Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In addition we add 4 NPCs with a bit of history and a few simple thoughts on how to stat them for whatever game you are playing. There are also 6 plot hooks each with 3 ways to twist them. Added to that there is usually a table or two filled with rumors and encounters.
Some days you just want a quiet place to have a drink and relax, if you are lucky you find it. If not you wander into a place like The Dreck and Bother where there is as much commotion behind the bar as in front of it. The Venderfrake’s have run the pub for generations but the current owners have a marriage that is on the rocks and their son is caught in the middle. If you’re not careful in here you may come in for a drink and leave with an adventure.