionic powers, and spells. Many...   [click here for more]
Purple Duck Games  $7.99 $7.98

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Heroes of the Siwathi Desert

Heroes of the Siwathi Desert


Come to the Deserts of Siwath Play as anpur, gnolls, zendiqi and a myriad of elemental-kin Visit the mysterious City of Tombs, and explore the markets of the Tent City of the Grand Wazir Study martial arts under a five spirits master (PRC), learn to bind genies (summoner), walk upon the guardian's path (psychic warrior), enter into the zendiqi traditions of mahdi or muhartik...   [click here for more]
Purple Duck Games  $6.99 $6.98

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Monstrous Bloodlines for Sorcerers II [PFRPG]

Monstrous Bloodlines for Sorcerers II [PFRPG]


Each sorcerer has a source of magic somewhere in her heritage that grants her spells, bonus feats, an additional class skill, and other special abilities. This source can represent a blood relation or an extreme event involving a creature somewhere in the family’s past. For example, a sorcerer might have a dragon as a distant relative or her grandfather might have signed a terrible contract with...   [click here for more]
Purple Duck Games  $1.49 $1.48

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Monstrous Bloodlines for Sorcerers III [PFRPG]

Monstrous Bloodlines for Sorcerers III [PFRPG]


Each sorcerer has a source of magic somewhere in her heritage that grants her spells, bonus feats, an additional class skill, and other special abilities. This source can represent a blood relation or an extreme event involving a creature somewhere in the family’s past. For example, a sorcerer might have a dragon as a distant relative or her grandfather might have signed a terrible contract...   [click here for more]
Purple Duck Games  $1.49 $1.48

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Monstrous Bloodlines for Sorcerers IV [PFRPG]

Monstrous Bloodlines for Sorcerers IV [PFRPG]


Each sorcerer has a source of magic somewhere in her heritage that grants her spells, bonus feats, an additional class skill, and other special abilities. This source can represent a blood relation or an extreme event involving a creature somewhere in the family’s past. For example, a sorcerer might have a dragon as a distant relative or her grandfather might have signed a terrible contract...   [click here for more]
Purple Duck Games  $1.49 $1.48

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Monstrous Bloodlines for Sorcerers [PFRPG]

Monstrous Bloodlines for Sorcerers [PFRPG]


Each sorcerer has a source of magic somewhere in her heritage that grants her spells, bonus feats, an additional class skill, and other special abilities. This source can represent a blood relation or an extreme event involving a creature somewhere in the family’s past. For example, a sorcerer might have a dragon as a distant relative or her grandfather might have signed a terrible contract with...   [click here for more]
Purple Duck Games  $1.49 $1.48

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Oracles of Porphyra [PFRPG]

Oracles of Porphyra [PFRPG]


Oracles are beings that have had divine power thrust upon them, given abilities they only half-understand, and magic powers developed through will and instinct, rather than learning. The theme of their power is called a ‘mystery’, associated with a concept of existence, physical or metaphysical. They can develop powers associated with this mystery, known as Revelations, which allow them...   [click here for more]
Purple Duck Games  $1.99 $1.98

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Paladins of Porphyra

Paladins of Porphyra


"By the Right of Law and Good and this blessed sword!" In a world sharply divided by religious and elemental belief, where the origin of entire nations can be another world, who can be counted on, every time, to do what is right? Paladins. Shining examples of goodness and law, they can be depended upon to stand fast in the face of darkness and evil. And on the Patchwork Planet...   [click here for more]
Purple Duck Games  $1.99 $1.98

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Puppets of Porphyra [PFRPG]

Puppets of Porphyra [PFRPG]


“Hulloo, hullay, Oh happy day! Turn smile from grumpy frown! Come one, come all, to the trumpet’s call, It’s time for Puppet Town!” All the folks in town came out of their cottages, castles and crofts, at the sound of the reedy tune that signaled the approach of Carlospenni’s brightly painted wagon. What would Carlospenni bring? What...   [click here for more]
Purple Duck Games  $1.99 $1.98

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Purple Duck Storeroom: Animated Skulls

Purple Duck Storeroom: Animated Skulls


“In a nondescript dwelling, down a dusty hallway, past rooms of unclear purpose, there is a door... a door that looks like many others, except for the ancient maroon tint of the aged wood, and, of course, the glowing runes emblazoned on the stones that make up the door-frame. Should you know its purpose, should you know the correct sequence to touch those runes, you might gain entry to a...   [click here for more]
Purple Duck Games  $1.00

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Purple Duck Storeroom: Arbakampsi (PWYW)

Purple Duck Storeroom: Arbakampsi (PWYW)


“In a nondescript dwelling, down a dusty hallway, past rooms of unclear purpose, there is a door... a door that looks like many others, except for the ancient maroon tint of the aged wood, and, of course, the glowing runes emblazoned on the stones that make up the door-frame. Should you know its purpose, should you know the correct sequence to touch those runes, you might gain entry to a...   [click here for more]
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Purple Duck Storeroom: Exotic Liquors (PWYW)

Purple Duck Storeroom: Exotic Liquors (PWYW)


“In a nondescript dwelling, down a dusty hallway, past rooms of unclear purpose, there is a door... a door that looks like many others, except for the ancient maroon tint of the aged wood, and, of course, the glowing runes emblazoned on the stones that make up the door-frame. Should you know its purpose, should you know the correct sequence to touch those runes, you might gain entry to a...   [click here for more]
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Purple Duck Storeroom: Gels (PWYW)

Purple Duck Storeroom: Gels (PWYW)


“In a nondescript dwelling, down a dusty hallway, past rooms of unclear purpose, there is a door... a door that looks like many others, except for the ancient maroon tint of the aged wood, and, of course, the glowing runes emblazoned on the stones that make up the door-frame. Should you know its purpose, should you know the correct sequence to touch those runes, you might gain entry to a...   [click here for more]
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Purple Duck Storeroom: The Legend of the Melusine Wife

Purple Duck Storeroom: The Legend of the Melusine Wife


LEGENDS OF BEAUTY AND TRAGEDY Stories have always been told of beautiful wives of powerful lords, with secrets deep that must be kept at all costs. Lesser stories also tell of wandering drunks and wastrels that fell into rivers, off docks and bridges, to their barely-mourned deaths. The Legend of the Melusine Wife, a short 'n' sweet Purple Duck Storeroom publication gives insight...   [click here for more]
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Purple Duck Storeroom: Tiny Monstrous Humanoids

Purple Duck Storeroom: Tiny Monstrous Humanoids


“In a nondescript dwelling, down a dusty hallway, past rooms of unclear purpose, there is a door... a door that looks like many others, except for the ancient maroon tint of the aged wood, and, of course, the glowing runes emblazoned on the stones that make up the door-frame. Should you know its purpose, should you know the correct sequence to touch those runes, you might gain entry to a...   [click here for more]
Purple Duck Games  $1.00

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Purple Mountain III: The Feasting

Purple Mountain III: The Feasting


Purple Mountain III: The Feasting is a Pathfinder Roleplaying Game compatible module designed for four 3rd-level characters that uses the medium XP advancement track. Play it in any campaign setting with a mountain-based megadungeon, or as a stand-alone dungeon with a mega-dungeon feel. Purple Mountain III: The Feasting Purple Mountain III: The Feasting combines...   [click here for more]
Purple Duck Games  $5.99 $5.98

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Purple Mountain VI: The Well of Stars

Purple Mountain VI: The Well of Stars


Cloakers creep. Skum skulk. Crystals sparkle in the dark Purple Mountain Six    Purple Mountain - Level Six: The Well of Stars is a Pathfinder Compatible Module designed for four 6th level characters and uses the medium XP advancement track. This module is designed to be player in any campaign setting with a mountain containing a megadungeon...   [click here for more]
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Purple Mountain VII: Domain of the Hidden God

Purple Mountain VII: Domain of the Hidden God


STRANGE THINGS BENEATH THE EARTH... Falling stars, meteorites, shards of dead worlds, the Patchwork Planet of Porphyra receives many things from the Realms Beyond, whether its people like it or not. Deep beneath the surface of Purple Mountain, the psychotic derro are agitated, strange cults are developing, and a Presence is there, sleeping, waiting to be woken. Purple...   [click here for more]
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The Gods of Porphyra [PFRPG]

The Gods of Porphyra [PFRPG]


In April of this year, I launched a search for writers to contribute to an open Pantheon. This tome is the result of the hard work of over a dozen writers who stepped up to help us create a twenty-seven god pantheon that can be used as open game content in our products and the products of any other publisher that wishes to use them without restriction. This tome features: Two new domains...   [click here for more]
Purple Duck Games  $6.00

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TOME: As Likely As A Goat Herding Fish

TOME: As Likely As A Goat Herding Fish


In 2011, 4 Winds Fantasy Gaming released the Tome of Monsters for the Pathfinder Roleplaying Game System. If there is one thing that I really love its monster books. That is why I worked with Stefen Styrsky and Tricky Owlbear Publishing to create Forgotten Foes. However, it seems that a lot of monsters that get created never make it into the games of our fellow gamemasters. The Tome...   [click here for more]
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X1 - The Unnamed Land

X1 - The Unnamed Land


In a Land of Mystery... The charismatic wizard convinced you all that in the new land you could get a fresh start, that money and high birth couldn't dictate what you could do. You burned the ship, built a town, and, with a few hundred intrepid colonists began to make a new life! The purple vegetation, eyeless animals and furtive crystalline inhabitants presented challenges, to be sure- and...   [click here for more]
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[PFRPG] GM's Aid IX: Monster Knowledge Cards II

[PFRPG] GM's Aid IX: Monster Knowledge Cards II


With GM's Aid IX: Monster Knowledge Cards II, your job as GM just got easier! This latest version of the Monster Knowledge Cards product has been designed for compatibility with the Pathfinder Roleplaying Game from Paizo Publishing, LLC. There is a card for all of the Bestiary II monsters from Achaierai to Juju Zombie, and each includes a number of facts about that particular creature,...   [click here for more]
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[PFRPG] Player's Options: The Brujo

[PFRPG] Player's Options: The Brujo


THE CURSE OF THE BRUJO'S CABAL!<o:p></o:p> A smoky fire burns in a ragged hut in the trackless wilderness... mutterings over a fire, while a misshapen demon with glowing eyes watches... a blade is sharpened... a curse is laid... and a vengeful warlock from the wastes emerges, fetishes of protection about his neck, seething with the need to show the world the power...   [click here for more]
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[PFRPG] Player's Options: The Infinyte

[PFRPG] Player's Options: The Infinyte


Knights Acolyte of the Infinite Balance “Time is a dream –or a nightmare- from which there is no waking. We who travel in Time are dreamers who occasionally share a common experience.” -Michael Moorcock, The Dreamers at the End of Time There are those who are born to be tools of the multiverse-not chosen, but simply pieces in the machine of Time and Space...   [click here for more]
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[PFRPG] Player's Options: The Supplemental

[PFRPG] Player's Options: The Supplemental


This is the last release in the Paths of Power II subscription. As we came to the end of the product we realized we had a number of pieces of content that didn't fit right in earlier releases. This document contains all that other stuff like: - Gladiator and Voyageur archetypes (for the Gladiator and Voyageur classes in the original Paths of Power) - A monk archetype and cavalier order. - The grave...   [click here for more]
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