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Inverse World - A Dungeon World SupplementClick to magnify

Inverse World - A Dungeon World Supplement

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The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough.

The locals call it a different name, however: Invells. Invells is a mystical place, where an imprisoned god casts light and rain up to the top of the world, and then it all drains back down to the center. The great god Sola is trapped in the center of Invells, a massive burning star that created the light and rain from which all life in Invells was formed. Well, most life.

Invells is a bizarre world, filled with all manner of flying fish, strange monsters, wondrous machinery, and Sola’s children, the three spirit-blessed races. Airships, great chains, and winged angels bridge the open gaps between the floating islands. Shanty towns of wood and iron cling to the top of the world. Great cities of light and gold are hidden within the sea of clouds surrounding Sola’s cage, a molten sea of gold with a god trapped inside. There is much to see, and all of it is just out of reach.

Inverse World is a supplement for the Dungeon World tabletop roleplaying game, set in Invells, a wholly different sort of fantasy world. There are no elves or dwarves (unless you want there to be), and the setting is designed to play to Dungeon World’s strengths and minimize its weaknesses.

This book includes new playbooks, new equipment, new hirelings, and new monsters. There are new rules for mounts and vehicles, so you can get from place to place on strange and exotic creatures or contraptions. And finally, there are rules on using and facing giant monsters and hazards, unique threats that challenge your players in ways that normal beasts and monsters will not.

This book also introduces the new setting of Invells, but it does so with full knowledge of Dungeon World’s strengths – nothing about Invells is locked in place except what the players say about it. Rather than list solid facts about anywhere, Invells is full of Rumors, and you play to find out what exactly is true.

You can see previews of playbooks by clicking here.

Inverse World is copyright (2014) by Jacob Randolph and Brandon Schmelz.

All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.

The Patron hireling was written by Jacob Charles. The Instant Island Guide was written by Sean Dunstan. The Mount and Vehicle rules were written by Andri Erlingsson. The Locations of Inverse World were written by Jeremy Friesen. “RUZU” is written by Greg Stolze.

The Rainlord was funded and conceived by Pan "Chigui" Wyatt, and written
by Jacob Randolph.

The playbooks for Inverse World (Captain, Collector, Golem, Lantern, Mechanic, Rainlord, Sky Dancer, Survivor, and Walker), as well as all content on pages 180-199, are under the Creative Commons CC-BY-SA License: https://creativecommons.org/licenses/by-sa/4.0/

All other content in this book is copyright (2014) to Jacob Randolph, Brandon Schmelz, and/or the original author or artist of the material. All written and artistic materials in this book were paid for and are used with permission.

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Critiques (7)
Discussions (3)
Customer avatar
Clinton O April 03, 2023 2:29 pm UTC
DRIVETHRURPG.COM STAFF
How does this product fit into the Steampunk genre?
Customer avatar
David R July 13, 2018 4:35 pm UTC
clicking on the "You can see previews of playbooks by clicking here." doesn't work. Could you please put in a preview? Is the art color or black&white?
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Customer avatar
Kris S May 26, 2020 4:57 pm UTC
Same problem here. Sounds like an interesting setting though!
Customer avatar
Justin P June 05, 2014 6:53 pm UTC
It won't let us drop this as an actual review, since we were working off of a review copy provided by the developer, but this game is really fun and deserves your money:

http://www.gamer-xp.com/reviews-flying-high-with-inverse-world/
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Customer avatar
Kyle S August 01, 2014 4:21 am UTC
You do know that, pursuant DTRPG's Publisher Conduct Guidelines, you aren't actually allowed to review this product here, right, David?
Reply
Customer avatar
Benjamin N August 05, 2020 2:21 pm UTC
nobody cares, keith
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Cet article a été ajouté à notre menu sur April 07, 2014.