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Origin Awards Nominee for Best Historical Miniatures Rules 2013
Brink of Battle: Skirmish Gaming through the Ages
By Robert A. Faust
Buy One Set of Rules and Play Small Skirmish Games from ANY Time in History!
Miniatures- Use what you have! NO need to rebase or use ‘approved’ models. Any company, Any basing, from Any time in history!
Size- Play with 3-20 models per side on a 3’x3’ or 4’x4’ Tabletop.
Game Play- Alternating Activations, Opposed Rolls, & Breaks in the Action keep Players engaged at all stages of the game! No waiting to get shot or stabbed by every model your opponent has!
Game Length- Between 30 minutes to an hour for most game sizes.
Historical Periods- Pick a single year from 3 over-arching Periods in History – Ancient/Medieval, Early Modern, & Modern. You and your opponent decide the When & Where. The Rules will give you a Period specific ‘feel’ as you recreate that Historical Period’s type of warfare!
No Army Lists- Brink of Battle is points based with an open design structure. Players choose between 3 Force Organization Types – Standard, Elite, or Horde. They then buy their Commander, Veterans, & Troops to make up their Battle Force. Also includes rules for Cavalry, War Dogs, & Aerial Deployment!
Customized Forces- Over 50 Profile Traits let you customize your Force to represent the variety of fighting styles, troops, and training found in each Period. Over 60 Gear Traits are used to represent over 90 different types of weapons, armor, & equipment. Rules for Blackpowder smoke effects, Camouflage Uniforms, Extra Rations & Ammo, Tactical Harness, & Consulting the Oracle!
Missions- 3 Mission Types included: Raid, Recon, & Retrieval. Each Mission plays like a separate game for each different Period!
Tournament or Campaign- Choose to play one-off Tournament games, or have a developing Campaign with your models gaining Experience & Injuries that carry into future battles!