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Shadowrun: Missions: Chasin' the Wind (5A-01)

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Deadly Cold Wind

It’s been nearly twenty years since disaster struck the city of Chicago, transforming it into an urban hellscape, and some people now believe it’s suffered enough. The Governor of Illinois has initiated and ambitious plan called Project: Takeback to reclaim the feral urban jungle. What’s more, he’s put money into the effort, and that’s the language every corporation on Earth understands. Suddenly, the race is on as the megacorps scramble to claim pieces of the Windy City. They’ll be butting up against the dangers of the Containment Zone and each other, so they’re going to need all sorts of deniable assets. The shadows of Chicago are coming back to life.

In Chasin’ the Wind, what starts as a simple run into the Containment Zone gets more complicated by the minute, and before the night is over shadowrunners might encounter rogue assassins, a feral runaway, and a mysterious massacre in the heart of one of the worst urban areas in the world. But if they survive, there’s more than just pay waiting for them at the end. There’s pizza—Chicago-style.

Chasin’ the Wind is the first adventure for Season 5 of Shadowrun Missions, Catalyst Game Labs’ living campaign for Shadowrun. It is designed for use with Shadowrun, Fifth Edition.

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Reviews (9)
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Reviews
Adrian S. [Featured Reviewer]
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November 25th, 2013
Chicago is one name that has a particular resonance to Shadowrun, the infamous Bug City. When this season was announced, I was very excited to see what Catalyst would do with the place after it had been left relatively dormant for a couple of editions [...]
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November 15th, 2013
Still reading the adventure at the moment. Will be playing it in a week or two. Will post full review here at that time. One note, I print my pdfs out on paper so I can make notes on it. As much as I love the look of the pdf, it is hell on my [...]
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October 29th, 2013
I started playing and GM'ing Shadowrun with third edition. After a couple of years playing other games, the release of SR5 was a good opportunity to return to the Sixth World with a new group of players. Since several of them are new to Shadowrun, the [...]
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October 28th, 2013
I am a new GM to Shadowrun after loving the universe for decades. As a Gm who had mainly only ran players through Dungeons and Dragons, I was very unsure about myself and whether or not I could get confident with the fluff and rules in order to run Sha [...]
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October 17th, 2013
Chasin' the Wind is the first installment of Season Five of Shadowrun Missions, the open play arm of the Shadowrun RPG. It's designed to be playable at a convention in four hours at a table of people who have never played together before. Missions foll [...]
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Product Information
Platinum seller
Author(s)
Pages
35
Publisher Stock #
E-CAT27M0501
File Size:
2.4 MB
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File Last Updated:
October 31, 2013
This title was added to our catalog on September 30, 2013.