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Steeped in tales of legendary heroes, Barsaive lies at the heart of the Earthdawn universe. This set includes cards depicting many of the treasures and creatures found in Barsaive, a map of the land, an Explorer's Guide that describes many facets of life in Barsaive, and the Gamemaster's Book, providing gamemasters with what they need to present a fully realized Earthdawn campaign to their p... [click here for more] |
FASA |
$25.00 $15.00
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BOOK OF THE KINDRED is the sourcebook for VAMPIRE: THE MASQUERADE, created by Mark Rein-Hagen, co producer of TV's KINDRED: THE EMBRACED.
It tells the tale of the Kindred from the legends of ancient times to the harsh realities of modern nights. It investigates mysteries and reve... [click here for more] |
White Wolf |
$7.99
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DENIZENS OF EARTHDAWN VOLUME ONE
The Name-givers. The eight Name-giving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive.
Denizens of Earthdawn, Volume I provides an in-depth look at four of the N... [click here for more] |
FASA |
$18.00 $10.80
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Before science, before history, there was an Age of Legend…
For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races explore a wor... [click here for more] |
FASA |
$30.00 $18.00
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Black Book Editions |
$48.77 $19.25
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THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive:
Dwarfs: stout and stubborn, the indust... [click here for more] |
FASA |
$39.99 $23.99
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THE CUTTING EDGE
Want a little edge in that street fight? A little flash? A little chrome in street-light to make the punks think twice? Then take a look inside these pages. Cybertechnology tells you everything you want to know about the latest, wizzest, and handiest cyberware. Learn what works and why. From cybereye la... [click here for more] |
Catalyst Game Labs |
$15.00 $7.51
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THE CORPS OWN A PIECE OF EVERYTHING
To the corporations, everything's an asset to be charted., inventoried, and maintained. Everything is accounted for - even people. But what happens when a particular asset - namely an eight-year-old boy - becomes a pawn in a messy piece of corporate extraction? That's up to the Shadowrunners... [click here for more] |
Catalyst Game Labs |
$10.00 $5.00
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Gang violence strikes at the heart of Seattle.
What are they?
Night after night, senseless violence and destruction turn the metroplex into a war zone.
What do they want?
By day, citizens move quickly from place to place, ale... [click here for more] |
Catalyst Game Labs |
$8.00 $4.00
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The streets are a violent place, as dangerous as any battlefield. And the lessons men and women learn on those fields of fire can save their reputations-and their lives-in any combat situation.
Fields of Fire is the mercenary sourcebook for Shadowrun. Information on how to act like a professional merc, and pages of new weapons, support gear, and optional combat... [click here for more] |
Catalyst Game Labs |
$7.51
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The Year is 2050
The blending of technology and human flesh began in the 20th Century. Interfacing the human mind with computers was just the first step. Implants the "jack up" reflexes and cybernetic replacements followed quickly. The came the Awakening. A five-thousand-year lull in the flow of mystical energies subsided, and Magic returned to the world. Elves, Dwarfs, ... [click here for more] |
Catalyst Game Labs |
$8.00
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Harlequin's Back… …and the world may never be the same! It's long been said that trouble follows Harlequin around like a loyal dog, but this time he's taking the lead and dragging some shadowrunners along on his waking nightmare. It's clear that the level of magic is rising in the Sixth World, and bigger magic makes the world a more dangerous place. But the particula... [click here for more] |
Catalyst Game Labs |
$8.00
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Retail Price: $8
First Published: 1989
File Size: ~30mb
A blast of light punches my eyes as I walk down the ramp from street level. The dance floor is an amorphous beast, writhing with a thousand limbs, and the beat of the music red-lines my pulse into overdrive. On the stage, a nova is dancing.Searing beams of the spotlights catch the mirror-bright metal arms, legs, and... [click here for more] |
Catalyst Game Labs |
$8.00 $4.00
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Horrible. Strange. Beautiful.
The glorious creatures of the mythic past and horrors undreamt of dwell in the Europe of 2054. Gargoyles and goblins stalk the streets of London. Centaurs and satyrs roam the countryside. A mysterious and menacing menagerie of creatures, both fearsome and friendly, now populates the European landscape.
Paranormal Animals of Europe is a... [click here for more] |
Catalyst Game Labs |
$15.00 $8.00
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WHEN THE GOING GETS TOUGH, THE TOUGH GO SHOPPING!
You're the ultimate fighting machine. A predator-for-hire in the savage urban world of SHADOWRUN. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol... [click here for more] |
Catalyst Game Labs |
$12.00 $6.00
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When the going get tough, the tough go shopping!
You're the ultimate fighting machine. A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine pistol.
An expansion for Shadowrun, the Str... [click here for more] |
Catalyst Game Labs |
$12.00 $6.00
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See the sights!
Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget.
The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shado... [click here for more] |
Catalyst Game Labs |
$15.00 $7.50
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"Faster, meaner, smarter...Man, I hate the technologycurve. It's back to school boys& girls, the kid gloves are OFF"-FASTJACK, decker
Virtual Realities, a Shadowrun sourcebook, is the ultimate guide to decking in the matrix. It includes new, revised, & expanded rules for matrix running, cyberdeck const... [click here for more] |
Catalyst Game Labs |
$15.00 $7.51
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Chicago isn't corrupt.It's passionate.Genuine.Willing to do whatever it takesto be the city it wants to be.And corrupt.- Maxwell, Vampire Prince of ChicagoThe Windy City BeckonsChicago lies at the center of the web that is the American heartland. Tendrils of power, wealth, and reward stretch outward, ensnaring the selfish, greedy, and unwary. Yet, Chicago attracts its ... [click here for more] |
White Wolf |
$23.99
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