Welcome to the GM's Day sale! From now through March 15th, this title has been marked down by 30%! For more values, visit our GM's Day sale page.
Got 99 problems? Make sure that coming up with a dangerous chemical for tonight's game isn't one!
25 Nasty Chemicals (and what they’ll do to you) is a finely crafted list of mostly historically accurate and verisimilitudinous chemicals collected by our semi-professional chemists. Perfect for what that barrel in the warehouse your soldier PCs just shot up is full of, or to make your Tinker Gnomes a little more dangerous.
Includes a guide to reading the entries and safety information.
A sample of what you might find:
13. Silane (g), 2/4/3/--. Burns spontaneously in air but needs a point of ignition--which can be dust, moisture, or contact with a rough surface. Very unpredictable because of this. Can burn in carbon dioxide meaning it will continue to burn once all of the oxygen in a room has been used up, making glass powder as it burns. Clear gas that smells like vinegar. Can be found in hightech factories and anywhere high-purity glass or silicon is needed for magical reagents. A decay product from the metabolism of some earth elementals in place of methane produced by most creatures.
This product is system and genre agnostic, so feel free to use it to use it to disfigure your fantasy PCs, to name your tanks in any number of popular war games set in the far future, to add some realism to your virtual reality simulator adventures, or just to spark your own imagination!