Something dreadful has come to Ravenor.
People are disappearing. Fishing boats have been found drifting unmanned through the morning mist. A river boat, loaded with cargo bound for the town of Ravenor, was found run aground, the crew and cargo missing. Who or what is responsible for these acts is not known. The Lord of the Vale ordered a search of the banks of the Crysamar River. All that was found were a few strange tracks along the river bank and a river flowing out of a previously undiscovered cave and into an isolated cove along the Crysamar. Desperate for answers and desiring justice, the Lord of the Vale and the town council are offering a reward for any willing to explore the cave and, if they are there to be found, return with rescued captives, recovered cargo and proof that those responsible have been brought to justice.
The barge is anchored outside the cove, your equipment loaded and the boat is ready to be underway. Are you prepared to travel up the river and discover what lies within the Caverns of Chaos?
CV2 Caverns of Chaos is a Labyrinth Lord TM adventure for characters of 1st to 4th level. The adventure includes:
- Complete Background and Start information,
- a Map of the Caverns,
- over 30 Encounters,
- 7 New Monsters,
- New Magic Items and more!
Caverns of Chaos is the second in the Fantastic Adventures series of products from News Realms Publishing. Set in the Crysamar Vale, Caverns of Chaos continues the adventure begun in CV1 Catacombs of Chaos, or can be played separately if desired. If you are looking for exciting adventures into the unknown, with plenty of surprises, tricks, traps, action, adventure, opportunities to think and play your character, then Fantastic Adventures are for you! And what better place to begin then at the beginning with CV1 and CV2.
And the adventure is just beginning. There will be more adventures on the way, giving you an entire campaign, complete with settings and storylines. Are you ready for something new? Are you prepared to enter new realms of the imagination? Then gather your party and prepare to play Fantastic Adventures!
Campaign Module 1: Borderlands of Adventure
Ten years ago the borderlands fell. The horde was broken, but the area has remained unsettled since. Tales persist, though, of lost wealth within the ruins that are scattered across the region. Will your group brave monsters and marauding humanoids in the search for lost treasure? The dangers may be great, but wealth and glory await those brave enough to seek it out and bold enough to seize it.
Wilderness and dungeon adventures for characters 1st to 3rd level.
DM1 The Secret of Eberon’s Manor
There are tales of halls and chambers beneath the ruins of Eberon’s Manor. What wealth, wonders or horrors may be found there is not known. Those that have set out to explore the manor never returned to tell their tale. Will you and your companions uncover the secret of Eberon’s Manor, or will you too vanish among the ruins?
A Dungeon Module for characters of 1st to 3rd level that can be used independently or as part of CM1 Borderlands of Adventure.
Dungeons of Diremirk
Something terrible lurks beneath the Ruins of Diremirk!
For centuries rumors of Diremirk have circulated along the borders of the settled lands. Now, the lone survivor of an expedition into the dungeons beneath Diremirk returns with a tale of terror. Can your characters discover the truth of these tales or will you too fall prey to what lurk within the Dungeons of Diremirk?
You’ve Got the Rules. Now Get the Game.
Universal Adventures Dungeon Deck is a set of cards that allows you to create a dungeon for any fantasy adventure role-playing game, area by area, while you play. Solo or with a group, with or without a Game Master, with Universal Adventures Dungeon Deck you’ll always have a way to play your fantasy adventure role-playing games.
CV1 Catacombs of Chaos
Something dreadful has come to Ravenor. Bloodless bodies are being found in the streets each dawn. Fishing boats are discovered drifting down river through the morning mist, devoid of crew and catch. Can your characters discover what plagues the town of Ravenor or will they fall prey to what lurks in the Catacombs of Chaos?