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HIDEOUTS & HOODLUMS Core Rules [BUNDLE]

HIDEOUTS & HOODLUMS Core Rules [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...

 Hideouts & Hoodlums, Book I: Men and Supermen Regular price: $2.00 Bundle price: $2.00

How long have you been waiting to combine golden age superhero gaming with old school game rules...   [click here for more]

Great Scott! Games  $6.00

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Hideouts & Hoodlums, Book I:  Men and Supermen

Hideouts & Hoodlums, Book I: Men and Supermen


How long have you been waiting to combine golden age superhero gaming with old school game rules? Wait no longer!

Book I, Men and Supermen, includes all the rules you will need to create your own Fighters, Magic-Users, and Superheroes for exploring the deep-leveled hideouts of the criminal underworld!

HIDEOUTS & HOODLUMS is an approved Swords & Wizardry-compatible...   [click here for more]

Great Scott! Games  $2.00

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Hideouts & Hoodlums, Book II:  Mobsters and Trophies

Hideouts & Hoodlums, Book II: Mobsters and Trophies


How long have you been waiting to combine golden age superhero gaming with old school game rules? Wait no longer!

Book II, Mobsters and Trophies, will aid the Editor in stocking endless levels of hideouts with mobsters to fight and trophies to win!

HIDEOUTS & HOODLUMS is an approved Swords & Wizardry-compatible rules set, using the Open Game License, by Scott Casp...   [click here for more]

Great Scott! Games  $2.00

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Hideouts & Hoodlums, Book III:  Underworld and Metropolis Adventures

Hideouts & Hoodlums, Book III: Underworld and Metropolis Adventures


How long have you been waiting to combine golden age superhero gaming with old school game rules?  Wait no longer!

Book III, Underworld and Metropolis Adventures, will aid the Editor in preparing an entire campaign around the exploits of brave Heroes battling evil Mobsters, whether it be in a secret hideout and the open streets of a busy metropolis!

HIDEOUTS & HOODLU...   [click here for more]

Great Scott! Games  $2.00

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One Night Stands - Jungle Ruins of Madaro Shanti - Pathfinder Edition

One Night Stands - Jungle Ruins of Madaro Shanti - Pathfinder Edition


The Jungle Ruins of Madaro-Shanti

Another of the One Night Stand Series, Jungle Ruins of Madaro-Shanti is an adventure for a party of 4-8 characters of fourth through seventh level. A century ago or more, when the town of Cholagadi was just a frontier fort on the coast, Madaro-Shanti was the most powerful city-state in the entire Ambicuaria Jungle.  Its citi...   [click here for more]

Frog God Games  $4.99

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One Night Stands - Jungle Ruins of Madaro Shanti - Swords and Wizardry Edition

One Night Stands - Jungle Ruins of Madaro Shanti - Swords and Wizardry Edition


The Jungle Ruins of Madaro-Shanti

Another of the One Night Stand Series, Jungle Ruins of Madaro-Shanti is an adventure for a party of 4-8 characters of fourth through seventh level. A century ago or more, when the town of Cholagadi was just a frontier fort on the coast, Madaro-Shanti was the most powerful city-state in the entire Ambicuaria Jungle.  Its citi...   [click here for more]

Frog God Games  $4.99 $4.24

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Saturday Night Special 2: Castle Baldemar's Dungeon - Pathfinder Edition

Saturday Night Special 2: Castle Baldemar's Dungeon - Pathfinder Edition


While in the small town of Corvusrook, the characters are accosted by the mage Framnagle. The irritated mage insists they undertake a quest for him, exacting revenge on his former apprentice Hymor - who now lives in the form of a Blue Dragon in the dungeons of the deserted Castle Baldemar.An adventure for 4-6 PCs Levels 6-8

...   [click here for more]
Frog God Games  $4.99

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Saturday Night Special 2: Castle Baldemar's Dungeon - Swords and Wizardry Edition

Saturday Night Special 2: Castle Baldemar's Dungeon - Swords and Wizardry Edition


While in the small town of Corvusrook, the characters are accosted by the mage Framnagle. The irritated mage insists they undertake a quest for him, exacting revenge on his former apprentice Hymor - who now lives in the form of a Blue Dragon in the dungeons of the deserted Castle Baldemar.An adventure for 4-6 PCs Levels 6-8

...   [click here for more]
Frog God Games  $4.99 $4.24

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Supplement I: National

Supplement I: National


Want to play a mysteryman fighting moon men with a +3 gun? Or a magic-user disintegrating robots? Or a superhero cruising the metropolis in his chick magnet roadster? Oh, the core rulebooks for H&H don't say how? Well, wait no longer! Supplement I of HIDEOUTS & HOODLUMS, the retro-clone superhero game for the Golden Age of Comics is here and will tell you how! 85 pages of "new" ma...   [click here for more]

Great Scott! Games  $2.50

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Supplement II: All-American

Supplement II: All-American


HIDEOUTS & HOODLUMS returns with more character classes, more mobsters, more trophies, more adventure ideas, plus 16 pages of appendices for Golden Age of Comics lovers and the first ever, complete and ready to play, 14-page adventure scenario "Temple of the Rooster God!" 

...   [click here for more]
Great Scott! Games  $3.00

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Supplement III: Better Quality

Supplement III: Better Quality


HIDEOUTS & HOODLUMS is back and bigger than ever!  At 114 pages, Supplement III: Better Quality is our longest book yet, packed with cowboys, psionics, demons, Martian rockets, lost worlds, and more!  It's Old School gaming AND it's Golden Age of comics AND it's only $4!

...   [click here for more]
Great Scott! Games  $4.00

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Supplement IV: Captains, Magicians, & Incredible Men: Pt. I - Ace-Fox

Supplement IV: Captains, Magicians, & Incredible Men: Pt. I - Ace-Fox


HIDEOUTS & HOODLUMS is back and this time it's taken a turn for the scholarly!  Inside you will find information on nearly five dozen heroes and villains of the Golden Age of Comics, 1936-1941, including exhaustively detailed biographies, critical analysis of the stories, and -- lest we forget this is a RPG supplement -- fully-statted record sheets for almost two dozen of the...   [click here for more]

Great Scott! Games  $4.00

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The Invasion of Arun'Kid

The Invasion of Arun'Kid


Who would expect it in the heart of the Empire?

For 1st-3rd-level CharactersArun’Kid - a small farming village with a sinister legacy. Now, a group of gnomes seeks vengeance on the hamlet for wrongs done to them long ago and the return of fantastic riches lost in the shadows of the past. But to save the village, the heroes must seek answers from the most unlik...   [click here for more]

Kenzer & Company  $11.99 $5.99

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The Trophy Case vol. 1, no. 7

The Trophy Case vol. 1, no. 7


The Trophy Case newsletter returns with new stuff for the Aviator, Mysteryman, and Scientist classes, a big interview with upcoming module writer Steve Lopez, Golden Age hero write-ups, and comics! Your quarterly dose of HIDEOUTS & HOODLUMS goodness is still all free!

...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 1

The Trophy Case vol. 2, no. 1


The Trophy Case newsletter ain't a newsletter anymore -- it's a 20-page 'zine!  This time we've got contributions from five different authors, including new mobsters and stats for Nazis, rules for adjusting H&H to the Silver Age, an in-depth look at a classic Captain Marvel adventure, 100 random clues, an optional skill system for H&H, and a special 7-page 1940 Duluth Gazeteer, com...   [click here for more]

Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 2

The Trophy Case vol. 2, no. 2


The Trophy Case 'zine is back with a special fan fiction-themed issue.  But if fanfiction's not your thing, don't despair; this issue still has pure H&H goodness, including an alternate hand-to-hand combat system for you to try, two new mobsters (that are on your side!), and a sneak peek at what Supplement IV will look like!  All this, and you still get some great Golden Age publi...   [click here for more]

Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 3

The Trophy Case vol. 2, no. 3


This special issue of The Trophy Case 'zine features a new serial of illustrated fiction featuring a "new" (but familiar) character called Major Magus!  It also continues the serialization of Madam Fatal's brand new adventures, debuts a section of Golden Age fan art, includes a new option for Magic-Users, tables to help generate character backgrounds, a new race to play, a n...   [click here for more]

Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 4

The Trophy Case vol. 2, no. 4


This Spring 2013 issue of The Trophy Case 'zine features the second installment of our Major Magus serial, the third part of our Madam Fatal serial, plus new alien mobsters, a superhero write-up, fan art, a continuation of the Golden Age Hero Index, a review of Marvel Firsts: WII Superheroes, three new races for H&H, and a hideout map.  Whew!  And it's still all free!  If you...   [click here for more]

Great Scott! Games   FREE 

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