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Leagues of Adventure - Globetrotters' Guide to Weird Science

Leagues of Adventure - Globetrotters' Guide to Weird Science

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Description:

The Industrial Revoluation has given way to the Age of Weird Science. From lone eccentrics working in garden sheds to government-funded research projects, weird scientists are producing ever more useful, and wacky, ways to improve (and end) the lives of citizens. Whether you need a device to aid globetrotting or a more efficient way to kill your enemies, help is at hand!

This supplement contains write-ups on five Leagues, 43 gadgets, 14 weapons, three vehicles, two living creations, three sample player characters, and a page of henchmen with a scientific bent. The devices follow the same format as per the core rules, giving players the information they need to create their own variants or improve existing models. In addition, each weird science device comes with a list of Leagues mostly likely to have access to the technology.

This product is fully compatible with the Hollow Earth Expedition RPG

 
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Product Information
Copper seller
Pages
20
File Size:
0.95 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
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File Last Updated:
September 10, 2012
This title was added to our catalog on September 10, 2012.
Publisher Info
Triple Ace Games
Triple Ace Games
Publisher Average Rating