Got 99 problems? Make sure that coming up with an reason to adventure for tonight's game isn't one!
100 Adventuring Motivations is a finely crafted list of mostly historically accurate and verisimilitudinous motiviations collected by our semi-professional adventurers. Perfect for deciding why your character is adventuring.
A sample of what you might find:
11. The church outlawed dancing and you need excitement.
47. You ate some bad shrimp.
83. You must tear down the walls between man and monster.
This product is system and genre agnostic, so feel free to use it to use it to feed your fantasy PCs, to name your tanks in any number of popular war games set in the far future, to add some realism to your virtual reality simulator adventures, or just to spark your own imagination!