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Dark Heart of the Dreamer


Corvid Sun


Previously a Dungeon World Kickstarter exclusive! Now available to everyone!

Dark Heart of the Dreamer is a setting toolkit torn from the pages of the Planarch Codex, the lost gazetteer of the planes.

The city of Dis is a dungeon that connects all other dungeons. Its sewers and cisterns sink their roots into the underworld. Its pinnacles and spires grasp at the celestial spheres and have begun to spread across the face of the moon. To the west are the docks that gnaw at the elemental reaches, where ships come and go on the seas of fire, air, and water. And in every direction are the planes, tiny as a small fiefdom or large enough to seem infinite, but all in great peril.

This planar supplement for Dungeon World, World of Dungeons, and other games of dungeon adventure is completely modular: section by section, page by page, rule by rule. Use all of it, none of it, or pick and choose elements to use at your table.

It contains the following sections:

Feral Anthropologies provides new GM guidelines for playing in settings where culture matters, inspired by classic RPGs such as Planescape, Eberron, Everway, Exalted, Shadowrun, Freeport, Dark Sun, Wormwood, Tribe 8, Earthdawn, Warhammer Fantasy, Elfquest, Pirates of Dark Water, Agone, Engel, The Shadow of Yesterday, Talislanta, Artesia, Empire of the Petal Throne, and so forth.

Corsairs and Low Brigands describes the pervasive scourge of planar banditry and how to take part in it. You and your misfit comrades are hanging on the edge of just getting by, living hand-to-mouth and blade-to-face in the interplanar city of Dis. Find work however you can, and hope that you still have all your internal organs by the end of the week.

The Ravenous City introduces the monstrous planar metropolis of Dis and its inhabitants. The city of Dis is a living thing, hungrily devouring all the planes it touches. In the lost or forgotten parts of any decadent civilization—its deserted ruins or squalid sewers—Dis has already begun its conquest, absorbing and remaking things, but also taking on the traits of the worlds it digests. Adventurers aware of this invasion use the city’s beachheads to travel between the planes, simply by journeying through Dis. The city has already consumed dozens of planes, and refugees from countless worlds fill its streets. Where else is there to go? Plus, grotesque as it is, Dis now contains the last remnants of their homelands.

Short but toothy, Dark Heart of the Dreamer hands you the tools you need and throws you directly into the action. It's a setting book that knows the most important content isn't the words inside these pages but those spoken at your table during play.

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August 2nd, 2013
A nicely compact gem for Dungeon World, designed to fold out in play into a full-fledged setting. Reminds me of one of those dinosaur-in-a-pill toys: there's not much to see if you're just reading through, but take the advice in these pages to heart and [...]
July 14th, 2013
I love that the book breaks out all the color of the many many parts of the city (this is basically Dungeon World: Planescape edition) from the mechanics. The sections are all based off parts of another book (that is free): http://collageandarchitecture.c [...]
June 20th, 2013
My first grip with this product was that it is laid out in two pages per sheet. Which I find very inconvenient. On the layout front I would add to this the illegible font used for the three major headings and the random approach to page numbering. In [...]
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Electrum seller
File Size:
1.95 MB
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File Last Updated:
January 19, 2013
This title was added to our catalog on January 21, 2013.
Publisher Info
Corvid Sun
Corvid Sun
Publisher Average Rating